TeamLiquid Mapping Contest #2 - Page 7
Forum Index > SC2 Maps & Custom Games |
CloudMage
Canada221 Posts
| ||
synapse
China13814 Posts
also, sweet banner :D | ||
iMrising
United States1099 Posts
there aren't many words that can describe this situation ![]() | ||
a176
Canada6688 Posts
![]() | ||
kolz
New Zealand16 Posts
| ||
Poo
Canada536 Posts
| ||
catplanetcatplanet
3829 Posts
WE WANT SUPEROUMAN I'm so glad Blizzard gave this the go, people have been getting really creative with layouts recently. | ||
i.of.the.storm
United States795 Posts
| ||
Fatam
1986 Posts
(video link in thread) Thought I'd post this for anyone interested in making a map for the contest but is new to mapmaking - I thought this guy did a pretty good job of covering the basics. | ||
Laryleprakon
New Zealand9496 Posts
| ||
Chairman Ray
United States11903 Posts
| ||
ZigguratOfUr
Iraq16955 Posts
| ||
DenTenker
United States606 Posts
| ||
eTcetRa
Australia822 Posts
Exciting stuff! Good luck to all. | ||
macncheezeplz
United States93 Posts
1st - $10,000 2nd - $5 3rd/4th - $1 Everyone else - 2 cents | ||
cLAN.Anax
United States2847 Posts
| ||
TheFish7
United States2824 Posts
On April 19 2013 04:01 Plexa wrote: Mineral only expansions might be permitted, I'll ask Blizzard about this because I know that one of the 3v3 maps in the pool has a mineral only gold expansion. I am also really wondering about high yield geysers I mean its not like you are using the data editor for those, they are already a part of the melee dependencys | ||
OxyGenesis
United Kingdom281 Posts
![]() | ||
NewSunshine
United States5938 Posts
On April 19 2013 11:15 TheFish7 wrote: I am also really wondering about high yield geysers I mean its not like you are using the data editor for those, they are already a part of the melee dependencys I wouldn't try to use them, let's put it that way ![]() | ||
belgid
Israel13 Posts
| ||
| ||