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TeamLiquid Map Contest 5 - Page 10

Forum Index > SC2 Maps & Custom Games
359 CommentsPost a Reply
Prev 1 8 9 10 11 12 18 Next All
Jer99
Profile Blog Joined April 2011
Canada8159 Posts
February 06 2015 01:55 GMT
#181
Interesting maps folks
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
And G
Profile Joined May 2012
Germany491 Posts
Last Edited: 2015-02-06 11:56:09
February 06 2015 11:50 GMT
#182
Did you by accident link the old overview or does Moonlight Madness really have two main entrances again?

Edit: Okay, I see now that the screenshot of the bottom right expansion matches the overview. That's... interesting.
not a community mapmaker
emkro
Profile Joined October 2010
41 Posts
February 06 2015 15:57 GMT
#183
On February 03 2015 01:16 OtherWorld wrote:
Show nested quote +
On February 03 2015 01:09 emkro wrote:
Looking forward to entering but got a couple of questions.
"We recommend that maps follow the following design restrictions"
So its not actual rules but just a recommendation?
Also, may i ask why we shouldn't change rock health/armor values? What's the harm?

I guess it's a recommendation that you're heavily invited to follow (;
Rock values are because it could disturb new players or some BS like that I believe

Yeah I guess so That's what I believe too, to not confuse people but If my map would benefit from such a change, I think new players "confusion" isn't enough of an argument really. Oh well, I guess I have to deal with it for now or to break the "suggestions". I guess if they like my map enough such a dispute should be solvable.
SidianTheBard
Profile Joined October 2010
United States2475 Posts
Last Edited: 2015-02-06 23:38:23
February 06 2015 23:07 GMT
#184
On February 06 2015 20:50 And G wrote:
Did you by accident link the old overview or does Moonlight Madness really have two main entrances again?

Edit: Okay, I see now that the screenshot of the bottom right expansion matches the overview. That's... interesting.


Oh yeah, it has two entrances! Still doing some tweaks to it before I actually submit it, but if you really want to go the backdoor you really have to go completely out of the way plus through watchtower vision. Although, protoss warp ins might still be a problem, might rearrange some of the rocks, we'll see tho.



Very standard, pretty simple aesthetics, but after messing around in the editor for quite a long time I couldn't really figure out a brand new layout that I enjoyed, so I decided to do a few edits to my Color Crush map. This will most likely (99%!) be my 3rd map I will submit. I want to add a lot more glowy-colored lights and such but with all the water & lights already I don't want to cause fps drop.

--------------------------------------------------
Color Crush:

[image loading]

Pretty:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]



Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Icetoad
Profile Joined May 2010
Canada262 Posts
February 07 2015 02:43 GMT
#185
Color Crush is gonna give epilepsy to kid! However, I like the idea.
Map Maker of Nimbus
Polarexia
Profile Joined November 2010
United States383 Posts
February 07 2015 04:12 GMT
#186
"Prizes for the winner(s) will be announced in the near future, so stay tuned!"

3 weeks later...lol
And G
Profile Joined May 2012
Germany491 Posts
February 07 2015 12:00 GMT
#187
On February 07 2015 08:07 SidianTheBard wrote:
protoss warp ins might still be a problem

Something else might be a problem too...

+ Show Spoiler +
  1. Build a spawning pool at 8 pop
  2. Build an overlord at 10 pop
    Eight pool!
    Eight pool!
  3. Set a rally point at their base
  4. Send your lings in to probe chase
    Eight pool!
    Eight pool!
    And If you thought your probes were safe
    I'm telling you now you've got zerglings in your base.

not a community mapmaker
IeZaeL
Profile Joined July 2012
Italy991 Posts
Last Edited: 2015-02-08 19:44:30
February 07 2015 12:38 GMT
#188
My submissions. I might still change something up , nothing major though.

1.Orichalcum

[image loading]

2.Neo Emerald Plaza

[image loading]

3.Coda

[image loading]


Full album with analyzers and aesthetics pics : http://imgur.com/a/cWLRQ

Author of Coda and Eastwatch.
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
Last Edited: 2015-02-10 16:05:50
February 07 2015 17:37 GMT
#189
here we go boys, submissions:
[image loading]
[image loading]
[image loading]
"Not you."
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
February 07 2015 17:39 GMT
#190
So many sick maps so far.
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
KenBR
Profile Joined August 2014
Brazil1 Post
February 07 2015 20:14 GMT
#191
Hi guys! My submission:

Old Turtle Island


[image loading]
NewSunshine
Profile Joined July 2011
United States5938 Posts
February 07 2015 23:44 GMT
#192
On February 07 2015 21:38 IeZaeL wrote:
My submissions. I might still change something up , nothing major though.

1.Orichalcum

[image loading]

2.Neo Emerald Plaza

[image loading]

3.Coda

[image loading]


Full album with analyzers and aesthetics pics : http://imgur.com/a/cWLRQ


I like that 3rd one.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
February 07 2015 23:59 GMT
#193
On February 08 2015 08:44 NewSunshine wrote:
Show nested quote +
On February 07 2015 21:38 IeZaeL wrote:
My submissions. I might still change something up , nothing major though.

1.Orichalcum

&#91;image loading&#93;

2.Neo Emerald Plaza

&#91;image loading&#93;

3.Coda

&#91;image loading&#93;


Full album with analyzers and aesthetics pics : http://imgur.com/a/cWLRQ


I like that 3rd one.

That third one was used in professional competition, it will be DQ'd
ModeratorI am still alive, somehow
TL+ Member
starslayer
Profile Joined August 2011
United States696 Posts
Last Edited: 2015-02-08 01:24:30
February 08 2015 01:22 GMT
#194
Im loving this everyday checking TL and seeing like 3-4 new awesome maps on the custom maps thread and then here, can't wait to see the finals. The HYPE is too real.
i came here to kickass and chew bubblegum and i'm all out of bubble gum
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
February 08 2015 05:45 GMT
#195
On February 08 2015 08:59 The_Templar wrote:
Show nested quote +
On February 08 2015 08:44 NewSunshine wrote:
On February 07 2015 21:38 IeZaeL wrote:
My submissions. I might still change something up , nothing major though.

1.Orichalcum

[image loading]

2.Neo Emerald Plaza

[image loading]

3.Coda

[image loading]


Full album with analyzers and aesthetics pics : http://imgur.com/a/cWLRQ


I like that 3rd one.

That third one was used in professional competition, it will be DQ'd

What/when? I remember LeZael showing his WIP of the third one in the WIP thread not so long ago.
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
February 08 2015 05:52 GMT
#196
On February 08 2015 14:45 OtherWorld wrote:
Show nested quote +
On February 08 2015 08:59 The_Templar wrote:
On February 08 2015 08:44 NewSunshine wrote:
On February 07 2015 21:38 IeZaeL wrote:
My submissions. I might still change something up , nothing major though.

1.Orichalcum

&#91;image loading&#93;

2.Neo Emerald Plaza

&#91;image loading&#93;

3.Coda

&#91;image loading&#93;


Full album with analyzers and aesthetics pics : http://imgur.com/a/cWLRQ


I like that 3rd one.

That third one was used in professional competition, it will be DQ'd

What/when? I remember LeZael showing his WIP of the third one in the WIP thread not so long ago.

Actually, NewSunshine swapped iezaeL's third map with a similar map named Muspelheim, which was used in the GSTL
ModeratorI am still alive, somehow
TL+ Member
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
February 08 2015 07:56 GMT
#197
On February 08 2015 14:52 The_Templar wrote:
Show nested quote +
On February 08 2015 14:45 OtherWorld wrote:
On February 08 2015 08:59 The_Templar wrote:
On February 08 2015 08:44 NewSunshine wrote:
On February 07 2015 21:38 IeZaeL wrote:
My submissions. I might still change something up , nothing major though.

1.Orichalcum

[image loading]

2.Neo Emerald Plaza

[image loading]

3.Coda

[image loading]


Full album with analyzers and aesthetics pics : http://imgur.com/a/cWLRQ


I like that 3rd one.

That third one was used in professional competition, it will be DQ'd

What/when? I remember LeZael showing his WIP of the third one in the WIP thread not so long ago.

Actually, NewSunshine swapped iezaeL's third map with a similar map named Muspelheim, which was used in the GSTL

Oops looks like I went over that too fast, didn't even notice he had changed the map d:
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
And G
Profile Joined May 2012
Germany491 Posts
February 08 2015 15:05 GMT
#198
On January 23 2015 23:08 lichter wrote:
Use beach tileset and water

I strongly recommend it if you know what I mean wink wink

Like this?

[image loading]
not a community mapmaker
TheRealSpaceCowboy
Profile Joined January 2015
21 Posts
February 08 2015 15:51 GMT
#199
Here's mine [SpaceCowboy's] Gold Rush

[image loading]
emkro
Profile Joined October 2010
41 Posts
February 08 2015 16:18 GMT
#200
Guess I could show what one of my entries will look like This map will enter Mapximum S2 as well. Hope you like it!

Retango
[image loading]

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