[H] Z vs marauder balls - Page 4
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Chill
Calgary25981 Posts
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raga4ka
Bulgaria5679 Posts
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Tef
Sweden443 Posts
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LostWraithSC
United States111 Posts
However as someone who loses to T almost every game I shouldn't be talking....but my counterfeit 2 pennies are here anyway. | ||
CharlieMurphy
United States22895 Posts
What I do in zvt is 15pool or hatch and then get up a few crawlers and a roach warren while using a few lings to scout. The moment I see him moving out with any early aggression. I just start spamming roaches. But this is not my goal, my goal is to get mutas. While the mutas are doing their job- THEN I get speedlings and banelings, expand again, infestor pit, melee/carapace upgrade and hive for crack. This ground army can almost deal with anything, if he's not using bio then I switch it to roach/hydra. Expand once or twice more and start making corruptors and broodlords. | ||
xnub
Canada610 Posts
On May 08 2010 05:02 Chill wrote: Hydralisks do great against marauders wtf is going on in this thread? /shrug i have no idea and i ahve been following it lol | ||
Vain
Netherlands1115 Posts
On May 08 2010 06:26 xnub wrote: /shrug i have no idea and i ahve been following it lol then please tell me what is great against it. | ||
morimacil
France921 Posts
Bling bust isn't early aggression. It puts you fairly all in. Well if you get prepared for it, but dont actually go through with it because he fortified his wall/blocked his choke, then it isnt very all in, its just early zergling speed, a baneling nest, and a bunch of lings. If you still have 18-20 drones, and an expo halfway done, it shouldnt be considered all-in imo, but if it is, then whatever, Im just trying to find a way to make it work as an actual opening, and not some sort of cheese/all-in. op is doing it wrong imho. What I do in zvt is 15pool or hatch and then get up a few crawlers and a roach warren while using a few lings to scout. The moment I see him moving out with any early aggression. I just start spamming roaches. But this is not my goal, my goal is to get mutas. While the mutas are doing their job- THEN I get speedlings and banelings, expand again, infestor pit, melee/carapace upgrade and hive for crack. This ground army can almost deal with anything, if he's not using bio then I switch it to roach/hydra. Expand once or twice more and start making corruptors and broodlords. That doesnt really help. If I wanted to ask what you do against terran, I would ask you for that. Instead, I am trying to make something else work, and its really close, but not quite there yet, though it has potential, its fun, and it fits my playstyle. | ||
xnub
Canada610 Posts
We have / the post has allready Speedlings/hydras/infestors/mutas all counter pure marauders Bio ball of MMM Speelings/banlings add on infestors in later game Hydra/roachs add on infestors in later game Muta/speedling or banling with good controll hydra/speedlingz Broodlords | ||
guitarizt
United States1492 Posts
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GenesisX
Canada4267 Posts
Another counter would be infestor fungal growth + hydra/roach/ling | ||
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