• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:55
CEST 12:55
KST 19:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Power Rank - Esports World Cup 202526RSL Season 1 - Final Week8[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16
Community News
Weekly Cups (July 14-20): Final Check-up0Esports World Cup 2025 - Brackets Revealed19Weekly Cups (July 7-13): Classic continues to roll8Team TLMC #5 - Submission re-extension4Firefly given lifetime ban by ESIC following match-fixing investigation17
StarCraft 2
General
RSL Revival patreon money discussion thread Esports World Cup 2025 - Final Player Roster Power Rank - Esports World Cup 2025 Why doesnt SC2 scene costream tournaments Heaven's Balance Suggestions (roast me)
Tourneys
Esports World Cup 2025 Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) FEL Cracov 2025 (July 27) - $8000 live event RSL: Revival, a new crowdfunded tournament series
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame
Brood War
General
BW General Discussion Flash Announces (and Retracts) Hiatus From ASL BGH Auto Balance -> http://bghmmr.eu/ Corsair Pursuit Micro? Pro gamer house photos
Tourneys
[Megathread] Daily Proleagues [BSL 2v2] ProLeague Season 3 - Friday 21:00 CET The Casual Games of the Week Thread BWCL Season 63 Announcement
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread [MMORPG] Tree of Savior (Successor of Ragnarok) Path of Exile CCLP - Command & Conquer League Project
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Customize Sidebar...

Website Feedback

Closed Threads



Active: 762 users

TL Map Contest Conclusion!

Forum Index > SC2 Maps & Custom Games
167 CommentsPost a Reply
Normal
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
Last Edited: 2011-12-18 21:08:29
December 18 2011 21:03 GMT
#1

The Votes Are In!



At long last, it is my pleasure to announce the results of the first TeamLiquid Map Contest. As you all know, there was a public vote and a staff vote to determine the winning maps in this contest. The votes would count equally, except in the case of a tie when we would use the public vote to decide how to break the tie. Fortunately there was a clear winner, clear second and clear third but a tie for fourth where the public vote was used to break the tie.

Don't forget that thanks to Blizzard, the top five will receive a Razer peripherals package which includes a Marauder StarCraft II Gaming keyboard, Banshee StarCraft II Gaming Headset, Spectre StarCraft II Gaming Mouse and the StarCraft II Zerg Edition Messenger bag. In addition to the Razer peripherals package, winning entry can select one of the following additional prizes; a signed Collector’s Edition of StarCraft 2, a signed Jim Raynor StarCraft 2 cardboard standup and a signed StarCraft II Poster. The second place entry can select one of the remaining two entries, and the third place will be given the remaining entry.

Without delaying this any longer, here are the winning maps! (You can find the results of the staff and public poll at the end of this post).

The Top Five

(2) Haven's Lagoon
(3) Sanctuary
[image loading]
[image loading]
By Timetwister22
By grebliv and ESV


It was a tight race for 4th and 5th but these two maps narrowly beat out 6th place. Both are highly original. Sanctuary is one of the best 3 player maps that has been made and allows for both macro play and aggressive play. There is an emphasis on controlling key points on the map, which makes it a map that better players can exploit to their advantage. Haven's Lagoon was one of the most controversial picks of the TLMC finalists, and rightfully so! It's a very unique map. The map proved to be a hit with players as it proved to be one of the most enjoyable maps in the pool. It hasn't been easy, but this map fully deserves its top five placing.

Third Place

Korhal Compound

[image loading]


By monitor and ESV

This result may shock you, but Korhal Compound was the overwhelming staff favorite. After the first day of voting it obtained an insurmountable lead which only kept increasing. Why did the staff like this map so much? Probably because of the natural flow of the expansion layout, the ability to play a straight up macro game as well as the importance of army positioning. The map isn't an obvious winner, but is no doubt a solid map and one on which many great games can be had.

Second Place

Ohana

[image loading]


By IronmanSC and TPW

This is probably the second surprise of the tournament! While being the public favorite, it didn't have the same appeal on the staff vote and thus won second place. But let's face it, this is a glorious map! Not only is it one of the most aesthetically pleasing maps but the layout and design of the map makes it one of the more technical maps in the TLMC. The high quality of games on the map left a lasting impression on the public and it came oh so close to winning the whole thing. With that said, this map is an achievement of map architecture, design and aesthetics and a very strong second place.

The TLMC Winner

Cloud Kingdom

[image loading]


By SUPEROUMAN and ESV

It may not have won the public vote or the staff vote, but coming second in both polls sends a pretty clear message that this map is good. Why did this map score so highly? Because of its incredibly clever design. The map forces you to choose where to engage very carefully and can allow you to defend highly aggressive plays with good positioning. It is a map where good players can shine, and great players can dominate. It is everything you could want in a map and then some.

I had a moment to catch up with SUPEROUMAN right before this post went live for a quick interview.

Hi SUPEROUMAN, can you tell us a little bit about yourself for those who don't know you?

Hi! I'm SUPEROUMAN, I started to make maps 5 years ago on broodwarmaps.net website. I started to make SC2 maps from the beta and I am now in the ESVTV map-making team.

So how did you get into mapping?

I was always attracted to building games like Simcity or Roller Coaster Tycoon. After some time, I discovered StarCraft: Brood War and the editor and I kept building landspace in it. Then I heard about the competitive scene and all the interesting thing about maps and at the end I started to make maps that dictate gameplay, which wasn't great ^^. When SC2 came out, I nearly opened the editor first to see what are the possibilities with it.

Did you make any interesting maps during your time as an SC1 mapper?

I made two maps which got into the iCCup map pool, Shine and Texcoco, you can find both of these maps on Broodwarmaps.net.

How has your mapping career been in SC2 so far?

My major accomplishment in SC2 is MLG Testbug, sadly hated by all the Protoss, but I learnt the most through this map.

What did you learn exactly?

I understood the way the natural works with the 3rd base which is an important thing to know in order to think outside the box without breaking the mapping standards.

So what was the inspiration for Cloud Kingdom?

My goal with this map is area control, in order to do so, I wanted to make a map with many defensive features such as the main chokes and ramps leading to large areas where a player can defend easily while still being in the middle. Also, the nat/third setup is done in a way to let a player who is a little bit behind to still recover. However, if you are a lot behind, the map can help you a little bit but it's still hard which is normal. I will try to enhance the area control feature in my future maps

Cloud Kingdom has seen some gameplay in the ESV weekly as well, how is that going?

Thanks to the defensive abilities of the map, the majority of the games are awesome so far, they rarely last less than 10 minutes, even PvPs! These games pointed some issues for ZvP in the area next to the 4th, that area was too choked to let the Zerg defend properly that base. I made some edits and I think it's fine now.

What is your opinion on the trend away from gold minerals?

I think it's a good thing because it can give a huge economic advantage to the player who has map control and that expand and also of mules which is one of the reasons why Terrans were dominating the GSL.

How do you feel about the current state of mapping?

Oh man, this is the golden age of the foreign map-making and it's only the beginning! In brood war, the map-making was fully controlled by Koreans and it's so amazing to be able to breathe freely now.

Breathe freely?

I mean we have a lot of opportunities to have maps in major tournaments like ESL or MLG. There is also the apparition of these kind of contest with prizes, this contest, the IPL one and now even Map of the Month have prizes thanks to ESL. And in all of them the prizes are around 400€ in hardware for each contests.

So you think the future is very bright for mappers?

Absolutely, it can only become better and better!

That's good to hear, any last words?

I'd like to thank everyone making mapping contests, my buddies on broodwarmaps.net, my team mates in ESVTV map-making team, our boss Diamond who does an amazing job behind the scenes and for the first time I have the possibility to say, thanks our sponsor Steelseries!


And there you have it! The first TeamLiquid map contest is over. Despite all concerns about aesthetics being the dominant factor in voting, the final map listing is very close to what the judges initially thought. So we're very happy with how the tournament has played out. I hope you enjoyed the TLAF TLOpen on these maps and the contest itself and I hope we are able to do this again in the future.

+ Show Spoiler [Poll Results] +
RankStaffPublic
1stKorhal CompoundOhana
2ndCloud KingdomCloud Kingdom
3rdBurning AltarHaven's Lagoon
4thSanctuaryTwilight Peaks
5thOhanaSanctuary
6thHaven's LagoonBurning Altar
7thTwilight PeaksKorhal Compound



Special thanks to The Little App Factory for their sponsorship of the TLOpen held on these maps. Their support allowed the tournament to be a huge success and we saw some awesome games on these fresh and exciting maps.
Facebook Twitter Reddit
Administrator~ Spirit will set you free ~
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2011-12-18 21:07:02
December 18 2011 21:06 GMT
#2
WE WIN!

Edit: Super the best foreign mapmaker FOR SURE now.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
DivinO
Profile Blog Joined July 2009
United States4796 Posts
December 18 2011 21:08 GMT
#3
Whoo! Cloud Kingdom!
LiquipediaBrain in my filth.
julysun
Profile Joined January 2011
United States29 Posts
December 18 2011 21:08 GMT
#4
nice work!
if you keep doing what you've always done, you'll keep getting what you've always gotten
DroneAllDay
Profile Joined April 2011
United States140 Posts
December 18 2011 21:09 GMT
#5
Amazing maps, I can hardly wait to see at least a few of these in professional play very soon! (^_^)
Don't pressure me please, I like my drones too much
Erzz
Profile Blog Joined August 2010
Canada184 Posts
December 18 2011 21:10 GMT
#6
Congratulations SUPEROUMAN!
It's interesting how different the two polls are. They are almost opposite.
Haggis
Profile Joined September 2010
Scotland104 Posts
December 18 2011 21:11 GMT
#7
Congrats SUPEROUMAN and ESV. I voted for this map and glad it won.

Hopefully Blizzard are true to their word and decide to pick it up and include it in ladder map pool
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
December 18 2011 21:11 GMT
#8
Nice job
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Apollo_Shards
Profile Joined February 2011
1210 Posts
December 18 2011 21:12 GMT
#9
All 3 maps would be amazing in ladder. Perhaps to replace Xel'Naga Caverns and Metalopolis?
Jaedong, sOs, avilo, MaSa, Oprah
Termit
Profile Joined December 2010
Sweden3466 Posts
December 18 2011 21:13 GMT
#10
So this will be picked up into the ladder pool not next season but the season after that one? And without any stupid ladder edition changes by Blizzard?
( ̄。 ̄)~zzz ◕ ◡ ◕
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
December 18 2011 21:13 GMT
#11
i love these maps, but it frustrates me that the ladder will not include them. or if they do it will take blizz 4eva to implement them. blah. GOOD JOB!
LunaSaint
Profile Blog Joined April 2011
United Kingdom620 Posts
December 18 2011 21:14 GMT
#12
Haha, pretty much 100% agree with staff. :DD
Not that it matters all that much to me, since they're all fantastic.

Top 3 are as good as I could have hoped, sad that Burning Altar didn't make it.

Really happy with these results.
Wherewolf
Profile Joined December 2010
United States353 Posts
December 18 2011 21:14 GMT
#13
Congrats! Hope tournaments start using these :D
milesfacade
Profile Joined November 2010
United Kingdom799 Posts
December 18 2011 21:14 GMT
#14
Really pleased Cloud Kingdom won, it was by the far the best map in my opinion. Good job ESV, keep up the great work!
monitor
Profile Blog Joined June 2010
United States2404 Posts
December 18 2011 21:14 GMT
#15
Congrats to Superouman and all the other winners! Well done ESV
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
Morphling_
Profile Joined May 2011
87 Posts
December 18 2011 21:15 GMT
#16
Seems like the staff is afraid of playing outside the box a little.

Grats to the winner!
FinnGamer
Profile Blog Joined December 2010
Germany2426 Posts
December 18 2011 21:15 GMT
#17
Gratz to the mapmakers , hope Blizzard will use it
"hopefully swing the favor in your advantage." - Day[9]
blade55555
Profile Blog Joined March 2009
United States17423 Posts
December 18 2011 21:15 GMT
#18
Congratulations to the map winner! While imo third/second place maps are better its a big achievement to do what he did.

I hope one of the 2nd/third place maps make it into the map pool (or all 3 would be even better :D).
When I think of something else, something will go here
Boundz(DarKo)
Profile Joined March 2009
5311 Posts
December 18 2011 21:15 GMT
#19
Nice conclusion! The best map won
Whynaut
Profile Blog Joined January 2011
Canada367 Posts
December 18 2011 21:16 GMT
#20
Now all that's left is to make the 3 and 9 o'clock bases golds, add rocks at the top left and bottom right bases, as well as at the natural choke, and add highground next to the natural to make the map ladder-ready!
leo23
Profile Blog Joined November 2010
United States3075 Posts
December 18 2011 21:16 GMT
#21
Congratulations to spuperouman
banelings
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
December 18 2011 21:16 GMT
#22
On December 19 2011 06:13 Termit wrote:
So this will be picked up into the ladder pool not next season but the season after that one? And without any stupid ladder edition changes by Blizzard?

There are no guarantees that any of these maps will make the ladder or that these maps will be in S5, S6 or even S7. We'll just have to wait and see.
Administrator~ Spirit will set you free ~
Porcelina
Profile Blog Joined May 2011
United Kingdom3249 Posts
December 18 2011 21:16 GMT
#23
On December 19 2011 06:06 Diamond wrote:
WE WIN!



While the comment is technically true. I think we all win.

The top three could all easily be adopted by any tournament organiser that wanted to stand out, be brave and push the standards forward. And while three might be too much for one tournament for any of the majors, I would be disappointed if we did not see them start to trickle in.

Amazing effort. And much needed visibility and recognition for people who can really help the tournament scene move forward.
deadjawa
Profile Joined May 2011
United States179 Posts
December 18 2011 21:17 GMT
#24
I really liked the TL open with the new maps. It sure showed the creativity of the players and kept the experience fresh.
Apoo
Profile Joined January 2011
413 Posts
December 18 2011 21:17 GMT
#25
Sorry, i dont get it.

The most chosen map by the pro's was defenatly Burning Altair . . .
Diamond
Profile Blog Joined May 2009
United States10796 Posts
December 18 2011 21:20 GMT
#26
On December 19 2011 06:16 Porcelina wrote:
Show nested quote +
On December 19 2011 06:06 Diamond wrote:
WE WIN!



While the comment is technically true. I think we all win.

The top three could all easily be adopted by any tournament organiser that wanted to stand out, be brave and push the standards forward. And while three might be too much for one tournament for any of the majors, I would be disappointed if we did not see them start to trickle in.

Amazing effort. And much needed visibility and recognition for people who can really help the tournament scene move forward.


You are 100% correct, but the competitive side of me took over for a minute hehe!

It's like winning a LAN for a team, this was the biggest mapping tournament in SC2 and we rocked it!

ESV Mapmaking Team so gosu <3!
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Samro225am
Profile Joined August 2010
Germany982 Posts
Last Edited: 2011-12-18 21:26:18
December 18 2011 21:20 GMT
#27
congratulation Superouman, best map won!

too bad public voted against BA, wished staff vote had greater impact

staff - public
1st Korhal Compound - Ohana
2nd Cloud Kingdom - Cloud Kingdom
3rd Burning Altar - Haven's Lagoon
4th Sanctuary - Twilight Peaks
5th Ohana - Sanctuary
6th Haven's Lagoon - Burning Altar
7th Twilight Peaks - Korhal Compound
~Maverick~
Profile Joined July 2010
United States234 Posts
December 18 2011 21:20 GMT
#28
I was actually also very surprised to see that Korhal compound was doing so poorly in the polls, I liked the map very well.
#roadto5kmmr
HwangjaeTerran
Profile Blog Joined October 2009
Finland5967 Posts
December 18 2011 21:21 GMT
#29
On December 19 2011 06:06 Diamond wrote:
WE WIN!

Edit: Super the best foreign mapmaker FOR SURE now.


Dare we say, the first mapmaking BONJWA?!

I'm really happy Cloud Kingdom won. It was my favourite map all the way.
https://steamcommunity.com/id/*tlusernamehere*/
Superouman
Profile Blog Joined August 2007
France2195 Posts
Last Edited: 2011-12-18 21:24:00
December 18 2011 21:23 GMT
#30
On December 19 2011 06:21 HwangjaeTerran wrote:
Show nested quote +
On December 19 2011 06:06 Diamond wrote:
WE WIN!

Edit: Super the best foreign mapmaker FOR SURE now.


Dare we say, the first mapmaking BONJWA?!

Mother of god, i... don't know if...
aaah that's a too big title for me xD
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
December 18 2011 21:27 GMT
#31
Wonderful job to Superman! (I call him that).

While I felt Ohana was definitely considerable, I felt that Cloud Kingdom had a little more edge and I think it definitely deserved the winning spot. Getting 2nd place is still damn good to me though

As a map-making community, we've come a long way in such a short amount of time, but let's take this moment to reflect that foreign map-makers are getting spotlighted more, so there is not only a bright future, but an equal chance for all of us out there.

I hope blizzard uses any of the 3 top maps for ladder! Good job ESV as well, TPW is right behind you
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
emperorchampion
Profile Blog Joined December 2008
Canada9496 Posts
December 18 2011 21:27 GMT
#32
On December 19 2011 06:21 HwangjaeTerran wrote:
Show nested quote +
On December 19 2011 06:06 Diamond wrote:
WE WIN!

Edit: Super the best foreign mapmaker FOR SURE now.


Dare we say, the first mapmaking BONJWA?!

I'm really happy Cloud Kingdom won. It was my favourite map all the way.


oh ma ponjwa

:p
TRUEESPORTS || your days as a respected member of team liquid are over
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
December 18 2011 21:28 GMT
#33
On December 19 2011 06:06 Diamond wrote:
WE WIN!

Edit: Super the best foreign mapmaker FOR SURE now.


Gratz Awesome map is awesome.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
FoxyMayhem
Profile Blog Joined April 2011
624 Posts
December 18 2011 21:28 GMT
#34
Ha ha ha, Diamond cracks me up.

Congrats to all the finalists. I'm super please with these, and looking forward to see Cloud Kingdom -- and the others, but especially CK as it was my favorite -- in tournaments to come!
Hondelul
Profile Blog Joined December 2010
1999 Posts
December 18 2011 21:30 GMT
#35
I loved Cloud Kingdom at Korean Weekly (I think it was Jinro agains anonther Terran). My only complainment would be that it looked quite boring in game. So grey in grey, the different colours didn´t came out in the broadcast for me.
But the layout was fantastic so gratz for the win!
Archvil3
Profile Joined September 2010
Denmark989 Posts
December 18 2011 21:33 GMT
#36
Gz superouman, well deserved winner!

How Korhal Compound can finish last in public vote is beyond me, the map is amazing! Would have loved to see Burning Altar in up there as well, but well we all have our opinions.
Let thy speech be better than silence, or be silent.
juked
Profile Joined May 2010
United States691 Posts
December 18 2011 21:34 GMT
#37
Very nice! My favorite is the 3rd place map, hope blizzard chooses that one
Ragoo
Profile Joined March 2010
Germany2773 Posts
December 18 2011 21:34 GMT
#38
gg everyone Was a nice contest and Cloud Kingdom deserves its spot! It's the most complicated high level 2p map I have ever seen but it's brilliant and also aesthetically unique.

I noticed that Twilight Peaks was pretty imba and in a way bad design some time ago so I'm not at all surprised to see it last in the staff vote But I (as others) have learned and improved since then and will keep making better maps.

I rly wish the public poll didn't have such a big impact. I feel the opinion of most of the community... well... can't really be trusted. I don't understand how Burning Altar can be 3rd in staff vote and don't make top5 :/ I hope this INCREDIBLE middle design will inspire other maps in the future.
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Samro225am
Profile Joined August 2010
Germany982 Posts
December 18 2011 21:37 GMT
#39
On December 19 2011 06:34 Ragoo wrote:
+ Show Spoiler +
gg everyone Was a nice contest and Cloud Kingdom deserves its spot! It's the most complicated high level 2p map I have ever seen but it's brilliant and also aesthetically unique.

I noticed that Twilight Peaks was pretty imba and in a way bad design some time ago so I'm not at all surprised to see it last in the staff vote But I (as others) have learned and improved since then and will keep making better maps.


I rly wish the public poll didn't have such a big impact. I feel the opinion of most of the community... well... can't really be trusted. I don't understand how Burning Altar can be 3rd in staff vote and don't make top5 :/ I hope this INCREDIBLE middle design will inspire other maps in the future.


thx for mentioning BA going 3 and 6 and still ending out of top5. i can live with it, but it is a bit strange really. i will keep on developing that map and balance it and hope some tournamnet gives it a chance as it was chosen by the pros really often.
also i will make sure to make the base integral part of a 16base map asap.
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
Last Edited: 2011-12-18 21:44:04
December 18 2011 21:42 GMT
#40
Best map won :D

we can only hope Blizzard adds this beauty to the pool. Or, at the very least, GSL/Dreamhack/MLG catch wind of this because I'm tired of seeing games on Bel'shir, Dual Site, Crossfire, and Shakuras.
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
chocopaw
Profile Blog Joined May 2011
2072 Posts
December 18 2011 21:45 GMT
#41
I'm really, really happy with these results. (Although I still would have preferred Daggoths Crater over Korhal Compound)
Now please add one of the top 3 into the ladder pool, Bliz. =)
http://twitter.com/lechocopaw
red4ce
Profile Blog Joined January 2011
United States7313 Posts
December 18 2011 21:47 GMT
#42
Congrats to the winner and all the mapmakers. Now all that needs to happen is for the major tournaments to adopt these maps and put them into the pool.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
December 18 2011 21:47 GMT
#43
Not surprised by the results they are all brilliant maps.

Now to pray that blizzard actually adds them into the map pool
Zaphid
Profile Blog Joined April 2010
Czech Republic1860 Posts
December 18 2011 21:48 GMT
#44
On December 19 2011 06:16 Whynaut wrote:
Now all that's left is to make the 3 and 9 o'clock bases golds, add rocks at the top left and bottom right bases, as well as at the natural choke, and add highground next to the natural to make the map ladder-ready!

Oh you.
I will never ever play Mech against Protoss. - MVP
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
Last Edited: 2011-12-18 21:49:53
December 18 2011 21:48 GMT
#45
Rofl I just now realized that Haven's Lagoon, Sanctuary, Korhal Compound, and Cloud Kingdom are all ESV maps, and the 5th is a TPW map...

What a close call lol there is hope for TPW!
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
RoranRock
Profile Joined October 2011
France294 Posts
December 18 2011 21:49 GMT
#46
cloud kingdom is horrible...will veto it
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." Albert Einstein
Ragoo
Profile Joined March 2010
Germany2773 Posts
December 18 2011 21:52 GMT
#47
On December 19 2011 06:49 RoranRock wrote:
cloud kingdom is horrible...will veto it


Don't worry, it's way too complicated for ladder
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
sashamunguia
Profile Joined February 2011
Mexico423 Posts
December 18 2011 21:54 GMT
#48
I can't wait to see some games on cloud kingdom, it looks promising

congrats
"only the need for meaning changes how you feel about what you see" "he who is not courageous enough to take risks will accomplish nothing in life" "being a Rebel is as stupid as to be completely Obedient"
Superouman
Profile Blog Joined August 2007
France2195 Posts
Last Edited: 2011-12-18 21:57:34
December 18 2011 21:56 GMT
#49
On December 19 2011 06:54 sashamunguia wrote:
I can't wait to see some games on cloud kingdom, it looks promising

congrats

You can watch several of them in the korean weekly VODs http://fr.twitch.tv/esvision
You have to search them through the video though.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Dhy
Profile Joined May 2008
16 Posts
December 18 2011 21:59 GMT
#50
On December 19 2011 06:21 HwangjaeTerran wrote:
Show nested quote +
On December 19 2011 06:06 Diamond wrote:
WE WIN!

Edit: Super the best foreign mapmaker FOR SURE now.


Dare we say, the first mapmaking BONJWA?!

I'm really happy Cloud Kingdom won. It was my favourite map all the way.


I approve, Superouman Bonjwa !
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2011-12-18 21:59:56
December 18 2011 21:59 GMT
#51
On December 19 2011 06:56 Superouman wrote:
Show nested quote +
On December 19 2011 06:54 sashamunguia wrote:
I can't wait to see some games on cloud kingdom, it looks promising

congrats

You can watch several of them in the korean weekly VODs http://fr.twitch.tv/esvision
You have to search them through the video though.


Furthermore Twitch is starting to separate some of the VOD's for us (for easier finding of games): TwitchVODS
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Serelitz
Profile Joined April 2011
Netherlands2895 Posts
December 18 2011 22:02 GMT
#52
I'm amazed that people disliked Sanctuary so much. It was definitely up there for me, along with Ohana/Cloud Kingdom.
Zaphid
Profile Blog Joined April 2010
Czech Republic1860 Posts
December 18 2011 22:03 GMT
#53
I mean, even if these maps don't get on ladder, they could get picked by various tournaments, right ? MLG Cloud Kingdom, IPL Burning Altar, NASL Ohana or ESL Burning Altar...
I will never ever play Mech against Protoss. - MVP
PopcornColonel
Profile Joined March 2011
United States769 Posts
December 18 2011 22:06 GMT
#54
AWESOME! I chose cloud kingdom because of ESVtv. If this actually makes it on ladder, I feel so happy for the maker.
Zerg delenda est.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2011-12-18 22:26:24
December 18 2011 22:10 GMT
#55
I made a Reddit thread about this

Also some people on Reddit are asking about how they can help get these in tournaments, I listed some of the important people on there, but will copy it here for you. If you like these maps feel free to Tweet these people to try and get them in tournaments.

Mr. Chae (GOM TV)

Gisado (GOM TV, limited English)

Ryan Moore (MLG)

Carmac (ESL/IEM)

Xeris (NASL)

Hot_Bid (TL/TSL, probably already on board)

Frank Fields (IGN)

Any support is appreciated!
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
December 18 2011 22:12 GMT
#56
If any of these maps are going to possibly go to tournaments, I would prefer if they used Ohana RE, so i'll just present it just in case.

http://i.imgur.com/dLsLn.jpg

It's more macro/tournament-friendly as opposed to the original. It's up to the organizers though.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
FILM
Profile Joined September 2010
United States663 Posts
December 18 2011 22:18 GMT
#57
Awesome! This really means a lot to the community and competition at the highest level moving forward.
Artosis:  "It's like Detroit in there."   Tasteless:  "Lots of shootings and damaged buildings."
Snake_Doc
Profile Joined July 2010
Australia98 Posts
December 18 2011 22:19 GMT
#58
I hope blizzard add's the top 3 maps for season 5

please please please,
Betty Blue, copy
[17]Purple
Profile Joined October 2011
United Kingdom3489 Posts
Last Edited: 2011-12-18 22:24:50
December 18 2011 22:24 GMT
#59
Is there any tournament that has used, is using or will be using any of these maps in their pool? If so, can someone please inform me which ones they are as these are all splendid maps.
"Turn Disadvantages into Disadvantages" and "Collect Telephones". The secrets of Chinese success.
sickoota
Profile Blog Joined April 2010
Canada918 Posts
December 18 2011 22:24 GMT
#60
Never liked any games I saw on cloud kingdom, seemed really cramped. Saw lots of 2base allins on it on ESV tournament
I could spend a while with that smile
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2011-12-18 22:55:31
December 18 2011 22:28 GMT
#61
Just throwing this out there, I think it's officially time for the Prime/Crux Monopoly to end now with foreign maps smashing this contest. There is no longer any excuse to only use their maps, including for the GSL.

If you guys want change even 1% as bad as I do, please send out a tweet or email or something to these tournaments and let them know you want a diverse and GLOBAL map pool.

I made a Reddit thread about this

Also some people on Reddit are asking about how they can help get these in tournaments, I listed some of the important people on there, but will copy it here for you. If you like these maps feel free to Tweet these people to try and get them in tournaments.

Mr. Chae (GOM TV)

Gisado (GOM TV, limited English)

Ryan Moore (MLG)

Killa KC (MLG)

Carmac (ESL/IEM)

Xeris (NASL)

Hot_Bid (TL/TSL, probably already on board)

Frank Fields (IGN)


Any support is appreciated!
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Alpino
Profile Joined June 2011
Brazil4390 Posts
December 18 2011 22:29 GMT
#62
Cloud Kingdom ! :D
20/11/2015 - never forget EE's Ember
a176
Profile Blog Joined August 2009
Canada6688 Posts
Last Edited: 2011-12-18 22:40:28
December 18 2011 22:39 GMT
#63
Rank Staff Public
1st Korhal Compound Ohana
2nd Cloud Kingdom Cloud Kingdom
3rd Burning Altar Haven's Lagoon
4th Sanctuary Twilight Peaks
5th Ohana Sanctuary
6th Haven's Lagoon Burning Altar
7th Twilight Peaks Korhal Compound


I guess some people were right about letting the public decide

also lol @ diamond sounding like he won :p
starleague forever
Adebisi
Profile Blog Joined June 2010
Canada1637 Posts
December 18 2011 22:43 GMT
#64
On December 19 2011 07:28 Diamond wrote:
Just throwing this out there, I think it's officially time for the Prime/Crux Monopoly to end now with foreign maps smashing this contest. There is no longer any excuse to only use their maps, including for the GSL.

If you guys want change even 1% as bad as I do, please send out a tweet or email or something to these tournaments and let them know you want a diverse and GLOBAL map pool.

Show nested quote +
I made a Reddit thread about this

Also some people on Reddit are asking about how they can help get these in tournaments, I listed some of the important people on there, but will copy it here for you. If you like these maps feel free to Tweet these people to try and get them in tournaments.

Mr. Chae (GOM TV)

Gisado (GOM TV, limited English)

Ryan Moore (MLG)

Carmac (ESL/IEM)

Xeris (NASL)

Hot_Bid (TL/TSL, probably already on board)

Frank Fields (IGN)


Any support is appreciated!

Can't agree with this enough. The more people can make organizers realize how much they care about the map pool, the less apathetic about they will be, and the less likely they will be to just give the same ol shit maps the nod.
Namrufus
Profile Blog Joined August 2011
United States396 Posts
December 18 2011 22:45 GMT
#65
congrats winners!
This is it... the alpaca lips.
whatthefat
Profile Blog Joined August 2010
United States918 Posts
December 18 2011 22:50 GMT
#66
Very well deserved victory for a superlative map. Congrats, and I hope to see it on the ladder some day!
SlayerS_BoxeR: "I always feel sorry towards Greg (Grack?) T_T"
Getstarcrafttwo
Profile Joined August 2011
19 Posts
December 18 2011 22:52 GMT
#67
On December 19 2011 07:28 Diamond wrote:
Just throwing this out there, I think it's officially time for the Prime/Crux Monopoly to end now with foreign maps smashing this contest. There is no longer any excuse to only use their maps, including for the GSL.

If you guys want change even 1% as bad as I do, please send out a tweet or email or something to these tournaments and let them know you want a diverse and GLOBAL map pool.

Show nested quote +
I made a Reddit thread about this

Also some people on Reddit are asking about how they can help get these in tournaments, I listed some of the important people on there, but will copy it here for you. If you like these maps feel free to Tweet these people to try and get them in tournaments.

Mr. Chae (GOM TV)

Gisado (GOM TV, limited English)

Ryan Moore (MLG)

Carmac (ESL/IEM)

Xeris (NASL)

Hot_Bid (TL/TSL, probably already on board)

Frank Fields (IGN)


Any support is appreciated!

Killa KC (MLG)

He's the actual gametester for all of MLG's games.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
December 18 2011 22:56 GMT
#68
On December 19 2011 07:52 Getstarcrafttwo wrote:
Show nested quote +
On December 19 2011 07:28 Diamond wrote:
Just throwing this out there, I think it's officially time for the Prime/Crux Monopoly to end now with foreign maps smashing this contest. There is no longer any excuse to only use their maps, including for the GSL.

If you guys want change even 1% as bad as I do, please send out a tweet or email or something to these tournaments and let them know you want a diverse and GLOBAL map pool.

I made a Reddit thread about this

Also some people on Reddit are asking about how they can help get these in tournaments, I listed some of the important people on there, but will copy it here for you. If you like these maps feel free to Tweet these people to try and get them in tournaments.

Mr. Chae (GOM TV)

Gisado (GOM TV, limited English)

Ryan Moore (MLG)

Carmac (ESL/IEM)

Xeris (NASL)

Hot_Bid (TL/TSL, probably already on board)

Frank Fields (IGN)


Any support is appreciated!

Killa KC (MLG)

He's the actual gametester for all of MLG's games.


Added, thanks!
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Sanguinarius
Profile Joined January 2010
United States3427 Posts
December 18 2011 22:58 GMT
#69
Awesome. I loved both the 1st and 2nd place map.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
tuho12345
Profile Blog Joined July 2011
4482 Posts
December 18 2011 23:00 GMT
#70
Cloud Kingdom will create a split map situation in TvT I afraid. Also the third isn't really to defend as Protoss. Overall I'm excited to try it out
Antares777
Profile Joined June 2010
United States1971 Posts
December 18 2011 23:01 GMT
#71
Congratulations!
Gfire
Profile Joined March 2011
United States1699 Posts
December 18 2011 23:06 GMT
#72
On December 19 2011 08:00 tuho12345 wrote:
Cloud Kingdom will create a split map situation in TvT I afraid. Also the third isn't really to defend as Protoss. Overall I'm excited to try it out

I think it will actually be quite interesting because of the high-ground in the middle. Any tank stalemate will have a high ground in between, or if one player has the high ground they can probably push back the opponent.
all's fair in love and melodies
sevia
Profile Joined May 2010
United States954 Posts
December 18 2011 23:10 GMT
#73
Korhal Compound seems the most suitable for ladder play. Looks clean and has a fairly sensible layout.
최지성 Bomber || 김동환 viOLet || 고병재 GuMiho
rUiNati0n
Profile Joined December 2010
United States1155 Posts
December 18 2011 23:13 GMT
#74
Congrats mapmakers!
eating corn while thinking about eating more corn
Nazeron
Profile Joined September 2010
Canada1046 Posts
December 18 2011 23:13 GMT
#75
cool, good conclusion
(╯°□°)╯︵ ┻━┻ ¯\_(ツ)_/¯
firehand101
Profile Blog Joined March 2011
Australia3152 Posts
December 18 2011 23:15 GMT
#76
On December 19 2011 06:13 Golgotha wrote:
i love these maps, but it frustrates me that the ladder will not include them. or if they do it will take blizz 4eva to implement them. blah. GOOD JOB!

I think they said they would include it at one point, but yeah it would take a while
The opinions expressed by our users do not reflect the official position of TeamLiquid.net or its staff.
decaf
Profile Joined October 2010
Austria1797 Posts
December 18 2011 23:17 GMT
#77
Why can't we have such great maps on ladder TT I'm tired of playing those bad maps over and over again..
Ruyguy
Profile Blog Joined January 2011
Canada988 Posts
December 18 2011 23:21 GMT
#78
congrats! i love all the maps actually.
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
December 18 2011 23:24 GMT
#79
OOOOOOOOOOOOOOOOOO LEEEEEETTTTTTTTS GOOOOOOOOOOO ESV FUCK YEAUGHHHHHHHHHHHHHH


nnnngggghhhh so sick.
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
December 18 2011 23:26 GMT
#80
Congrats to the winners, As someone who really enjoyed Korhal compound but saw it languishing in the public vote I'm happily surprised with it's placing.
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2011-12-18 23:41:01
December 18 2011 23:38 GMT
#81
--- Nuked ---
MrF
Profile Joined October 2011
United States320 Posts
December 18 2011 23:42 GMT
#82
gratz to the winner, was actually my second choice after ohana (i guess that makes me a sheep or something) but it was a very close decision for me and i do think that this map deserves the win considering more experienced players obviously favor it over ohana.
HunterXHunter is awesome
llKenZyll
Profile Blog Joined November 2011
United States853 Posts
December 18 2011 23:47 GMT
#83
Yeah they are all badass maps. I played on Cloud Kingdom with some friends and its pretty balanced, I must say. I like the concept.
Congratulations to the winners!
http://www.reddit.com/r/starcraft/comments/nd6nd/tang_in_his_natural_habitat/
garbanzo
Profile Joined October 2009
United States4046 Posts
December 18 2011 23:55 GMT
#84
Yay! The map I voted for won! The map reminds me of Match Point. That map was so awesome.

Congratulations!
Even during difficult times, when I sat down to play the game, there were times where it felt like god has descended down and played [for me].
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
December 18 2011 23:59 GMT
#85
I think it's incredibly hard to judge maps without having seen enough good play on them, as the games that get played on a map are more often result of the players' mood then the map imo if they didn't specifically prepare much for it.
Many abuses and tiny things that can make or break a map are simply take some time to find out usually, like how easy it is to FFE, what can of proxy and siege positionings are there and what overlord spots are there etc.
Nevertheless the winning map looks good but I can't say much about it yet without seeing more play on it and playing it myself.

The fact the staff and public vote differ quite a lot is quite a bad sign by the way. This means that there is a lot of variance in the outcome of the votings. This means that the eventual top 5 isn't a very reliable result and you can't really draw too much conclusions about how the general acceptance of these maps will be.
itkovian
Profile Blog Joined March 2011
United States1763 Posts
December 19 2011 00:00 GMT
#86
Grats to superouman and esv!

Now we just wait and see which ones will be picked up by Blizzard for the ladder. Hopefully a few.
=)=
Crazyeyes
Profile Blog Joined March 2008
Canada1342 Posts
December 19 2011 00:04 GMT
#87
I like all of them. I actually reaaaaaaallly like Haven's Lagoon. I hope Blizzard just puts all of them into the next ladder pool and does this kind of thing seasonly. Their maps are so boring and so slow to rotate. D:
WeeEEeeEEEeeEEEeeeEEee!!
Yergidy
Profile Blog Joined April 2010
United States2107 Posts
December 19 2011 00:04 GMT
#88
Let's hope that some of these make it into the ladder map pool!
One bright day in the middle of the night, Two dead boys got up to fight; Back to back they faced each other, Drew their swords and shot each other.
TemplarCo.
Profile Blog Joined October 2010
Mexico2870 Posts
December 19 2011 00:18 GMT
#89
All of the maps are amazing, and who else but the best map makers around winning the contest!
Congratulations to ESV, SUPEROUMAN, and everyone who made it to the Top 5!
With an average game length of 7m36s over his 6 games in GSL3, this is a no-brainer. BitByBit pulls more SCVs than yo momma at a club on Mar Sara. ♞
Aelonius
Profile Blog Joined October 2010
Netherlands432 Posts
December 19 2011 00:40 GMT
#90
Shame that Cloud Kingdom won. I prefer Ohana strongly
Grats anyhow.
''The nine most terrifying words in the English language are: 'I'm from the government and I'm here to help.''—Ronald Reagan
TyrantPotato
Profile Blog Joined August 2010
Australia1541 Posts
December 19 2011 00:52 GMT
#91
since blizzard is paying attention i hope they add these maps without any changes.

would hate to see them mutilated with gold shiny rocks and giant heaps of rubble.
Forever ZeNEX.
Greendotz
Profile Joined October 2011
United Kingdom2053 Posts
December 19 2011 00:56 GMT
#92
On December 19 2011 08:15 firehand101 wrote:
Show nested quote +
On December 19 2011 06:13 Golgotha wrote:
i love these maps, but it frustrates me that the ladder will not include them. or if they do it will take blizz 4eva to implement them. blah. GOOD JOB!

I think they said they would include it at one point, but yeah it would take a while


Not going to go looking for a direct quote but I believe Blizzard mentioned that they would ‘consider’ these maps for future ladder pools (not season 5 though). So could be one, multiple or indeed none, so don’t go getting your hopes up. Have a little faith though, Tal’dareim (got a feeling I’ve totally botched that spelling) is a non-Blizzard map that impressed them enough to make it in, so it is certainly possible.

You can’t blame Blizzard for not having them in season 5 though, it has practically begun (just a couple more days) and these maps only received heavy publicity about a fortnight ago. I’m guessing Blizz themselves have to analyse the map to see if it can be deemed ladder worthy (although how Searing Crater made it passed screening I’ll never know).
TheRealNanMan
Profile Blog Joined November 2010
United States1471 Posts
December 19 2011 01:00 GMT
#93
so awesome glad that cloud kingdom ended up winning i'm defiantly going to play more games on that map! :D
Sc2 Caster | Host of Sc2 Up & Coming | The Godfather of Team LXG | Sc2 Historian | Youtube.com/NanMan | Twitch.tv/TheRealNanMan | Twitter.com/TheRealNanMan |
hugman
Profile Joined June 2009
Sweden4644 Posts
December 19 2011 01:01 GMT
#94
I like the winner, but I do have one complaint about it and that's the mist, or clouds maybe. They obscure your units, which I don't like.
Sabu113
Profile Blog Joined August 2009
United States11047 Posts
December 19 2011 01:22 GMT
#95
Top 3 made sense and the explanations were nice. I think the staff liked Korhal because of its echos of terminus/metal.

Cloud looks like a wonderful adaptation. I hope we can see it in the bliz mappool and in some tournament play.

The only one that really puzzles me is Ohana.
Biomine is a drunken chick who is on industrial strength amphetamines and would just grab your dick and jerk it as hard and violently as she could while screaming 'OMG FUCK ME', because she saw it in a Sasha Grey video ...-Wombat_Ni
ReturnStroke
Profile Blog Joined July 2011
United States801 Posts
December 19 2011 01:28 GMT
#96
Thanks for this whole TL map thing. awesome
The Final Boss
Profile Joined February 2011
United States1839 Posts
December 19 2011 01:33 GMT
#97
Am I the only one who thinks that Sanctuary was one of the coolest maps? I agree with Cloud Kingdom for first place (not only the best aesthetically, but also an interesting layout). Maybe it's just that I'm partial to 3 Spawn maps, but I think that Sanctuary's middle layout created some really interesting movement. I don't know, that was just my thoughts, but I was surprised that it placed so lowly.
chuky500
Profile Blog Joined March 2010
France473 Posts
Last Edited: 2011-12-19 02:27:05
December 19 2011 02:25 GMT
#98
The featured replay of Cloud Kingdom (ZvT) showed it's terran favored by design. The zerg had more than half of the map and kept the terran on 3 bases but failed to break into the siege tanks line. Eventually the zerg and terran traded armies but the siege tanks on the high ground didn't take damage. The game was good from a spectator's point of view but the terran should never have been able to win that game. He won thanks to the map design.

Also I find it kind of funny that the staff that picked Heaven's lagoon downvoted it in the final poll. It shows how random people's opinion can be, even higly qualified people's opinion.
lowercase
Profile Joined September 2010
Canada1047 Posts
December 19 2011 02:39 GMT
#99
Awesome, cloud kingdom! I've been enjoying games on that watching ESV.tv for a long time now. Good work superouman! I really hope this get into ladder rotation!
That is not dead which can eternal lie...
WightyCity
Profile Joined May 2011
Canada887 Posts
December 19 2011 03:05 GMT
#100
great maps. this should be a monthly thing
90% watching it 8% talking about it and 2% playing it - sc2
Xerros
Profile Joined November 2010
United States39 Posts
December 19 2011 03:07 GMT
#101

i'm sure someone has mentioned it, but it seems like staff and public votes [except for Cloud Kingdom] are polar opposites in some cases, Korhal compound is 1 and 7 respectively, Burning alter 3 and 6, and havens lagoon 6 and 3.
terrible, terrible damage!
monitor
Profile Blog Joined June 2010
United States2404 Posts
December 19 2011 03:09 GMT
#102
On December 19 2011 12:05 WightyCity wrote:
great maps. this should be a monthly thing


Agreed. Monthly (or even once every two months) would be awesome. But we have something similar, check out Map of the Month - Winter, it has awesome prizes (winner gets into IEM).
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
skatbone
Profile Joined August 2010
United States1005 Posts
December 19 2011 03:30 GMT
#103
On December 19 2011 06:34 Ragoo wrote:
gg everyone Was a nice contest and Cloud Kingdom deserves its spot! It's the most complicated high level 2p map I have ever seen but it's brilliant and also aesthetically unique.

I noticed that Twilight Peaks was pretty imba and in a way bad design some time ago so I'm not at all surprised to see it last in the staff vote But I (as others) have learned and improved since then and will keep making better maps.

I rly wish the public poll didn't have such a big impact. I feel the opinion of most of the community... well... can't really be trusted. I don't understand how Burning Altar can be 3rd in staff vote and don't make top5 :/ I hope this INCREDIBLE middle design will inspire other maps in the future.


Well, whether the public can "be trusted" or not, the TL community is not all about expert mapmakers and expert progamers. And in reference to Burning Altar, a lot of us public spectators witnessed some serious Terran abuse of those ledges near the third (the game vs Destiny) and I wasn't impressed how close the high ground was to the other expansion--the action gravitated to that point and that point was close enough that a tank could shell a hatchery/CC/Nexus.

tl;dr The public can't be trusted is a maxim that favors elites and experts. Most of the elites and experts I know are equally as flawed and biased as the public. In fact, they are a part of the public.
Mercurial#1193
skatbone
Profile Joined August 2010
United States1005 Posts
December 19 2011 03:31 GMT
#104
On December 19 2011 07:24 [17]Purple wrote:
Is there any tournament that has used, is using or will be using any of these maps in their pool? If so, can someone please inform me which ones they are as these are all splendid maps.


Yes. NASL is planning on using Ohana RE.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=295685
Mercurial#1193
InsidiA
Profile Blog Joined August 2011
Canada1169 Posts
December 19 2011 03:37 GMT
#105
Congrats the map looks absolutely gorgeous
GraphicsInsidiA | StarCraft 2 Manager for Team eLevate | Graphic Designer for Red Bull eSports & HTC | @iamjasonpun
mrRoflpwn
Profile Blog Joined February 2011
United States2618 Posts
December 19 2011 04:21 GMT
#106
yay!! i voted for cloud kingdom!- so happy it won!-
i hope it goes into next seasons map pool!- that would be insanely awesome.
Long live the Boss Toss!
SoKHo
Profile Joined April 2011
Korea (South)1081 Posts
December 19 2011 04:28 GMT
#107
hopefully they add these maps to the map pool for next season. Here's to hoping!
"If you don't understand my silence, you won't understand my words"|| Big Nal_rA fan boy!! Nal_rA, Bisu, Huk, MC, Hero fighting! SKT1---->
NoisyNinja
Profile Joined February 2011
United States991 Posts
December 19 2011 04:38 GMT
#108
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.
Ohana was second place...
purecarnagge
Profile Joined August 2010
719 Posts
December 19 2011 04:46 GMT
#109
I would like to thank all the mappers for participating in this contest. Its really nice to get away from blizzards map pool and get some solid maps.

Thanks for your time and dedication to allowing us gamers to just have some good games.
Sea_Food
Profile Blog Joined May 2011
Finland1612 Posts
Last Edited: 2011-12-19 05:15:01
December 19 2011 05:10 GMT
#110
Can we all now agree that 12 base 4 player maps just cant work and are terrible? Still baffeled how 2 of those made the top 7.

PS. Even thou my favorite won, i have real doupts can blizz accept it because of the aesthetics. Fog everywhere.
Trozz
Profile Blog Joined November 2008
Canada3454 Posts
December 19 2011 05:25 GMT
#111
Congratulations!
These maps are so amazing.
I play them a lot.
A build is not a guess, an estimation or a hunch, a feeling, or a foolish intuition. A build is a dependable, unwavering, unarguably accurate, portrayer of your ambition.
Vexin
Profile Joined August 2010
Romania84 Posts
December 19 2011 05:39 GMT
#112
Having played all 3, I think Korhal Compound was the most well rounded. Looked good and played great. Glad it made the top 3.
Don't be so humble, you're not that great.
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
December 19 2011 05:43 GMT
#113
Yeaaaah~ You can actually mech on Cloud Kingdom~~
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
ThaZenith
Profile Blog Joined October 2010
Canada3116 Posts
December 19 2011 05:50 GMT
#114
Just have to pray we get to see it in some big tournaments/on the ladder, need some new awesome maps.
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
December 19 2011 06:29 GMT
#115
On December 19 2011 14:10 Sea_Food wrote:

PS. Even thou my favorite won, i have real doupts can blizz accept it because of the aesthetics. Fog everywhere.


If blizzard wants any of thse maps, they'll edit it to their liking.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
SidianTheBard
Profile Joined October 2010
United States2474 Posts
December 19 2011 07:01 GMT
#116
From my feedback I said Cloud Kingdom would win, Korhal would be 2nd and Ohana would be 3rd. Seems I was extremely close on calling it correct.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
GetRipped
Profile Joined September 2011
Canada16 Posts
December 19 2011 07:04 GMT
#117
Was really looking forward to seeing the winners. I think the right choices were made! Great job
Lysanias
Profile Joined March 2011
Netherlands8351 Posts
December 19 2011 08:09 GMT
#118
Ohana <3 Nothing wrong with a great map that also pleases the eyes.
And grats to Cloud Kingdom, i was kinda afraid all those chokes would be very zerg unfriendly.
Scorah
Profile Blog Joined December 2011
United States45 Posts
December 19 2011 10:01 GMT
#119
Very nice to see a scene for the map designers.

True layout vision in a variety of maps, I like it!!
Intelligence without ambition is a bird without wings. ~Salvador Dali _ _ _ \/-\/ _ _ _ Concentration is my motto - first honesty, then industry, then concentration. ~Andrew Carnegie
-orb-
Profile Blog Joined September 2007
United States5770 Posts
December 19 2011 10:14 GMT
#120
FUCK YEAH ESV! WHOOOOOOOOO

Congrats ^_^
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
CursedRich
Profile Joined November 2010
United Kingdom737 Posts
December 19 2011 10:29 GMT
#121
Congrats to all excellent work
Chill Winston......
Ragoo
Profile Joined March 2010
Germany2773 Posts
December 19 2011 10:36 GMT
#122
On December 19 2011 14:10 Sea_Food wrote:
Can we all now agree that 12 base 4 player maps just cant work and are terrible? Still baffeled how 2 of those made the top 7.



Very true. The place positioning in relation to the overall map (distances) is flawed on Burning Altar and Twilight Peaks. So is the base placement on maps like Antiga Shipyard or Nerazim Crypt with the 3rd close by.
But that is - as you said - due to 12 base 4p rotational not working. I won't do this in the future I think.
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
SgtPepper
Profile Joined November 2010
United States568 Posts
December 19 2011 10:38 GMT
#123
Congrats to the winner. Hope to see the best ones make it into tournaments. Thanks TL
"After I reconquer Ba Sing Se, I'm going to reconquer my tea shop! And I'm going to play Pai Sho every day."
bbm
Profile Joined April 2011
United Kingdom1320 Posts
December 19 2011 10:40 GMT
#124
love cloud kingdom, was always one of my faves since it started appearing in korean weekly. gg wp
By.Sun or By.Rain, he always delivers
MorroW
Profile Joined August 2008
Sweden3522 Posts
December 19 2011 10:50 GMT
#125
im glad cloud kingdom won. was surpised it wasnt doing better in the polls
Progamerpls no copy pasterino
Samro225am
Profile Joined August 2010
Germany982 Posts
December 19 2011 11:39 GMT
#126
On December 19 2011 19:36 Ragoo wrote:
Show nested quote +
On December 19 2011 14:10 Sea_Food wrote:
Can we all now agree that 12 base 4 player maps just cant work and are terrible? Still baffeled how 2 of those made the top 7.



Very true. The place positioning in relation to the overall map (distances) is flawed on Burning Altar and Twilight Peaks. So is the base placement on maps like Antiga Shipyard or Nerazim Crypt with the 3rd close by.
But that is - as you said - due to 12 base 4p rotational not working. I won't do this in the future I think.



Do not feed the troll. We both know why our maps did not do better. The flaws are known (among evil experts and players). In the case of BA it is easy to be solved actually. From the staff/judges vote I actually am motivated to elaborate my concept and keep on working on maps with more than two spawns and do better maps in the future.

Although BA did not win anything it showed good potential overall - besides that one abuse that happened once! I am still super happy that I have been part in this competition and the TLAF Open. Cheers to all fellow mapmakers. Custom mapping just took a huge step no matter what Blizzard will make of it.

Thx to Plexa for continuing support and organization!
Belha
Profile Joined December 2010
Italy2850 Posts
December 19 2011 12:08 GMT
#127
Praying for getting C-Kingdom implemented in the ladder
-fingercross-
Chicken gank op
Louis8k8
Profile Joined December 2011
Canada285 Posts
December 19 2011 12:57 GMT
#128
OMG yes! Cloud Kingdom won. That user-poll showed it was behind Ohana by over a hundred votes (I know there were other factors) and it made me sad.

As a random player, that map is the one I want to see on the ladder. I haven't played enough, but it might be closely the best map on the official ladder pool if it does become selected.
CaptainCrush
Profile Blog Joined November 2010
United States785 Posts
December 19 2011 12:58 GMT
#129
Well since blizzard is giving away some pretty good prizes for this challenge, it makes me think that they will put at least one of these maps in the ladder pool.... who knows when though. The thing I really hope for is that they take the top two and don't change anything about the maps.
Louis8k8
Profile Joined December 2011
Canada285 Posts
December 19 2011 13:30 GMT
#130
On December 19 2011 21:58 CaptainCrush wrote:
Well since blizzard is giving away some pretty good prizes for this challenge, it makes me think that they will put at least one of these maps in the ladder pool.... who knows when though. The thing I really hope for is that they take the top two and don't change anything about the maps.

It's a worthy wish, but expect gold starting bases and destructible debris on your ramp to the natural.
Cosmos
Profile Joined March 2010
Belgium1077 Posts
December 19 2011 13:40 GMT
#131
The winner's map is good but the design of the second is just way more beautiful, i'm sad they didn't combine :s
http://www.twitch.tv/becosmos
Krumux
Profile Joined May 2011
Germany11 Posts
December 19 2011 15:39 GMT
#132
Please Blizzard, take those maps into the ladderpool. Or at least make maps can reach up to the standards of the mapmaking- community. And grats to the winners, they deserve attention for their hard work!
HasuObs/DarKFoRcE/GoOdy
Keyboard Warrior
Profile Joined December 2011
United States1178 Posts
December 19 2011 15:46 GMT
#133
I hope Blizzard adopts these maps!

And Cloud Kingdom has always been my favorite!
Not your regular Keyboard Warrior ¯\_(ツ)_/¯
Sphen5117
Profile Joined September 2011
United States413 Posts
December 19 2011 16:03 GMT
#134
Hmm, I was kind of hoping for Korhal Compound or Ohana. The games I've played and seen on both have been amazing. The ledges in the middle on Cloud Kingdom seem real Terran-friendly. If the terran can seige up there, he can easily control his half of the map without letting you approach the edge of your own half. Either way though, these are all very thoughtful maps, and I hope Blizzard accepts any of them. Great contest, and good job contestants.
Samro225am
Profile Joined August 2010
Germany982 Posts
December 19 2011 17:00 GMT
#135
On December 19 2011 19:36 Ragoo wrote:
Show nested quote +
On December 19 2011 14:10 Sea_Food wrote:
Can we all now agree that 12 base 4 player maps just cant work and are terrible? Still baffeled how 2 of those made the top 7.



Very true. The place positioning in relation to the overall map (distances) is flawed on Burning Altar and Twilight Peaks. So is the base placement on maps like Antiga Shipyard or Nerazim Crypt with the 3rd close by.
But that is - as you said - due to 12 base 4p rotational not working. I won't do this in the future I think.


After Reading your comment again, i have to say I strongly disagree! The core concept of 12 bases works. Antiga might not be balanced well regarding positional balance and twilight peak has scaling problems and Burning altar current version has drop and tank issues, but the concept in general works - maybe even best on BA if players get the chance to adept to the center and the need of scouting and towers. You said that a few days ago
FADCoUltra
Profile Blog Joined November 2010
Canada73 Posts
December 19 2011 17:02 GMT
#136
Can't wait to try games on them.
strongandbig
Profile Blog Joined October 2010
United States4858 Posts
December 19 2011 17:08 GMT
#137
Wow! Reading about these maps makes me wish I could play them right now! Hope they do well getting into tournaments! Anyone know whether there's any chance of seeing some new maps in HomeStoryCup next week? Probably wouldn't be enough time for players to practice them, but it would be cool!

Hope we see more of these big mapmaking tournaments in the future, having "the equivalent of a big LAN for mapmaking teams" (as Diamond put it) seems to really have motivated a lot of people. Maybe MLG could do something like this during their offseason and have an online tournament to go with it, and put the winnng map in the next mlg map pool. It can't always be a TL map contest, or that would stop being special.
"It's the torso" "only more so!"
sVnteen
Profile Joined January 2011
Germany2238 Posts
December 19 2011 17:11 GMT
#138
THANK GOD havens lagoon didnt make it to top 3

this map was sooo bad and i saw a poll some time ago where it was like 2nd

nice map good winner imo
MY LIFE STARTS NOW ♥
TheToast
Profile Blog Joined August 2010
United States4808 Posts
December 19 2011 17:14 GMT
#139
Cloud Kingdom is such an awesome looking map. I really really want to see some tournament games played on it! Now! gogo!!
I like the way the walls go out. Gives you an open feeling. Firefly's a good design. People don't appreciate the substance of things. Objects in space. People miss out on what's solid.
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
December 19 2011 18:34 GMT
#140
yuussssss CLOUD KINGDOM
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
Plansix
Profile Blog Joined April 2011
United States60190 Posts
December 19 2011 19:05 GMT
#141
I really like the flow of Cloud and how the natural and 3rd still interact with the main base. To often the third base is just hanging out there in the middle of no-where waiting to be picked offer or denied. I also like the expanding routes of attack as the game progresses. And limited empty airspace to hide drops, banshees and mutas. I hate maps where there huge areas where you can't even get vision without a flying unit.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Idnan
Profile Joined November 2010
54 Posts
December 19 2011 19:31 GMT
#142
I'm so glad that Sanctuary made it! It kinda reminds me of this one brood war map with its bridges (forgot its name [shame on me]) Overall we shall see how they will play out in the long term, but so far they all seem REALLY good.
dezi
Profile Blog Joined April 2010
Germany1536 Posts
December 19 2011 19:51 GMT
#143
Such a close decision but GG Superouman - i really, really like your map. It's just amazing and it think the TLMC als whole just pushed mapping to a new state of th art
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
Paper117
Profile Joined June 2010
United States210 Posts
December 19 2011 19:52 GMT
#144
Congrats to the winners! I'm really glad that they had the SC2 community has provided a way for its members to compete in more ways than just direct game play. This has been a really interesting contest.
But you know the best part of this contest? Everyone wins! The whole community can enjoy the fruits of this competition.
For the Swarm!
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
December 19 2011 23:20 GMT
#145
On December 20 2011 04:31 Idnan wrote:
I'm so glad that Sanctuary made it! It kinda reminds me of this one brood war map with its bridges (forgot its name [shame on me]) Overall we shall see how they will play out in the long term, but so far they all seem REALLY good.

Tao Cross?
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
YesEvil
Profile Blog Joined October 2011
Australia44 Posts
December 20 2011 09:59 GMT
#146
Maps look great, When I first saw 2nd place I mistook it for Belshier Beach, on closer inspection realised it was really different.
Jongl0
Profile Joined June 2011
631 Posts
December 20 2011 19:31 GMT
#147
Ohana was my favorite but Cloud Kingdom is nice too.
Malpractice.248
Profile Blog Joined November 2010
United States734 Posts
Last Edited: 2011-12-20 19:37:27
December 20 2011 19:36 GMT
#148
didnt cloud have the really thin higher grounds, that would give advantage to t/p vs z? o.o
edit * with extremely limited flanking options, and ez mode FFS if u push along the edges...
TheOGBlitzKrieg
Profile Joined June 2010
United States346 Posts
December 20 2011 22:54 GMT
#149
these all look so awesome, now if we could only get it to where i could play these maps without a partner... i'm tired of playing custom games on the shattered temple
RaiZ
Profile Blog Joined April 2003
2813 Posts
December 21 2011 00:51 GMT
#150
I'd like to say, thank you for making this map contest and thank you all for giving us so many playable maps.
I couldn't be happier than having to play a lot of differents maps instead of the same ones over and over again.

Seriously there's nothing more fun than playing with our practice partners with so many differents maps.

Keep up the good work really
Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth. Oscar Wilde
RulesofWar
Profile Joined December 2011
United States5 Posts
December 23 2011 08:56 GMT
#151
This map contest was awesome, I really hope Cloud ends up in the B-net ladder. Definitely looking forward to the next map contest.
Bulkers
Profile Joined September 2010
Poland509 Posts
December 23 2011 08:59 GMT
#152
How to take 3rd on Cloud Kingdom?
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
December 23 2011 13:34 GMT
#153
--- Nuked ---
Zurroh
Profile Joined June 2011
Canada12 Posts
December 23 2011 14:08 GMT
#154
On December 23 2011 22:34 Barrin wrote:
Show nested quote +
On December 23 2011 17:59 Bulkers wrote:
How to take 3rd on Cloud Kingdom?

with an army :D

if this was on reddit i would upvote this like crazy!
wOrD yO
Profile Joined December 2011
Australia119 Posts
December 23 2011 18:13 GMT
#155
maps look sweet i hope we can see them introduced into tournament play, nether the less ill still play them.
wOrD.339
NewSunshine
Profile Joined July 2011
United States5938 Posts
December 23 2011 21:09 GMT
#156
On December 24 2011 03:13 wOrD yO wrote:
maps look sweet i hope we can see them introduced into tournament play, nether the less ill still play them.

I personally think Blizzard's biggest possible mistake to make would be not using the winning maps. If not all 5, then the top 2 or 3. These maps are all excellent on a level that Blizzard's maps have yet to achieve, and they all have their own distinctive style, which makes for a much more interesting map pool. Don't get me wrong, Blizzard's been trying to improve their forthcoming maps with their latest 2 entries, but the maps that won this are just on another level.

I sincerely hope Blizzard uses the winners, and eventually holds another contest as well. The announcement of this contest provoked the largest influx of new maps I've ever seen. There can be no denying at this point that we want our work to be noticed. Congratz again to all the winners!
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Whitewing
Profile Joined October 2010
United States7483 Posts
December 26 2011 14:53 GMT
#157
Cloud Kingdom for GSL IMO.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
lovablemikey
Profile Joined October 2010
264 Posts
December 26 2011 17:28 GMT
#158
Congratulations!
Venerac
Profile Joined December 2010
United States201 Posts
December 26 2011 18:32 GMT
#159
Makes me wanna play on Cloud Kingdom now, congrats to the maker!
Proud listener of "Starcast: The Starcraft Podcast". SlayerS_BoxeR//White-Ra//djWHEAT <3<3
thezanursic
Profile Blog Joined July 2011
5478 Posts
Last Edited: 2011-12-26 21:18:11
December 26 2011 21:15 GMT
#160
Better late than never blizzard...
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
Rumudiez
Profile Joined November 2010
United States40 Posts
December 29 2011 00:37 GMT
#161
interesting maps, i like seeing the horizontally flipped symmetry on haven's lagoon. great to see more maps potentially entering professional play!
decaf
Profile Joined October 2010
Austria1797 Posts
Last Edited: 2012-01-09 15:52:03
January 08 2012 20:30 GMT
#162
I played a few dozen games on Cloud Kingdom and I love it! More people need to be aware of it :3

I play both Terrand and Zerg on a reasonably high level and I think it's a pretty balanced map overall. Blizzard needs to add it to the ladder mappool. It's a damn shame that blizz is so stupid about it.
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
January 09 2012 23:41 GMT
#163
On January 09 2012 05:30 decaf wrote:
Blizzard needs to add it to the ladder mappool. It's a damn shame that blizz is so stupid about it.


....Would you still call them stupid if I told you that blizzard has these top 5 maps in consideration for future ladder seasons?
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Kazeyonoma
Profile Blog Joined April 2010
United States2912 Posts
February 15 2012 22:19 GMT
#164
woo! grats to the map makers of these maps. Ohana already getting some play in tournaments. Cloud Kingdom now standard in GSL and probably future leagues to follow. and Korhal Compound LE making it into season 6 ladder!
I now have autographs of both BoxeR and NaDa. I can die happy. Lim Yo Hwan and Lee Yun Yeol FIGHTING forever!
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
February 15 2012 22:40 GMT
#165
On February 16 2012 07:19 Kazeyonoma wrote:
woo! grats to the map makers of these maps. Ohana already getting some play in tournaments. Cloud Kingdom now standard in GSL and probably future leagues to follow. and Korhal Compound LE making it into season 6 ladder!


Cloud Kingdom and Korhal Compound are both season 6 ladder, Ohana season 7.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
February 16 2012 15:14 GMT
#166
--- Nuked ---
Ragoo
Profile Joined March 2010
Germany2773 Posts
February 16 2012 15:23 GMT
#167
On February 17 2012 00:14 Barrin wrote:
I sure hope Blizzard keeps asking TL to do these :D


They might as well look at the maps that do well in MotM...

.. o wait those may have evil half bases and other confusing features ; D
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Apom
Profile Blog Joined August 2011
France655 Posts
February 16 2012 18:16 GMT
#168
On February 17 2012 00:14 Barrin wrote:
I sure hope Blizzard keeps asking TL to do these :D

... and considers team maps next time >_<
Normal
Please log in or register to reply.
Live Events Refresh
Esports World Cup
10:00
2025, Day 1
Lambo vs HeRoMaRinELIVE!
ByuN vs TBD
Astrea vs TBD
Clem vs TBD
Solar vs Zoun
SHIN vs Reynor
Maru vs TriGGeR
herO vs Lancer
Cure vs ShoWTimE
Classic vs Rogue
Serral vs TBD
EWC_Arena2801
ComeBackTV 1433
TaKeTV 351
Hui .281
3DClanTV 216
Rex167
CranKy Ducklings158
Fuzer 154
Reynor120
mcanning96
UpATreeSC49
EnkiAlexander 0
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
EWC_Arena2801
Hui .281
Rex 167
Fuzer 154
Reynor 120
mcanning 96
UpATreeSC 49
StarCraft: Brood War
Britney 27987
Bisu 1589
Barracks 1486
EffOrt 545
Jaedong 499
firebathero 379
Mini 362
Stork 326
Soma 227
PianO 202
[ Show more ]
Rush 187
Leta 160
ToSsGirL 137
Pusan 119
Soulkey 104
Free 91
soO 72
Larva 46
Snow 44
ZerO 41
Shine 37
Sharp 29
zelot 16
yabsab 16
sSak 10
Movie 6
Dota 2
XcaliburYe353
420jenkins198
BananaSlamJamma183
canceldota72
League of Legends
JimRising 427
Counter-Strike
x6flipin502
allub189
Other Games
singsing1855
Happy339
B2W.Neo190
SortOf138
crisheroes96
Trikslyr28
ArmadaUGS20
ZerO(Twitch)9
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH301
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV357
• lizZardDota2115
League of Legends
• Stunt1102
Upcoming Events
Esports World Cup
23h 5m
Esports World Cup
1d 23h
Esports World Cup
3 days
CranKy Ducklings
3 days
BSL20 Non-Korean Champi…
4 days
BSL20 Non-Korean Champi…
4 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
FEL
4 days
BSL20 Non-Korean Champi…
5 days
BSL20 Non-Korean Champi…
5 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

CSL Xiamen Invitational
Championship of Russia 2025
Murky Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
Esports World Cup 2025
CC Div. A S7
Underdog Cup #2
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
HCC Europe
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.