[M] (2) Scars of Aiur - Page 8
Forum Index > SC2 Maps & Custom Games |
WniO
United States2706 Posts
| ||
iGrok
United States5142 Posts
| ||
IronManSC
United States2119 Posts
![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
FoxyMayhem
624 Posts
What's with the blue stuff in the middle? It's kinda over-powering in the shots uploaded to the OP. | ||
IronManSC
United States2119 Posts
| ||
iGrok
United States5142 Posts
| ||
IronManSC
United States2119 Posts
| ||
iGrok
United States5142 Posts
| ||
Nurkas
United States21 Posts
| ||
Antares777
United States1971 Posts
| ||
SidianTheBard
United States2474 Posts
About helping, hey it's the least I can do, I'm glad you took some of my ideas and turned it into such a great map. Now since this one is complete, better start your next project and hey, I'll probably draw up some ideas for you in that one as well. Good job, IronMan & Good luck with future projects! | ||
IronManSC
United States2119 Posts
Hopefully now this map has a good shot at the CraftCup map pool entry ![]() | ||
GUImperfect
Guam23 Posts
I'm here to say that your map is + Show Spoiler + 8/10 nice work | ||
WniO
United States2706 Posts
+ Show Spoiler + always look to blizzards maps first if you want to learn. (they generally have the most polished textures.) and are easy to follow. | ||
lefix
Germany1082 Posts
| ||
Gfire
United States1699 Posts
| ||
IronManSC
United States2119 Posts
| ||
Gfire
United States1699 Posts
| ||
IronManSC
United States2119 Posts
| ||
WniO
United States2706 Posts
+ Show Spoiler + ![]() Each cliff level has 3 very distinct styles. Temple like elevated bases, dark middle bog area and the naturals/gold areas have a nice plains look. Its VERY easy to tell what is going on in this map. if you look at the natural/golds the textures go from light green to dark green to dirt and is all done with great care. imo you just need to make each cliff level or area pop out more. (though you did a great job with the arcs surrounding the golds with the brown texture wrapping around.) | ||
| ||