• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:33
CEST 06:33
KST 13:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO8 Preview5[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10
Community News
Maestros of The Game 2 announcement and schedule !7Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25
StarCraft 2
General
Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) Maestros of The Game 2 announcement and schedule ! GSL Code S Season 1 (2026) RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
Quality of life changes in BW that you will like ? Why there arent any 256x256 pro maps? BGH Auto Balance -> http://bghmmr.eu/ RepMastered™: replay sharing and analyzer site Tulbo's ASL S21 Ro8 Post-Review
Tourneys
[ASL21] Ro8 Day 4 [ASL21] Ro8 Day 3 Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Daigo vs Menard Best of 10 Path of Exile OutLive 25 (RTS Game)
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread The Letting Off Steam Thread European Politico-economics QA Mega-thread UK Politics Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1210 users

[M] (2) AVEX - Contaiment

Forum Index > SC2 Maps & Custom Games
Post a Reply
Avexyli
Profile Blog Joined April 2014
United States711 Posts
Last Edited: 2016-01-31 21:39:24
November 14 2015 02:43 GMT
#1
[M] (2) AVEX Contaiment

[image loading]

[image loading]
(click to enlarge)

60
+ Show Spoiler +

[image loading]


Analyzer:
+ Show Spoiler +

Analyzer seems broken, will add when it's fixed.


Size: 140x152
Tileset: Endion + Cyberos
Spawn Positions: 2, 8
Base Count: 16
Servers: NA, EU, SEA
Rush Distances:
Main to Main: 160
Natural base to Natural base - 140
Distances between bases: ~30-38

Features/Explanation/Whatever: Nothing really to talk about here, I wanted to create a legacy map and felt I did fairly well, the distances between all the bases are the same as they are on the current blizzard maps, the base count is a fair number. I love the aesthetic work I did (combination of Endion + Cyberos/Purifier), not sure what else to say. I was inspired by the remade Season map in CS:GO for the look.

Artsy:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]


[image loading]

AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Former SC:EVO Enviroment Artist & Multiplayer Game Design
sTYleZerG-eX
Profile Joined January 2010
Mexico473 Posts
November 14 2015 17:06 GMT
#2
Wow the artistic part of the map looks really great, specially those rocks and trees, i also like the title set
10%
Avexyli
Profile Blog Joined April 2014
United States711 Posts
November 14 2015 22:16 GMT
#3
Updated textures, fixed gold mineral placement (they blocked medium+ sized units), fixed some cliff pathing.
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Former SC:EVO Enviroment Artist & Multiplayer Game Design
Insidioussc2
Profile Joined March 2015
Germany96 Posts
November 15 2015 13:48 GMT
#4
Pretty good looking map!

The gold and all potential 3rd and 4th bases might be too easily defendable with all those rather small chokes. Otherwise a standard, but very promising map.
GiveMeCake
Profile Joined October 2010
148 Posts
November 15 2015 17:07 GMT
#5
Looks fresh.
I had a dream I moved to Korea to become a GSL champion. I slept in PC bangs and practiced only vs the PC. I named my self Death and faced Life in the finals. I beat him, but ended up dying as I killed his last building.
Fatam
Profile Joined June 2012
1986 Posts
November 15 2015 19:31 GMT
#6
I kind of dislike some of the purifier stuff here, I think it could be done a lot better/smoother. But the natural parts are definitely enjoyable
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
Avexyli
Profile Blog Joined April 2014
United States711 Posts
Last Edited: 2015-11-15 20:50:34
November 15 2015 20:49 GMT
#7
Another update, fixed mineral field types, using a texture made by iGrok now for the main white path - helps spice up the road. Pushed the hg third back a little bit and removed the blinkpath into the main from the third. Widened the gap outside the natural.
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Former SC:EVO Enviroment Artist & Multiplayer Game Design
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
November 24 2015 04:32 GMT
#8
Gold bases are weird.. why not just push against cliff? Makes midmap control more important and removes the awkward defending-at-minerals dynamic which seems out of place here.
Comprehensive strategic intention: DNE
Avexyli
Profile Blog Joined April 2014
United States711 Posts
November 24 2015 04:37 GMT
#9
So put the gold to the lowground against a cliff wall behind it? Can do that.
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Former SC:EVO Enviroment Artist & Multiplayer Game Design
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
Last Edited: 2015-11-24 04:44:50
November 24 2015 04:39 GMT
#10
Nah I mean scoot it against the existing cliff, and probably adjust the nearby ramp so it flows smoother. So it becomes very easily cliffable from the lowground, like on Overgrowth.

Also that would make way more sense for a gold base that's easy to take and on highground, requiring a measure of map control or serious force dedication on the base itself in order to defend it.

Something like this
[image loading]

Might want to do something with the huge highground space at that point, too.
Comprehensive strategic intention: DNE
Avexyli
Profile Blog Joined April 2014
United States711 Posts
November 24 2015 04:44 GMT
#11
Sure, easy fix. Gunna work on that tomorrow.
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Former SC:EVO Enviroment Artist & Multiplayer Game Design
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
2026 GSL S1: Ro8 Group B
CranKy Ducklings123
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 163
RuFF_SC2 163
StarCraft: Brood War
Britney 18173
Calm 4701
JulyZerg 112
Shinee 25
Bale 10
Icarus 6
Dota 2
NeuroSwarm148
League of Legends
JimRising 813
Counter-Strike
Doublelift3116
Stewie2K538
Other Games
summit1g11482
WinterStarcraft440
monkeys_forever399
Organizations
Other Games
gamesdonequick2507
Counter-Strike
PGL344
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• practicex 15
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt164
Upcoming Events
Sparkling Tuna Cup
5h 27m
RSL Revival
5h 27m
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
7h 27m
ByuN vs Rogue
Solar vs Ryung
Zoun vs Percival
Cure vs SHIN
BSL
14h 27m
Dewalt vs DragOn
Aether vs Jimin
GSL
1d 3h
Afreeca Starleague
1d 5h
Soma vs Leta
Wardi Open
1d 7h
Monday Night Weeklies
1d 11h
OSC
1d 19h
CranKy Ducklings
2 days
[ Show More ]
Afreeca Starleague
2 days
Light vs Flash
Replay Cast
3 days
Replay Cast
3 days
The PondCast
4 days
Replay Cast
4 days
RSL Revival
5 days
Korean StarCraft League
5 days
RSL Revival
6 days
BSL
6 days
Liquipedia Results

Completed

Escore Tournament S2: W6
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

YSL S3
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.