• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:15
CEST 04:15
KST 11:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)71ZeroSpace at Steam NextFest - Last free demo31Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) The Death of Cheese: From a Professional Cheeser Mizenhauer's Douyu Cup Preview ByuL, and the Limitations of Standard Play
Tourneys
Maestros of The Game 2 announcement and schedule ! Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
Farewell Beloved Starcraft (Youtube Videos) ASL 22 Proposed Map Pool BW General Discussion vespene.gg — BW replays in browser Quality of life changes in BW that you will like ?
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
The Games Industry And ATVI US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8360 users

[M] (2) Paralda

Forum Index > SC2 Maps & Custom Games
Post a Reply
ScorpSCII
Profile Joined April 2012
Denmark499 Posts
Last Edited: 2015-02-10 20:43:20
February 06 2015 20:41 GMT
#1
Paralda
Published to: [NA] [EU]

Created by Scorp

[image loading]


Paralda, the last of my three TLMC5 submissions, is a fairly standard rotational map with 4 spawns. I tried to keep all of the spawn distances as even as possible, while allowing for alternate attack routes throughout the map - no matter the spawn scenario. One of the key identifiers of the map is the use of openness vs. chokes, which (hopefully) will result in interesting games.

Bounds: 152x152
Bases: 16x 8m2g
Main to Main: 54s (close), 63s (cross)
Natural to Natural: 33s (close), 40s (cross)

Close-ups
+ Show Spoiler [Show Images] +
[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]


Previous Version
+ Show Spoiler [Show Changes] +


Feedback is, as always, welcome and well appreciated.
Mapmaker | Author of Atlas, Rao Mesa & Paralda
IeZaeL
Profile Joined July 2012
Italy991 Posts
February 06 2015 20:48 GMT
#2
This gotta be one of the best mixed tilesets i have seen in a long time. Extremely good job on that ! Love the low doodads count and the terran textures.
As for the layout , try expanding the highground third chokes by 1-2 tiles each. Just a thought
Author of Coda and Eastwatch.
Ej_
Profile Blog Joined January 2013
47656 Posts
February 06 2015 20:53 GMT
#3
This looks cool. 4p rotational maps always welcomed.
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Phaenoman
Profile Joined February 2013
568 Posts
February 06 2015 21:14 GMT
#4
Beautiful. (A little bit choky at first glance)
Random is hard work dude...
[PkF] Wire
Profile Joined March 2013
France24239 Posts
February 06 2015 22:22 GMT
#5
On February 07 2015 05:48 IeZaeL wrote:
This gotta be one of the best mixed tilesets i have seen in a long time. Extremely good job on that !

I most definitely have to agree. Gorgeous !

Though 4 bases seem a bit easy to hold, the map looks really good to me. The openness vs chokes duality you highlight in your description is indeed very interesting and I hope the map gets some love.
Blizzkrieg
Profile Joined March 2014
95 Posts
Last Edited: 2015-02-06 22:46:47
February 06 2015 22:45 GMT
#6
Excellent use of color... without the green of the grass texture to dull it down the sand would just be blinding. It all comes together well.
Man is equally incapable of seeing the nothingness from which he emerges and the infinity in which he is engulfed. -Blaise Pascal
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
February 07 2015 00:53 GMT
#7
You can full wall with room for multiple cannons with 2 pylons behind the nat mins. Beautiful map though.
Comprehensive strategic intention: DNE
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
Last Edited: 2015-02-07 01:30:00
February 07 2015 01:29 GMT
#8
On February 07 2015 09:53 EatThePath wrote:
You can full wall with room for multiple cannons with 2 pylons behind the nat mins. Beautiful map though.

Here right?
+ Show Spoiler +
[image loading]


I quite like the aestethics of the map and the layout of it, i feel that it might be a tad too chocked up in the highground around the center but that shouldn't be too much of an issue imo.

Also a very small thing, to move the vespene geyser, as i said a small thing but that would help PvP and ZvX.

+ Show Spoiler +
[image loading]
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
JaredStarr
Profile Joined June 2013
Canada115 Posts
February 07 2015 01:48 GMT
#9
Looks like forcefeilds might own on this map.
ScorpSCII
Profile Joined April 2012
Denmark499 Posts
February 07 2015 23:45 GMT
#10
On February 07 2015 09:53 EatThePath wrote:
You can full wall with room for multiple cannons with 2 pylons behind the nat mins. Beautiful map though.

Thanks for notifying me, I will do something about that.
Mapmaker | Author of Atlas, Rao Mesa & Paralda
ScorpSCII
Profile Joined April 2012
Denmark499 Posts
February 10 2015 18:39 GMT
#11
Update 1.1
[image loading]


Changes:
  • Moved main gas to opposite site
  • Slightly increased CW third's choke size
  • Prevented abusable cannon spot at naturals
  • Geyser models now match the terrain
Mapmaker | Author of Atlas, Rao Mesa & Paralda
ScorpSCII
Profile Joined April 2012
Denmark499 Posts
June 07 2015 21:12 GMT
#12
In case anyone missed the pretty awesome, 42-minute long game on Paralda in the HTC: Best of 69 Bunny vs Snute, here it is:

Mapmaker | Author of Atlas, Rao Mesa & Paralda
JCoto
Profile Joined October 2014
Spain574 Posts
June 07 2015 21:48 GMT
#13
I love the summer-like maps that are incoming! Keep working and submit it to next contests man!
sTYleZerG-eX
Profile Joined January 2010
Mexico473 Posts
June 08 2015 01:28 GMT
#14
Very nice, this looks great!
10%
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
23:30
FSL TeamLeague: ST vs POG
Freeedom31
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft642
ViBE155
NeuroSwarm 153
Nina 86
FoxeR 61
ProTech43
StarCraft: Brood War
NaDa 47
Purpose 16
League of Legends
JimRising 677
Counter-Strike
taco 331
minikerr24
Super Smash Bros
AZ_Axe213
Mew2King24
Other Games
summit1g11780
Liquid`Ken9
Organizations
Other Games
gamesdonequick899
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 72
• EnkiAlexander 66
• HeavenSC 18
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt148
Upcoming Events
Douyu Cup 2020
2h 45m
Maestros of the Game
10h 15m
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
11h 45m
Bonyth vs TerrOr
eOnzErG vs Dewalt
XuanXuan vs TBD
Douyu Cup 2020
1d 2h
BSL22 NKC (BSL vs China)
1d 11h
Mihu vs TBD
Online Event
1d 12h
RSL Revival
1d 23h
WardiTV Weekly
2 days
RSL Revival
3 days
RSL Revival
3 days
[ Show More ]
Bombastic Starleague
3 days
Kung Fu Cup
4 days
OSC
4 days
CrankTV Team League
5 days
Bombastic Starleague
5 days
Replay Cast
5 days
The PondCast
6 days
HomeStory Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 1
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.