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The grid, a digital frontier I try to picture clusters of units as they move through the map What did they look like. Marines, zerglings? Were the circuits like freeways? I kept dreaming of a map I thought I'd never make And then, one day, I was done.
MOTM February winner!
8 months, several layouts and 150+ hours in the editor later I am finally done with the map I wanted to create after getting inspired by a movie. I have gone through a dozen layouts and at one point I was 90% done with a map when I decided to start over on a better layout. Needless to say I am relieved that I am finally done.
New 6m2g version available on EU and NA. All bases have 6 mineral patches with 2k minerals each and 1 or 2 vespene geysers with 3k gas each. The original map is still up under the name TPW The Grid while the 6m version is called The Grid 6m.
Author: Archvile Map bounds: 136x148 Nat-nat rush distance: 152.6 Available: EU, NA
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Immediately reminds me of Odyssey.
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The rocks in the borders kinda ruin the theme :[.
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On February 05 2012 00:12 IronManSC wrote: Immediately reminds me of Odyssey.
Yes that was a big concern to us as well. We did talk quite a bit about it and decided not to do any changes to The Grid. Despite the similairities the proportions and the center is different enough that the maps plays out differently.
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On February 05 2012 00:12 IronManSC wrote: Immediately reminds me of Odyssey.
very true. but i like the additional middle bases here; with the pathing layout, adds a dynamic to this common layout.
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On February 05 2012 00:15 ArcticRaven wrote: The rocks in the borders kinda ruin the theme :[.
Not if you have seen the movie that inspired me to make this map
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What was this movie, by the way ?
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SoCal, USA3955 Posts
On February 05 2012 00:24 ArcticRaven wrote: What was this movie, by the way ?
Tron
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I love the base layout. The expansion flow seems very natural, although not completely intuitive past 2-3 bases. Nice work
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Aotearoa39261 Posts
No doubt this map is well made, but I feel like I've seen it before - if you know what I mean.
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On February 05 2012 01:03 Plexa wrote: No doubt this map is well made, but I feel like I've seen it before - if you know what I mean.
I am absolutely aware of its similarities with Odyssey. I have seen playtests and we were talking a lot about it in TPW before I decided to finalize the map and I can guarantee you that the maps are very different in the way they play.
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Strangely, I don't think it is that similar to odyssey at all. With the center bases and only 1 tower, it has a very unique dynamic to it. Needless to say, I like it alot. But maybe you really should have just flipped/rotated the whole map to avoid this discussion
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Yeah - at first I thought it was like Odyssey mixed with Cloud Kingdom, but I'm seeing a lot of subtle but very major differences. Just compare how the low ground and middle play out.
Archvil3 always makes maps that look amazing, he certainly gets credit here. :D
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Looks fantastic! Great use of open space and chokes. I also like the basic expo layout! Honestly I can't find anything I would change right now. The only thing I'd keep an eye on is the two close corner expansions, because they might be a little bit too close and promote turtling or hidden expansions.
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On February 05 2012 00:12 IronManSC wrote: Immediately reminds me of Odyssey. I saw the pic and was like "Oh, it's a lefix map"
Then I saw Arch made it and was like "w0t"
Cool map either way~
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Aotearoa39261 Posts
On February 05 2012 01:07 Archvil3 wrote:Show nested quote +On February 05 2012 01:03 Plexa wrote: No doubt this map is well made, but I feel like I've seen it before - if you know what I mean. I am absolutely aware of its similarities with Odyssey. I have seen playtests and we were talking a lot about it in TPW before I decided to finalize the map and I can guarantee you that the maps are very different in the way they play. Not even just odyssey, there are a lot of maps with this layout
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China6323 Posts
Looks so amazing, and it wouldn't be better to use space debris as background?
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What is it with all these new maps being so damn chokey? Zergs will lose against protoss every game on this map.
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On February 05 2012 01:31 LunaSaint wrote: Yeah - at first I thought it was like Odyssey mixed with Cloud Kingdom, but I'm seeing a lot of subtle but very major differences. Just compare how the low ground and middle play out.
Archvil3 always makes maps that look amazing, he certainly gets credit here. :D I dunno, looks sorta like Odyssey meets Daybreak, ever so vaguely. Even so, both are great maps and this doesn't look bad by any means either.
I agree about the aesthetics though, absolutely awesome. I love the use of the korhal buildings on the cliffs.
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On February 05 2012 00:43 shiroiusagi wrote:Show nested quote +On February 05 2012 00:24 ArcticRaven wrote: What was this movie, by the way ? Tron
I guessn I'll just hang myself because of my lack of culture, then
I can't remember any map having the same layout, tweaked or not, as this one.
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