intended?
[A] HotS Custom - Page 51
Forum Index > SC2 Maps & Custom Games |
PredY
Czech Republic1731 Posts
intended? | ||
StarOFdadA
Hong Kong33 Posts
Although I can not go, if you have any questions about HOTS, I can help you to convey them to my friends whom will go. And you are welcomed to ask your friends whom know Chinese to translate the questions first. ![]() My email address: daviddada89@gmail.com | ||
moskonia
Israel1448 Posts
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Leviance
Germany4079 Posts
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Nagano
United States1157 Posts
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Ramiz1989
12124 Posts
On July 24 2012 00:09 Leviance wrote: For a "free" unit, locusts seem danm strong I don't know if he got their stats right, they are pretty with dps, but have very low HP for their speed. | ||
-NegativeZero-
United States2141 Posts
On July 24 2012 00:09 Leviance wrote: For a "free" unit, locusts seem danm strong They're extremely slow, so you can kite them easily - which is still fine, since one of the swarm host's main purposes is just to force a retreat from the enemy army. | ||
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iHirO
United Kingdom1381 Posts
There seems to be a problem with the army graph in the score screen. I'd say half the time a person's army graph would be nearly zero all game or would not accurately reflect their army. For example in a lot of games I'd be protoss, maxed with a great army, yet it would only show a peak of 5k on the army graph. I noticed the same thing, I maxed out on Tempests and my army graph nose dived. | ||
StarscreamG1
Portugal1652 Posts
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Sea_Food
Finland1612 Posts
On July 24 2012 03:15 StarscreamG1 wrote: OT: After playing with toss (loved the oracle and MS core), what is the purpose of the tempest? I hated it, and is weak.. To snipe low hp, high cost units like swarm host, infestor, viper, broodlord, high templar, ghost and raven. Also dropships. | ||
moskonia
Israel1448 Posts
![]() I think the oracle will be standrad opener in any matchup - in PvP since normally there is late expo the 1base exonomy could take a real hit from the entomb, while cloak timing would be really strong and the best way to deal with that would be to get an oracle of your own. the other MU's it would also good but i cba to write why ![]() | ||
Dvriel
607 Posts
Btw,Ghosts are shit now with this Cloak Cooldown in 30 secs.I used them as Micromancer to send them full of energy cloaked thru the map and nuke,but right now you must try to keep them alive till the enemys base or drop them.In TvP will be even worse,when you engage must cloak them right before the battle,so more APM for T.... | ||
Sapphire.lux
Romania2620 Posts
On July 24 2012 04:35 Dvriel wrote: Xenox,there is something you forgot: We saw on Battle Reports,that Bases display the perfect worker count (24)...There was a displayed number over every Base like "23/24".It helps a lot for the macro and transferring workers,so if youc an add it. It's a feature only for observers, thankfully. | ||
morrezor
Sweden99 Posts
2nd to be fixed -> blinding cloud on all ranged biological weapons on enemy units , like hydralisk . On roach it works and marine , when I tested , but its bugged on Hydralisk becasue it says melee range in the cloud and they shoud have 5 (-4) so range 1 in cloud or 6(-5) 1 with upgrade for hydra den . Hydralisk range in cloud plz fix. 3nd. fix the viper bugg , Viper is lair tech not hive tech according to zorgy , a player who got that information from battle reports. 4th .fix, hide the nexus buff upon death destroy mothership core ?? "Fix all the bugg first. The buggs is on EU server , EU region. So we all from EU can have more fun on the map Suggestion 1 : Please upload hots custom 2 on condemned ridge , becasue its really zerg map ![]() Suggestion 2 : Between : If you can try to fix swarm host model and locust model if it isn't to hard when you got time ,Also try to fix oracle model and tempest model if you can and Warrhound + battle helion if its possible. Thx for all you have done you best ![]() | ||
Dvriel
607 Posts
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Dvriel
607 Posts
On July 24 2012 05:06 Sapphire.lux wrote: It's a feature only for observers, thankfully. Day9 said it was OK and not only for Observers... | ||
Sapphire.lux
Romania2620 Posts
On July 24 2012 05:10 Dvriel wrote: Day9 said it was OK and not only for Observers... There was a big debate on this and the people that got to play at MLG said it was only for obs. | ||
Syphon8
Canada298 Posts
I love WoL gameplay but this is just an improvement in every sense of the word. | ||
Big J
Austria16289 Posts
On July 24 2012 06:03 Syphon8 wrote: If this is any indication of what HotS is actually going to be like then holy shit. I love WoL gameplay but this is just an improvement in every sense of the word. Well, right now nothing is figuered out (apart from the balancing surely not staying like that - inclusive the old units) and everyone is just experimenting around. So a lot of the gameplay comes down to funny interactions that you don't know about yet. WoL was just as wild in the beta and early days, so it will take it's time until we really know if it was an improvement. But it really, really does look promising. <3 swarm host <3 oracle <3 terrordrone | ||
Snoodles
401 Posts
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