• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:05
CEST 13:05
KST 20:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners6Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21
Community News
Douyu Cup 2026: $20,000 Legends Event (June 26-28)8[BSL22] Non-Korean Championship from 13 to 28 June4Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th154Weekly Cups (May 18-24): MaxPax wins doubles0
StarCraft 2
General
TL Poll: How do you feel about the 5.0.16 PTR balance changes? StarCraft II 5.0.16 PTR Patch Notes may 26th High level ptr replays? where can I find them? Team Liquid Map Contest #22: Results and Winners TL.net Map Contest #22 - Voting & Ladder Map Selection
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ vespene.gg — BW replays in browser Quality of life changes in BW that you will like ? [BSL22] Non-Korean Championship from 13 to 28 June The Korean Terminology Thread
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration? Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread PC Games Sales Thread ZeroSpace Megathread Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Does Workplace Frustration D…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8927 users

[M] (2) Paralda

Forum Index > SC2 Maps & Custom Games
Post a Reply
ScorpSCII
Profile Joined April 2012
Denmark499 Posts
Last Edited: 2015-02-10 20:43:20
February 06 2015 20:41 GMT
#1
Paralda
Published to: [NA] [EU]

Created by Scorp

[image loading]


Paralda, the last of my three TLMC5 submissions, is a fairly standard rotational map with 4 spawns. I tried to keep all of the spawn distances as even as possible, while allowing for alternate attack routes throughout the map - no matter the spawn scenario. One of the key identifiers of the map is the use of openness vs. chokes, which (hopefully) will result in interesting games.

Bounds: 152x152
Bases: 16x 8m2g
Main to Main: 54s (close), 63s (cross)
Natural to Natural: 33s (close), 40s (cross)

Close-ups
+ Show Spoiler [Show Images] +
[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]


Previous Version
+ Show Spoiler [Show Changes] +


Feedback is, as always, welcome and well appreciated.
Mapmaker | Author of Atlas, Rao Mesa & Paralda
IeZaeL
Profile Joined July 2012
Italy991 Posts
February 06 2015 20:48 GMT
#2
This gotta be one of the best mixed tilesets i have seen in a long time. Extremely good job on that ! Love the low doodads count and the terran textures.
As for the layout , try expanding the highground third chokes by 1-2 tiles each. Just a thought
Author of Coda and Eastwatch.
Ej_
Profile Blog Joined January 2013
47656 Posts
February 06 2015 20:53 GMT
#3
This looks cool. 4p rotational maps always welcomed.
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Phaenoman
Profile Joined February 2013
568 Posts
February 06 2015 21:14 GMT
#4
Beautiful. (A little bit choky at first glance)
Random is hard work dude...
[PkF] Wire
Profile Joined March 2013
France24239 Posts
February 06 2015 22:22 GMT
#5
On February 07 2015 05:48 IeZaeL wrote:
This gotta be one of the best mixed tilesets i have seen in a long time. Extremely good job on that !

I most definitely have to agree. Gorgeous !

Though 4 bases seem a bit easy to hold, the map looks really good to me. The openness vs chokes duality you highlight in your description is indeed very interesting and I hope the map gets some love.
Blizzkrieg
Profile Joined March 2014
95 Posts
Last Edited: 2015-02-06 22:46:47
February 06 2015 22:45 GMT
#6
Excellent use of color... without the green of the grass texture to dull it down the sand would just be blinding. It all comes together well.
Man is equally incapable of seeing the nothingness from which he emerges and the infinity in which he is engulfed. -Blaise Pascal
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
February 07 2015 00:53 GMT
#7
You can full wall with room for multiple cannons with 2 pylons behind the nat mins. Beautiful map though.
Comprehensive strategic intention: DNE
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
Last Edited: 2015-02-07 01:30:00
February 07 2015 01:29 GMT
#8
On February 07 2015 09:53 EatThePath wrote:
You can full wall with room for multiple cannons with 2 pylons behind the nat mins. Beautiful map though.

Here right?
+ Show Spoiler +
[image loading]


I quite like the aestethics of the map and the layout of it, i feel that it might be a tad too chocked up in the highground around the center but that shouldn't be too much of an issue imo.

Also a very small thing, to move the vespene geyser, as i said a small thing but that would help PvP and ZvX.

+ Show Spoiler +
[image loading]
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
JaredStarr
Profile Joined June 2013
Canada115 Posts
February 07 2015 01:48 GMT
#9
Looks like forcefeilds might own on this map.
ScorpSCII
Profile Joined April 2012
Denmark499 Posts
February 07 2015 23:45 GMT
#10
On February 07 2015 09:53 EatThePath wrote:
You can full wall with room for multiple cannons with 2 pylons behind the nat mins. Beautiful map though.

Thanks for notifying me, I will do something about that.
Mapmaker | Author of Atlas, Rao Mesa & Paralda
ScorpSCII
Profile Joined April 2012
Denmark499 Posts
February 10 2015 18:39 GMT
#11
Update 1.1
[image loading]


Changes:
  • Moved main gas to opposite site
  • Slightly increased CW third's choke size
  • Prevented abusable cannon spot at naturals
  • Geyser models now match the terrain
Mapmaker | Author of Atlas, Rao Mesa & Paralda
ScorpSCII
Profile Joined April 2012
Denmark499 Posts
June 07 2015 21:12 GMT
#12
In case anyone missed the pretty awesome, 42-minute long game on Paralda in the HTC: Best of 69 Bunny vs Snute, here it is:

Mapmaker | Author of Atlas, Rao Mesa & Paralda
JCoto
Profile Joined October 2014
Spain574 Posts
June 07 2015 21:48 GMT
#13
I love the summer-like maps that are incoming! Keep working and submit it to next contests man!
sTYleZerG-eX
Profile Joined January 2010
Mexico473 Posts
June 08 2015 01:28 GMT
#14
Very nice, this looks great!
10%
Please log in or register to reply.
Live Events Refresh
Sparkling Tuna Cup
10:00
Weekly #135 (PTR Edition)
SHIN vs HonMonOLIVE!
ByuN vs hinO
CranKy Ducklings129
CranKy Ducklings SOOP48
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 122
BRAT_OK 92
MindelVK 17
StarCraft: Brood War
Britney 30468
Calm 3471
Mini 848
firebathero 686
Hyuk 487
Shuttle 429
actioN 319
Larva 268
EffOrt 227
Mong 162
[ Show more ]
Pusan 151
Last 89
Killer 72
ggaemo 50
HiyA 49
ToSsGirL 38
Sharp 36
Aegong 34
910 32
hero 31
sorry 26
NaDa 24
Sacsri 20
Hyun 15
Noble 11
GoRush 11
Movie 2
Dota 2
XcaliburYe286
Dendi17
Counter-Strike
x6flipin381
Super Smash Bros
Mew2King171
Other Games
RotterdaM161
Fuzer 143
Happy129
B2W.Neo86
Dewaltoss63
SHIN 39
Organizations
Other Games
BasetradeTV165
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH243
• Gemini_19 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos3491
Other Games
• WagamamaTV1049
Upcoming Events
uThermal 2v2 Circuit
3h 55m
BSL22 NKC (BSL vs China)
7h 55m
Jaystar vs Dewalt
eOnzErG vs TerrOr
XuanXuan vs Bonyth
Mihu vs Dewalt
Messiah vs Jaystar
eOnzErG vs Bonyth
TerrOr vs Dewalt
Wardi Open
23h 55m
OSC
1d 12h
Replay Cast
2 days
The PondCast
3 days
Replay Cast
4 days
OSC
4 days
CranKy Ducklings
4 days
BSL22 NKC (BSL vs China)
6 days
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Liquipedia Results

Completed

Acropolis #4 - GSB
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
uThermal 2v2 2026 Main Event
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.