Terran and Zerg I think can expand towards the opponent or away, idk i guess it just feels like toss would be very limited on this map. Also beautiful aesthetics!
[M] (2) Moonlight Madness - Page 2
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Kazahk
United States385 Posts
Terran and Zerg I think can expand towards the opponent or away, idk i guess it just feels like toss would be very limited on this map. Also beautiful aesthetics! | ||
SidianTheBard
United States2474 Posts
On September 19 2014 17:00 Kazahk wrote: Great unique and original map, I'm wondering if it would be best for protoss to take the gold as a third and just leave the other two bases as a later 4th and 5th because I don't think toss could split/bounce their army between the nat and base by the collapsible rocks; and even if they could where would the the optimal 4th be? Terran and Zerg I think can expand towards the opponent or away, idk i guess it just feels like toss would be very limited on this map. Also beautiful aesthetics! I'd love to see if Protoss would take the 3 & 9o clock bases as a possible 3rd. It's more "hidden" and has just a single wide ramp into it which means 1 sentry could basically hold the base long enough for the rest of your army to get there. It's also fairly close to your nat by air (could be bad against drops/mutas then) but it allows the msc to get between them fast enough to overcharge. | ||
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