• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:46
CET 16:46
KST 00:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners8Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Starcraft, SC2, HoTS, WC3, returning to Blizzcon!33$5,000+ WardiTV 2025 Championship5[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win9
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" TL.net Map Contest #21: Winners Starcraft, SC2, HoTS, WC3, returning to Blizzcon! 5.0.15 Patch Balance Hotfix (2025-10-8) Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
BW General Discussion [ASL20] Ask the mapmakers — Drop your questions [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review
Tourneys
[Megathread] Daily Proleagues [ASL20] Grand Finals [BSL21] RO32 Group B - Sunday 21:00 CET [BSL21] RO32 Group A - Saturday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1623 users

[A] HotS Custom - Page 4

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 4 5 6 83 84 85 Next
Handfoot
Profile Joined January 2011
United States62 Posts
October 30 2011 16:18 GMT
#61
I'm pretty sure the Shredder is suppose to move. Why can't we move it?
TWIX_Heaven
Profile Joined June 2010
Denmark169 Posts
October 30 2011 16:21 GMT
#62
will you update EU? if not, can you at least upload to on a regular file-site so everyone can test and try out?
Panzamelano
Profile Joined September 2010
Colombia248 Posts
October 30 2011 16:22 GMT
#63
entomb its just a forcefield for the minerals so yes the workers should sit there idle or go to a different patch.


Dalmatica
Profile Joined March 2011
United States39 Posts
October 30 2011 17:31 GMT
#64
Arc Sheild should require gateway (yes?), and doesn't seem to at the moment. At the very least you can always use it while the gateway is warping in.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10363 Posts
October 30 2011 17:45 GMT
#65
THANK YOU!!!

oh wow so there were threads with stats? xD
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
ClysmiC
Profile Blog Joined December 2010
United States2192 Posts
Last Edited: 2011-10-30 18:23:00
October 30 2011 17:53 GMT
#66
Some more things I noticed that aren't consistent with HotS.

Arc shield should only deal damage to light units.

Arc shield should require a gateway before it can be used.

When I replicated a zergling, it didn't have ling speed.

It told me I couldn't replicate workers. In HotS, you can replicate workers.

When you entomb minerals, and the barricades are killed or wear off, you lose vision of the mineral patches. Not a huge deal, but a little annoying.




Will play test some more later.
EDIT: All of my testing has been done on metalopolis, if it makes any difference.
Dreck
Profile Joined October 2011
Germany8 Posts
October 30 2011 18:04 GMT
#67
Its really buggy. Nexus always start with full chrono, ghosts don't need a Ghost Academy to produce... and wouldn't it be possible to give the units some models? warhound = goliath (campaign), hero-thor = thor)
yoigen
Profile Joined September 2010
Germany369 Posts
October 30 2011 18:27 GMT
#68
someone really needs to upload the right version on the eu-server
tt
Today I didn't even have to use my AK, I gotta say it was a good day.
ClysmiC
Profile Blog Joined December 2010
United States2192 Posts
October 30 2011 18:44 GMT
#69
Another bug.

Ultras that burrow charge into burrowed swarm hosts get stuck.
Snoman
Profile Joined December 2010
Canada191 Posts
October 30 2011 18:52 GMT
#70
just played this with a friend. SO AWESOME!!! Thanks for the insane amount of work it must of taken to get this published so quick.
Drones, Probes & SCVs: A mini documentary on the work behind ESPORTS. http://youtu.be/vNlu-K0rAxs
Omer
Profile Blog Joined May 2010
Israel442 Posts
October 30 2011 18:53 GMT
#71
The arch shield is only supposed to hit light units, not everything.
Warpath
Profile Joined April 2010
Canada1242 Posts
Last Edited: 2011-10-30 18:55:33
October 30 2011 18:54 GMT
#72
The speed of the redline reactor is 110%
topspeed should be 3.6, barely slower than a mutalisk
Arco
Profile Joined September 2009
United States2090 Posts
October 30 2011 19:11 GMT
#73
Replicating a burrowed swarm host makes the model permanently broken.

You can't replicate workers.
Cheekio
Profile Joined October 2011
United States34 Posts
October 30 2011 19:26 GMT
#74
I think I played an older version, but something I noticed was Swarm Host didn't have a burrow hotkey, something I don't think you mentioned in your bug fixes since 0.80.

Great work, the version I played felt very solid in spite of the odd bugs.
Rocketship to Vomit town
TheLindyHop
Profile Joined March 2011
United States51 Posts
October 30 2011 19:29 GMT
#75
What I noticed:
Arc Shield:
can infinitely prevent zerg from expanding early game to try to catch up to a FFE build (or at least until lings are massed / roaches are made, at which point, the zerg is so far behind, Protoss should have no problem winning, Especially if rushing to the mineral blocking unit. two of those per base early game will make the zerg so easy to just a-move into). =\
Starcraft is hard >_<
ClysmiC
Profile Blog Joined December 2010
United States2192 Posts
Last Edited: 2011-10-30 19:36:59
October 30 2011 19:35 GMT
#76
More bugs :D

Thor shouldn't be able to attack air.

Swarm hosts don't have a burrow hotkey, only an unburrow one.

Mass recall and arc shield are both assigned to the R hotkey, so you have to click the icon if you want to recall.

Banelings don't explode into units unless you hit X. If you order them into a unit, they'll just sit right next to them without exploding.

Creep tumors are visible, even without detection.

Burrow charge needs major work.

Factory tech lab shouldn't have the thor strike cannon upgrade.
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
October 30 2011 19:43 GMT
#77
OMG, arc shield, if the current form is correct, is the most game changing ability of all. No more drone,scv scouting. Just use an arc shield on you building and 2 shot that scouting worker. Also put a pylon or two at their natural, and they can't expand for forever. Something is going to give.
Developer for http://mtgfiddle.com
dae
Profile Joined June 2010
Canada1600 Posts
October 30 2011 19:54 GMT
#78
Two things

YES arc shield is supposed to be able to hit everything.

However it should be doing 5 damage to everything, and 20 to light.
extropy
Profile Joined May 2010
United States37 Posts
October 30 2011 20:07 GMT
#79
On October 30 2011 19:59 XenoX101 wrote:
Show nested quote +
On October 30 2011 19:51 Nefariously wrote:
Trying it out, great work! One thing that jumps out to me immediately is that Replicants can't target worker units.


Yes, this was dileberate because of the way upgrades work and how replicated units give 3/3 upgrades to your replicated units, essentially you could amass a 3/3 army before your opponent would with his own race, I figured this would be too heavily imbalanced and Browdser has said himself he is thinking about not allowing it to replicate workers. It would also make the game rather messy and asymmetric, so I don't think it's something that will make it into the game, but even if it does sadly I lack the means to make it otherwise.


My impression was that units would get all abilities (like cloak) when you replicated them, not weapon/armor/shield upgrades. Also, I thought this only applied to the actual unit that was replicated, not units the player built for himself in the case he replicated a worker.
blacklist_member
Profile Joined January 2011
Australia318 Posts
October 30 2011 20:19 GMT
#80
On October 30 2011 19:59 XenoX101 wrote:
Show nested quote +
On October 30 2011 19:51 Nefariously wrote:
Trying it out, great work! One thing that jumps out to me immediately is that Replicants can't target worker units.


Yes, this was dileberate because of the way upgrades work and how replicated units give 3/3 upgrades to your replicated units, essentially you could amass a 3/3 army before your opponent would with his own race, I figured this would be too heavily imbalanced and Browdser has said himself he is thinking about not allowing it to replicate workers. It would also make the game rather messy and asymmetric, so I don't think it's something that will make it into the game, but even if it does sadly I lack the means to make it otherwise.

I'm pretty sure when he said all the upgrades enabled, he meant upgrades like blink for stalkers or cloak for banshees not the weapon and armor upgrades, plus this isn't about balance.. Its your design and everything so I'm really thankful but hope you put that feature in too..
MC and MKP fighting ^^
Prev 1 2 3 4 5 6 83 84 85 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 14m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 598
BRAT_OK 87
Codebar 45
StarCraft: Brood War
Jaedong 1843
GuemChi 1747
EffOrt 1233
Light 581
Stork 483
Mini 451
Larva 392
Snow 257
Barracks 241
Rush 195
[ Show more ]
hero 117
sSak 117
Leta 107
JYJ55
Aegong 33
Backho 31
sorry 30
soO 23
zelot 23
scan(afreeca) 15
Terrorterran 12
Bale 11
HiyA 10
Dota 2
qojqva3450
420jenkins241
syndereN208
Counter-Strike
shoxiejesuss463
oskar126
Other Games
singsing2101
DeMusliM372
crisheroes352
Hui .349
Sick346
Lowko260
Liquid`VortiX139
KnowMe87
XcaliburYe77
QueenE27
Organizations
Counter-Strike
PGL192
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2287
• WagamamaTV474
League of Legends
• Nemesis3436
• Jankos3327
• TFBlade660
Upcoming Events
LAN Event
2h 14m
Lambo vs Harstem
FuturE vs Maplez
Scarlett vs FoxeR
Gerald vs Mixu
Zoun vs TBD
Clem vs TBD
ByuN vs TBD
TriGGeR vs TBD
Korean StarCraft League
11h 14m
CranKy Ducklings
18h 14m
IPSL
1d 2h
dxtr13 vs OldBoy
Napoleon vs Doodle
LAN Event
1d 2h
BSL 21
1d 4h
Gosudark vs Kyrie
Gypsy vs Sterling
UltrA vs Radley
Dandy vs Ptak
Replay Cast
1d 7h
Sparkling Tuna Cup
1d 18h
WardiTV Korean Royale
1d 20h
IPSL
2 days
JDConan vs WIZARD
WolFix vs Cross
[ Show More ]
LAN Event
2 days
BSL 21
2 days
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
2 days
Wardi Open
2 days
WardiTV Korean Royale
3 days
Replay Cast
4 days
Kung Fu Cup
4 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
5 days
The PondCast
5 days
RSL Revival
5 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
5 days
WardiTV Korean Royale
5 days
RSL Revival
6 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.