• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:58
CEST 23:58
KST 06:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Finals Preview: Two Legacies18Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)5Code S Season 1 (2026) - RO4 & Finals Preview5[ASL21] Ro4 Preview: On Course12
Community News
Crank Gathers Season 4: BW vs SC2 Team League2Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !18
StarCraft 2
General
herO wins GSL Code S Season 1 (2026) Code S Season 2 (2026) - RO12 Preview Weekly Cups (May 11-17): Classic wins double Code S Season 1 (2026) - RO4 & Finals Preview Team Liquid Map Contest #22 - The Finalists
Tourneys
Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026) GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 527 Hell Train The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ VPN experiences 25 Years Since Brood War Patch 1.08 vespene.gg — BW replays in browser (Spoiler) ASL21 Winner's Interview
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 Small VOD Thread 2.0
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV ZeroSpace Megathread Warcraft III: The Frozen Throne
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Russo-Ukrainian War Thread Dating: How's your luck? European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software)
TL Community
The Automated Ban List
Blogs
Esports Organizations: Raisi…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1677 users

[M] (4) Daedalus

Forum Index > SC2 Maps & Custom Games
Post a Reply
lefix
Profile Joined February 2011
Germany1082 Posts
October 28 2011 14:06 GMT
#1
Daedalus
by lefix

[image loading]

This was kind of my last minute submission for TLMC I wanted to give rotational 4p maps a try. The goal was to create something different from the usual 16 base ones. Instead i wanted something smaller and more compact while still having interesting terrain features on the map. I am personally pretty happy with the result. Credits also go to samro who originally came up with the idea of the 3ramp highground middle.

Angeled View:
+ Show Spoiler +
[image loading]


Stats:
Main to Main distance: Cross: 157.0 / Close: 130.3
Natural to Natural distance: Cross: 136.1 / Close: 106.5
Tileset: Braxis Alpha/Avernus
Bases: 12
Gold Bases:0
Xel'Naga Towers: 4

Analyzer:
+ Show Spoiler +
[image loading]


Screenshots:
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
Map of the Month | The Planetary Workshop | SC2Melee.net
Sea_Food
Profile Blog Joined May 2011
Finland1612 Posts
October 28 2011 14:17 GMT
#2
Ironically lately for 4P rotationally symmetrical maps, small 12 base versions have been much more usual than the original 16 base ones. Btw. I dont like how far away the 3rd base is. Seems like 12 bases is too few for a map big as this. Ofcourse im not sure as you did not mention the map size.
Duvon
Profile Joined October 2011
Sweden2360 Posts
October 28 2011 14:41 GMT
#3
The Xel'naga towers seem really sheltered, and the thirds counter-clockwise as well.
Nothing is impossible, only some things for some people.
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
October 28 2011 14:46 GMT
#4
Lefix you love your space tileset hey?
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
a176
Profile Blog Joined August 2009
Canada6688 Posts
October 28 2011 14:47 GMT
#5
needs more rocks! really though, 106 rush is very short. im assuming this goes through the third's ramp. if you rock it, the rush has to go through the middle and will lengthen initial rush distance.
starleague forever
lefix
Profile Joined February 2011
Germany1082 Posts
October 28 2011 14:52 GMT
#6
On October 28 2011 23:46 prodiG wrote:
Lefix you love your space tileset hey?

i sure do
Map of the Month | The Planetary Workshop | SC2Melee.net
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
October 28 2011 15:24 GMT
#7
Squaryspacytileset Lefix signaturedish
KCCO!
lefix
Profile Joined February 2011
Germany1082 Posts
October 28 2011 15:48 GMT
#8
i actually thought about doing a temple theme. but due to lack of time i decided to stick to something i know well.
Map of the Month | The Planetary Workshop | SC2Melee.net
Samro225am
Profile Joined August 2010
Germany982 Posts
October 28 2011 16:17 GMT
#9
good use of that 3way-highround, solid layout and very clean visuals with nice details. too bad that i do not have time to test it cause i have to do some mapping now
lefix
Profile Joined February 2011
Germany1082 Posts
October 28 2011 17:27 GMT
#10
to correct myself again, the very first idea was to reuse some textures from titanis and use a selfmade skybox that i was working on. but again i decided against it because of the limited time and also because it wouldn't be very blizzardish. will have to do that in another map then
Map of the Month | The Planetary Workshop | SC2Melee.net
Zurroh
Profile Joined June 2011
Canada12 Posts
October 28 2011 18:34 GMT
#11
you could send this version in to TL contest and then have another version with YOUR skybox and stuff to upload to sc2
Athox
Profile Joined July 2011
Norway64 Posts
Last Edited: 2011-10-29 03:54:02
October 29 2011 03:50 GMT
#12
Interesting map... There are so many things that are "imba" that I think it may even itself out

Especially if you force cross position. (the third is impossible to hold against your clockwise spawn)
NewSunshine
Profile Joined July 2011
United States5938 Posts
October 29 2011 04:05 GMT
#13
On October 29 2011 12:50 Athox wrote:
(the third is impossible to hold against your clockwise spawn)

Actually, it looks similar to nerazim crypt, where if you spawn CCW to someone you take the third in the other direction. If you think it through, supposed imbalances like this on a lot of maps are actually balanced in interesting ways.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Sea_Food
Profile Blog Joined May 2011
Finland1612 Posts
October 29 2011 07:34 GMT
#14
On October 29 2011 12:50 Athox wrote:
Interesting map... There are so many things that are "imba" that I think it may even itself out

Especially if you force cross position. (the third is impossible to hold against your clockwise spawn)


I dont think that is a problem. Both of the thirds seem to be about equally far from the natural meaning wherever you spawn, the third is impossible to hold.
Athox
Profile Joined July 2011
Norway64 Posts
October 29 2011 13:22 GMT
#15
On October 29 2011 16:34 Sea_Food wrote:
Show nested quote +
On October 29 2011 12:50 Athox wrote:
Interesting map... There are so many things that are "imba" that I think it may even itself out

Especially if you force cross position. (the third is impossible to hold against your clockwise spawn)


I dont think that is a problem. Both of the thirds seem to be about equally far from the natural meaning wherever you spawn, the third is impossible to hold.


No, they're only impossible if you put your third next to your opponent's natural... It's a question of how fast your opponent can reinforce during an attack, and if it's right next to his base, then the answer is "pretty fast".
Drolla
Profile Joined September 2010
United Kingdom389 Posts
October 29 2011 13:33 GMT
#16
Wasn't Daedualus the main villian in Resistance 2.

Map's tileset is really nice.
lefix
Profile Joined February 2011
Germany1082 Posts
October 31 2011 12:11 GMT
#17
the way it is laid out, both thirds are almost exactly the same distance from your natural choke.
so both players can expand away from their opponent in close spawns. additionally, the towers at the thirds should help defend it as well. each tower fully covers the highground in front of it and some of the lowground around it, which hopefully should make it much easier to move your defenses over in time.
at the same time, the tower between 2 spawns in close position is at exactly half of the distance between the spawns.

on an additional note, siege tanks only hit the workers at the third base from behind the wall, the nexus/hatchery will be safe.
hope that helps
Map of the Month | The Planetary Workshop | SC2Melee.net
Please log in or register to reply.
Live Events Refresh
Next event in 2h 2m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 138
JuggernautJason100
PiGStarcraft9
StarCraft: Brood War
Movie 85
Artosis 0
Dota 2
monkeys_forever227
League of Legends
Doublelift4317
Counter-Strike
Pyrionflax160
kRYSTAL_31
Super Smash Bros
PPMD49
Heroes of the Storm
Liquid`Hasu492
Other Games
Grubby4544
fl0m951
shahzam653
C9.Mang0247
uThermal138
UpATreeSC71
Trikslyr28
Organizations
Counter-Strike
PGL461
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• davetesta255
• Hupsaiya 48
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• Eskiya23 25
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2804
• lizZardDota241
Other Games
• imaqtpie1939
• Shiphtur377
Upcoming Events
Replay Cast
2h 2m
Kung Fu Cup
13h 2m
GSL
1d 11h
herO vs Classic
Cure vs Clem
uThermal 2v2 Circuit
1d 17h
Replay Cast
2 days
GSL
2 days
Maru vs SHIN
Zoun vs Rogue
WardiTV Spring Champion…
2 days
SKillous vs Strange
Lambo vs Strange
Ryung vs Strange
Lambo vs Ryung
Ryung vs SKillous
Lambo vs SKillous
OSC
2 days
Replay Cast
3 days
Maestros of the Game
3 days
[ Show More ]
Replay Cast
4 days
RSL Revival
4 days
Lambo vs SHIN
Solar vs Rogue
herO vs Clem
Maestros of the Game
4 days
IPSL
4 days
ZZZero vs WorsT
Julia vs eOnzErG
Replay Cast
5 days
RSL Revival
5 days
Maestros of the Game
5 days
IPSL
5 days
Dragon vs Artosis
dxtr13 vs Hawk
BSL
5 days
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

ASL Season 21
2026 GSL S1
Heroes Pulsing #1

Ongoing

2026 KK StarCraft Pro League
BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
YSL S3
Acropolis #4
CSCL: Masked Kings S4
SCTL 2026 Spring
WardiTV Spring 2026
2026 GSL S2
RSL Revival: Season 5
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals

Upcoming

Escore Tournament S2: King of Kings
BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.