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Which race is the most powerful? - Page 7

Forum Index > Polls & Liquibet
Post a Reply
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Mahanaim
Profile Joined December 2012
Korea (South)1002 Posts
Last Edited: 2013-08-26 00:53:43
August 26 2013 00:51 GMT
#121
I thought since Terran players are doing a good job in Kr, people would vote for Terran. I guess I was wrong XD
Celebrating Starcraft since... a long time ago.
Mahanaim
Profile Joined December 2012
Korea (South)1002 Posts
Last Edited: 2013-08-26 00:54:05
August 26 2013 00:52 GMT
#122
No race is significantly imbalanced. We certainly would have an upcoming patch, but the balance is still pretty decent.
Celebrating Starcraft since... a long time ago.
Havik_
Profile Joined November 2011
United States5585 Posts
August 26 2013 02:49 GMT
#123
Here's what I don't get. If you think a race is OP, then play that race. Simple
"An opinion is only as good as the evidence that backs it up."- William O'Malley, S.J.
Excelion
Profile Joined January 2011
Bulgaria59 Posts
August 26 2013 05:56 GMT
#124
On August 26 2013 11:49 Havik_ wrote:
Here's what I don't get. If you think a race is OP, then play that race. Simple


Learning new race takes weeks/months, also people still hope blizzard to patch thing us( and we know how reliable Blizz is)
and last but not least race pride! People dont want to become what they hate :D
Otherwise in WoL we'll have seeen 99% plays as terran for the first year and so then switch to patch zerg and 1 week for protoss before amulet removal. And in Hots we'll have seen just everyone playing zerg (since its the race that got most benefits from the expand - muta buff(for whatever reason), Swarm host ( i feel asleep once at ZvP with SH.. no kidding), hydra buff(that one was cook), and afcourse we would have gotten some terrans before Hellbat fix
nohole
Profile Joined June 2012
United States56 Posts
August 26 2013 06:16 GMT
#125
Zerg is the least represented race across all WCS regions. Zerg started out as the highest represented race by a lot, at the beginning of season 1.
DiMano
Profile Joined July 2011
Korea (South)2066 Posts
Last Edited: 2013-08-26 09:13:10
August 26 2013 09:03 GMT
#126
in events
http://wiki.teamliquid.net/starcraft2/Premier_Tournaments
17 events
9 won by Terran
5 won by Zerg
3 won by Protoss

in games
TvZ terran always wins
PvZ almost even
PvT almost even
Olferen
Profile Joined March 2013
United States39 Posts
August 26 2013 11:19 GMT
#127
On August 26 2013 01:02 halfaspider wrote:
Show nested quote +
On August 25 2013 13:42 Olferen wrote:
On August 24 2013 15:04 Reasonable wrote:
If the vote was what race is the most underpowered, it would be zerg. There is one fix that can balance it all out: make widow mines visible. Or make banelings ranged while burrowed and be able to attack air (that would make just as much sense as a widow mine).


I really hate people like you. Not sure if you're being sarcastic. In case you forgot, banelings can move fairly fast and attack while above ground and don't have a 40 second cool down, and banelings also don't hurt your own units. Oh and banelings can be made 40 at a time, widow mines pretty much just 2 at a time. Not to mention they can get upgraded ground attacks.

It's okay friend, WoL is over and you can't a-move anymore, time to learn to micro I suppose?

I really hate people like you. stimmed marines move faster than banelings and while the banelings are chasing they are blown up by widow mines (which require next-to-no micro whatsoever) And yeah they don't have a 40 second cool down BECAUSE THEY ONLY ATTACK ONCE AND THEN DIE. Widow mines are made two at a time while banelings are made 40 at a time and yet those two widow mines CAN KILL the 40 with a lucky connection. Sure with good splits, the zerg player can avoid this, but the Terran player's entire strategy revolves around just sending wave after wave of marines and widow mines at the zerg until he does get that one lucky connection (which he always does eventually) and does enough damage to the zerg. Not to mention widow mines shoot air. Banelings are hardly ever cost efficient. Widow mines are rarely not.


So what you're wanting, is a Zerg should be able to amove their banelings and zerglings into Terran? So the outcome of the fight is solely determined on the Terran's micro? All I see is you whining. Zerg's are so notorious for whining. Widow mines don't require micro but in WoL a Zerg required absolutely no micro, the Terran had to split, stim, and then aim his tanks at banelings, while simultaneously dropping, it's about time the Terran's get a forgiving unit.
Dancing with myself oh oh oh.
MistSC2
Profile Joined February 2012
Sweden583 Posts
August 26 2013 14:28 GMT
#128
I think protoss might need to be reworked and nerfed in the mothership core, and i play protoss myself !
Maru, TY, Clem <3
bourne117
Profile Joined May 2010
United States837 Posts
August 26 2013 14:55 GMT
#129
On August 21 2013 00:10 Mura19 wrote:
Show nested quote +
On August 20 2013 23:52 dNa wrote:
I feel like everything will come into place. Terrans need some time to figure out some way to punish too greedy protosses but overall yay balanced. :D
<- Terran


What? I'ts impossible for Protoss to me more greeedy than command center first :S

What about going colisi and twilight with double forges on like 3 gates. Easily more greedy
QO Feasting
halfaspider
Profile Joined August 2013
United States31 Posts
August 26 2013 16:19 GMT
#130
On August 26 2013 20:19 Olferen wrote:
Show nested quote +
On August 26 2013 01:02 halfaspider wrote:
On August 25 2013 13:42 Olferen wrote:
On August 24 2013 15:04 Reasonable wrote:
If the vote was what race is the most underpowered, it would be zerg. There is one fix that can balance it all out: make widow mines visible. Or make banelings ranged while burrowed and be able to attack air (that would make just as much sense as a widow mine).


I really hate people like you. Not sure if you're being sarcastic. In case you forgot, banelings can move fairly fast and attack while above ground and don't have a 40 second cool down, and banelings also don't hurt your own units. Oh and banelings can be made 40 at a time, widow mines pretty much just 2 at a time. Not to mention they can get upgraded ground attacks.

It's okay friend, WoL is over and you can't a-move anymore, time to learn to micro I suppose?

I really hate people like you. stimmed marines move faster than banelings and while the banelings are chasing they are blown up by widow mines (which require next-to-no micro whatsoever) And yeah they don't have a 40 second cool down BECAUSE THEY ONLY ATTACK ONCE AND THEN DIE. Widow mines are made two at a time while banelings are made 40 at a time and yet those two widow mines CAN KILL the 40 with a lucky connection. Sure with good splits, the zerg player can avoid this, but the Terran player's entire strategy revolves around just sending wave after wave of marines and widow mines at the zerg until he does get that one lucky connection (which he always does eventually) and does enough damage to the zerg. Not to mention widow mines shoot air. Banelings are hardly ever cost efficient. Widow mines are rarely not.


So what you're wanting, is a Zerg should be able to amove their banelings and zerglings into Terran? So the outcome of the fight is solely determined on the Terran's micro? All I see is you whining. Zerg's are so notorious for whining. Widow mines don't require micro but in WoL a Zerg required absolutely no micro, the Terran had to split, stim, and then aim his tanks at banelings, while simultaneously dropping, it's about time the Terran's get a forgiving unit.

First off, Zerg isn't even my main race. I think its fine that Terran gets a unit to help them out in these engagements vs Zerg, but the widow mine is just too much. For how little it costs and for how little effort it requires, the widow mine has way too much potential for damage. When one shot can kill 15-20 banelings no problem or two shots can kill X amount of super expensive mutalisks, and it only costs 75/25? It seems ridiculous when it isn't a unit that Terran even necessarily needs since they have siege tanks. The cost, damage, splash radius, range, or just some mechanics of the widow mine needs to be changed to make it possible for Zerg to be at least a little aggressive against the swarms of marines flooding into their expands. Worst case scenario, Terran players start using siege tanks more and throw in cheep widow mines as a support unit, rather than as a cheep win-condition against Zerg
whatup
ReDzSOLID
Profile Joined April 2013
United States3 Posts
August 26 2013 17:20 GMT
#131
Terran seems the strongest when properly played
Jerom
Profile Joined April 2011
Netherlands588 Posts
August 26 2013 17:36 GMT
#132
Hard to call, I think Terran is winning TvZ by a small margin atm. Seems like the TvZ meta has kind of stabilised so maybe that needs some attention. Protoss seems slightly favored in PvT atm, but I don't know how bad these issues are. It might be like when Protoss was OP, but mvp just showed us that they were playing greedy.
Mallement
Profile Joined January 2012
Denmark39 Posts
August 26 2013 20:58 GMT
#133
Don't see how P is OP, they got a warp prism boost, and suddenly they start winning fights? nahh.. P just figured out how to handle situations compared to before.
Shuriken812
Profile Joined August 2013
United States6 Posts
August 26 2013 23:34 GMT
#134
Well i feel like zerg is the most underpowered right now. people say that zerg was op in wol so we deserve this but i started to play alot in hots so thats not really fair. Protoss requires a lot less skill than a zerg, so its annoying to lose but thats not really op, protoss is just easy to play. Terran however is op right now, because of widow mines
it costs as much as a roach. I would trade my roaches for widow mines. It doesnt make sense how they require no micro but can take down that many mutas. I used to think toss was op but if u scout u usually win, in lower leagues at least.
Zerg requires alot more skill than your opponent but that doesnt make it op. We just adapt and outplay our opponents cause we have to.
We cant recover like them and we cant be as greedy etc. But this is cause i play zerg and im not that good. Its extremely hard to be a zerg in lower leagues cause it requires you to be better than your opponent, but its worth it.
Jaedong Fan #1
9-BiT
Profile Blog Joined January 2012
United States1089 Posts
August 27 2013 02:35 GMT
#135
On August 26 2013 18:03 DiMano wrote:
in events
http://wiki.teamliquid.net/starcraft2/Premier_Tournaments
17 events
9 won by Terran
5 won by Zerg
3 won by Protoss

in games
TvZ terran always wins
PvZ almost even
PvT almost even

The plural of anecdote is not evidence.
kwark_uk: @father_sc learn to play maybe?
starslayer
Profile Joined August 2011
United States696 Posts
August 27 2013 05:18 GMT
#136
if they dont fix toss im done with this game msc and nexus cannon with storm and warp ins is a joke matter a fact i done good bye sc2
i came here to kickass and chew bubblegum and i'm all out of bubble gum
Havik_
Profile Joined November 2011
United States5585 Posts
August 27 2013 05:34 GMT
#137
On August 27 2013 14:18 starslayer wrote:
if they dont fix toss im done with this game msc and nexus cannon with storm and warp ins is a joke matter a fact i done good bye sc2



gg. You wont be missed. If you can't beat them (clearly you can't), why not join them?
"An opinion is only as good as the evidence that backs it up."- William O'Malley, S.J.
Zerg.Zilla
Profile Joined February 2012
Hungary5029 Posts
August 27 2013 09:06 GMT
#138
As a zerg player i got one thing to say ---> Widow mine...that is all.
(•_•) ( •_•)>⌐■-■ (⌐■_■) ~Keep calm and inject Larva~
pumpfist
Profile Joined April 2013
Sweden4 Posts
August 27 2013 10:08 GMT
#139
On August 20 2013 23:18 BlackCompany wrote:
The game feels like T>Z>P>T at the moment, but no imbalances. Just slightly stronger in certain aspects i feel.


would agree, i got the same feels. Just like the circle of strentghs slightly workd in BW as well. But thats while i feel the game is realy good atm and no race is too to strong...
Although i always had a grudge towards terran. Started in BW and i dont realy know why. In sc2 i feel like they are so versetile abusive and low tier units soo good. But it all goes around, its just silly to focuse on thoughts like that^^
Can't read my UNO face. Mum mum mum mah
Excelion
Profile Joined January 2011
Bulgaria59 Posts
Last Edited: 2013-08-27 11:18:25
August 27 2013 11:18 GMT
#140
On August 20 2013 23:18 BlackCompany wrote:
The game feels like T>Z>P>T at the moment, but no imbalances. Just slightly stronger in certain aspects i feel.



You;re completely right for the current state of the races at pro level (we other scrubs don;t matter :D until there is MLG monobattles pro league :D (which probably will be more fun to watch then any recent tournaments )

but isn't this what exactly imbalance means. When one race have a certain advantage over the other and the skill of a players aren't proportional to the power level their race can achieve? its true that this occurs with certain builds and when units just become to cost efficient or had one-too many roles, or the worse when the only chance for "A" player to win is if player "B" fucks up.

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