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Active: 1811 users

[M]Protoss4ever's maps

Forum Index > SC2 Maps & Custom Games
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Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
Last Edited: 2010-07-05 11:09:44
July 05 2010 11:08 GMT
#1
P4ver is shy or lazy or something, so I'm posting this for him. P4ver was an awesome broodwar mapper at broodwarmaps.net (bwm). He won Map of the Month at the website several times, and had many 2nd and 3rd place finishings as well. Probably his most notable achievement was getting his maps (4)Shine and (4)Texcoco3.1 into the iCCup mappool for a few seasons. The following is his own post at bwm, these are all maps by Protoss4ever:


I did something like Arena Series.
(6)Sight Arena 124*124
[image loading]
In this map i modified the fog to make it like a sandstorm

(4)Wisdom Arena 124*124
[image loading]
The main thing in this map is the presence of xelnaga towers close to the main. So you can see what the opponent is building.

(4)Will Arena 124*124
[image loading]
Backdoor natural. The special thing here is the walkable but unbuildable water.

(4)Might Arena 150*150
[image loading]
Mini natural in the main with a cliff. And map size is quite big but not huge

(4)Courage Arena 124*124
[image loading]
Yeah it's the map i posted weeks ago, just changed the name.

(3)Freedom Arena 124*124
YES YOU SEE WELL, IT'S A 3PLAYERS MAP. SHIT! P4E NEVERS MAKES 3P MAPS, WHAT'S GOING ON HERE??!!
[image loading]
Yeah my first 3p map ;D
It was really a pain in the ass to do positional balance, and even now, i'm not very happy with the result. I mixed 4 tileset in this map, braxis alpha, char, zakul'das, shakuras.
Xel Naga towers give a little vision of the main and nat's cliff(to do blink for example)
Well... 3P MAP BY P4E OJGHDOFUGPQGFQDFOIGDFOMIGJDFG!!1eleven!

Second wave of maps:
Patience Arena 124*124
[image loading]
Semi-island map with 2 golden minerals in the nat to make an exit faster. I sense a blink stalker abuse here.

(4)Curiosity Arena 124*124
[image loading]
Island map, outer paths between for reapers, collusus, blinkstalker...

kohral (unnamed map) 124*124
[image loading]

I am very interested what gameplay will emerge from these island/semi-island map

3rd wave of maps!
(4)Chocolate Cake
[image loading]

(4)Fountain of Youth
[image loading]

(unnamed) (4)johnjohn
[image loading]
I think [this] is an interesting map with plenty of small chokes and wide terrains(i.e. choose wisely your battlefield)

(unnamed) (4)tarsonis
[image loading]
didn't have time to discuss about this map. it's a very standard map, however there is totally unbuildable middle. (zergs may whine for creep highways) xd

(unnamed) (2)zakusdas
[image loading]

Complete mappack: [url blocked]
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
slowmanrunning
Profile Joined March 2010
Canada285 Posts
Last Edited: 2010-07-05 11:23:28
July 05 2010 11:21 GMT
#2
looks good!

Most of the maps I see on the forums have glaring flaws, and imbalances. These maps seem well balanced, other than island maps (which I have never considered balanced)
I aim to become a hydralisk and then stop posting, cause I don't wanna be a queen...
F.Lamer
Profile Joined June 2010
Germany5 Posts
July 05 2010 11:28 GMT
#3
I don´t like island maps but the other maps look great!
Freedom Arena is my favorit ;D
Superouman
Profile Blog Joined August 2007
France2195 Posts
Last Edited: 2010-07-24 14:00:19
July 05 2010 11:28 GMT
#4
since the op post is not mine, i edit this one to post newer maps
(4)Legacy Arena
[image loading]
This map is obviously inspired by legacy of lee/char


(2)Paranoid Android
[image loading]
well, sc2 remake :p
xelnaga tower on the big bridge which gives vision of the small bridge
on this map, all the terrain is buildable
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
OPSavioR
Profile Joined March 2010
Sweden1465 Posts
July 05 2010 11:31 GMT
#5
some maps seem to "IZ-ish" too many chokes and cliffs...
i dunno lol
Schurk
Profile Joined June 2010
Netherlands47 Posts
July 05 2010 12:32 GMT
#6
i like the courage arena a lot.
and might arena looks like a good 2v2 map


On July 05 2010 20:31 OPSavioR wrote:
some maps seem to "IZ-ish" too many chokes and cliffs...


i agree with this tho. a few maps feel too narrow. would take a long time to get around and you'll be forced to conga line to your oppenent all the way.

but having said that, they all look really pleasing to the eye. a lot of work has gone into this.
i'm guessing a 1v1v1 is freakishly hard to make symetrical
Itsarabbit
Profile Joined May 2010
Sweden58 Posts
July 05 2010 14:40 GMT
#7
Nice! But I gotta say, that "Patience Arena" will be ridiculous against a T, as they can just fly with their base to their nat and mine it out very quickly, then harass with marines.
This is not my signature.
Merikh
Profile Blog Joined June 2010
United States918 Posts
Last Edited: 2010-07-05 15:07:26
July 05 2010 15:01 GMT
#8
I think I just jizzed, Beautiful, they look very nice love the first one for a custom game with friends XD - most of them look pretty small, but I'd like to see how some of them play first.
G4MR | I mod day9, djwheat and GLHF's stream
Tone_
Profile Joined May 2009
United Kingdom554 Posts
July 05 2010 15:05 GMT
#9
Wow. some of the best maps I've seen by a long way.

Especially Courage and Might!
Hasta La Victoria Siempre | 톤
KinosJourney2
Profile Blog Joined July 2009
Sweden1811 Posts
July 05 2010 15:10 GMT
#10
Protoss4ever sure is a talented mapper, almost all of these maps looks very fun to play(and least said beautiful in terms of deco)
ocho wrote: EDIT: NEVERMIND, THIS THING HAS APM TECHNOLOGY OMG
Merikh
Profile Blog Joined June 2010
United States918 Posts
July 05 2010 15:18 GMT
#11
On July 06 2010 00:10 KinosJourney2 wrote:
Protoss4ever sure is a talented mapper, almost all of these maps looks very fun to play(and least said beautiful in terms of deco)

You worded that perfectly my thoughts exactly ^^
G4MR | I mod day9, djwheat and GLHF's stream
Zabimaru
Profile Joined May 2010
United Kingdom132 Posts
July 05 2010 15:21 GMT
#12
Really nice looking maps. You'd better keep them coming. :D
To Death we shall all go.
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
July 05 2010 15:22 GMT
#13
Finally posted, eh?
pzea469
Profile Blog Joined September 2008
United States1520 Posts
July 05 2010 15:25 GMT
#14
amazing man, great maps!
Kill the Deathball
SiNiquity
Profile Joined April 2010
United States734 Posts
July 05 2010 20:41 GMT
#15
Wisdom Arena is by far my favorite just for the different use of Xel Naga towers.
'i' before 'e' except after 'c' ~ it's scientifically proven.
OrderlyChaos
Profile Blog Joined June 2007
United States1115 Posts
July 06 2010 05:18 GMT
#16
Interesting set of maps. I like Freedom Arena (well I like 3player sc2 maps) though I'm not sure how that particular one would play out in practice. Fountain of Youth seems like it would be fun. I like them all.
Gaius Baltar
Profile Blog Joined April 2010
United States449 Posts
July 06 2010 05:47 GMT
#17
I really like Chocolate Cake. The middle is so involved, it feels like a labyrinth. Since there's really no room to ball large armies on the thin paths, the map would reward players who play well tactically. Those who would split their armies and flank, pincer, and even give their opponent the slip would prevail.

Looking forward to it.
Nub4ever
Profile Blog Joined October 2009
Canada1981 Posts
July 06 2010 06:08 GMT
#18
I'd say Fountain of Youth is teh best made
Dota 3hard5me
LazyScout
Profile Joined February 2010
United States223 Posts
July 06 2010 06:55 GMT
#19
Epic maps.
Motiva
Profile Joined November 2007
United States1774 Posts
July 06 2010 07:03 GMT
#20
I like the aesthetic aspects of the maps very nice.
Uriah
Profile Joined May 2010
France54 Posts
July 06 2010 07:25 GMT
#21
Gotta try Courage Arena @ 1v1 and 2v2 with my teammates as soon as possible, seems to be a delightful and pretty balanced map!
Gratz for those maps!
Najda
Profile Joined June 2010
United States3765 Posts
July 06 2010 18:55 GMT
#22
Very nice looking maps I feel like Protoss will be at the advantage in island maps just because of how their race works with warp gates + warp prisms and blink stalkers and such, but I could easily be wrong, and it doesn't mean you island maps are bad, I really like them .
Helios.Star
Profile Blog Joined May 2010
United States548 Posts
July 06 2010 20:03 GMT
#23
Excellent maps. My favorite is The Fountain of Youth, I really love the tilesets used. The only part of the maps Im not really a fan of is the center on kohral (the unnamed map). It seems like whoever gets the gold in the middle is at a huge advantage since there are 12 sets of minerals. Other than that though great job.
sevia
Profile Joined May 2010
United States954 Posts
July 06 2010 21:05 GMT
#24
I'm not going to comment too much on the balance, since there's sooooo much to talk about regarding the artistic work here. I think your lighting and texturing are *AMAZING* on certain maps and mediocre on others.

Wisdom Arena and Zakul'das look great. Chocolate Cake is so weird... It really looks like you're fighting on a chocolate cake, but with bones and trees everywhere o_O Whatever, I like it. Also, the fog effect on Sight Arena is pretty cool. The screenshot doesn't portray it properly, but it really does look like a thick sandstorm in-game. I love the texturing on Fountain of Youth, I still need to learn how to swap the texture sets like that.

Patience Arena... Jesus, that looks incredible. I didn't see a single doodad on the entire map, but it's one of the best looking ones I've ever seen. The lighting effect and that tileset remind me of the old Blue Storm style tileset from BW. Love it love it love it.

Unfortunately, the Bel'shir maps (except for JohnJohn) all look whitewashed. It looks like you were going for a more forest-like effect, but I don't think it looks all that good in-game. I'm really hoping they release an evergreen forest sort of tileset with the actual game, I liked the look of BW maps like Lost Temple and python; it's really hard to get a look like that with the Bel'shir tileset.
최지성 Bomber || 김동환 viOLet || 고병재 GuMiho
Channel56k
Profile Joined June 2010
United States413 Posts
July 22 2010 22:38 GMT
#25
Some doodad work on these maps would shine nicely.
"Do yourself a favor, and don't listen to me."
Superouman
Profile Blog Joined August 2007
France2195 Posts
July 24 2010 14:02 GMT
#26
on some map, i didn't intend to maximize the deco, it's rather to show the map overall

also edited my first post on this thread (4th one) since the op is not me :p
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Empyrean
Profile Blog Joined September 2004
17058 Posts
July 29 2010 14:42 GMT
#27
Locked by request; protoss4ever should be making a new map thread shortly.
Moderator
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