Which race is the most powerful? - Page 7
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Mahanaim
Korea (South)1002 Posts
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Mahanaim
Korea (South)1002 Posts
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Havik_
United States5585 Posts
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Excelion
Bulgaria59 Posts
On August 26 2013 11:49 Havik_ wrote: Here's what I don't get. If you think a race is OP, then play that race. Simple ![]() Learning new race takes weeks/months, also people still hope blizzard to patch thing us( and we know how reliable Blizz is) and last but not least race pride! People dont want to become what they hate :D Otherwise in WoL we'll have seeen 99% plays as terran for the first year and so then switch to patch zerg and 1 week for protoss before amulet removal. And in Hots we'll have seen just everyone playing zerg (since its the race that got most benefits from the expand - muta buff(for whatever reason), Swarm host ( i feel asleep once at ZvP with SH.. no kidding), hydra buff(that one was cook), and afcourse we would have gotten some terrans before Hellbat fix | ||
nohole
United States56 Posts
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DiMano
Korea (South)2066 Posts
http://wiki.teamliquid.net/starcraft2/Premier_Tournaments 17 events 9 won by Terran 5 won by Zerg 3 won by Protoss in games TvZ terran always wins PvZ almost even PvT almost even | ||
Olferen
United States39 Posts
On August 26 2013 01:02 halfaspider wrote: I really hate people like you. stimmed marines move faster than banelings and while the banelings are chasing they are blown up by widow mines (which require next-to-no micro whatsoever) And yeah they don't have a 40 second cool down BECAUSE THEY ONLY ATTACK ONCE AND THEN DIE. Widow mines are made two at a time while banelings are made 40 at a time and yet those two widow mines CAN KILL the 40 with a lucky connection. Sure with good splits, the zerg player can avoid this, but the Terran player's entire strategy revolves around just sending wave after wave of marines and widow mines at the zerg until he does get that one lucky connection (which he always does eventually) and does enough damage to the zerg. Not to mention widow mines shoot air. Banelings are hardly ever cost efficient. Widow mines are rarely not. So what you're wanting, is a Zerg should be able to amove their banelings and zerglings into Terran? So the outcome of the fight is solely determined on the Terran's micro? All I see is you whining. Zerg's are so notorious for whining. Widow mines don't require micro but in WoL a Zerg required absolutely no micro, the Terran had to split, stim, and then aim his tanks at banelings, while simultaneously dropping, it's about time the Terran's get a forgiving unit. | ||
MistSC2
Sweden583 Posts
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bourne117
United States837 Posts
On August 21 2013 00:10 Mura19 wrote: What? I'ts impossible for Protoss to me more greeedy than command center first :S What about going colisi and twilight with double forges on like 3 gates. Easily more greedy | ||
halfaspider
United States31 Posts
On August 26 2013 20:19 Olferen wrote: So what you're wanting, is a Zerg should be able to amove their banelings and zerglings into Terran? So the outcome of the fight is solely determined on the Terran's micro? All I see is you whining. Zerg's are so notorious for whining. Widow mines don't require micro but in WoL a Zerg required absolutely no micro, the Terran had to split, stim, and then aim his tanks at banelings, while simultaneously dropping, it's about time the Terran's get a forgiving unit. First off, Zerg isn't even my main race. I think its fine that Terran gets a unit to help them out in these engagements vs Zerg, but the widow mine is just too much. For how little it costs and for how little effort it requires, the widow mine has way too much potential for damage. When one shot can kill 15-20 banelings no problem or two shots can kill X amount of super expensive mutalisks, and it only costs 75/25? It seems ridiculous when it isn't a unit that Terran even necessarily needs since they have siege tanks. The cost, damage, splash radius, range, or just some mechanics of the widow mine needs to be changed to make it possible for Zerg to be at least a little aggressive against the swarms of marines flooding into their expands. Worst case scenario, Terran players start using siege tanks more and throw in cheep widow mines as a support unit, rather than as a cheep win-condition against Zerg | ||
ReDzSOLID
United States3 Posts
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Jerom
Netherlands588 Posts
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Mallement
Denmark39 Posts
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Shuriken812
United States6 Posts
it costs as much as a roach. I would trade my roaches for widow mines. It doesnt make sense how they require no micro but can take down that many mutas. I used to think toss was op but if u scout u usually win, in lower leagues at least. Zerg requires alot more skill than your opponent but that doesnt make it op. We just adapt and outplay our opponents cause we have to. We cant recover like them and we cant be as greedy etc. But this is cause i play zerg and im not that good. Its extremely hard to be a zerg in lower leagues cause it requires you to be better than your opponent, but its worth it. | ||
9-BiT
United States1089 Posts
On August 26 2013 18:03 DiMano wrote: in events http://wiki.teamliquid.net/starcraft2/Premier_Tournaments 17 events 9 won by Terran 5 won by Zerg 3 won by Protoss in games TvZ terran always wins PvZ almost even PvT almost even The plural of anecdote is not evidence. | ||
starslayer
United States696 Posts
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Havik_
United States5585 Posts
On August 27 2013 14:18 starslayer wrote: if they dont fix toss im done with this game msc and nexus cannon with storm and warp ins is a joke matter a fact i done good bye sc2 gg. You wont be missed. If you can't beat them (clearly you can't), why not join them? | ||
Zerg.Zilla
Hungary5029 Posts
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pumpfist
Sweden4 Posts
On August 20 2013 23:18 BlackCompany wrote: The game feels like T>Z>P>T at the moment, but no imbalances. Just slightly stronger in certain aspects i feel. would agree, i got the same feels. Just like the circle of strentghs slightly workd in BW as well. But thats while i feel the game is realy good atm and no race is too to strong... Although i always had a grudge towards terran. Started in BW and i dont realy know why. In sc2 i feel like they are so versetile abusive and low tier units soo good. But it all goes around, its just silly to focuse on thoughts like that^^ | ||
Excelion
Bulgaria59 Posts
On August 20 2013 23:18 BlackCompany wrote: The game feels like T>Z>P>T at the moment, but no imbalances. Just slightly stronger in certain aspects i feel. You;re completely right for the current state of the races at pro level (we other scrubs don;t matter :D until there is MLG monobattles pro league :D (which probably will be more fun to watch then any recent tournaments ![]() but isn't this what exactly imbalance means. When one race have a certain advantage over the other and the skill of a players aren't proportional to the power level their race can achieve? its true that this occurs with certain builds and when units just become to cost efficient or had one-too many roles, or the worse when the only chance for "A" player to win is if player "B" fucks up. | ||
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