• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 22:21
CET 04:21
KST 12:21
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3RSL Season 3: RO16 results & RO8 bracket13
StarCraft 2
General
Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced Weekly Cups (Nov 24-30): MaxPax, Clem, herO win SC2 Proleague Discontinued; SKT, KT, SGK, CJ disband
Tourneys
RSL Offline Finals Info - Dec 13 and 14! Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) Sea Duckling Open (Global, Bronze-Diamond) $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation
Brood War
General
Foreign Brood War BGH Auto Balance -> http://bghmmr.eu/ Data analysis on 70 million replays BW General Discussion MBCGame Torrents
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] RO16 Group D - Sunday 21:00 CET [BSL21] RO16 Group A - Saturday 21:00 CET
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile ZeroSpace Megathread The Perfect Game
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Big Programming Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
I decided to write a webnov…
DjKniteX
Physical Exertion During Gam…
TrAiDoS
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1193 users

[A] Star Battle - Page 2

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 4 5 27 28 29 Next All
Shiladie
Profile Blog Joined January 2009
Canada1631 Posts
November 29 2010 12:29 GMT
#21
I'll be trying this out soon, looks like it could be a lot of fun!
MythicalMage
Profile Joined May 2010
1360 Posts
November 29 2010 12:40 GMT
#22
On November 29 2010 21:29 Shiladie wrote:
I'll be trying this out soon, looks like it could be a lot of fun!

Ditto!
dotamaster
Profile Joined October 2010
104 Posts
November 29 2010 13:30 GMT
#23
Yes. It's quite an interesting take on the Dota genre.

Similar to Battleships in Warcraft.
Who shall win the Dota genre wars?
Oglokoog
Profile Joined August 2010
Czech Republic35 Posts
November 29 2010 13:58 GMT
#24
I'm starting to get annoyed by people comparing this to DotA. Of course, it does have a few similarities, but the gameplay and battles are based around entirely different principles. Apart from the "two bases in the opposing corners of the map send creeps and heroes fight and try to gank each other" thing, it's actually not very similar at all. There are no stuns or slows, variety in heroes is discarded in favor of greater differences between builds, there is no terrain...
jingle jangle
dgReborn
Profile Joined August 2010
United States453 Posts
November 29 2010 16:16 GMT
#25
If i had to compare it to a map from WC3 it'll be Battleships or Battletanks if anyone has played them. No where near the level of customization as bships but it's a new map so it's expected. Quite fun tho. Nothing is more fun then fooling around with levi getting a shitton of energy and spawning 10 corrupters in a big battle.
I have no enemies, But i'm intensely disliked by my friends.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
November 29 2010 16:20 GMT
#26
On November 30 2010 01:16 dgReborn wrote:
If i had to compare it to a map from WC3 it'll be Battleships or Battletanks if anyone has played them. No where near the level of customization as bships but it's a new map so it's expected. Quite fun tho. Nothing is more fun then fooling around with levi getting a shitton of energy and spawning 10 corrupters in a big battle.


Well battleships also had that whole money thing with smuggling etc. which added a lot of depth
IrT4nkz
Profile Joined May 2010
229 Posts
November 29 2010 18:07 GMT
#27
Been winning most of my games with mass range upgrade into missle upgrades (the missles that hit players/buildings only). I find this method easier to win compared to using the upgraded abilities and most players will probably adopt the same method of playing soon once they figure it out.
ckcornflake
Profile Joined October 2010
United States53 Posts
November 29 2010 19:30 GMT
#28
My favorite build with the carrier is to open up with psi storm and a few energy and engine upgrades. I find a big battle and throw a few storms on the concentrated fighters, and rack up tons of cash from the kills. I then get heavy energy and engine upgrades. At this point I can be storming the crap out of fighters, and also keeping the enemy players away with my cannon ability.

Once I rack up enough cash, I transition into missile and range upgrades for heavy DPS. I get lots of player kills because they don't realize how fast I'm dealing damage, and by the time they are trying to run away, I finish them off with the cannon.

The main drawback to this build is and opponent with feedback will make you pretty useless in the early game.
Retgery
Profile Joined August 2010
Canada1229 Posts
November 29 2010 20:29 GMT
#29
I like to go for a melee leviathan build, with frenzy and regen
Fall down 7 times, stand up 8.
dotamaster
Profile Joined October 2010
104 Posts
November 29 2010 21:51 GMT
#30
On November 29 2010 22:58 Oglokoog wrote:
I'm starting to get annoyed by people comparing this to DotA. Of course, it does have a few similarities, but the gameplay and battles are based around entirely different principles. Apart from the "two bases in the opposing corners of the map send creeps and heroes fight and try to gank each other" thing, it's actually not very similar at all. There are no stuns or slows, variety in heroes is discarded in favor of greater differences between builds, there is no terrain...


Scroll down to "Game design"
http://en.wikipedia.org/wiki/Dota_genre
Who shall win the Dota genre wars?
Chewie
Profile Joined May 2010
Denmark708 Posts
Last Edited: 2010-11-29 22:11:14
November 29 2010 22:10 GMT
#31

New vod featuring me getting noob stomped! (Chow)
Retgery
Profile Joined August 2010
Canada1229 Posts
Last Edited: 2010-11-29 22:56:36
November 29 2010 22:41 GMT
#32
I think you have created an addictive, and fun game to play

Would nayone be interested in creating a 6-man team? Or even a League?

Imagine the tactics that could arise from this


Hell yeah sign me up,

retgery.876
Fall down 7 times, stand up 8.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
November 29 2010 22:54 GMT
#33
Would nayone be interested in creating a 6-man team? Or even a League?

Imagine the tactics that could arise from this.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Shalaiyn
Profile Joined October 2010
Netherlands2735 Posts
November 29 2010 23:10 GMT
#34
On November 30 2010 07:10 Chewie wrote:
http://www.youtube.com/watch?v=o-aG1n9eYQ0
New vod featuring me getting noob stomped! (Chow)


I loved that game tbh, really shows what teamplay can do.
flodeskum
Profile Joined September 2010
Iceland1267 Posts
November 29 2010 23:16 GMT
#35
On November 30 2010 03:07 IrT4nkz wrote:
Been winning most of my games with mass range upgrade into missle upgrades (the missles that hit players/buildings only). I find this method easier to win compared to using the upgraded abilities and most players will probably adopt the same method of playing soon once they figure it out.

This has pretty much become the only viable thing to do, sadly... and ofc speed.
IdrA: " my fans are kinda retarded"
Aarth
Profile Joined October 2010
United States8 Posts
Last Edited: 2010-11-29 23:51:44
November 29 2010 23:41 GMT
#36
The range and missiles can easily be balanced by adjusting the upgrade mineral cost to be more expensive, increasing the cost effectiveness of the other weapon choices. That said it would be fantastic if they split the speed upgrade into 3 parts, top speed, acceleration, and turning. This would put a far greater emphasis on play style, high acceleration would reward warp-in play, high top speed for strafing runs and run downs, and turning for avoidance and scrappy close in combat(note turn speed would greatly effect your ability to align on the target for specials).

One possibility with that speed setup would be to link the cost of speed upgrades, it costs 25, 50, 100... etc. So you pay 25 for rank 1 speed, 50 for rank 2 speed, at this point it would cost 100 to get rank 3, speed or rank 1 acceleration or rank 1 turning. Of course all numbers would be need to be subject to balance but the overall concept would be to a a pick your poison situation, you have 3 options you can only really viably pick at most 2.
Retgery
Profile Joined August 2010
Canada1229 Posts
November 29 2010 23:44 GMT
#37
There shouldn't be so much auto-targeting, where the AI does all the work. You should pick a spell and tell it where to land, like DotA
Fall down 7 times, stand up 8.
afrosama
Profile Joined November 2010
United States2 Posts
November 30 2010 00:08 GMT
#38
This game is enjoyable and fun but lack of depth, and lack of micro-management for tournament. Plus it is very effortless to make. No terrain play/strategy, its just blank terrain with Blizzard beautiful planet background. This map prolly takes only 2 hours to implement.

What I mean by lack of depth is all ships has same speed, damage. The only difference is Leviathan has no shield, and different abilities for each ships.

Lack of micro as well as there is no aiming, it autofires. it just like playing roach snakes all you need to do is hit right click. Although you can cast different abilities in this game.

Still.. very fun to play. I am just puzzled by many posters saying this is tournament quality map. Need much much more depth before we can go into tournament. And No micro = no skill. But the potential is definitely there
afrosama
Profile Joined November 2010
United States2 Posts
November 30 2010 00:11 GMT
#39
Playing this map, Nexus Wars, Desert Strike, Battlecraft, Income Wars, Marine Arena, I feel bad for mapmakers who are too creative for their own good.

A lot of maps down below that are not popular but are very creative, complex and has lots of depth. The thing is: Average Joe loves simple tug of war maps. A game that's a bit complex and they'll give up.
Niguana
Profile Joined November 2010
United States36 Posts
November 30 2010 00:18 GMT
#40
The most OP build in the world:

Carrier, get the Cannon upgrade thing and get the upgrade that gives one more shot from it and spend the rest of your money on energy until you got like 400. You regen 125 in under 5 seconds, so you can just spam it and do basically 2100+ damage every 9 seconds.
Prev 1 2 3 4 5 27 28 29 Next All
Please log in or register to reply.
Live Events Refresh
OSC
22:00
Masters Cup #150: Playoffs
EnDerr vs ForJumy
sebesdes vs Nicoract
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 163
Nina 99
WinterStarcraft41
StarCraft: Brood War
JulyZerg 148
NaDa 79
Noble 55
ZergMaN 12
Dota 2
monkeys_forever572
League of Legends
C9.Mang0578
Heroes of the Storm
Khaldor129
Other Games
tarik_tv10897
summit1g7624
shahzam481
PiGStarcraft280
XaKoH 146
ViBE112
Trikslyr60
Organizations
Other Games
gamesdonequick711
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• Hupsaiya 140
• Freeedom5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Sparkling Tuna Cup
6h 39m
WardiTV 2025
8h 39m
OSC
11h 39m
IPSL
13h 39m
Bonyth vs KameZerg
BSL 21
16h 39m
Bonyth vs StRyKeR
Tarson vs Dandy
Replay Cast
1d 5h
Wardi Open
1d 8h
StarCraft2.fi
1d 12h
Monday Night Weeklies
1d 13h
Replay Cast
1d 20h
[ Show More ]
WardiTV 2025
2 days
StarCraft2.fi
2 days
PiGosaur Monday
2 days
StarCraft2.fi
3 days
Tenacious Turtle Tussle
3 days
The PondCast
4 days
WardiTV 2025
4 days
StarCraft2.fi
4 days
WardiTV 2025
5 days
StarCraft2.fi
6 days
RSL Revival
6 days
IPSL
6 days
Sziky vs JDConan
Liquipedia Results

Completed

Proleague 2025-12-04
RSL Revival: Season 3
Light HT

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
Acropolis #4 - TS3
WardiTV 2025
META Madness #9
Kuram Kup
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
RSL Offline Finals
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.