[M] (2) Fractured - Page 3
Forum Index > SC2 Maps & Custom Games |
IronManSC
United States2119 Posts
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lovablemikey
264 Posts
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IronManSC
United States2119 Posts
Changes: • Removed two bases (12 and 6 o'clock). This played a big part in creating Circle Syndrome. Each player is now reduced to 5 bases each (a total of 10 bases overall). The 12 and 6 o'clock bases were replaced with a typhon peak concept - low ground with rocks. • Mains were re-designed to close excess air space and push the starting location closer to the natural. | ||
IronManSC
United States2119 Posts
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IronManSC
United States2119 Posts
There was one major change involved with version 0.6: The corner 4th bases. These bases have had their rocks removed that were facing the center of the map, and the entrance into this "open" 4th was re-designed. With the rocks removed, this allows smoother game flow. ![]() | ||
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