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Kinki Map pack to be released on the 27th - Page 2

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 4 Next All
FortuneSyn
Profile Blog Joined July 2008
1826 Posts
July 21 2010 20:00 GMT
#21
really sick maps.
UbiNax
Profile Joined February 2010
Denmark381 Posts
July 21 2010 20:00 GMT
#22
looks pretty cool tbh
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
July 21 2010 20:02 GMT
#23
Sanshorn mist looks AWESOME! Can't wait to play on it! :D
133 221 333 123 111
Smurfz
Profile Joined May 2008
United States327 Posts
July 21 2010 20:08 GMT
#24
Frostbite, Sanhorn Mists, and Orbital Divide are all freaking amazing.
Superouman
Profile Blog Joined August 2007
France2195 Posts
July 21 2010 20:09 GMT
#25
this is not ice tileset, it's shakuras with some white lights
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Channel56k
Profile Joined June 2010
United States413 Posts
July 21 2010 20:14 GMT
#26
On July 22 2010 05:09 ProTosS4EveR wrote:
this is not ice tileset, it's shakuras with some white lights


It's true. It is actually a sand texture with white lights, dark water for contrast, and a title that makes it snow and ice ;p

Two additional maps were added. They offer a little more variety though they have not been balanced as throughly as the previous maps.

Thanks again for the support and im still interested in finding someone to throw together a loading screen img, their name included.
"Do yourself a favor, and don't listen to me."
palanq
Profile Blog Joined December 2004
United States761 Posts
July 21 2010 20:18 GMT
#27
when I saw "kinki" map pack i thought of http://www.game-ism.com/2008/04/04/still-alive-shes-free/ =p
time flies like an arrow; fruit flies like a banana
Merikh
Profile Blog Joined June 2010
United States918 Posts
July 21 2010 20:19 GMT
#28
Looking forward
G4MR | I mod day9, djwheat and GLHF's stream
Superouman
Profile Blog Joined August 2007
France2195 Posts
July 21 2010 20:23 GMT
#29
some of your maps are too complex, try something easier with more fluid paths
take a look on my maps, even they are 99% 4players maps, you can have an idea on these fluid paths.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=134131

i heard that blizzard will add some tilesets in the final release, i believe snow tileset is one of them :o
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
oursblanc
Profile Joined April 2010
Canada1450 Posts
July 21 2010 20:26 GMT
#30
I want to play all of them. You've got talent!
An oasis of horror in a desert of boredom!
Il1idan
Profile Joined May 2010
Canada95 Posts
July 21 2010 20:28 GMT
#31
very nice maps continue your great job
TheFear
Profile Joined July 2010
United States55 Posts
July 21 2010 20:30 GMT
#32
Just wanted to chime in and say I love the look/theme on Frostbite and Liberty Isle. Really think I would enjoy those. My friend and I were discussing how the Abandon one looks pretty favorable for Terran (bridges and island expos), but definitely looking forward to trying a few of these out! You definitely did a great job.
"In a time of universal deceit - telling the truth is a revolutionary act." George Orwell
MindRush
Profile Joined April 2010
Romania916 Posts
July 21 2010 20:34 GMT
#33
will you charge for the maps?
"Two things are infinite: the universe and human stupidity; and I'm not sure about the universe." - Albert Einstein
lovewithlea
Profile Joined March 2010
168 Posts
July 21 2010 20:38 GMT
#34
any europeans that wonna try these maps out in customs?

PM me
Channel56k
Profile Joined June 2010
United States413 Posts
July 21 2010 20:40 GMT
#35
@ ProTosS4EveR

I remember watching the pregression of your maps in the past, at least the progression of their releases. I kept a close eye because I think you inspire a lot of style in the map-making community and some of the maps, including but not limited to Might Arena, Patience Arena, and Chocolate Cake are picture perfect ladder maps. I also believe, however, that SC2 has introduced an organic element to map outlay that SC1 did not have.

I think we can make very organic feeling maps but maintain balance and symmetry at the same time. Some of the maps included do indeed suffer from some balance issues, however i have found that the only way to really balance a map is actually including in it all imbalances. That is to say including elements that all races benefit from in the stead of trying to eliminate elements that specific races benefit from.

All the maps above, save Mayday are balanced in openness and 100% symmetrical. Though fluid pathing is a big issue, it might be relative to the style of the map.
"Do yourself a favor, and don't listen to me."
Channel56k
Profile Joined June 2010
United States413 Posts
July 21 2010 20:45 GMT
#36
On July 22 2010 05:30 TheFear wrote:
Just wanted to chime in and say I love the look/theme on Frostbite and Liberty Isle. Really think I would enjoy those. My friend and I were discussing how the Abandon one looks pretty favorable for Terran (bridges and island expos), but definitely looking forward to trying a few of these out! You definitely did a great job.


Yea i had a friend bring up a similiar point. The gold, for example, is indeed much easier for a Terran to hold rather than lets say a Zerg, however, the back door will give a terran who is concentrating on holding the bridges hell.

Like the post above this one, i wanted to focus balance on actual imbalance. I dont believe a map can be 100% balanced through the exclusion of imbalances. The variety of play styles between the 3 races are to great. Some maps will favor a Terran tech for example, but that doesnt mean that the map does not favor a counter zerg style of play either.
"Do yourself a favor, and don't listen to me."
Channel56k
Profile Joined June 2010
United States413 Posts
July 21 2010 20:47 GMT
#37
On July 22 2010 05:34 MindRush wrote:
will you charge for the maps?


No, i think they are technically property of Blizzard ;p
"Do yourself a favor, and don't listen to me."
andyrichdale
Profile Joined April 2010
New Zealand90 Posts
July 21 2010 20:52 GMT
#38
Awesome! Can't wait to try out new maps come release...

I like the look of Uros Island - lots of open areas which should make for fun battles with flanking opportunities.
Channel56k
Profile Joined June 2010
United States413 Posts
July 22 2010 02:49 GMT
#39
Im still lookin for someone interested in throwin together a loading screen.
"Do yourself a favor, and don't listen to me."
KillerPlague
Profile Joined June 2010
United States1386 Posts
July 22 2010 02:57 GMT
#40
b e a utiful
Side 1: Why no dominant players with 90% win ratio Side 2: Nerf Side 1
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