• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:00
CET 09:00
KST 17:00
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation12Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
RSL Season 3 - RO16 Groups C & D Preview [TLMC] Fall/Winter 2025 Ladder Map Rotation TL.net Map Contest #21: Winners RSL Season 3 - RO16 Groups A & B Preview Mech is the composition that needs teleportation t
Tourneys
RSL Revival: Season 3 Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BW General Discussion What happened to TvZ on Retro? Brood War web app to calculate unit interactions [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
Current Meta Simple Questions, Simple Answers PvZ map balance How to stay on top of macro?
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread Clair Obscur - Expedition 33 Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2227 users

[MOD] Day9's Team Monobattles Mod - Page 9

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 7 8 9 10 11 17 Next All
Klishu
Profile Joined May 2010
Malta83 Posts
August 07 2011 15:56 GMT
#161
On August 07 2011 14:54 Zruku wrote:Are we ever going to see units such as lurkers, vultures, or goliaths added to the unit selection in the near future?


I have no plans to include any additional units except those found in the standard melee format. If I do that, it would become a completely different mod.
Schoenhole
Profile Joined March 2011
United States88 Posts
August 12 2011 03:35 GMT
#162
I didn't read through all the comments, (sorry if this has been brought up) but game kinda stinks when you have no air units on your team (since we all went random) and the other team just lifts off and starts bm'ing everyone. Kinda takes the fun out of the game.

Is there some kind of game timer that says if one team doesn't mine/build units for so many minutes they lose?
(╮°-°)╮︵┳━┳ tables don't like to be flipped
Klishu
Profile Joined May 2010
Malta83 Posts
Last Edited: 2011-08-14 20:46:15
August 14 2011 20:34 GMT
#163
Updated to version 1.28 on EU!

Added two new modes:
Classic: In this mode, the Monobattle constraint applies only to Team 1's players. All opposing players can build anything they want to defeat the Monobattling players.
Hidden: Time to sharpen your scouting skills for this mode! Players cannot see what their opponents have chosen in this mode.

Edit:
Let me remind you how to set the Monobattle mode:

Create a game yourself using the "Create Custom Game" button. Select any of the Team Monobattles maps which use the latest mod version (eg. Extinction, Arakan Citadel or Megaton). Use the drop-down on the right to change the "Unit Selection" setting to Standard, Random, Classic or Hidden. Click on "Open to Public" to let people join your game (this locks the Unit Selection setting).

Have fun!
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
August 14 2011 20:35 GMT
#164
On August 15 2011 05:34 Klishu wrote:
Updated to version 1.28 on EU!

Added two new modes:
Classic: In this mode, the Monobattle constraint applies only to Team 1's players. All opposing players can build anything they want to defeat the Monobattling players.
Hidden: Time to sharpen your scouting skills for this mode! Players cannot see what their opponents have chosen in this mode.

Best update ever.
Moderatorshe/her
TL+ Member
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
August 14 2011 20:37 GMT
#165
On August 12 2011 12:35 Schoenhole wrote:
I didn't read through all the comments, (sorry if this has been brought up) but game kinda stinks when you have no air units on your team (since we all went random) and the other team just lifts off and starts bm'ing everyone. Kinda takes the fun out of the game.

Is there some kind of game timer that says if one team doesn't mine/build units for so many minutes they lose?

...
What if you lose your whole !@#$ing base but then own the other team?
"YES WE"RE GOING TO WIN"
*We are sorry, but you auto-lose because you aren't mining*
"..."
"FUUUUUUUUUUUUU-"
Moderatorshe/her
TL+ Member
Xaerkar
Profile Joined January 2011
United States230 Posts
Last Edited: 2011-08-14 20:51:00
August 14 2011 20:50 GMT
#166
On August 15 2011 05:35 TehTemplar wrote:
Show nested quote +
On August 15 2011 05:34 Klishu wrote:
Updated to version 1.28 on EU!

Added two new modes:
Classic: In this mode, the Monobattle constraint applies only to Team 1's players. All opposing players can build anything they want to defeat the Monobattling players.
Hidden: Time to sharpen your scouting skills for this mode! Players cannot see what their opponents have chosen in this mode.

Best update ever.


Seriously this is awesome! Thanks for creating such an terrific custom.
Falcon_Power
Profile Joined December 2008
Canada26 Posts
August 14 2011 22:03 GMT
#167
thanks! pretty nice!
No sacrifice, no Victory.
Juddas
Profile Joined January 2011
768 Posts
August 15 2011 23:03 GMT
#168
sweetness update!

Ok so tomorrow how would people like to have a big group play and maybe have a tournament sort of deal? Not sure how it would work but that is all I did today and would like to tomorrow. So add me and just message me to play tomorrow if you are interested


Juddas.331.
Flossy
Profile Blog Joined August 2011
United States870 Posts
August 16 2011 00:50 GMT
#169
I found that mass siege tank=win :D
etternaonline.com
Juddas
Profile Joined January 2011
768 Posts
August 16 2011 03:38 GMT
#170
On August 16 2011 09:50 Flossy wrote:
I found that mass siege tank=win :D


haha yeah, about that btw if you have absolutely nothing to deal with them and you have a zerg player, you can just research zerg drop and drop them on the tanks to deal quite a bit of damage if you load enough units
Iberville
Profile Blog Joined May 2010
Canada207 Posts
August 16 2011 14:15 GMT
#171
On July 08 2011 20:46 Jahikoi wrote:
This needs one simple update regarding floating buildings.


There are many places in the map where buildings can be floated. My suggestion is, if a team controls no buildings except for landed buildings, allow the other team to make air units.


I have had several games where we had easily won turn into long stall wars, because the other team float a building to the corner of the map. You think 'choose better units' but unless you choose viking, BC, corruptor, muta, or protoss air, you can't win.



If one team only controls flying buildings, let the other team build flying units.
Or, If one team only controls flying buildings/have buildings floating over non-solid ground, make them burn to death.

This. Two hour game the other day while being flamed by the losers who flew their buildings away, stating our team "chose" the best units (we all randomed).

I promise not to make a tasteless joke.
Snackysnacks
Profile Joined December 2010
United States411 Posts
August 16 2011 17:02 GMT
#172
On August 16 2011 23:15 Iberville wrote:
Show nested quote +
On July 08 2011 20:46 Jahikoi wrote:
This needs one simple update regarding floating buildings.


There are many places in the map where buildings can be floated. My suggestion is, if a team controls no buildings except for landed buildings, allow the other team to make air units.


I have had several games where we had easily won turn into long stall wars, because the other team float a building to the corner of the map. You think 'choose better units' but unless you choose viking, BC, corruptor, muta, or protoss air, you can't win.



If one team only controls flying buildings, let the other team build flying units.
Or, If one team only controls flying buildings/have buildings floating over non-solid ground, make them burn to death.

This. Two hour game the other day while being flamed by the losers who flew their buildings away, stating our team "chose" the best units (we all randomed).


The thing is, it is a custom and there is no real reward for staying for a finish. Its just a e-penis thing.
Just leave, accept you won in your mind and do more customs.

I just wish all these monobattle updates would go to the US
(╯°□°)╯︵ ┻━┻
Oboeman
Profile Joined January 2011
Canada3980 Posts
August 16 2011 19:35 GMT
#173
I'm in a game right now with one enemy CC left floating in a corner

one teammate immediately left before choosing a unit, and the other 2 left right away and we ended up with zero anti-air. I killed everything with zerglings but now we are at a bit of an impasse
AbstractVoid
Profile Blog Joined February 2011
United States127 Posts
August 16 2011 19:42 GMT
#174
More people need to play this ^_^ it could be really great if you could actually get games in a reasonable amount of time, but I guess the most appealing customs are the DotA clones and games that are just a quick dose of fun :X
Colour415
Profile Joined April 2011
Canada26 Posts
August 16 2011 19:52 GMT
#175
Any idea when this update will happen on US servers?
Phyrful
Profile Joined July 2011
United States248 Posts
August 16 2011 20:37 GMT
#176
My friends and I totally love these maps. Since we have a huge skill difference in our group, we always do FFA's on them. I was wondering if it's possible to build an FFA mode into them; something like a player can gg out of, and then that player gets sight of everything.
"It's a choose, not a perfumation"-Lina
Iberville
Profile Blog Joined May 2010
Canada207 Posts
August 16 2011 21:46 GMT
#177
On August 17 2011 02:02 Snackysnacks wrote:
Show nested quote +
On August 16 2011 23:15 Iberville wrote:
On July 08 2011 20:46 Jahikoi wrote:
This needs one simple update regarding floating buildings.


There are many places in the map where buildings can be floated. My suggestion is, if a team controls no buildings except for landed buildings, allow the other team to make air units.


I have had several games where we had easily won turn into long stall wars, because the other team float a building to the corner of the map. You think 'choose better units' but unless you choose viking, BC, corruptor, muta, or protoss air, you can't win.



If one team only controls flying buildings, let the other team build flying units.
Or, If one team only controls flying buildings/have buildings floating over non-solid ground, make them burn to death.

This. Two hour game the other day while being flamed by the losers who flew their buildings away, stating our team "chose" the best units (we all randomed).


The thing is, it is a custom and there is no real reward for staying for a finish. Its just a e-penis thing.
Just leave, accept you won in your mind and do more customs.

I just wish all these monobattle updates would go to the US


I agree. We were, however, being taunted and verbally abused. I felt like giving in would just make them feel better. :/ Oh well.
I promise not to make a tasteless joke.
vlnplyr
Profile Joined November 2010
United States76 Posts
August 17 2011 16:59 GMT
#178
Was the Infestor exploit fixed? Previously you could MC a Probe and then have access to the entire Protoss tech Tree, enabling you to build any units. I haven't seen it lately, so just Curious.
www.youtube.com/vlnplyr5
Klishu
Profile Joined May 2010
Malta83 Posts
August 17 2011 18:17 GMT
#179
On August 18 2011 01:59 vlnplyr wrote:
Was the Infestor exploit fixed? Previously you could MC a Probe and then have access to the entire Protoss tech Tree, enabling you to build any units. I haven't seen it lately, so just Curious.


That's a very cool feature!
NASAmoose
Profile Joined May 2011
United States231 Posts
August 17 2011 20:38 GMT
#180
On August 18 2011 03:17 Klishu wrote:
Show nested quote +
On August 18 2011 01:59 vlnplyr wrote:
Was the Infestor exploit fixed? Previously you could MC a Probe and then have access to the entire Protoss tech Tree, enabling you to build any units. I haven't seen it lately, so just Curious.


That's a very cool feature!


brb trying this.
Prev 1 7 8 9 10 11 17 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 248
StarCraft: Brood War
Sea 4880
Larva 690
Shuttle 583
PianO 162
Stork 71
Dewaltoss 52
Bale 31
NotJumperer 21
soO 14
Dota 2
XaKoH 537
NeuroSwarm108
League of Legends
JimRising 606
Counter-Strike
fl0m1526
Other Games
summit1g16697
WinterStarcraft464
C9.Mang0316
mouzStarbuck30
Organizations
Dota 2
PGL Dota 2 - Main Stream2323
Other Games
gamesdonequick706
Dota 2
PGL Dota 2 - Secondary Stream172
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH125
• LUISG 9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt1778
• Lourlo1032
• HappyZerGling120
Upcoming Events
CranKy Ducklings
2h
RSL Revival
2h
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
4h
Cure vs Reynor
Classic vs herO
IPSL
9h
ZZZero vs rasowy
Napoleon vs KameZerg
OSC
11h
BSL 21
12h
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
1d 2h
RSL Revival
1d 2h
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
1d 4h
WardiTV Korean Royale
1d 4h
[ Show More ]
BSL 21
1d 12h
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
1d 12h
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
1d 15h
Wardi Open
2 days
Monday Night Weeklies
2 days
WardiTV Korean Royale
3 days
BSL: GosuLeague
3 days
The PondCast
4 days
Replay Cast
4 days
RSL Revival
5 days
BSL: GosuLeague
5 days
RSL Revival
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.