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[UMS] Clash on Abaddon - 4 players coop TD

Forum Index > SC2 Maps & Custom Games
Post a Reply
AiurTemplar
Profile Joined June 2013
China12 Posts
Last Edited: 2013-06-24 11:53:29
June 24 2013 11:48 GMT
#1
In a jungle on planet Abaddon, executors of Vanguard of Aiur is protecting Stellar Core from 60 waves of rampaging Zerg! 4 players coop tower defense, summon heroes, harvest resources, build towers to resist dozens of different Zerg! Challenge Bosses, upgrade Resonance Crystal, buy more heroes, artifacts, towers!

[image loading]

  • Game Name: Clash on Abaddon: Stellar Core
  • Players: 4
  • Game Type: coop tower defense
  • Language: Chinese, English


TRAILER


HERO
+ Show Spoiler +
[image loading]
[image loading]

Player have a hero avatar in Clash on Abaddon. Hero can cast spells, build towers, trigger altars, and play an important part in against the boss.

TOWER
+ Show Spoiler +
[image loading]
[image loading]

Tower from different tribe have different traits, good defense against different type of Zerg units. Can be enhanced by Runes and Relics. Buy more towers when you get a higher level!

ZERG BOSS
+ Show Spoiler +
[image loading]
[image loading]

Mighty and unique Zerg, have various skills and deals terrible damage to Stellar Core, but have a great rewards. Can you defeat the bosses?

NEXUS
+ Show Spoiler +
[image loading]

You don’t earn money by killing mobs in Clash on Abaddon! Nexus is the core of the economic system. Player can build Probes to harvest minerals and vespene gas which can be used to build and upgrade towers. Nexus also have many technologies about probe and hero.

LEVEL UP!
+ Show Spoiler +
[image loading]
[image loading]

You can buy more hero and towers with Terrazine Crystal gained after each game, and unlock more skills at a higher level!

CONTACT
  • eMail: cob_service@163.com
  • Forum:www.sc2barcraft.com
Warning: Poor English
jeeneeus
Profile Blog Joined September 2010
1168 Posts
June 24 2013 11:51 GMT
#2
Game looks super ill. Definitely looking forward to playing it.
Mahanaim
Profile Joined December 2012
Korea (South)1002 Posts
June 24 2013 11:58 GMT
#3
Hopefully originality strikes XD!
Celebrating Starcraft since... a long time ago.
Facultyadjutant
Profile Blog Joined January 2012
Sweden1876 Posts
June 24 2013 12:14 GMT
#4
looking forward to any good custom game i can get my hands on o.O
#1 FAN OF TERRY THE INTERN - NONY AND IDRA NUMBER #1, EVERY DAY. AXIOM MANOR - Axiom: Ryung, Alicia, Heart and Crank under the Don TotalBiscuit and the Donnesa Genna Bain- Join the family http://www.teamliquid.net/forum/viewmessage.php?topic_id=396090#2
TheBloodyDwarf
Profile Blog Joined March 2012
Finland7524 Posts
June 24 2013 12:19 GMT
#5
This is same as "BarCraft"?
Fusilero: "I still can't believe he did that, like dude what the fuck there's fandom and then there's what he did like holy shit. I still see it when I close my eyes." <- reaction to the original drunk santa post which later caught on
FeiLing
Profile Joined March 2011
Germany428 Posts
Last Edited: 2013-06-24 12:27:33
June 24 2013 12:27 GMT
#6
Is it live? On all servers?

From the screenshots all the stuff you guys make looks very promising / professional / polished. Good job!
sc2modders
Profile Joined December 2012
China31 Posts
June 24 2013 13:04 GMT
#7
This is a new type of TD, Difficult!
Playing with ur friends~

eMail :cob_service@163.com
Forum :www.sc2barcraft.com
[image loading]
unifo
Profile Joined September 2009
Canada65 Posts
June 27 2013 07:06 GMT
#8
For those who think that this TD is some easy pushover, this particular arcade game is actually a very difficult game to master. I played this game quite a few times, and I have been easily defeated. My personal best is lv. 21 on beginner, and 99% of my games have not reached beyond lv. 20. Definitely frustrating to play this game as a beginner for sure (and certainly a turn off for a lot of newbie players).

I wish there was a strategy guide on mastering the game, because this is an interesting arcade game.
None
musai
Profile Joined May 2010
Canada552 Posts
June 30 2013 06:10 GMT
#9
I'd like to beat able to beat this on normal without farming for weeks to get all the relics. Did you guys even tune this?
MasterCynical
Profile Joined September 2012
505 Posts
June 30 2013 07:26 GMT
#10
I love this TD.

I'm so tired of other TDs that you can just do basically anything and win on your first go.
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
June 30 2013 07:53 GMT
#11
You guys were the same people who did Barcraft right?

Whether I'm crazy or not, this was a sick job well done.
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
taplonaplo
Profile Joined June 2013
1 Post
Last Edited: 2013-06-30 23:48:47
June 30 2013 11:04 GMT
#12
We managed to get to w60 standard, without relying too heavily on runes/relics i think. We were pretty lucky with waves so the strat probably isn't 100% safe, but i think with minor tweaks it's solid enough for standard. You definitely want to play with a team who are willing to play by the strat, as it requires solid teamwork.

Basic idea: all 4 defend core, everyone concentrating on 1 kind of tower, so use runes accordingly.

Player 1 builds in the middle of the Y crossing. 2 obelisks. Probe up to 10, and make the upper obelisk into a high templar by wave 5 (requires 2-3 mineral drops). The next big goal is to get an archon out by w20.
Player 2, 3, 4: build on the sides, each going for 4 towers of each tribe. It's essential to have 2 high templar on the sides as well for the extra slow. Scouts and guards are probably better, but we haven't experimented much yet.

Make use of guider towers for extra damage, and use furinax towers on boss waves to get rid of the boss' shields before it reaching the Y crossing, Make sure to use altar on boss and bonus waves. Eventually u'll get ultimate nova class towers. Keep in mind that they don't have special attacks, so don't turn your archons into Tassadars.

Not all heroes were created equal, super carrier, void seeker, chiliarch and sentry is the best setup in my opinion, but there's room for deviation i'm sure.

All players must push economy pretty hard, using the extra minerals from bonus waves to buy the next upgrade. Mining 1 by w7-9, nexus 1 at w10, mining 2 at w15, nexus 2 at w20 etc (new upgrade every 5 levels).

Replay:
https://www.dropbox.com/s/342p0no4yn9j255/abaddon.SC2Replay
Choastyrant
Profile Joined July 2013
1 Post
Last Edited: 2013-07-01 06:13:24
July 01 2013 05:48 GMT
#13
Thanks taplonaplo! Just did that strat with 3 other guys and got to wave 50 even though we leaked on waves 5 and 15. We lost to the guy with 2 copies that walks down both sides and your hero is randomly buffed'debuffed. Couldn't even get his shields down even though we had so many ultimate towers and furinax towers.

But I think what taplonaplo put up is the proper way to beat this game. The stupid right/left/cross setup in pub games doesn't get econ up enough to get past waves 28-30.
ScorpSCII
Profile Joined April 2012
Denmark499 Posts
July 01 2013 06:25 GMT
#14
On June 24 2013 22:04 sc2modders wrote:
This is a new type of TD, Difficult!
Playing with ur friends~

eMail :cob_service@163.com
Forum :www.sc2barcraft.com
[image loading]

You always impress me with your artwork, it's simply amazing. I hope popularity picks up!
Mapmaker | Author of Atlas, Rao Mesa & Paralda
dinosrwar
Profile Joined September 2011
1290 Posts
July 24 2013 21:55 GMT
#15
Fun game! But some of the descriptions are switched or plain out wrong -- for instance the hero HT, the psi storm description has been put on the nexus cannon ability and vice versa.
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