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[A] HotS Custom - Page 28

Forum Index > SC2 Maps & Custom Games
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Prev 1 26 27 28 29 30 85 Next
Sea_Food
Profile Blog Joined May 2011
Finland1612 Posts
April 10 2012 14:32 GMT
#541
On April 10 2012 22:38 nerak wrote:
So I'd like to ask you guys who played the custom, how does the Replicant feels?

AFAIK, the most "replicable" units are Siege Tanks, Ravens and Banshees (maybe medivacs, in some contexts) against Terran and Infestors and Vipers (maybe Corruptors? if you could morph them to Broolords later?) against Zerg. Do these units have good or unbalancedly good sinergy with Protoss units?

How does that change the game and the metagame?

Does it stop Terrans from producing Banshees or punish those who do so?

Yes it stops terrans from ever producing banshees. In 2v2 Siegetank + sentry forcefield is extreamly strong comp, but replicating siegetanks might be too expensive for that.
Giacom
Profile Joined April 2012
United Kingdom4 Posts
April 10 2012 19:35 GMT
#542
Bug Report

I found that if you have an army of Corrupters and Vipers and you use the Viper's grab ability, the Corrupters will be able to shoot the target for a short amount of time, like they were an air unit for a second.
Yeah Lemons!
Arco
Profile Joined September 2009
United States2090 Posts
Last Edited: 2012-04-11 21:58:25
April 11 2012 16:59 GMT
#543
Blizzard has announced a bunch of new changes to HoTS multiplayer. I think this map should be updated to reflect the changes! http://us.battle.net/sc2/en/blog/4833874/Developer_Update_Heart_of_the_Swarm_Multiplayer-4_11_2012#blog

These are the changes that definitely can be changed without guess work

Protoss
-Remove replicant

Zerg
-Bring back Overseer
-Edit Viper

Terran
-Remove Shredder

As for the other stuff, maybe create a custom UI at the beginning of the map to choose certain units/properties? i.e. Tempest with longer range/no aoe versus the Tempest we have now, or Thor vs Warhound. This might be too much of a hassle, but Blizzard gave us no specifics as to how the new stuff functions (New (?) Tempest, new nydus worms, terran missle launcher thingy, even the AOE radius of the new Viper blind)

I'd like to see continued development of this mod as we learn more, despite obvious issues.
Arco
Profile Joined September 2009
United States2090 Posts
April 19 2012 17:01 GMT
#544
With HotS all but being confirmed for possibly both E3 2012 and MLG Anaheim, will you continue production of this mod? Would love to see a new, updated version to play with in the months leading up to beta.
Jackbo
Profile Joined December 2010
Korea (South)102 Posts
May 03 2012 16:31 GMT
#545
Hey, I don't know if anyone still plays this, or if the maker is still active with developing it, but I found a bug. I was producing a sentry from my gateway, and when it was at like 95% my warpgate research finished, so I started spamming G to transform it into a warpgate when my sentry finished, but instead of waiting till the sentry came out, the sentry was immediately cancelled and I wasn't refunded the resources from it.

It could have been because I had 2 gateways selected, one of which didn't have anything building, the other of which had the sentry building.
MNdakota
Profile Joined March 2012
United States512 Posts
May 03 2012 16:34 GMT
#546
Yeah I would also like to this mod be updated once everyone heads over to MLG to try out the new HOTS build. Maybe XenoX will update it once we get more info about that stuff.

Although I haven't heard from him in a bit. Not sure where he went.
You may have a fresh start any moment you choose, for this thing we call "failure" is not the falling down, but the staying down.
XenoX101
Profile Joined February 2011
Australia729 Posts
May 12 2012 19:06 GMT
#547
Hey guys, I'm still here, been really busy with studies and with the announcements that the HOTS units are being changed I felt I could put this on hold for a bit until we get more info. Because we won't know for sure until MLG I will wait until then to see what needs to be done. Can't give a time-frame for how long from then the next patch will be but I am interested in keeping this up to date if it is possible to do so. Also re: the tournament I mentioned countless times in the past it's still something I really want to do but I will need to get some funding for it in some way and don't know if or when that will be possible. It does make sense to have a tournament of sorts after we have more conclusive info on HOTS though. Lastly I am aware that Shakuras is still broken, every time I seem to fix the pylon power it just breaks down again, I have been trying to fix it but again I have been busy with studies lately and honestly Shakuras isn't the best map anyway , j/k. I'll try to keep you guys posted as it gets closer. Thanks again everyone for your support and continuing interest in the map! <3
Complete
Profile Joined October 2009
United States1864 Posts
May 15 2012 19:44 GMT
#548
whatever happened to that micro map yoou were making

hawk5005
Profile Joined May 2012
1 Post
May 16 2012 19:16 GMT
#549
Could someone actually upload one of the maps?
I have an older version and it's really bugged, as for downloading new maps they just wont work for some reason.
Thanks in advance.
phrenzy
Profile Joined October 2010
United Kingdom478 Posts
June 08 2012 21:59 GMT
#550
Hope you were paying attention in the battle report or have some contacts on the stats and figures, time to test this out.
moskonia
Profile Joined January 2011
Israel1448 Posts
June 08 2012 23:33 GMT
#551
Yeah it would be cool to test HotS, but I think we can just wait till beta
obsidia
Profile Joined October 2010
122 Posts
June 09 2012 00:09 GMT
#552
On June 09 2012 08:33 moskonia wrote:
Yeah it would be cool to test HotS, but I think we can just wait till beta


speak for yourself!!

would be great to see it updated, if you have the time

I greatly appreciated the old versions atleast
sleepingdog
Profile Joined August 2008
Austria6145 Posts
June 09 2012 09:05 GMT
#553
Stats and figures are posted now so an update would be really cool.
"You see....YOU SEE..." © 2010 Sen
Bair
Profile Joined May 2010
United States698 Posts
June 09 2012 09:28 GMT
#554
Heya guys. Just wanted to toss a link to the current HotS stats in here for the OP to see.

Link!
In Roaches I Rust.
Dvriel
Profile Joined November 2011
607 Posts
June 09 2012 16:24 GMT
#555
Please,can you update the maps?I just cant wait till the BETA.Now you got all the stats.PLEASE PLEASE PLEASE
coolcor
Profile Joined February 2011
520 Posts
June 09 2012 18:31 GMT
#556
On June 09 2012 08:33 moskonia wrote:
Yeah it would be cool to test HotS, but I think we can just wait till beta


Are you sure everyone will be invited to the beta who wants it? Do you know that you will be in the first round of beta?

Might take a while for everyone to get in if it ever does so the map would be nice for the rest who don't get in.
myRZeth
Profile Joined June 2011
Germany1047 Posts
June 09 2012 18:35 GMT
#557
please update them
emc
Profile Joined September 2010
United States3088 Posts
Last Edited: 2012-06-09 19:04:07
June 09 2012 19:03 GMT
#558
I hope the map maker can update this map to reflect the newest HotS shown at Anahiem. I for one can't wait to test it out, I think the beta is still going to be at least a month away after blizzard listens to all the feedback and decides what to do with it. And even if the beta is released next week, it's not guaranteed that we will all be invited, the chances are quite slim actually.
moskonia
Profile Joined January 2011
Israel1448 Posts
June 09 2012 19:04 GMT
#559
OK i am taken if the map maker is still around please make the changes! :D
urashimakt
Profile Joined October 2009
United States1591 Posts
June 09 2012 19:34 GMT
#560
On June 10 2012 04:03 emc wrote:
I hope the map maker can update this map to reflect the newest HotS shown at Anahiem. I for one can't wait to test it out, I think the beta is still going to be at least a month away after blizzard listens to all the feedback and decides what to do with it. And even if the beta is released next week, it's not guaranteed that we will all be invited, the chances are quite slim actually.

What feedback? We watched a couple battle reports where, instead of playing to win, the opponents played to showcase new units. They're not keeping an ear out for any kneejerk reactions posted on Bnet or TL forums, so don't fret about the beta being delayed.
Who dat ninja?
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