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#sc2maps Chat Channel on IRC (Quakenet)

Forum Index > SC2 Maps & Custom Games
Post a Reply
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lefix
Profile Joined February 2011
Germany1082 Posts
March 15 2012 17:03 GMT
#1
This is an attempt to make the unteamed mapmakers not feel left out. Obviously, we cannot have all of TL join a skype conversation, but IRC suits this perfectly.
for those who are unfamiliar with IRC (internet relay chat), it is a chat system which you can cannot to via standalone clients like MIRC, browser plugins, web based clients or some instant messengers.
It may seem extremely nerdy, but it is actually pretty handy. I personally use the MIRC client. You can have it open all the time and minimize it to the system tray. It also uses very little system resources.
Btw, the #teamliquid channel on quakenet is also a great place to ask for feedback or find players to test maps.

[image loading]


Let's see if we can get this channel filled up and bring it to life. If not, we can all just pretend this has never existed.
So please, if you can, join and idle #sc2maps on Quakenet.
Map of the Month | The Planetary Workshop | SC2Melee.net
SidianTheBard
Profile Joined October 2010
United States2474 Posts
March 15 2012 17:13 GMT
#2
Last time I used MIRC was like 3 or 4 years ago when I was still playing CS 1.6 all day. It was the only way to get scrims! I suppose I could start to idle again.

Reading the chat in that picture it looks like it might have been the same way for Arch.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
NewSunshine
Profile Joined July 2011
United States5938 Posts
March 15 2012 17:23 GMT
#3
Looks cool, I'll try to check it out.
I don't hold anything against the teams whatsoever, but it really does feel like there's a level of communication that helps to make their maps stand out so much. This looks like a good way to sort of close that gap.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
wrl
Profile Joined April 2011
United States209 Posts
March 15 2012 18:00 GMT
#4
Also, I think a few of us who ARE on teams will be hanging out there and will be happy to help when we have time.
It's funny; I dream a lot, but I'm not a very good sleeper.
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
March 15 2012 18:23 GMT
#5
--- Nuked ---
ArcticRaven
Profile Joined August 2011
France1406 Posts
March 15 2012 19:15 GMT
#6
How do I get in ? Is this a program to download, a browser service ? I guess I'm too young to know about it :D
[Govie] Wierd shit, on a 6 game AP winning streak with KOTL in the trench. I searched gandalf quotes and spammed them all game long, trenchwarfare247, whateva it takes!
lefix
Profile Joined February 2011
Germany1082 Posts
March 15 2012 19:39 GMT
#7
you either down load a programm like mirc (which i recommend). or get a plugin for your browser like chatzilla for firefox.
or you need a multi messenger which supports irc as well
Map of the Month | The Planetary Workshop | SC2Melee.net
Ragoo
Profile Joined March 2010
Germany2773 Posts
March 16 2012 10:39 GMT
#8
I'm gonna be idling some in there (:
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2012-03-16 14:36:19
March 16 2012 14:36 GMT
#9
--- Nuked ---
dezi
Profile Blog Joined April 2010
Germany1536 Posts
March 16 2012 17:53 GMT
#10
Now with Q - you guys need to make sure you're authed with Quakenet.
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
Baumvieh
Profile Joined February 2012
Germany67 Posts
March 17 2012 09:34 GMT
#11
Will hang out there. As for an IM to use, I have been using Miranda IM for several years now and I'm quite pleased with it (and it is free to use, no shareware, no nagscreens).
"We merely create the pallete to which players paint the scene on. But our pallete influences the way in which the brushes are stroked." -SigmaFiE
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