• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:00
CEST 13:00
KST 20:00
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18
Community News
Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris34Weekly Cups (Aug 11-17): MaxPax triples again!13Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195
StarCraft 2
General
Greatest Players of All Time: 2025 Update A Eulogy for the Six Pool BoxeR's Wings Episode 2 - Fan Translation #1: Maru - Greatest Players of All Time Geoff 'iNcontroL' Robinson has passed away
Tourneys
$5,000 WardiTV Summer Championship 2025 Maestros of The Game—$20k event w/ live finals in Paris $5,100+ SEL Season 2 Championship (SC: Evo) Esports World Cup 2025 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
External Content
Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below
Brood War
General
BW General Discussion No Rain in ASL20? Post ASL20 Ro24 discussion. BGH Auto Balance -> http://bghmmr.eu/ Recent recommended BW games
Tourneys
[ASL20] Ro24 Group F [ASL20] Ro24 Group E [IPSL] CSLAN Review and CSLPRO Reimagined! [ASL20] Ro24 Group D
Strategy
Muta micro map competition Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Mechabellum Nintendo Switch Thread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The year 2050 European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s) Gtx660 graphics card replacement
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
How Culture and Conflict Imp…
TrAiDoS
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
[Girl blog} My fema…
artosisisthebest
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1458 users

[UPDATE] SC2 Strategy Forum Guidelines: Read First - Page 4

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 Next All
sokPIZZAZZ
Profile Joined January 2011
United States6 Posts
May 08 2011 22:52 GMT
#61
I created a new build/strategy (may be already created) ONLY AGAINST TOSS
1. 12 pool (no gas)
2. 14 hatch (in opponents base)- should be hidden
3. Ping the map and tell your opponent you have a proxy hatch
4. The first zealot of the toss and some probes are likely to attack hatchery (The toss would of walled off)
5. While this was happening, you should of been pumping zerglings. Stop drone production when you get the hatchery.
6. When the wall off zealot or units is not there, flood in with your zerglings
7. i primarily try to snipe the pylon, but you could do something else
8. The game should be yours if he had only 1 zealot out. ( Dance with the probes while more come)

Well thats my build/strategy....
It could definitely improve...
You should get a queen when your pool finishes... if you have enough minerals
Please comment below to criticize my build. Practiced this against gold players.... there might be difficulty pulling this off :D glhf
You gotta do what you gotta do
ODKStevez
Profile Joined February 2011
Ireland1225 Posts
May 15 2011 17:21 GMT
#62
Ah understood.
Luppa <3
Drolla
Profile Joined September 2010
United Kingdom389 Posts
May 20 2011 21:08 GMT
#63
On May 09 2011 07:52 sokPIZZAZZ wrote:
I created a new build/strategy (may be already created) ONLY AGAINST TOSS
1. 12 pool (no gas)
2. 14 hatch (in opponents base)- should be hidden
3. Ping the map and tell your opponent you have a proxy hatch
4. The first zealot of the toss and some probes are likely to attack hatchery (The toss would of walled off)
5. While this was happening, you should of been pumping zerglings. Stop drone production when you get the hatchery.
6. When the wall off zealot or units is not there, flood in with your zerglings
7. i primarily try to snipe the pylon, but you could do something else
8. The game should be yours if he had only 1 zealot out. ( Dance with the probes while more come)

Well thats my build/strategy....
It could definitely improve...
You should get a queen when your pool finishes... if you have enough minerals
Please comment below to criticize my build. Practiced this against gold players.... there might be difficulty pulling this off :D glhf


This is like the third post i've seen you write this in. Please stop posting this nonsense.
.Mthex-
Profile Joined May 2011
United States168 Posts
May 28 2011 08:21 GMT
#64
glad to of gotten some clarification on what all these bracketed letters mean, was beginning to get confused. Also, what is the requirement for evidence in discussion threads? Am I at risk of being banned if do not always have strong evidence to back my opinions?
"If you tricked him, then he is tricked" - Artosis
JustAGame
Profile Joined April 2011
Germany161 Posts
May 28 2011 08:48 GMT
#65
On May 28 2011 17:21 .Mthex- wrote:
glad to of gotten some clarification on what all these bracketed letters mean, was beginning to get confused. Also, what is the requirement for evidence in discussion threads? Am I at risk of being banned if do not always have strong evidence to back my opinions?


Lets imagine there is a discussion about an all in build. You can say "its easy to hold off with 2 bunkers", but without a VOD, screenshot, replay or what ever, this is rather useless. If you do not have evidence it means you did not see or play this, so its just guessing. However, if you are just guessing, you could as well join a game try it out and then post the replay and say "you can/can't hold this with 2 bunkers".
pm me for free coaching
KenDM
Profile Joined June 2011
Netherlands206 Posts
June 26 2011 17:36 GMT
#66
[L/H]

Dear all: I can't make a new topic yet. But I have a big problem: I'm starting out SCII and am playing online since two days and I realize that I need to automate a build to get better. Problem: Which build to use? I've seen the recommended threads, but there's no real video with the first two tvx builds (and I don't want to do a 6rack, it takes the fun out of the game).

My question: Is there a nice overall build I can start learning and practicing as a Terran player. Because I'm hopeless now and have NOTHING to fall back on, I'm really insecure :S. I don't even know good pro players who's build I could study I'm the freshest noob you can imagine.
-BorNProNStaR-
Profile Joined February 2011
United States30 Posts
July 11 2011 08:09 GMT
#67
is it true that we cant discuss balance on teamliquid?

im sorry im very new to all of this and i want to follow the rules so im trying my best :/
Probe1
Profile Blog Joined August 2010
United States17920 Posts
July 11 2011 08:30 GMT
#68
Here's how a balance discussion invariably ends

Just don't even bother unless it's something so painfully obvious even the race in question generally agrees with your sentiment. Also theory crafting isn't a good way to fit in. Welcome to team liquid!


+ Show Spoiler [zatic] +
rules! keke
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
galtdunn
Profile Joined March 2011
United States977 Posts
Last Edited: 2011-07-13 20:34:21
July 13 2011 20:32 GMT
#69
You guys should add a [C], for community. This would include things like

http://www.teamliquid.net/forum/viewmessage.php?topic_id=154642

http://www.teamliquid.net/forum/viewmessage.php?topic_id=187808

http://www.teamliquid.net/forum/viewmessage.php?topic_id=243590

and even that 1000 tips one.

Edit: for that matter, even this OP. :D
Currently editing items in the DotA 2 wiki. PM for questions/suggestions.
Nairul
Profile Blog Joined February 2010
United States262 Posts
Last Edited: 2011-08-09 18:08:51
August 09 2011 18:06 GMT
#70
Dear Admins,

In the near future I am planning to post on Zerg strategy through an analysis of IdrA's play. I am not sure which tag to use for my post. I'm not even certain that my post is strategy forum worthy. I was hoping to get some feedback on these two points.

The premise:

For the past week I have, for my own personal benefit, been intensely studying IdrA's ladder play through the recorded VODs on his stream. My analysis:

(1)The (video) time at the start of each ladder match. The matchup. The map.

eg: 1:25:13 ZvP Tal'Darim
1:34:18 ZvZ Tal'Darim
1:44:50 ZvP Shakuras
1:57:16 ZvZ Shakuras

(2)The opening IdrA uses in each specific match.

eg: 1:25:13 ZvZ Tal'Darim
15 Hatch. 15 Pool. 17 Gas.

(3)Anything notable in his decision making. So a full match description would look like this:

1:34:18 ZvZ Tal'Darim
15 Hatch. 15 Pool. 17 Gas. @100% Instant Roach Warren. Scouts opponent is 1-base. 1 Queen at natural. Opponent is aggressive with sling/bling. Pure lings to defend until Roach Warren finish. Pure roaches to defend. Delay lingspeed until safe w/ roaches. Roach/ling all-in after seeing little followup aggression from opponent. (Assumed opponent took his natural).

So far my analysis covers two streaming sessions - August 3rd 6PM and August 7th 6PM. There's a LOT more data to go!

I am a mid-masters Zerg player. This analysis has been EXTREMELY useful to me, and I think it would be nice to share it with the TL community to help out fellow Zergs and encourage them to do the same.

I realize each game is situational. That's why I have gone through many games. Through this I have identified patterns in IdrA's play, and I have adopted these patterns into my own play.

1) I have identified patterns in his mechanics - the little subtleties and shortcuts that make IdrA a mechanical/macro beast. In general, I have found his mechanical style is very different from other top Zergs. Very calm, relatively low APM and low spam. His mouse accuracy, I feel, is his greatest mechanical attribute. But there are also subtleties that increase his efficiency. For example, while executing his opening he camps his mouse on the position of his next egg rally and spams until the larva pops out and the rally is set. Little things like this give him free time to think, to spot and prepare for cheese, etc.

2) I have identified patterns in his openings. ZvZ is always 15 Hatch 15 Pool 17 Gas. (except Tal'Darim, which is sometimes 15 Hatch 16 Gas 15 Pool.) I have a feeling he sometimes alters his openings according to his opponent's style. ZvP is 15 Hatch 15 Pool 17 Gas, (unless a probescout comes before his hatch timing, then he will 14 Pool, no gas, and attempt to kill the probescout with 2 drones for a 16 hatch). ZvT is 15 Hatch 15 Pool 17-18 Gas. I know Zerg openings aren't a huge huge deal, and every pro does them a little bit differently, but knowing and memorizing IdrA's openings for each matchup/map has made me a LOT more confident going into games. I don't have to worry about things like "Shit, I forget if I should go extractor before pool"

3)Finally, and most valuable, I have identified patterns in his decision making. From my analysis I know exactly the build order and decision-making steps he will take when reacting to a 1-base zerg in ZvZ. a 2-rax in ZvT. A forge FE in ZvP, etc.

The practice of marking each game with video time + matchup + map has also been helpful to me. For example, If I am unsure of where to send my overlords in Xel'Naga ZvT, I can quickly check through my records of IdrA to find a ZvT Xel'Naga game and see where he sends them.

So there you go. These are just some examples I could think off the top of my head at work, but I have a LOT more stuff written down on my word document at home. Would a post like this be worthy for a strategy forum? If so, what tag should it be, [G][D]? Any advice or additional things to include? Thanks.

-Nairul

PandaGuy
Profile Joined June 2011
Germany14 Posts
August 12 2011 15:41 GMT
#71
Good Job Nairul!

Many of your listed things seem really "true", because I recognized it, too.
Mishief. Mayhem. Soap.
moxie
Profile Joined October 2010
United States17 Posts
August 18 2011 11:06 GMT
#72
Hello, the post I submitted just got closed for "baseless theorycrafting without evidence." I'd like to point out that knowing what's *not* a viable strategy sometimes is as important as knowing what is. The people arguing the point of the strategy not being viable in that thread provided evidence--mathematical even, however the topic was still close for lack of evidence?

Please explain. Post made by moxie on Macro Nexus.
http://twitch.tv/moxiecb NA/KR
zatic
Profile Blog Joined September 2007
Zurich15345 Posts
August 24 2011 23:32 GMT
#73
Well you know now that it is no viable, the question has thus been answered and the thread was closed. I don't see the problem.
ModeratorI know Teamliquid is known as a massive building
Coler5ta
Profile Joined June 2011
Canada9 Posts
August 27 2011 00:06 GMT
#74
Hi
I was wondering how you should use a macro hatch. I have seen people like LiquidRet use them to spread creep, and I have seen them placed close by for defense. I personally use them to spread creep as that is a part of my game that needs improving.

Thanks
VoNova

Sorry if this is put together badly I am writing this from an iPod.
Always Scout
Coler5ta
Profile Joined June 2011
Canada9 Posts
August 27 2011 00:10 GMT
#75
On August 27 2011 09:06 Coler5ta wrote:
Hi
I was wondering how you should use a macro hatch. I have seen people like LiquidRet use them to spread creep, and I have seen them placed close by for defense. I personally use them to spread creep as that is a part of my game that needs improving.

Thanks
VoNova

Sorry if this is put together badly I am writing this from an iPod.
.
Edit:
Aargh please ignore this I got confused by the interface and cant find out how i delete it
Always Scout
Yoshi Kirishima
Profile Blog Joined July 2009
United States10345 Posts
Last Edited: 2011-10-09 03:27:49
October 09 2011 03:16 GMT
#76
I asked this in the simple questions and answers thread but perhaps this is not quite that simple nor quick to read xD


On October 09 2011 12:09 Yoshi Kirishima wrote:
Hey guys I would like an opinion ^0^ it would be great if you can help me.

I'm planning on making the following guides:

1. [G]TvZ Hellion/Banshee Expo <---- Opener
Description: Reactor Hellion Expand into hellions and a couple banshees; contain/delay the zerg from taking his third, while you are ready to take your third (before his!) at 9:10.
27 characters, 2 over the limit, though you would still see "Exp..." at the end...
2. [G] TvZ Thor/Hellion/Ghost <---- General guide
3. [G] TvZ Mech Air <---- General guide
4. [G] TvZ Raven/Marine <---- General guide
5. [G] TvP 2Port PF Expo->Air <---- Opener + General guide
Description: Gas first 1-1-1 banshee opener into 2 Port, into PF Expand, into mass air units. Title is 25 characters (preview limit is 26 I believe).
6. [G] TvT BF Drop Thor Poke
Alternate names?
[G] TvT BF Drop + Thor Poke into Mech
[G] TvT Rainbow's Mech Opener
etc.?

Guides #3 and #4 use #1 as an opener. However, I plan on making #3 and #4 to be full, in depth guides. Would it be reasonable to keep them as separate threads, and just link them in Guide #1 under "transitions"? As an opener, Guide #1 won't be that long, but it'll still cover the basics like Scouting, Build Order, Replays, Mindset, Adaptation, Timings, etc. If I put #3 and #4 into it it would be very very long, but I'm not planning on including more than 1 opener for #3 and #4 other than the opener in Guide #1, and I don't want to make in-depth descriptions of all possible follow ups (it is a opener after all). I think I would like to keep them separate but I'm not sure what TL mods would prefer. On one hand, it's more organized to separate them into threads (like on Liquipedia), but on the other, it can be in 1 thread and be a very "complete" thread. My Guide #5 is just 1 opener and 1 follow-up so I'll keep it as one thread.

Also, can anyone give general feedback to the names of these potential threads? I want them to fit in the preview, if you think that is important.


Additional info: There is already a TvZ Marine/Raven guide, but, along with my TvZ Mech Air guide, they will be about a specific strategy starting with the Hellion/Banshee Expo opener, rather than talking about all possible openers, all possible ways to play them, etc. Would it be more appropriate to title them "TvZ Gumiho's Mech/Air" and "TvZ Yoshi's Raven/Marine," to signify that they are about specific plans rather than exploring every single aspect surrounding a Mech Air or a Raven Marine composition?
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
October 18 2011 17:16 GMT
#77
Go for it. Just get good reps so you can wave rank 1000 masters around without being hubris about it.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
AmericanUmlaut
Profile Blog Joined November 2010
Germany2577 Posts
October 31 2011 12:04 GMT
#78
I would very much like the community's attention to be drawn to Plexa's recent [H] thread (link) as an example of what a Strategy Forum thread should look like.

Points:
- OP is well formed, contains a small selection of pertinent replays and describes both the overarching theme of the question at hand and game-specific details that flesh out each specific instance of the question.

- Jackasses who respond instantly with meaningless advice are immediately shut down by OP/Admin (same person in this case), preventing an immediate derailing into a meaningless debate on an unrelated issue.

- A large number of posts containing actual constructive criticism.

- OP responds to constructive criticism in a positive manner and with followup questions.

- The result: a useful conversation with a high signal to noise ratio from which players with similar problems can learn without having to wade through pages and pages of bad posts to find the nuggets of useful information.

I feel like the thread should be highlighted or otherwise somehow flagged so that more people look at it. If every thread in the Strat forum looked like that I'd spend a lot more time reading and contributing to it.
The frumious Bandersnatch
Yoshi Kirishima
Profile Blog Joined July 2009
United States10345 Posts
November 13 2011 05:08 GMT
#79
On October 31 2011 21:04 AmericanUmlaut wrote:
I would very much like the community's attention to be drawn to Plexa's recent [H] thread (link) as an example of what a Strategy Forum thread should look like.

Points:
- OP is well formed, contains a small selection of pertinent replays and describes both the overarching theme of the question at hand and game-specific details that flesh out each specific instance of the question.

- Jackasses who respond instantly with meaningless advice are immediately shut down by OP/Admin (same person in this case), preventing an immediate derailing into a meaningless debate on an unrelated issue.

- A large number of posts containing actual constructive criticism.

- OP responds to constructive criticism in a positive manner and with followup questions.

- The result: a useful conversation with a high signal to noise ratio from which players with similar problems can learn without having to wade through pages and pages of bad posts to find the nuggets of useful information.

I feel like the thread should be highlighted or otherwise somehow flagged so that more people look at it. If every thread in the Strat forum looked like that I'd spend a lot more time reading and contributing to it.


yup it is a great OP!

Just wanted to share something. After making my first guide and replying to the responses, I have only just realized how frustrating it must be as people who make guides simply because most of the responses have not either finished the guide nor watched a single replay. They just come in and theorycraft (and they do it poorly, too) and do not give any replays as evidence; and some are even disrespectful/rude. From reading the strategy guidelines, so many of these posts are violating the rules
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
torcu4us
Profile Joined November 2011
England3 Posts
November 29 2011 11:55 GMT
#80
--- Nuked ---
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
LiuLi Cup
11:00
Monthly Finals
MaxPax vs TriGGeR
ByuN vs herO
Cure vs Rogue
Classic vs HeRoMaRinE
WardiTV85
Rex42
CranKy Ducklings14
3DClanTV 4
IntoTheiNu 1
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 164
Rex 42
StarCraft: Brood War
Calm 5464
PianO 1724
Horang2 1411
BeSt 386
Mini 365
Stork 314
ZerO 285
Larva 284
EffOrt 237
actioN 233
[ Show more ]
Light 226
Hyuk 200
Zeus 171
Mong 162
Mind 132
TY 131
ggaemo 130
Leta 125
Pusan 90
Hyun 89
Rain 84
Rush 65
ToSsGirL 61
yabsab 43
Liquid`Ret 41
JYJ37
Sacsri 35
Nal_rA 33
sorry 32
zelot 30
NotJumperer 28
soO 24
JulyZerg 23
Soulkey 23
[sc1f]eonzerg 20
Sharp 18
Yoon 17
ajuk12(nOOB) 11
HiyA 8
Hm[arnc] 3
Dota 2
XcaliburYe227
XaKoH 130
League of Legends
JimRising 251
Counter-Strike
flusha163
zeus161
Other Games
summit1g7130
singsing1699
B2W.Neo601
Lowko218
SortOf145
Happy143
oskar142
Hui .99
DeMusliM97
Pyrionflax41
Dewaltoss12
ZerO(Twitch)11
MindelVK6
Organizations
Counter-Strike
PGL1893
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota279
League of Legends
• Jankos746
• Stunt526
Upcoming Events
Cosmonarchy
5h
OyAji vs Sziky
Sziky vs WolFix
WolFix vs OyAji
Big Brain Bouts
5h
Iba vs GgMaChine
TriGGeR vs Bunny
Reynor vs Classic
Serral vs Clem
BSL Team Wars
8h
Team Hawk vs Team Dewalt
BSL Team Wars
8h
Team Hawk vs Team Bonyth
Code For Giants Cup
11h 30m
SC Evo League
1d 1h
TaeJa vs Cure
Rogue vs threepoint
ByuN vs Creator
MaNa vs Classic
Maestros of the Game
1d 5h
ShoWTimE vs Cham
GuMiho vs Ryung
Zoun vs Spirit
Rogue vs MaNa
[BSL 2025] Weekly
1d 7h
SC Evo League
2 days
Maestros of the Game
2 days
SHIN vs Creator
Astrea vs Lambo
Bunny vs SKillous
HeRoMaRinE vs TriGGeR
[ Show More ]
BSL Team Wars
2 days
Team Bonyth vs Team Sziky
BSL Team Wars
2 days
Team Dewalt vs Team Sziky
Monday Night Weeklies
3 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
PiGosaur Monday
4 days
LiuLi Cup
5 days
Replay Cast
5 days
The PondCast
5 days
RSL Revival
5 days
Maru vs SHIN
MaNa vs MaxPax
RSL Revival
6 days
Reynor vs Astrea
Classic vs sOs
Liquipedia Results

Completed

CSL Season 18: Qualifier 1
WardiTV Summer 2025
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
Acropolis #4 - TS1
CSL Season 18: Qualifier 2
SEL Season 2 Championship
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
Maestros of the Game
EC S1
Sisters' Call Cup
Skyesports Masters 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.