Simple Questions/Answers - Page 59
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eery1
52 Posts
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a176
Canada6688 Posts
On August 19 2011 02:01 fAiLeDaWaY wrote: ![]() got any idea how to get the minimap back? game minimap doesnt work the same way.... ![]() ive had this bug and i tried a multitude of things to fix it; in the end the easiest thing was to copy and paste everything onto a new map | ||
HypertonicHydroponic
437 Posts
Edit: Sigh, I know what I did... I confused the meaning of the yellow and blue lines..... plz disregard. (unless of course you did what I did in which case the lesson to be learned is that the blue line is the playable bound, and the yellow line is the "where the camera stops" line, the camera being in the middle of the screen and hence seeing more than just where its bound line is) Edit2: For reference, Flop, what I was trying to do was simply fit one corner into another corner. The reason there was a gap in between was because I shaped the corner to about 95% of the area (so like, the corner is 90x90 so I only shaped a 86x86 area) so that my land masses wouldn't overlap. The problem was not the gap itself but the fact that the gap was different horizontally than it was vertically. The real culprit however was PEBKAC. | ||
FlopTurnReaver
Switzerland1980 Posts
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HypertonicHydroponic
437 Posts
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Sea_Food
Finland1612 Posts
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Sea_Food
Finland1612 Posts
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FlopTurnReaver
Switzerland1980 Posts
If that makes any sense. | ||
Sea_Food
Finland1612 Posts
On August 27 2011 12:24 FlopTurnReaver wrote: Not sure how he did it there but one way to do it is to add terran building burndown and make it burn from the beginning of the game. Then you just need to give it enough hitpoints to make it destroy at the time you want. If that makes any sense. I have spent like 2 hours on the map maker trying to do this but failed. If I add that behavior to any existing unit the map becomes custom. | ||
aneruok
Canada122 Posts
a map in which when the game ends you dont die and the whole map is revealed so you can watch. anyone know where these might be or if they are even available? | ||
FlopTurnReaver
Switzerland1980 Posts
On August 28 2011 01:52 Sea_Food wrote: I have spent like 2 hours on the map maker trying to do this but failed. If I add that behavior to any existing unit the map becomes custom. You can't change anything in the data editor without making the map displayed as custom. Doesn't matter though, it's still gonna be a melee map. | ||
Sea_Food
Finland1612 Posts
On August 28 2011 11:02 FlopTurnReaver wrote: You can't change anything in the data editor without making the map displayed as custom. Doesn't matter though, it's still gonna be a melee map. Thanks. Everything makes so little sence. | ||
Knockoutpill
Sweden23 Posts
How do I spawn as terran? I have been reading the YABOT wiki pages, searching the forums on sc2mapster, googling for "yabot change race", searching for race options in the SC2 Editor but... nothing. Anyone? The "best" information I found was this: http://www.sc2mapster.com/wiki/galaxy/data/races/ and it tells me absolutely nothing. "You can define your own races, try duplicate zerg". Thanks! I'll try the "duplicate zerg" race! | ||
Salts
Canada32 Posts
Can anyone tell me why this is happening and how to fix it in the future? I'm worried that the game is going to spawn two players right next to each other if I simply overlap spawn locations. | ||
FlopTurnReaver
Switzerland1980 Posts
Set Player 2 or Hostile or whatever it's name is to user. | ||
bboy
Australia30 Posts
If they still do target that particular drone even when my selected group of drones have burrowed is there also an aoe dmg ? | ||
RevoNinja
United States59 Posts
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El Caz
Panama48 Posts
I've been thinking of doing this for a while but I'm wondering if it can get my account in trouble. Also, is there an option where I can lock a map so it can be played privately or with specific people and not the general populace, in order to avoid corrupting the fragile minds of impressionable or easily offended folks? Edit: Found my answer (http://us.blizzard.com/support/article.xml?locale=en_US&articleId=33752). I'm not going to risk something artistic being considered vulgar or obscene. I'm seriously considering giving her a bikini. | ||
Salts
Canada32 Posts
On August 30 2011 11:37 FlopTurnReaver wrote: Map > Player Properties Set Player 2 or Hostile or whatever it's name is to user. I actually wound up figuring it out on my own and felt like an idiot after words (not that there isn't something inherently confusing about being able to place multiple spawn locations without being told that they have to be set to USER to do anything). Thanks for the response though. | ||
EatThePath
United States3943 Posts
Right now I'm using shift + right click + move cursor back and forth in order to scroll in and out. It's a little annoying. =\ | ||
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