• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:11
CEST 01:11
KST 08:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21 - Finalists1Team TLMC #5: Vote to Decide Ladder Maps!0[ASL20] Ro8 Preview Pt1: Mile High15Team TLMC #5 - Finalists & Open Tournaments2[ASL20] Ro16 Preview Pt2: Turbulence10
Community News
herO joins T117Artosis vs Ret Showmatch25Classic wins RSL Revival Season 22Weekly Cups (Sept 15-21): herO Goes For Four2SC2 5.0.15 PTR Patch Notes + Sept 22nd update285
StarCraft 2
General
herO joins T1 TL.net Map Contest #21 - Finalists SC2 5.0.15 PTR Patch Notes + Sept 22nd update Team Liquid jersey signed by the Kespa 8 SHIN's Feedback to Current PTR (9/24/2025)
Tourneys
Master Swan Open (Global Bronze-Master 2) Sparkling Tuna Cup - Weekly Open Tournament Prome's Evo #1 - Solar vs Classic (SC: Evo) Monday Nights Weeklies RSL: Revival, a new crowdfunded tournament series
Strategy
Custom Maps
External Content
Mutation # 492 Get Out More Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense
Brood War
General
ASL20 General Discussion Artosis vs Ret Showmatch BGH Auto Balance -> http://bghmmr.eu/ Whose hotkey signature is this? New (Old) Selection Glitch? Firebathero
Tourneys
[Megathread] Daily Proleagues [ASL20] Ro8 Day 2 Small VOD Thread 2.0 [ASL20] Ro8 Day 1
Strategy
Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread Beyond All Reason Borderlands 3
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
Trading/Investing Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Big Programming Thread
Fan Clubs
The herO Fan Club! The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
[No AI] Why StarCraft is "d…
Peanutsc
Try to reverse getting fired …
Garnet
[ASL20] Players bad at pi…
pullarius1
Too Many LANs? Tournament Ov…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2234 users

[M] (2) Crazy Clash

Forum Index > SC2 Maps & Custom Games
Post a Reply
SidianTheBard
Profile Joined October 2010
United States2474 Posts
March 10 2015 02:00 GMT
#1

Crazy Clash
a two player map which has a bunch of wonky features, it's most likely imbalanced, it's most likely confusing but it's most likely fun!!!

With hostile neutral missiles turrets (you can kill them!) to protect all the dead space in the NW, the the crazy 4 gas, 8 mineral gold base in the SE corner, Xel'naga Healing Shrines, Butt-loads of Line of Sight Blockers and Bridges that open up when you kill the bridge controls, what more could you want out of a map???? (sorry guys, no lava /cry)

Players: Two
Uploaded: NA, EU, KR
Size: 154x146 (Pretty big, but it's diagonal map so lots of dead-space as well.)
Watchtowers: One
Healing Shrines: One
Bases: Eight 8m2g, One 6HYM2G, Two 6HYM1HYG, One 8HYM4G basses.
(hym = high-yield mineral, hyg = high-yield gas)

[image loading]

Top Down:
+ Show Spoiler +

[image loading]


Top Down: Bridge Control Labels
+ Show Spoiler +

[image loading]


Bridge & Bridge Control:
Kill the Bridge Control (100hp & 0 armor) and the bridge will open up. After ~15 minutes, all bridges open up automatically.
+ Show Spoiler +

[image loading]

[image loading]

[image loading]


Hostile Turrets:
Normal Missile turrets, can be destroyed.
+ Show Spoiler +

[image loading]


Healing Shrine:
Heals 10hp / sec
+ Show Spoiler +

[image loading]


Random Shots:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]


As always, any feedback is appreciated!

Thanks & Enjoy!

Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
PowerOfOne
Profile Joined February 2013
Peru78 Posts
Last Edited: 2015-03-10 02:33:59
March 10 2015 02:26 GMT
#2
Hey, I love the idea of the bridges, Sidian, it's an alternative (to rocks) that I would love to see being used more often. I can see that it's the owner of the base that can open up his own bridge towards the opponent's base and not the other way, which I think makes it safe enough, but still accessible by the opponent at some point in time.

Regarding the map itself, I also like how you can set up 3 bases in more or less a standard way by taking down the generator and opening the 3rd's path, taking down a 100hp generator is much better than trying to break down a 2k health rock with armor hahah

Question: I would love to check if flying your CC towards that gold is viable? :D nom nom nom!
+ Show Spoiler +
Attempt #1: LOL my CC got taken down, flying in a straight line towards the gold base is not viable.
Attempt #2: Uhm, I tried going round the turrets, in a way that only 1-2 turrets would hit my CC, they left my CC in the red and it took almost a minute to land it, it's not viable.

Good approach overall, tho.
SidianTheBard
Profile Joined October 2010
United States2474 Posts
March 10 2015 02:52 GMT
#3
On March 10 2015 11:26 PowerOfOne wrote:
Hey, I love the idea of the bridges, Sidian, it's an alternative (to rocks) that I would love to see being used more often. I can see that it's the owner of the base that can open up his own bridge towards the opponent's base and not the other way, which I think makes it safe enough, but still accessible by the opponent at some point in time.

Regarding the map itself, I also like how you can set up 3 bases in more or less a standard way by taking down the generator and opening the 3rd's path, taking down a 100hp generator is much better than trying to break down a 2k health rock with armor hahah

Question: I would love to check if flying your CC towards that gold is viable? :D nom nom nom!
+ Show Spoiler +
Attempt #1: LOL my CC got taken down, flying in a straight line towards the gold base is not viable.
Attempt #2: Uhm, I tried going round the turrets, in a way that only 1-2 turrets would hit my CC, they left my CC in the red and it took almost a minute to land it, it's not viable.

Good approach overall, tho.


hehe, appreciate the feedback!

Also, you could rush the top gold base for an easy 2nd if you want! As I said, it's probably not the most balanced map (for instance boosted medivacs can get by the turrets quick enough to drop units and kill you generators early) also tanks can reach the enemy generators to open it up...so /shrug. But hey, maybe if they are too focused on the northern gold you can take the 8mineral 4 gas gold (after you destroy the 400hp rocks!) and have that amazing base PLUS a healing shrine so close to you lol.

To be fair though, if you don't have any air units walking through that Line of Sight section on the bottom is scary. (proxy city? lol)
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
And G
Profile Joined May 2012
Germany491 Posts
March 10 2015 11:32 GMT
#4
On March 10 2015 11:00 SidianTheBard wrote:
Butt-loads of Line of Sight Blockers

Sometimes I wish that LOS blockers still worked the same way as in WoL. I never even understood why they changed it.

Can we have this map in Proleague please?
not a community mapmaker
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
March 10 2015 11:52 GMT
#5
On March 10 2015 20:32 And G wrote:
Show nested quote +
On March 10 2015 11:00 SidianTheBard wrote:
Butt-loads of Line of Sight Blockers

Sometimes I wish that LOS blockers still worked the same way as in WoL. I never even understood why they changed it.

Can we have this map in Proleague please?

Sadly Proleague seems to be done with crazy maps :/
But yeah this + the island map would be so awesome
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
starslayer
Profile Joined August 2011
United States696 Posts
Last Edited: 2015-03-15 08:49:24
March 15 2015 08:46 GMT
#6
wow neat idea on the map. i think this is the way maps need to start heading, having to interact with the maps more such as you did with the bridge, healing ,and turrets. It spices the game up a bit more. I hope more maps start to following these ideas and others that can change the game up a bit similar to a heros feel were maybe you can use the map to change the tide of battle beside things like rocks.
i came here to kickass and chew bubblegum and i'm all out of bubble gum
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
March 15 2015 16:45 GMT
#7
On March 10 2015 20:32 And G wrote:
Show nested quote +
On March 10 2015 11:00 SidianTheBard wrote:
Butt-loads of Line of Sight Blockers

Sometimes I wish that LOS blockers still worked the same way as in WoL. I never even understood why they changed it.

Can we have this map in Proleague please?

Wait, what changed?
Moderatorshe/her
TL+ Member
Circumstance
Profile Blog Joined March 2014
United States11403 Posts
March 17 2015 02:03 GMT
#8
I don't know how it would play, but I do like efforts towards more atypical map features besides just "the third base is over here instead of over here". If we don't have more people at least trying what you're trying here, the crucial notion of map design will peter out prematurely, so good on you.

However, it must be said: This may rank among the worst names of a map I have ever seen. I'm sorry, "Crazy Clash"? It doesn't hold gravitas and doesn't resemble any location name. It sounds like the name of a "for the kiddies" video game.
The world is better when every background has a chance.
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
March 17 2015 09:06 GMT
#9
Would it be possible to reconstruct the bridges control ? Or to make them retract again by the action of a player ? This map is awesome lol.
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
SidianTheBard
Profile Joined October 2010
United States2474 Posts
March 17 2015 13:40 GMT
#10
On March 17 2015 11:03 Circumstance wrote:
I don't know how it would play, but I do like efforts towards more atypical map features besides just "the third base is over here instead of over here". If we don't have more people at least trying what you're trying here, the crucial notion of map design will peter out prematurely, so good on you.

However, it must be said: This may rank among the worst names of a map I have ever seen. I'm sorry, "Crazy Clash"? It doesn't hold gravitas and doesn't resemble any location name. It sounds like the name of a "for the kiddies" video game.



haha, the name is pretty terrible eh? Pshhhhhh!!! Watch out dude, it's the CRAAAAZYYYY CLAAAAAASHHHH!!!!

On March 17 2015 18:06 FFW_Rude wrote:
Would it be possible to reconstruct the bridges control ? Or to make them retract again by the action of a player ? This map is awesome lol.


Originally that's how I wanted to do it to have controls to open and close the bridges whenever you wanted. It's something that I'd still be toying around with just to see if I can make it work and if I like it better. To be fair though, I've never really messed around with triggers at all so it was a nice learning experience just to do something simple like this.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
IveReturned
Profile Blog Joined April 2011
Turkey258 Posts
March 17 2015 21:10 GMT
#11
Interesting.
Please log in or register to reply.
Live Events Refresh
Next event in 10h 49m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 120
NeuroSwarm 101
Nathanias 79
StarCraft: Brood War
Artosis 653
Shuttle 555
Aegong 43
Counter-Strike
Stewie2K367
Foxcn335
Super Smash Bros
AZ_Axe91
Other Games
summit1g7624
Grubby2026
ToD248
C9.Mang0241
Pyrionflax160
Day[9].tv126
Sick106
Maynarde92
XaKoH 75
Trikslyr47
PPMD27
Organizations
Other Games
BasetradeTV67
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• davetesta50
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• RayReign 18
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21596
League of Legends
• Doublelift4700
Other Games
• imaqtpie1645
• Scarra1091
• Day9tv126
Upcoming Events
CranKy Ducklings
10h 49m
Maestros of the Game
1d 12h
Serral vs herO
Clem vs Reynor
[BSL 2025] Weekly
1d 18h
[BSL 2025] Weekly
1d 18h
Replay Cast
2 days
BSL Team Wars
2 days
Wardi Open
3 days
Sparkling Tuna Cup
4 days
LiuLi Cup
5 days
The PondCast
6 days
Liquipedia Results

Completed

2025 Chongqing Offline CUP
RSL Revival: Season 2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

IPSL Winter 2025-26
SC4ALL: Brood War
BSL 21 Team A
BSL Season 21
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.