• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:12
CEST 20:12
KST 03:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down12ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League55Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? REPORT: StarCraft 2: Remastered In Development No more SC2 streamers on team liquid? Daily SC2 Player Grid - feedback wanted Evil Geniuses - shutting down
Tourneys
ScienceCraft (October 24-25) - Live Event RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Young Players Tournament Announced by SOOP BW General Discussion Bot on ladder Do we even care about balance?
Tourneys
[ASL22] Grand Finals [Megathread] Daily Proleagues KCM Race Survival 2026 Season 4 [$1250] International ShieldBattery League
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Armies of Exigo - YesYes? Nintendo Switch Thread General RTS Discussion Thread Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8716 users

[M] (2) KTV Chaac Marshes - Page 2

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 All
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
July 12 2014 00:57 GMT
#21
On July 11 2014 12:41 NewSunshine wrote:
Show nested quote +
On July 11 2014 11:14 Uvantak wrote:
On July 11 2014 09:46 Zode wrote:
Is this a grassy versions of cloud kingdom? Aside from some high/low ground changes.

Cloud Kingdom? Other than the central highground and the corner bases the map does not have similarities with CK, guys i really want to know how do you come up with these similarities, that way i can stay the fuck away ^^

I won't say to stay away from anything Cloud Kingdom does - the map was incredibly successful - just don't go into a map intending to lift things out of it, which you don't do as it is. People will say what they want, all you have to do with your maps - or any art really - is just be sincere. If something reminds someone of something else, so be it, but it should be clear that it came from you. That's all that matters.

I said it more as a joke tho, I'm happy when people compare my maps to others that they liked or that i consider to be good and solid, most of the time that's what i'm searching for in my maps, so i have no problems there ^^

On July 12 2014 08:50 Zode wrote:
Show nested quote +
On July 11 2014 11:14 Uvantak wrote:
On July 11 2014 09:46 Zode wrote:
Is this a grassy versions of cloud kingdom? Aside from some high/low ground changes.

Cloud Kingdom? Other than the central highground and the corner bases the map does not have similarities with CK, guys i really want to know how do you come up with these similarities, that way i can stay the fuck away ^^


Most of the base positions are very similar to cloud kingdom, and the central high ground included seperating it all too. sure the 3rd is low ground compared ot high ground in cloud but honestly this map looks alot like cloud minus a few high/low ground differences like I originally said.

So as i said up, sorry if my previous post came badly, i was just messing around :/

Regarding the similarities, yes i can see them, not as much but definitely they are there, the thing with this map is that moving across the central highground is much harder than in cloud tho, much much harder, it's a similar principle that the one i used in the central ridge of Foxtrot, and that together with other changes makes the map behave quite differently from Cloud, specially regarding expansion patterns, the positions where fights happen and how they develop.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
SidianTheBard
Profile Joined October 2010
United States2475 Posts
Last Edited: 2014-07-12 03:42:24
July 12 2014 03:40 GMT
#22
I'm sick of all the dumb shits that compare this to Cloud Kingdom when it's not even close to cloud kingdom at all.

Imo is much better than your foxtrot map that is on ladder. WTB this replacing foxtrot! <3

+ Show Spoiler +

btw, every idiot that compares this to cloud kingdom is completely clueless and shouldn't judge maps...


User was warned for this post
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
algue
Profile Joined July 2011
France1436 Posts
July 12 2014 13:31 GMT
#23
On July 12 2014 12:40 SidianTheBard wrote:
I'm sick of all the dumb shits that compare this to Cloud Kingdom when it's not even close to cloud kingdom at all.

Imo is much better than your foxtrot map that is on ladder. WTB this replacing foxtrot! <3

+ Show Spoiler +

btw, every idiot that compares this to cloud kingdom is completely clueless and shouldn't judge maps...


While I share your opinion, calling people "dumb shits", "idiots" and "clueless" wont make you point more valid.
rly ?
SidianTheBard
Profile Joined October 2010
United States2475 Posts
July 12 2014 14:36 GMT
#24
That is why I should stay off forums when I'm drunk lol. I still agree with my post but I just wouldn't have been so mean if I was sober lol.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Zode
Profile Joined April 2011
Canada297 Posts
Last Edited: 2014-07-12 23:35:38
July 12 2014 23:34 GMT
#25
On July 12 2014 09:57 Uvantak wrote:
Show nested quote +
On July 11 2014 12:41 NewSunshine wrote:
On July 11 2014 11:14 Uvantak wrote:
On July 11 2014 09:46 Zode wrote:
Is this a grassy versions of cloud kingdom? Aside from some high/low ground changes.

Cloud Kingdom? Other than the central highground and the corner bases the map does not have similarities with CK, guys i really want to know how do you come up with these similarities, that way i can stay the fuck away ^^

I won't say to stay away from anything Cloud Kingdom does - the map was incredibly successful - just don't go into a map intending to lift things out of it, which you don't do as it is. People will say what they want, all you have to do with your maps - or any art really - is just be sincere. If something reminds someone of something else, so be it, but it should be clear that it came from you. That's all that matters.

I said it more as a joke tho, I'm happy when people compare my maps to others that they liked or that i consider to be good and solid, most of the time that's what i'm searching for in my maps, so i have no problems there ^^

Show nested quote +
On July 12 2014 08:50 Zode wrote:
On July 11 2014 11:14 Uvantak wrote:
On July 11 2014 09:46 Zode wrote:
Is this a grassy versions of cloud kingdom? Aside from some high/low ground changes.

Cloud Kingdom? Other than the central highground and the corner bases the map does not have similarities with CK, guys i really want to know how do you come up with these similarities, that way i can stay the fuck away ^^


Most of the base positions are very similar to cloud kingdom, and the central high ground included seperating it all too. sure the 3rd is low ground compared ot high ground in cloud but honestly this map looks alot like cloud minus a few high/low ground differences like I originally said.

So as i said up, sorry if my previous post came badly, i was just messing around :/

Regarding the similarities, yes i can see them, not as much but definitely they are there, the thing with this map is that moving across the central highground is much harder than in cloud tho, much much harder, it's a similar principle that the one i used in the central ridge of Foxtrot, and that together with other changes makes the map behave quite differently from Cloud, specially regarding expansion patterns, the positions where fights happen and how they develop.


With a non creepable middle and low ground 3rd it'll definitely open up the map vs zerg and make taking that 3rd harder to defend. Although getting the 3rd probable means the 4th is easier to take then cloud and much easier to defend with no ridge behind mineral line to abuse.

Not a big fan of foxtrot on the ladder, typically I only get zvz and it's a 4player map... so you know.... yolo. Much rather a map like this as I liked cloud kingdom and 2player maps.

EDIT: Noticed there's a pathway behind the 4th, but it's unlikely colossus or tanks are ever going to be there to deny mining like in wol cloudkingdom lols.
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
July 16 2014 16:39 GMT
#26
On July 13 2014 08:34 Zode wrote:
With a non creepable middle and low ground 3rd it'll definitely open up the map vs zerg and make taking that 3rd harder to defend. Although getting the 3rd probable means the 4th is easier to take then cloud and much easier to defend with no ridge behind mineral line to abuse.

For this i do not know if you mean the clockwise expansion pattern or the counterclockwise :s

On July 13 2014 08:34 Zode wrote:
Not a big fan of foxtrot on the ladder, typically I only get zvz and it's a 4player map... so you know.... yolo. Much rather a map like this as I liked cloud kingdom and 2player maps.

So does many other people, the thing is that Blizzard wanted four player maps, they said so in the OP of the TLMC, they also were searching for maps that encouraged the Meta to develop in interesting ways, i delivered :b

On July 13 2014 08:34 Zode wrote:
EDIT: Noticed there's a pathway behind the 4th, but it's unlikely colossus or tanks are ever going to be there to deny mining like in wol cloudkingdom lols.

That's the thing, the highground does not behave like in cloud kingdom, many other features also make the map not behave like CK even if they look to be similar.

Also sorry for the delayed response :b
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
watchlulu
Profile Joined February 2013
Germany475 Posts
July 16 2014 17:25 GMT
#27
Crazy good maps just by the look of it, great Job!

I also don't see any problems with it gameplay-wise, would love to see it in the ladder
Have a nice day!
sTYleZerG-eX
Profile Joined January 2010
Mexico473 Posts
July 16 2014 17:56 GMT
#28
Nice map, I like it, whats the map size?
10%
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
Last Edited: 2014-07-16 18:08:52
July 16 2014 18:07 GMT
#29
146x120, the analyzer pics in the OP are slightly outdated, here are the new ones.

+ Show Spoiler +


[image loading]

[image loading]



//edit. Hmmm the diagonal rocks are not displaying in the analyzer, i'll have to change them for others it seems, but atm i can't do it, later.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
IntoTheTV X SOOP
01:00
Group B Replay Cast
TaKeTV 275
Big Brain Bouts
01:00
#131
RotterdaM805
TKL 187
Liquipedia
OSC
23:30
5000
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 805
TKL 187
UpATreeSC 84
BRAT_OK 79
JuggernautJason55
EmSc Tv 27
MindelVK 12
StarCraft: Brood War
Britney 23304
Shuttle 645
FanTaSy 597
Mini 476
ProTech157
Dewaltoss 154
Rush 117
firebathero 111
Mind 98
Hyun 49
[ Show more ]
Trap 43
Mong 33
soO 24
HiyA 17
Rock 16
Dota 2
Gorgc11396
qojqva2006
monkeys_forever150
League of Legends
Doublelift1918
JimRising 429
Counter-Strike
fl0m1433
Super Smash Bros
C9.Mang0139
Heroes of the Storm
Grubby2377
Liquid`Hasu279
Other Games
singsing1813
FrodaN910
mouzStarbuck391
XaKoH 312
B2W.Neo178
KnowMe125
Trikslyr59
QueenE42
Organizations
Other Games
gamesdonequick1140
StarCraft 2
EmSc Tv 27
EmSc2Tv 27
[ Show 22 non-featured ]
StarCraft 2
• StrangeGG 70
• 3DClanTV 28
• Adnapsc2 19
• Hinosc 15
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• FirePhoenix16
• iopq 4
• Michael_bg 4
• Pr0nogo 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2946
• Nemesis2750
• Scarra686
Other Games
• Shiphtur638
• imaqtpie436
• WagamamaTV390
Upcoming Events
FEL
14h 48m
Patches Events
18h 48m
AI Arena Tournament
22h 48m
FEL
1d 15h
Sparkling Tuna Cup
1d 15h
Replay Cast
2 days
WardiTV Weekly
2 days
IntoTheTV X SOOP
3 days
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
4 days
The PondCast
4 days
[ Show More ]
Kung Fu Cup
4 days
IntoTheTV X SOOP
5 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
6 days
Epic.LAN
6 days
Liquipedia Results

Completed

Proleague 2026-10-22
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.