iCCup Konicki Map Thread
Thanks!
(delete if possible)
Forum Index > SC2 Maps & Custom Games |
Channel56k
United States413 Posts
iCCup Konicki Map Thread Thanks! (delete if possible) | ||
ig0tfish
United States345 Posts
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TelecoM
United States10673 Posts
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Kolvacs
Canada1203 Posts
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AskJoshy
United States1625 Posts
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jamesr12
United States1549 Posts
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PhiliBiRD
United States2643 Posts
awesome map pack collection. hope to play some ![]() | ||
Noev
United States1105 Posts
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TriniMasta
United States1323 Posts
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STS17
United States1817 Posts
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Reason.SC2
Canada1047 Posts
Thanks! | ||
Channel56k
United States413 Posts
I could use some help making a loading screen image if anyone would be interested? Its not something im good at; logos and what not. Anyone would be appropriately accredited. Thanks! | ||
baskerville
541 Posts
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PoorBilly
Canada64 Posts
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Uhh Negative
United States1090 Posts
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Zignius
Netherlands33 Posts
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Tsagacity
United States2124 Posts
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Whiplash
United States2928 Posts
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Chronopolis
Canada1484 Posts
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Ventil
Sweden414 Posts
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FortuneSyn
1826 Posts
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UbiNax
Denmark381 Posts
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GenesisX
Canada4267 Posts
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Smurfz
United States327 Posts
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Superouman
France2195 Posts
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Channel56k
United States413 Posts
On July 22 2010 05:09 ProTosS4EveR wrote: this is not ice tileset, it's shakuras with some white lights It's true. It is actually a sand texture with white lights, dark water for contrast, and a title that makes it snow and ice ;p Two additional maps were added. They offer a little more variety though they have not been balanced as throughly as the previous maps. Thanks again for the support and im still interested in finding someone to throw together a loading screen img, their name included. | ||
palanq
United States761 Posts
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Merikh
United States918 Posts
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Superouman
France2195 Posts
take a look on my maps, even they are 99% 4players maps, you can have an idea on these fluid paths. http://www.teamliquid.net/forum/viewmessage.php?topic_id=134131 i heard that blizzard will add some tilesets in the final release, i believe snow tileset is one of them :o | ||
oursblanc
Canada1450 Posts
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Il1idan
Canada95 Posts
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TheFear
United States55 Posts
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MindRush
Romania916 Posts
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lovewithlea
168 Posts
PM me | ||
Channel56k
United States413 Posts
I remember watching the pregression of your maps in the past, at least the progression of their releases. I kept a close eye because I think you inspire a lot of style in the map-making community and some of the maps, including but not limited to Might Arena, Patience Arena, and Chocolate Cake are picture perfect ladder maps. I also believe, however, that SC2 has introduced an organic element to map outlay that SC1 did not have. I think we can make very organic feeling maps but maintain balance and symmetry at the same time. Some of the maps included do indeed suffer from some balance issues, however i have found that the only way to really balance a map is actually including in it all imbalances. That is to say including elements that all races benefit from in the stead of trying to eliminate elements that specific races benefit from. All the maps above, save Mayday are balanced in openness and 100% symmetrical. Though fluid pathing is a big issue, it might be relative to the style of the map. | ||
Channel56k
United States413 Posts
On July 22 2010 05:30 TheFear wrote: Just wanted to chime in and say I love the look/theme on Frostbite and Liberty Isle. Really think I would enjoy those. My friend and I were discussing how the Abandon one looks pretty favorable for Terran (bridges and island expos), but definitely looking forward to trying a few of these out! You definitely did a great job. Yea i had a friend bring up a similiar point. The gold, for example, is indeed much easier for a Terran to hold rather than lets say a Zerg, however, the back door will give a terran who is concentrating on holding the bridges hell. Like the post above this one, i wanted to focus balance on actual imbalance. I dont believe a map can be 100% balanced through the exclusion of imbalances. The variety of play styles between the 3 races are to great. Some maps will favor a Terran tech for example, but that doesnt mean that the map does not favor a counter zerg style of play either. | ||
Channel56k
United States413 Posts
On July 22 2010 05:34 MindRush wrote: will you charge for the maps? No, i think they are technically property of Blizzard ;p | ||
andyrichdale
New Zealand90 Posts
I like the look of Uros Island - lots of open areas which should make for fun battles with flanking opportunities. | ||
Channel56k
United States413 Posts
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KillerPlague
United States1386 Posts
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HYPNQT
Sweden14 Posts
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Mr Winky
United States39 Posts
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ApoNow
Luxembourg100 Posts
My personal favourite is Sanshorn. | ||
Alou
United States3748 Posts
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Prdors
United States67 Posts
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ZapRoffo
United States5544 Posts
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AtomicTon
United States103 Posts
Once again, great job! | ||
StreetHeat
United States225 Posts
No, i think they are technically property of Blizzard ;p I remember reading somewhere that Blizz would give publishers some way to make a profit off their creations. They brought up DOTAs success and how the creator prob deserved some kind of compensation for it. | ||
shinwa
Sweden225 Posts
Nicely done dude, good work. | ||
andiCR
Costa Rica2273 Posts
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BabyFarkMcgeeZax
Canada47 Posts
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Endymion
United States3701 Posts
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Channel56k
United States413 Posts
On July 22 2010 12:50 ZapRoffo wrote: A River Divides It is meant as a remake of Match Point? Not a remake, but definitely inspired by, i was going for the same gameplay flow that was found in matchpoint. | ||
prodiG
Canada2016 Posts
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PanzerDragoon
United States822 Posts
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prodiG
Canada2016 Posts
On July 23 2010 04:00 PanzerDragoon wrote: I thought you were limited to publishing only 5 maps? Or did that not end up being true? You're only allowed to publish 5, but you can publish onto a friend's account or something | ||
Channel56k
United States413 Posts
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Gomas
Poland311 Posts
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luxx
United States140 Posts
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Channel56k
United States413 Posts
On July 24 2010 01:16 Gomas wrote: These maps look so sick. I like Hellions ridge the most. Seems like a new and improved Desert Oasis. Your right, i wanted an improved DO with more reason to pass through the middle. | ||
Wolf
Korea (South)3290 Posts
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Neanderthal
United States16 Posts
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