• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 19:53
CET 01:53
KST 09:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book15Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8herO wins SC2 All-Star Invitational14
Community News
ACS replaced by "ASL Season Open" - Starts 21/0222LiuLi Cup: 2025 Grand Finals (Feb 10-16)37Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker11PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)15
StarCraft 2
General
Nexon's StarCraft game could be FPS, led by UMS maker How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Terran Scanner Sweep Behind the Blue - Team Liquid History Book Weekly Cups (Jan 12-18): herO, MaxPax, Solar win
Tourneys
LiuLi Cup: 2025 Grand Finals (Feb 10-16) SC2 AI Tournament 2026 PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 513 Attrition Warfare The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth
Brood War
General
Which units you wish saw more use in the game? TvZ is the most complete match up Ladder maps - how we can make blizz update them? ACS replaced by "ASL Season Open" - Starts 21/02 StarCraft player reflex TE scores
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Fighting Spirit mining rates Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta
Other Games
General Games
Diablo 2 thread Path of Exile ZeroSpace Megathread Nintendo Switch Thread Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Ask and answer stupid questions here! Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Search For Meaning in Vi…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2503 users

[M] (2) Scars of Aiur - Page 9

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 7 8 9 All
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
Last Edited: 2011-06-03 17:44:30
June 03 2011 17:43 GMT
#161
well i could mess around with the mains and make them temple cliffs/textures, and leave everything else the way it is. That might make it look better. It would be really hard to re-texturize the corner bases and 9/3 o'clock bases, since they are on high ground but also have 2 distinct texture sets.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Gfire
Profile Joined March 2011
United States1699 Posts
June 03 2011 18:17 GMT
#162
Yeah, temple mains might be good. It make the mains catch your eye a bit more.
all's fair in love and melodies
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
June 04 2011 00:02 GMT
#163
Okay, how's this? I changed the mains to temple cliffs/grounds, giving a distinct differerence between the mains, golds, and all the other textures and terrain.

+ Show Spoiler +
[image loading]
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
WniO
Profile Blog Joined April 2010
United States2706 Posts
June 04 2011 00:10 GMT
#164
looks a lot lot better. nice work.
Gfire
Profile Joined March 2011
United States1699 Posts
June 04 2011 00:24 GMT
#165
Looks great. Good work.
all's fair in love and melodies
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
June 04 2011 05:41 GMT
#166
How wide should the choke into the natural be? From what I hear, it should be, at the minimum, big enough to wall off with 3 rax correct?
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
FoxyMayhem
Profile Blog Joined April 2011
624 Posts
June 04 2011 05:45 GMT
#167
Like the warm lighting. The new texture makes it even easier to understand at-a-glance, too.
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
June 04 2011 20:35 GMT
#168
overview updated.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
June 07 2011 19:48 GMT
#169
Hey guys, been running numerous tests on this map for the last few days and so far everything has turned out wonderful! Lots of great games were being played, and a lot of 3-4 base playstyles as well. No real feedback has been given so it looks like them stands as is until some major feedback comes in. Hope you guys enjoy
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
June 21 2011 18:35 GMT
#170
Hey guys I had to update the overview and the before/after pictures because photobucket ran out of bandwidth on me, so I had to re-upload it for the sake of anyone else who happens to try and take a peak at it in the future but can't. I've decided to not re-take the expansion/aesthetic pics though... too much work.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
iGrok
Profile Blog Joined October 2010
United States5142 Posts
June 21 2011 18:42 GMT
#171
On June 22 2011 03:35 IronManSC wrote:
Hey guys I had to update the overview and the before/after pictures because photobucket ran out of bandwidth on me, so I had to re-upload it for the sake of anyone else who happens to try and take a peak at it in the future but can't. I've decided to not re-take the expansion/aesthetic pics though... too much work.

use imgur lol
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
June 21 2011 20:05 GMT
#172
I use imageshack now
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
July 02 2011 06:54 GMT
#173
Just published as 1.3. I fixed the lighting and made it more normal instead of greenish.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
iGrok
Profile Blog Joined October 2010
United States5142 Posts
July 02 2011 06:56 GMT
#174
On June 22 2011 05:05 IronManSC wrote:
I use imageshack now

Use imgur lol
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
Last Edited: 2011-11-12 19:32:05
November 12 2011 19:28 GMT
#175
Hi everyone, I just want to let you all know I am working ok Scars of Aiur once again and am making some balance changes - and I hope that the map will be more fun to play on. I am going to fix the third and add some extra destructible rocks to make the center (or forward 3rds) less open that will help terran and protoss players in the early-mid game. I am also going to re-work the lighting since it is rather dark and dense, as well as re-texturing the main bases since they look very messy. I will post all changes and new screenshots when I am finished.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
RumbleBadger
Profile Joined July 2011
322 Posts
November 15 2011 22:35 GMT
#176
On November 13 2011 04:28 IronManSC wrote:
Hi everyone, I just want to let you all know I am working ok Scars of Aiur once again and am making some balance changes - and I hope that the map will be more fun to play on. I am going to fix the third and add some extra destructible rocks to make the center (or forward 3rds) less open that will help terran and protoss players in the early-mid game. I am also going to re-work the lighting since it is rather dark and dense, as well as re-texturing the main bases since they look very messy. I will post all changes and new screenshots when I am finished.

Excited to hear this, mostly because this map is what inspired me to go into mapping and so I'm really looking forward to seeing what you'll do with the map.
Games before dames.
yakitate304
Profile Joined April 2009
United States655 Posts
November 17 2011 07:40 GMT
#177
From only the pictures, this looks like a really good map to me. I love the pathways that could lead to some creative play. I wish I could play right now (supposed to be writing a thesis... ugh...) to test this map out.

Great work, and I can't wait to see the modifications you make.
Yaki's Streaming Madness: twitch.tv/YakiSC ||| FRB Grand Tournament Organizer ||| @YakiStarCraft ||| Youtube.com/YakiStarCraft
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
November 17 2011 13:29 GMT
#178
Reaper play looks incredibly weak on this map.
Moderatorshe/her
TL+ Member
Ragoo
Profile Joined March 2010
Germany2773 Posts
November 18 2011 00:43 GMT
#179
On November 17 2011 22:29 TehTemplar wrote:
Reaper play looks incredibly weak on this map.


Yeah that's actually a good point. Reaperscouts seems rly shitty on this map cos only way you can go into the main is right next to the main ramp where the enemy has his units anyway and it also seems like you can't cliffjump from the backdoor of the nat so you have to go through the nat choke to scout an expo or something like that.

I wish you'd make cliffjumping from the backdoor into nat possible and also add an alternative reaper path into the main.

Being able to reaper scout is important, taking it away just makes gameplay more restricted and also random (lack of information)
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
November 20 2011 08:21 GMT
#180
On November 17 2011 22:29 TehTemplar wrote:
Reaper play looks incredibly weak on this map.


Don't be surprised if reaper play becomes more viable in the updated version. I have to work with the thirds in the corners more, then I should be done with the revised, newly updated Scars of Aiur.


Finished:

• Polished the textures
• Re-worked the middle expansions (pushed them back farther into the mains)
• Enlarged the pillars near the golds to reduce openness
• The golds themselves were changed to open, regular bases
• Took out rain, wind, and thunder effects (can cause lag)
• Reduced the choke sizes in all bases except mains (also to help reduce openness)

Not Finished:

• Revamping the corner 3rd bases

ETC (estimated time to completion): 2-5 days
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Prev 1 7 8 9 All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
HomeStory Cup 28 - Group C
CranKy Ducklings101
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 245
RuFF_SC2 79
Ketroc 63
StarCraft: Brood War
Britney 12282
Dota 2
syndereN585
Counter-Strike
fl0m2095
Fnx 1287
taco 131
Super Smash Bros
hungrybox537
C9.Mang0460
Mew2King46
Heroes of the Storm
Khaldor210
Other Games
gofns27298
tarik_tv19555
FrodaN7216
summit1g6817
Liquid`RaSZi2192
Artosis925
JimRising 551
KnowMe240
Maynarde104
ViBE52
Organizations
Other Games
gamesdonequick1439
BasetradeTV114
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• Hupsaiya 88
• davetesta51
• mYiSmile15
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• Airneanach16
• Azhi_Dahaki12
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22260
League of Legends
• Doublelift4495
• Scarra1130
Other Games
• imaqtpie1771
• WagamamaTV530
Upcoming Events
Replay Cast
8h 7m
Wardi Open
11h 7m
Monday Night Weeklies
16h 7m
OSC
23h 7m
WardiTV Winter Champion…
1d 11h
PiGosaur Cup
2 days
Replay Cast
2 days
WardiTV Winter Champion…
2 days
Replay Cast
2 days
PiG Sty Festival
3 days
[ Show More ]
The PondCast
3 days
KCM Race Survival
3 days
WardiTV Winter Champion…
3 days
Replay Cast
3 days
PiG Sty Festival
4 days
Epic.LAN
4 days
Replay Cast
4 days
PiG Sty Festival
5 days
CranKy Ducklings
5 days
Epic.LAN
5 days
Replay Cast
5 days
PiG Sty Festival
6 days
Sparkling Tuna Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-02-14
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Escore Tournament S1: King of Kings
[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.