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Mutalisks with a corruptor escort?

Forum Index > StarCraft 2 Strategy
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coplice_
Profile Joined July 2010
Canada128 Posts
Last Edited: 2010-08-28 14:11:52
August 28 2010 14:11 GMT
#1
I am planning on spending the whole day adding a corruptor or 2 with my mutalisks and see how it goes. The 20% dmg bonus seem really good to help the mutalisks snipes building/collosus/thor, and they would already be out to mass to counter a large collosis army and eventualy, make broodlord.

Has anyone tried this already? Any tips to give? I know they are slower but if I manage to position it at a good place on the map, it doesnt have to travel much.
"the CIA should start using TvT as a torture technique" - telcontar
Kamisei
Profile Joined May 2010
Netherlands6 Posts
August 28 2010 14:18 GMT
#2
You can't use corruption on buildings however. And if you plan on using mutalisks just as harassment, you're better off using the gas for mutas instead, since corruptors are pretty gas heavy and indeed slow.

I usually get corruptors vs protoss with collossi anyways. Could be an idea to use them vs thors, since they're not light and could be tanking for the mutas.
Coolzx
Profile Joined May 2010
United States138 Posts
August 28 2010 14:22 GMT
#3
On August 28 2010 23:18 Kamisei wrote:
You can't use corruption on buildings however. And if you plan on using mutalisks just as harassment, you're better off using the gas for mutas instead, since corruptors are pretty gas heavy and indeed slow.

I usually get corruptors vs protoss with collossi anyways. Could be an idea to use them vs thors, since they're not light and could be tanking for the mutas.


Corruptor cost exactly the same as mutas so not exactly gas heavier than mutas.
On the thread: HuK: "I want to be the next Lim Yo Hwan for SC2" On July 20 2010 11:12 IdrA wrote: ahahahahahahahahahahaha User was temp banned for this post.
nihoh
Profile Blog Joined May 2010
Australia978 Posts
Last Edited: 2010-08-28 14:28:13
August 28 2010 14:28 GMT
#4
I think thye're exactly the same in terms of cost... You get mutas to harass... Hence every muta you don't have by building a corrupter is disadvantaging yourself if they have no air units/collosus. Perhaps past the harass phase you can get more corrupters, but I think thats a different situation from what you are talking about in the original post.
Dont look at the finger or you will miss all that heavenly glory.
Chronocide
Profile Joined August 2007
United States126 Posts
August 28 2010 14:32 GMT
#5
If you have 5 mutas, one corrupter casting corruption on a Thor will be the equivalent of having a 6th muta. (20% x 5 = 100%) Corrupters also wreck vikings. However, if you're not attacking big units like a Thor, the corrupter is obviously not a good choice. A 20% damage bonus to a probe is worthless, and the 20% increase obviously doesn't apply to the bounces.

I do like the idea of building a single corrupter if you scout a thor coming though. If you have 10 mutas, one corrupter is the equivalent of having 12 for the price of 11. Send in the corrupter first and spread the mutas behind it. I say go for it.

I would advise against having more than one corrupter until your opp makes vikings though.
"I quickly scanned the area, and saw no observers, so I locked-down as many scouts as I could with my Ghosts, and ordered one to nuke them" -mrxak
Flakes
Profile Blog Joined July 2008
United States3125 Posts
August 28 2010 14:39 GMT
#6
On August 28 2010 23:32 Chronocide wrote:
If you have 5 mutas, one corrupter casting corruption on a Thor will be the equivalent of having a 6th muta. (20% x 5 = 100%) Corrupters also wreck vikings. However, if you're not attacking big units like a Thor, the corrupter is obviously not a good choice. A 20% damage bonus to a probe is worthless, and the 20% increase obviously doesn't apply to the bounces.

I do like the idea of building a single corrupter if you scout a thor coming though. If you have 10 mutas, one corrupter is the equivalent of having 12 for the price of 11. Send in the corrupter first and spread the mutas behind it. I say go for it.

I would advise against having more than one corrupter until your opp makes vikings though.

That's a pretty good cost analysis. Another advantage of sending in a single corruptor first is to give you time to magic box your mutas into position over the thor. As for vikings, I find that mutas can handle them for the most part, and if the opponent has a large number of them either his ground army size is suffering, or the game is already over.
pechkin
Profile Joined August 2010
158 Posts
Last Edited: 2010-08-28 14:42:20
August 28 2010 14:41 GMT
#7
Corruptor can also tank thor's first rockets pretty well. but the problem is that they cant engage into terran base since they are slow and marines will catch them i guess
OhJesusWOW
Profile Joined August 2010
United Kingdom127 Posts
August 28 2010 14:50 GMT
#8
1. Absorb incoming AA with Corrupters.
2. Use Corruption on desired targets.
3. ???
4. Profit [with Mutalisks].


Sounds like a pretty solid idea. If only Corrupters were faster.
Red Bull is the new Mountain Dew.
ZidaneTribal
Profile Joined September 2007
United States2800 Posts
Last Edited: 2010-08-28 14:57:04
August 28 2010 14:56 GMT
#9
it might work against protoss for when they go phoenix, dont know

also phoenixes are so ridiculously good vs mutas lol
fuck lag
Bair
Profile Joined May 2010
United States698 Posts
August 28 2010 14:56 GMT
#10
On August 28 2010 23:22 Coolzx wrote:
Show nested quote +
On August 28 2010 23:18 Kamisei wrote:
You can't use corruption on buildings however. And if you plan on using mutalisks just as harassment, you're better off using the gas for mutas instead, since corruptors are pretty gas heavy and indeed slow.

I usually get corruptors vs protoss with collossi anyways. Could be an idea to use them vs thors, since they're not light and could be tanking for the mutas.


Corruptor cost exactly the same as mutas so not exactly gas heavier than mutas.


Corruptors cost the exact same gas, but 50 minerals more.

I do not like using them in ZvT, but I love going ling/muta/corruptor in ZvP because most toss go warpgate + robo, and cannot do much about a few corruptors to help snipe colossi. They are a little slow, but they also make up for it when you can mass corrupt the inevitable stakers for your lings to tear up.

They also work if they go stargate since (no upgrades) phoenix are outranged by corruptors and do 8 damage to them instead of 20 to mutas.
In Roaches I Rust.
Chronocide
Profile Joined August 2007
United States126 Posts
Last Edited: 2010-08-28 15:50:28
August 28 2010 15:21 GMT
#11
Also compare to getting the +1 damage air upgrade. +1 costs as much as a muta but only pays for itself if you have 9 mutas. However, +1 is still multiplied by corruption, so compare the following:

10 mutas, one corrupter, +1 attack: deals 108 damage per volley to a thor without armor upgrade: Kills a thor in 4 volleys.
12 mutas: Same gas, 96 damage per volley, kills a thor in 5 volleys.

Also add that DPS is unaffected if the corruptor dies so long as it can cast corruption.

If the Thor has +1 armor upgrade,

11 mutas, one corrupter, +1 attack: deals 105.6 per volley, kills thor in 4 volleys
13 mutas: Same gas, 91 damage per volley, kills thor in 5 volleys.

This is all theorycrafting from work, if someone wants to get the unit tester and confirm. =)

EDIT: Another thought occurs to me: A thor's attack rate is a tiny bit faster than twice the muta's attack rate. They do 48 damage a shot to mutas, which have 120 hp, so it takes 3 volleys to kill a muta.

Mutas vs Thor
00:00 Mutas shoot volley 1, Thor shoots volley 1 (assuming they shoot at same time, which is quite an assumption)
01:52 Mutas shoot volley 2
03:00 Thor shoots volley 2
03:04 Mutas shoot volley 3
04:56 Mutas shoot volley 4
06:00 Thor shoots volley 3
06:08 Mutas shoot volley 5

So if the mutas can kill in 4 volleys, the thor can't kill a muta. If the mutas kill in 5 volleys, the thor will kill a muta. In theory.

(this assumes so many things that it's almost rediculous and pointless, but it should still be food for thought)

Edit2: I also want to mention that less mutas = less clumping = reduced aoe damage
"I quickly scanned the area, and saw no observers, so I locked-down as many scouts as I could with my Ghosts, and ordered one to nuke them" -mrxak
pechkin
Profile Joined August 2010
158 Posts
August 28 2010 15:29 GMT
#12
i tried corruptor to tank volleys on unit test map, it works not so well because thor ai will ignore corruptor once he see some mutas in range...
BadManner
Profile Joined July 2010
71 Posts
Last Edited: 2010-08-28 15:40:46
August 28 2010 15:39 GMT
#13
This strategy really isn't worth it. As somebody mentioned earlier, corruption is approximately equal to one mutalisk when you have 5 mutas out and are engaging 1 enemy unit (i.e. the thor.)

The huge tradeoff is that Mutalisks are not cost effective against any ground unit that shoots air, so they must outnumber the ground units and this is accomplished through their mobility alone. Waiting around for a corruptor will allow the enemy several seconds to respond, which in my opinion is really not worth it. I'd rather have the extra muta to get in, kill some workers, then get out.
KeKeZergRush
Profile Blog Joined August 2010
United States116 Posts
August 28 2010 16:03 GMT
#14
I strongly say to get corruptors against toss and terran. I usually do 1 at first, and then might get a second if they are going air. Your corruptor also works really well on archons with mutas too.
morimacil
Profile Joined March 2010
France921 Posts
August 28 2010 17:28 GMT
#15
Id think its not really worth it against ground.
But against air, it is amazing!
If you go for mutas, and your opponent attempts to counter it with vikings, mutas, or phoenix, then adding corruptors to the mix makes a LOT of sense.
eth3n
Profile Joined August 2010
718 Posts
August 30 2010 22:01 GMT
#16
1 or 2 corrupter escort also seems to elicit the "going aerial AA will waste my resources," response from T/P other races see it and feel they wont be able to gain air superiority if you are already pumping out corrupters, its a very scary flying squid, although I guess in some respect you would want them to waste money trying to counter your mutas when you can instaspawn a group of corrupters and wreck them
Idra Potter: I don't use avada kedavra because i have self-respect.
Neuuubeh
Profile Joined July 2010
138 Posts
August 30 2010 22:13 GMT
#17
On August 29 2010 02:28 morimacil wrote:
Id think its not really worth it against ground.
But against air, it is amazing!
If you go for mutas, and your opponent attempts to counter it with vikings, mutas, or phoenix, then adding corruptors to the mix makes a LOT of sense.

Why do corruptors make any sense vs vikings?? Mutas will always thrash vikings, as long as you have a clear number advantage and are able to get close enough.


Which is a huge problem with phoenix obviously
EppE
Profile Joined July 2010
United States221 Posts
August 30 2010 22:29 GMT
#18
I've been toying with the idea of a heavier Corrupter mix when I go Mutas. Mutas seem to die to everything in the Air to Air battle. Mutas seem like they are really meant to harass more than win fights.
jany2786
Profile Joined January 2024
India1 Post
January 20 2024 17:51 GMT
#19
--- Nuked ---
Gluon
Profile Joined April 2011
Netherlands425 Posts
January 26 2024 16:00 GMT
#20
Ah this is sad, I was rather interested to learn why this thread got bumped
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