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[M] (2) Crux Haeundae

Forum Index > SC2 Maps & Custom Games
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1 2 Next All
CruxEWPrime
Profile Joined July 2012
Korea (South)27 Posts
Last Edited: 2013-06-13 05:39:13
June 13 2013 03:29 GMT
#1
[image loading]

Bases:
•+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]


Aesthetics:
•+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]



*Map Name : Crux Haeundae

*Published : KR (해운대)

*Tileset : 코랄 시(도시)

*Size : 128x128

*Suggest Players : 2 Players

*Amount Of Resourse :

본진 : 8m 2g (1 o'clock 7 o'clock)
앞마당 : 8m 2g (2개)
확장 : 8m 2g (7개)

*Version : 1.0


*Concept And History

Concepted by Haeundae


Created by EastWindy

TeamCrux.tistory.com
ps94406@naver.com


*character

[언덕지상][복합][전면전][전술형]

*type

Strategy


Hey :D I'm Crux_EastWindy_Prime


This Map's Concept is Haeundae

Crux Haeundae [해운대] 1.0ver Published.
Team Crux EastWindy Prime
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
June 13 2013 03:32 GMT
#2
Are those beach chairs with umbrellas? Lmao awesome, I like. Reminds me of a particular local beach.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
a176
Profile Blog Joined August 2009
Canada6688 Posts
June 13 2013 03:36 GMT
#3
needs more beach chairs
starleague forever
NewSunshine
Profile Joined July 2011
United States5938 Posts
June 13 2013 03:46 GMT
#4
Reminds me of a certain other beach map being made right now, hmmm...
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
lorestarcraft
Profile Joined April 2011
United States1049 Posts
June 13 2013 04:07 GMT
#5
so now people are making city beaches!
SC2 Mapmaker
Insomni7
Profile Joined June 2011
667 Posts
June 13 2013 04:09 GMT
#6
Interesting. The straight shot from third to third is something ive never really seen before.. The distance looks quite long though. I am fascinated.
Never Forget.
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
June 13 2013 04:35 GMT
#7
Man those aesthetics are too good
~ ~ <°)))><~ ~ ~
sM.Zik
Profile Joined June 2011
Canada2550 Posts
Last Edited: 2013-06-13 04:38:07
June 13 2013 04:37 GMT
#8
Really looks like a cool map... but honestly I think the chairs on the beach are a bit too much, other than that gratz !
Jaedong Fighting! | youtube.com/ZikGaming
digmouse
Profile Blog Joined November 2010
China6330 Posts
June 13 2013 04:51 GMT
#9
This is so fucking beautiful.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
June 13 2013 06:08 GMT
#10
On June 13 2013 12:46 NewSunshine wrote:
Reminds me of a certain other beach map being made right now, hmmm...

I like this map a lot better. The OGN test map may look a lot more similar to that one Korean beach, but it looks messier aesthetically and layout-wise.
ㅇㅅㅌㅅ
lefix
Profile Joined February 2011
Germany1082 Posts
June 13 2013 06:32 GMT
#11
looking good!
why can't gwandelli beach not look more like this?
Map of the Month | The Planetary Workshop | SC2Melee.net
Superouman
Profile Blog Joined August 2007
France2195 Posts
Last Edited: 2013-06-13 10:27:34
June 13 2013 06:38 GMT
#12
On June 13 2013 13:07 lorestarcraft wrote:
so now people are making city beaches!


Inb4 space beaches
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Fatam
Profile Joined June 2012
1986 Posts
June 13 2013 08:53 GMT
#13
Cool. At first I thought it was kind of a gimmick aesthetics map in response to the OGN map but the layout is growing on me. Pretty small @ 128x128 with a considerable amount unpathable, but I think it kinda works. Layout seems pretty good for air.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
eTcetRa
Profile Joined November 2010
Australia822 Posts
June 13 2013 11:19 GMT
#14
Hyundai?
Retired Mapmaker™
FrozenProbe
Profile Joined March 2012
Italy276 Posts
June 13 2013 11:32 GMT
#15
I will take my zealots on the beach
IeZaeL
Profile Joined July 2012
Italy991 Posts
June 13 2013 11:45 GMT
#16
[image loading]

Good Map , better than OGN Map.
Author of Coda and Eastwatch.
ciox
Profile Joined March 2011
58 Posts
June 13 2013 11:52 GMT
#17
Looks really good, does the sea have have no fly zones or can you put air units there freely?
Also something that would help the looks a lot, reduce the water caustics tiling size, if it's not in the water properties then it's in the data editor in the Water tab for the water you used, right now it looks a bit like a small model of a city with normal water, because the water caustics are so big.
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
June 13 2013 13:34 GMT
#18
This is a snazzy map.
On June 13 2013 15:38 Superouman wrote:
Show nested quote +
On June 13 2013 13:07 lorestarcraft wrote:
so now people are making city beaches!


Inb4 space beaches

That's a great idea!
Moderatorshe/her
TL+ Member
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2013-06-13 13:54:11
June 13 2013 13:52 GMT
#19
Reminds me about one Red Alert 3 beach map

ScorpSCII
Profile Joined April 2012
Denmark499 Posts
June 15 2013 13:12 GMT
#20
On June 13 2013 22:52 Existor wrote:
Reminds me about one Red Alert 3 beach map

http://www.youtube.com/watch?v=4SmQYltQe2k

This might very well be the inspiration
Mapmaker | Author of Atlas, Rao Mesa & Paralda
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