• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:38
CEST 18:38
KST 01:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy15ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research7Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple What mix of new & old maps do you want in the next ladder pool? (SC2) herO wins SC2 All-Star Invitational
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
ASL21 General Discussion A cwal.gg Extension - Easily keep track of anyone Behind the scenes footage of ASL21 Group E BW General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Ro24 Group F [ASL21] Ro24 Group E 🌍 Weekly Foreign Showmatches Azhi's Colosseum - Foreign KCM
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2015 users

[M] (2) Japura River

Forum Index > SC2 Maps & Custom Games
Post a Reply
darglein
Profile Joined December 2010
Germany89 Posts
Last Edited: 2011-02-25 11:43:17
February 23 2011 17:34 GMT
#1
[image loading]

Hi,
I want to present here my map called Japura River.

General Infos:

Typ: meele
Players: 2
Size: 156x136(Playable)
Bases: 14
Xelnaga Towers: 1
Published: EU (Me), NA (Impac)
Gold: 2
Island: 2
Theme: Bel'Shir Jungle/Temple

Its a 2 player map, but the rush distance is quite long and there are a lot of expansion possibilities, so it should be a macro oriented map. The 3rd base has instead of 2 normal geysers 1 rich geyser to ge more diviation. Please leave faire criticism to help me improve this map.

Pics:

+ Show Spoiler +

[image loading]
[image loading]
[image loading]
[image loading]


Overview:

+ Show Spoiler +
[image loading]
[image loading]



Analyser:

+ Show Spoiler +
[image loading]


Corak
Profile Joined February 2010
Germany188 Posts
February 23 2011 18:10 GMT
#2
The map looks real nice. I like the layout too.

The only thing that comes to mind is, that mutas would be real strong on the map with the long paths, islands, semi-islands and unpathable high-grounds. So maybe there should be a bit more space behind some of the mineral lines to build defensive structures.
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
February 23 2011 18:11 GMT
#3
woah. Nice texture design and layout. Personally I would remove those decals from the gold expansions, re-work the center, and add the decal in there somewhere. But overall the map looks beautiful
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
EunByuL
Profile Joined September 2010
Vietnam77 Posts
February 23 2011 21:11 GMT
#4
Low settings don't show trees. AFAIK.
Tôi không
iGrok
Profile Blog Joined October 2010
United States5142 Posts
Last Edited: 2011-02-23 21:45:30
February 23 2011 21:45 GMT
#5
On February 24 2011 06:11 EunByuL wrote:
Low settings don't show trees. AFAIK.

Trees affect pathing. Low Settings do show everything that affects pathing. AFAIK you're talking out your ass.

Regarding the map, its pretty good - the expansion layout is nice, and pretty clear with a few options for deviation. The middle is pretty cool as well. I would suggest making the gold areas stand out more aesthetically, add some temple debris and stuff. You got the large pieces, but the smaller pieces count too! It would also be cool to add shallow water to the trenches in the middle - just an idea.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
MonsieurGrimm
Profile Joined August 2010
Canada2441 Posts
Last Edited: 2011-02-23 22:03:11
February 23 2011 22:02 GMT
#6
Oh wow, when I realized that there were expansions in the water I shit bricks o.o

Still looks like a really cool map and I love the setup of the middle, it allows flanks, has tight and open spaces... awesome.

Not much to criticize except that the mains are kind of boring aesthetically.
"60% of the time, it works - every time" - Brian Fantana on Double Reactors All The Way // "Great minds discuss ideas; Average minds discuss events; Small minds discuss people." - Eleanor Roosevelt
WarSame
Profile Blog Joined February 2010
Canada1950 Posts
February 23 2011 22:16 GMT
#7
How do those underwater expansions work? Do they lower after a certain time? I've been looking at adding dynamic water to my maps for something like this.
Can it be I stayed away too long? Did you miss these rhymes while I was gone?
TemplarCo.
Profile Blog Joined October 2010
Mexico2870 Posts
February 23 2011 23:31 GMT
#8
A very nice map from the get go! I'd like to play it but its only published on EU... T-T still great map, (like the underwater expos, ninjas!)
With an average game length of 7m36s over his 6 games in GSL3, this is a no-brainer. BitByBit pulls more SCVs than yo momma at a club on Mar Sara. ♞
Impac
Profile Joined May 2010
Canada22 Posts
February 24 2011 01:46 GMT
#9
Would like to play it if you could get it published on NA. Or post it somewhere and I'll publish it on NA for you maybe? Only thing I would change personally would be to add a second watchtower and place them closer to each main, but that's just my taste.
101toss
Profile Blog Joined April 2010
3232 Posts
February 24 2011 02:20 GMT
#10
Is it possible to have a slowdown effect with water?
Math doesn't kill champions and neither do wards
Antares777
Profile Joined June 2010
United States1971 Posts
February 24 2011 06:27 GMT
#11
I like the design, but the middle part of the map seems awkward to ravel through. I think that the pieces of land between the gold expansions' and the low ground can be removed. That option is rather pointless anyway because if you want a height advantage, just go up on the gold.

I like how there are so many options for a third base.
darglein
Profile Joined December 2010
Germany89 Posts
February 24 2011 13:10 GMT
#12
hi guys
thanks for the positive feedback. i uploaded the map at sc2mapster so would be nice if someone could publishe the map on NA. Download

EatThePath
Profile Blog Joined September 2009
United States3943 Posts
February 24 2011 18:00 GMT
#13
On February 24 2011 11:20 101toss wrote:
Is it possible to have a slowdown effect with water?


I'm pretty sure you can't do this without removing the melee characteristic. Would be awesome though. :\
Comprehensive strategic intention: DNE
Impac
Profile Joined May 2010
Canada22 Posts
February 25 2011 07:43 GMT
#14
now available on NA server.
Please log in or register to reply.
Live Events Refresh
WardiTV Team League
12:45
Group B
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 642
ProTech127
StarCraft: Brood War
Britney 32165
Calm 5377
Sea 1316
Bisu 1165
Mini 815
EffOrt 787
Soma 248
firebathero 193
ggaemo 189
Rush 135
[ Show more ]
hero 93
HiyA 79
Hyun 38
Shinee 28
Aegong 25
Rock 16
IntoTheRainbow 12
soO 11
Sexy 11
Dota 2
Gorgc5408
canceldota126
Counter-Strike
pashabiceps2078
fl0m1342
ceh9571
kRYSTAL_35
Heroes of the Storm
XaKoH 137
Other Games
singsing1816
FrodaN1643
B2W.Neo789
Beastyqt594
DeMusliM232
KnowMe140
QueenE66
Trikslyr29
C9.Mang027
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis4106
• TFBlade1119
Other Games
• Shiphtur149
Upcoming Events
OSC
7h 22m
RSL Revival
17h 22m
TriGGeR vs Cure
ByuN vs Rogue
Replay Cast
1d 7h
RSL Revival
1d 17h
Maru vs MaxPax
BSL
2 days
RSL Revival
2 days
uThermal 2v2 Circuit
2 days
BSL
3 days
Afreeca Starleague
3 days
Replay Cast
4 days
[ Show More ]
Sparkling Tuna Cup
4 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-03-31
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
CSL Season 20: Qualifier 2
RSL Revival: Season 4
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
StarCraft2 Community Team League 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.