Has anyone tried this already? Any tips to give? I know they are slower but if I manage to position it at a good place on the map, it doesnt have to travel much.
Mutalisks with a corruptor escort?
Forum Index > StarCraft 2 Strategy |
coplice_
Canada128 Posts
Has anyone tried this already? Any tips to give? I know they are slower but if I manage to position it at a good place on the map, it doesnt have to travel much. | ||
Kamisei
Netherlands6 Posts
I usually get corruptors vs protoss with collossi anyways. Could be an idea to use them vs thors, since they're not light and could be tanking for the mutas. | ||
Coolzx
United States138 Posts
On August 28 2010 23:18 Kamisei wrote: You can't use corruption on buildings however. And if you plan on using mutalisks just as harassment, you're better off using the gas for mutas instead, since corruptors are pretty gas heavy and indeed slow. I usually get corruptors vs protoss with collossi anyways. Could be an idea to use them vs thors, since they're not light and could be tanking for the mutas. Corruptor cost exactly the same as mutas so not exactly gas heavier than mutas. | ||
nihoh
Australia978 Posts
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Chronocide
United States126 Posts
I do like the idea of building a single corrupter if you scout a thor coming though. If you have 10 mutas, one corrupter is the equivalent of having 12 for the price of 11. Send in the corrupter first and spread the mutas behind it. I say go for it. I would advise against having more than one corrupter until your opp makes vikings though. | ||
Flakes
United States3125 Posts
On August 28 2010 23:32 Chronocide wrote: If you have 5 mutas, one corrupter casting corruption on a Thor will be the equivalent of having a 6th muta. (20% x 5 = 100%) Corrupters also wreck vikings. However, if you're not attacking big units like a Thor, the corrupter is obviously not a good choice. A 20% damage bonus to a probe is worthless, and the 20% increase obviously doesn't apply to the bounces. I do like the idea of building a single corrupter if you scout a thor coming though. If you have 10 mutas, one corrupter is the equivalent of having 12 for the price of 11. Send in the corrupter first and spread the mutas behind it. I say go for it. I would advise against having more than one corrupter until your opp makes vikings though. That's a pretty good cost analysis. Another advantage of sending in a single corruptor first is to give you time to magic box your mutas into position over the thor. As for vikings, I find that mutas can handle them for the most part, and if the opponent has a large number of them either his ground army size is suffering, or the game is already over. | ||
pechkin
158 Posts
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OhJesusWOW
United Kingdom127 Posts
2. Use Corruption on desired targets. 3. ??? 4. Profit [with Mutalisks]. Sounds like a pretty solid idea. If only Corrupters were faster. | ||
ZidaneTribal
United States2800 Posts
also phoenixes are so ridiculously good vs mutas lol | ||
Bair
United States698 Posts
On August 28 2010 23:22 Coolzx wrote: Corruptor cost exactly the same as mutas so not exactly gas heavier than mutas. Corruptors cost the exact same gas, but 50 minerals more. I do not like using them in ZvT, but I love going ling/muta/corruptor in ZvP because most toss go warpgate + robo, and cannot do much about a few corruptors to help snipe colossi. They are a little slow, but they also make up for it when you can mass corrupt the inevitable stakers for your lings to tear up. They also work if they go stargate since (no upgrades) phoenix are outranged by corruptors and do 8 damage to them instead of 20 to mutas. | ||
Chronocide
United States126 Posts
10 mutas, one corrupter, +1 attack: deals 108 damage per volley to a thor without armor upgrade: Kills a thor in 4 volleys. 12 mutas: Same gas, 96 damage per volley, kills a thor in 5 volleys. Also add that DPS is unaffected if the corruptor dies so long as it can cast corruption. If the Thor has +1 armor upgrade, 11 mutas, one corrupter, +1 attack: deals 105.6 per volley, kills thor in 4 volleys 13 mutas: Same gas, 91 damage per volley, kills thor in 5 volleys. This is all theorycrafting from work, if someone wants to get the unit tester and confirm. =) EDIT: Another thought occurs to me: A thor's attack rate is a tiny bit faster than twice the muta's attack rate. They do 48 damage a shot to mutas, which have 120 hp, so it takes 3 volleys to kill a muta. Mutas vs Thor 00:00 Mutas shoot volley 1, Thor shoots volley 1 (assuming they shoot at same time, which is quite an assumption) 01:52 Mutas shoot volley 2 03:00 Thor shoots volley 2 03:04 Mutas shoot volley 3 04:56 Mutas shoot volley 4 06:00 Thor shoots volley 3 06:08 Mutas shoot volley 5 So if the mutas can kill in 4 volleys, the thor can't kill a muta. If the mutas kill in 5 volleys, the thor will kill a muta. In theory. (this assumes so many things that it's almost rediculous and pointless, but it should still be food for thought) Edit2: I also want to mention that less mutas = less clumping = reduced aoe damage | ||
pechkin
158 Posts
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BadManner
71 Posts
The huge tradeoff is that Mutalisks are not cost effective against any ground unit that shoots air, so they must outnumber the ground units and this is accomplished through their mobility alone. Waiting around for a corruptor will allow the enemy several seconds to respond, which in my opinion is really not worth it. I'd rather have the extra muta to get in, kill some workers, then get out. | ||
KeKeZergRush
United States116 Posts
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morimacil
France921 Posts
But against air, it is amazing! If you go for mutas, and your opponent attempts to counter it with vikings, mutas, or phoenix, then adding corruptors to the mix makes a LOT of sense. | ||
eth3n
718 Posts
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Neuuubeh
138 Posts
On August 29 2010 02:28 morimacil wrote: Id think its not really worth it against ground. But against air, it is amazing! If you go for mutas, and your opponent attempts to counter it with vikings, mutas, or phoenix, then adding corruptors to the mix makes a LOT of sense. Why do corruptors make any sense vs vikings?? Mutas will always thrash vikings, as long as you have a clear number advantage and are able to get close enough. Which is a huge problem with phoenix obviously | ||
EppE
United States221 Posts
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jany2786
India1 Post
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Gluon
Netherlands363 Posts
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