• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 18:30
CET 00:30
KST 08:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT24Behind the Blue - Team Liquid History Book16Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0226LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker16
StarCraft 2
General
ByuL: The Forgotten Master of ZvT Kaelaris on the futue of SC2 and much more... How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker Weekly Cups (Feb 9-15): herO doubles up
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) How do the "codes" work in GSL? Sparkling Tuna Cup - Weekly Open Tournament LiuLi Cup: 2025 Grand Finals (Feb 10-16) Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 513 Attrition Warfare The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ACS replaced by "ASL Season Open" - Starts 21/02 [ASL21] Potential Map Candidates Tik Tok Parody about starcraft Ladder maps - how we can make blizz update them?
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 KCM Race Survival 2026 Season 1
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Zealot bombing is no longer popular? Current Meta
Other Games
General Games
Nintendo Switch Thread ZeroSpace Megathread Path of Exile Diablo 2 thread Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Ask and answer stupid questions here! Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Inside the Communication of …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2304 users

[A] HotS Custom - Page 21

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 19 20 21 22 23 85 Next
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
November 12 2011 04:27 GMT
#401
Pheonixes have a blue glow for about 5-10 seconds when they spawn.
Moderatorshe/her
TL+ Member
XenoX101
Profile Joined February 2011
Australia729 Posts
Last Edited: 2011-11-12 14:22:07
November 12 2011 12:54 GMT
#402
Just realised some glaring balance issues due to one of blizzard's teasers that I used stats from being on normal speed :/. Have fixed the units now so that they operate much much more similarly to the real thing. The focus of these patches now has become balance more than bug fixing since most bugs have been fixed by now, though do let me know if you find any more .

Patch Notes 1.22
- Ocular parasite no longer works on massive units
- Battle Hellion damage now +6 to light from +11, like hellion
- Battle Hellion attack speed now 1.85 from 2.5
- Battle Hellion move speed now 2.5 from 1.8
- Battle Hellion 1.5 from 3 range
- Battle Hellion now has 2.5 from 3.5 AoE
- Warhound attack speed now 0.86 from 1.5
- Warhound move speed now 2.75 from 2.25
- Blinding Cloud now 2.5 from 2 AoE
- Locust attack speed 0.86 from 0.83
- Tempest Air Weapon now starts firing instantly
- Tempest movement speed now 2.75
- Tempest acceleration now similar to phoenix
- Phoenix glow glitch on warp in fixed
- Thor now has 800 hp
- Warhound weapon now shows 1 attack
Sea_Food
Profile Blog Joined May 2011
Finland1612 Posts
November 12 2011 16:22 GMT
#403
On November 12 2011 21:54 XenoX101 wrote:
- Warhound attack speed now 0.86 from 1.5



I post this video again. From stalkers and colossi, I can clearly see that the game is on faster speed, so their real attack speed is not 0.86.

From a balance perspective alone it should be clear that they cant shoot that fast.
XenoX101
Profile Joined February 2011
Australia729 Posts
Last Edited: 2011-11-12 17:44:55
November 12 2011 17:44 GMT
#404
On November 13 2011 01:22 Sea_Food wrote:
Show nested quote +
On November 12 2011 21:54 XenoX101 wrote:
- Warhound attack speed now 0.86 from 1.5

http://www.youtube.com/watch?v=OAPbx3OS9nw&feature=related

I post this video again. From stalkers and colossi, I can clearly see that the game is on faster speed, so their real attack speed is not 0.86.

From a balance perspective alone it should be clear that they cant shoot that fast.


Fair point, thanks for the feedback I haven't seen that video, I will change it in the next patch to 1.21 (the speed shown in that video)
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2011-11-13 09:55:26
November 12 2011 17:51 GMT
#405
What about this logo?

+ Show Spoiler +
[image loading]
Meltage
Profile Joined October 2010
Germany613 Posts
November 12 2011 19:24 GMT
#406
Nice logo!

I feel my last commentwas ignored. So my question is, do the community want custom maps (made for HOTS custom gameplay) or ladder maps?
http://mentalbalans.se/aggedesign
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2011-11-13 16:35:05
November 12 2011 19:57 GMT
#407
If you will use my version of loading screen somewhere, I've updated them. Plus, I've added banner for you to first post, if you will change in future With some color variations, if you don't like official purple style

[image loading]

[image loading]

Other variants under spoiler

+ Show Spoiler +


[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]


Also, ask me PSD file via PM, if you want.
XenoX101
Profile Joined February 2011
Australia729 Posts
November 13 2011 05:33 GMT
#408
I really appreciate the effort but at this stage I'd like to keep it as it is for the moment, maybe keep the images to PM as well as it's cluttering up the thread a bit .
XenoX101
Profile Joined February 2011
Australia729 Posts
November 13 2011 05:51 GMT
#409
New patch coming up, fixing some of the balance issues in the past patch after further analysis, I will post some videos in a few days showing how close the balance is to the real HOTS, rest assured it is very close . Also I'm currently talking with masters players to test the map more competitively to see if there are any more issues, so if you are masters player and would like to help in testing the map please let me know . There will also be a smallish tourney in a few weeks that I'll be hosting with the help of a few people, stay tuned for that.

Patch Notes 1.23
- Preordain persistant icon bug fixed
- Shredder deploy time reduced to 5.5
- Added alerts for damage from new units
- Added alert for shredder damage
- Intensity of shredder animation lowered
- Replicant no longer replicates with its old health
- Warhound attack speed now 1.21
- Warhound model now slightly smaller
- Battle Hellion attack speed now 2.19 from 2.5
- Battle Hellion move speed now 2.375 from 2.5
- Battle Hellion range 1.25 from 1.5
- Battle Hellion AoE now 3.0 from 2.5 (slightly wider too)
- Battle Hellion sight radius now same as Hellion
memcpy
Profile Blog Joined April 2010
United States459 Posts
November 13 2011 07:07 GMT
#410
I'd be up for testing stuff against other masters players. xNmemcpy.741
Darclite
Profile Joined January 2011
United States1021 Posts
November 13 2011 07:37 GMT
#411
I'm curious, what are protoss players having success with? Or what are terrans and zergs struggling against? I don't think I'm doing it right, I'm only using the oracle and I want to know how people are making the replicant and tempest work.
They're fools. You should eat them.
memcpy
Profile Blog Joined April 2010
United States459 Posts
November 13 2011 09:24 GMT
#412
Hey, I looked at that replay of my baneling bust vs sweep and I noticed that blinding cloud did not actually stop the sentries from using forcefield. At least one of them was clearly underneath the cloud.
XenoX101
Profile Joined February 2011
Australia729 Posts
Last Edited: 2011-11-13 09:53:03
November 13 2011 09:52 GMT
#413
On November 13 2011 18:24 memcpy wrote:
Hey, I looked at that replay of my baneling bust vs sweep and I noticed that blinding cloud did not actually stop the sentries from using forcefield. At least one of them was clearly underneath the cloud.


Yeah it's actually only meant to reduce weapon range so that should be ok .
memcpy
Profile Blog Joined April 2010
United States459 Posts
Last Edited: 2011-11-13 10:06:12
November 13 2011 10:05 GMT
#414
http://wiki.teamliquid.net/starcraft2/Viper

The ability description is "Blinding Cloud temporarily reduces the attack range of all ground units inside the cloud to melee range, and prevents energy-based abilities from being used." That's the main reason I wanted a viper for my push. To prevent the sentries from casting forcefield.
XenoX101
Profile Joined February 2011
Australia729 Posts
Last Edited: 2011-11-13 10:54:54
November 13 2011 10:54 GMT
#415
On November 13 2011 19:05 memcpy wrote:
http://wiki.teamliquid.net/starcraft2/Viper

The ability description is "Blinding Cloud temporarily reduces the attack range of all ground units inside the cloud to melee range, and prevents energy-based abilities from being used." That's the main reason I wanted a viper for my push. To prevent the sentries from casting forcefield.


Oh wow my apologies I can't believe I didn't catch that, thanks heaps I'll definitely fix that for the next patch! . <3
Existor
Profile Joined July 2010
Russian Federation4295 Posts
November 13 2011 14:10 GMT
#416
Well, Speedralisk + Speedling + Swarms are very nice combo.

Swarms and lings allows to get hive with speed for hydra, and lings covers swarms vs zealots and other stuff from protoss units.

Vipers can be added vs colosies.
XenoX101
Profile Joined February 2011
Australia729 Posts
Last Edited: 2011-11-13 17:27:42
November 13 2011 17:20 GMT
#417
New patch, fixes some stuff.

Patch Notes 1.24
- Entomb now has 5.5 AoE from 5
- Entombed minerals now appear on minimap
- Ocular Parasite hotkey is now C
- Blinding cloud hotkey is now B
- Abduct hotkey is now D
- Swarm Host hotkey to S
- Ocular parasite easier to see
- Siphon no longer works on phase shifted buildings
- Shredder now selectable with other units
- Blinding cloud now prevents energy-based abilities
- Locusts now always spawn from unrallied Swarm Hosts
- Arc Shield tooltip now shows duration
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2011-11-13 19:50:35
November 13 2011 19:49 GMT
#418
Can siphon steal enemy minerals? Or he steals from space?

If he able to steal enemy minerals, so it can be op and must be turned to "Steal from HQ and supply buildings"

Or evolve this idea into stealing gas? :D

And will you move hots custom to other maps?
SolidZeal
Profile Joined October 2010
United States393 Posts
November 13 2011 21:04 GMT
#419
On November 13 2011 16:37 Darclite wrote:
I'm curious, what are protoss players having success with? Or what are terrans and zergs struggling against? I don't think I'm doing it right, I'm only using the oracle and I want to know how people are making the replicant and tempest work.


Against terran I've had a lot of success with collosus/tempest when I get multiple bases up. heavy zealot/colossus/tempests it's ridiculously hard to stop unless they have a huge viking count. Remax with a fair amount of stalkers and blink under the vikings ftw.
In the clearing stands a boxer and a figher by his trade
Zergrusher
Profile Joined November 2011
United States562 Posts
November 13 2011 21:52 GMT
#420
I have a quick thing to point out about the vipers occular parasite abillity

its not 1 cast only, it costs 50 energy per cast

and people said it was a" one time only" probally because you can only cast it on 1 idividual unit at a time, per cast

take this for instance, the if the viper has full 200 energy it can eather make 4 units detectors , cast 3 blinding clouds, or do 2 pulls( all up to the played and situation and unit comps





Prev 1 19 20 21 22 23 85 Next
Please log in or register to reply.
Live Events Refresh
Next event in 30m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JuggernautJason251
NeuroSwarm 79
ProTech4
StarCraft: Brood War
Artosis 449
Rock 18
Dota 2
monkeys_forever171
420jenkins171
canceldota77
League of Legends
goblin19
Counter-Strike
taco 92
Super Smash Bros
PPMD54
Heroes of the Storm
Khaldor160
Other Games
summit1g8211
Grubby2429
FrodaN2025
shahzam384
C9.Mang0231
ToD180
Liquid`Hasu147
Trikslyr31
KnowMe10
Organizations
StarCraft 2
angryscii 16
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• musti20045 37
• Reevou 6
• davetesta1
• Kozan
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• RayReign 31
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21577
League of Legends
• Doublelift3779
• TFBlade1315
Other Games
• imaqtpie1485
• Shiphtur212
Upcoming Events
Replay Cast
30m
PiG Sty Festival
9h 30m
Clem vs Percival
Zoun vs Solar
Escore
10h 30m
Epic.LAN
12h 30m
Replay Cast
1d
PiG Sty Festival
1d 9h
herO vs NightMare
Reynor vs Cure
CranKy Ducklings
1d 10h
Epic.LAN
1d 12h
Replay Cast
2 days
PiG Sty Festival
2 days
Serral vs YoungYakov
ByuN vs ShoWTimE
[ Show More ]
Sparkling Tuna Cup
2 days
Replay Cast
3 days
Replay Cast
3 days
Wardi Open
3 days
Monday Night Weeklies
3 days
Replay Cast
4 days
WardiTV Winter Champion…
4 days
Replay Cast
5 days
WardiTV Winter Champion…
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-02-18
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Escore Tournament S1: King of Kings
[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026: China & Korea Invitational
[S:21] ASL SEASON OPEN 2nd Round
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.