Which race is the most powerful?
Forum Index > Polls & Liquibet |
nobot87
United States23 Posts
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Mura19
43 Posts
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BlackCompany
Germany8388 Posts
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SarcasmMonster
3136 Posts
On August 20 2013 23:18 BlackCompany wrote: The game feels like T>Z>P>T at the moment, but no imbalances. Just slightly stronger in certain aspects i feel. That's the BW order of balance | ||
Soke
United States790 Posts
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dNa
Germany591 Posts
<- Terran | ||
MrMotionPicture
United States4327 Posts
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BlackCompany
Germany8388 Posts
For me its how it is in SC2 aswell now^^ Lets hope we get to the BW level of balance next | ||
RoranRock
France294 Posts
And here we have 33%/33%/33% | ||
Mura19
43 Posts
On August 20 2013 23:52 dNa wrote: I feel like everything will come into place. Terrans need some time to figure out some way to punish too greedy protosses but overall yay balanced. :D <- Terran What? I'ts impossible for Protoss to me more greeedy than command center first :S | ||
BrowbeatSC2
Germany4 Posts
On August 21 2013 00:09 RoranRock wrote: Zergs vote "Terran", Terrans vote "Protoss", protoss vote "No race is significantly imbalanced" And here we have 33%/33%/33% But I'm a Zerg who voted for Protoss. :C | ||
NotSorry
United States6722 Posts
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ErrantKnight
Switzerland186 Posts
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Nomzter
Sweden2802 Posts
On August 21 2013 00:09 RoranRock wrote: Zergs vote "Terran", Terrans vote "Protoss", protoss vote "No race is significantly imbalanced" And here we have 33%/33%/33% But im terran and i voted terran | ||
InfusedTT.DaZe
Romania693 Posts
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chuiboy
55 Posts
@ InfusedTT.DaZe Protoss "is" the joke. How can a race be so broken. | ||
Cattlecruiser
United States340 Posts
The radius is so large and the dps is significantly higher than queens. I hate the way it makes ALL 1 base terran aggression unfeasible. I threw a fit about the queen buff in WoL, but now I just don't care enough to bitch. As long as I have my speedvacs I know I can engineer a win from my mechanics. | ||
Echo Six
United States30 Posts
Honestly BW did favor terran a little more but the amount was so small it didnt matter all that much. The real balancing in BW was the maps. | ||
mafaba
Germany73 Posts
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asdfOu
United States2089 Posts
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Yello
Germany7411 Posts
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eqinf
Germany100 Posts
i m a zerg player and somehow i m notorious terrible vs all 3 races xD | ||
Xorphene
United Kingdom492 Posts
MMMM is way too cost efficient. | ||
tili
United States1330 Posts
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13JackaL
United States577 Posts
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Havik_
United States5585 Posts
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ninazerg
United States7290 Posts
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Darkstar_X
United States197 Posts
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Scarecrow
Korea (South)9172 Posts
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MagnuMizer
Denmark384 Posts
On August 20 2013 23:18 BlackCompany wrote: The game feels like T>Z>P>T at the moment, but no imbalances. Just slightly stronger in certain aspects i feel. yeah i couldn't agree more!! T>Z>P>T.... | ||
CCa1ss1e
Canada3231 Posts
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beesinyoface
2450 Posts
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Tchado
Jordan1831 Posts
Zerg OP | ||
mothergoose729
United States666 Posts
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freeshooter
United States477 Posts
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Ragnarork
France9034 Posts
Interesting, because I just got aware of Street Fighter 2 Super Turbo esports scene, and was a bit surprised to learn that the game is actually imbalanced, that there's an official list of "which fighers are better in X or X match-up", and that seems not to harm that much the game... | ||
Raketen
Sweden14 Posts
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dNa
Germany591 Posts
On August 21 2013 18:39 Ragnarork wrote: Haha that poll ! Interesting, because I just got aware of Street Fighter 2 Super Turbo esports scene, and was a bit surprised to learn that the game is actually imbalanced, that there's an official list of "which fighers are better in X or X match-up", and that seems not to harm that much the game... prolly because unlike in sc2 you don't just play one fighter, you play them all (or at least more than one) right? The reason that sc2 is different in that racial imbalances cause the game to suffer is that, if one race is blatantly weaker/stronger than the others, people will get frustrated with playing because they can't really just switch their race like fighters in a fighting game. | ||
TheHoHo
Bulgaria5 Posts
On August 21 2013 09:08 Havik_ wrote: People will say Protoss because its a little bit easier to learn, and call them imba and blah blah. I encourage them to switch to Protoss and get the free wins they deserve then. Races are balanced. Terran's micro is more demanding, but otherwise they're fine. Hots is very well balanced. I honestly expected the game to be ridiculously imba when it launched,but its been the exact opposite. +1 for that. I am protoss and my best matchup is PvT, but i die to terran who can mirco their ghosts and terran who can split well. I understand all matchups well and i dont think there is imbalance! | ||
jekku
Canada1640 Posts
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DidYuhim
Ukraine1905 Posts
On August 20 2013 23:35 Soke wrote: Lol @ Zerg with 3%. It's kind of true though. ATM Zerg seems to be the weakest but it's overall good balance. I get the feeling that high-end Zergs don't have room much to differentiate themselves from "really damn good" zergs. Same with Protoss, though. But in a different sort of way. | ||
DeathDyingDoomKiller
Canada91 Posts
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Havik_
United States5585 Posts
On August 21 2013 18:47 dNa wrote: prolly because unlike in sc2 you don't just play one fighter, you play them all (or at least more than one) right? The reason that sc2 is different in that racial imbalances cause the game to suffer is that, if one race is blatantly weaker/stronger than the others, people will get frustrated with playing because they can't really just switch their race like fighters in a fighting game. True, but I've seen some of these top Koreans off race and still win games all the way up in GM. Going Random/learning more than one race is challenging, but when you already have the mechanics and control, you're most of the way there. Its just knowledge at that point. | ||
Vandrad
Germany951 Posts
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Vandrad
Germany951 Posts
On August 21 2013 23:14 Havik_ wrote: True, but I've seen some of these top Koreans off race and still win games all the way up in GM. Going Random/learning more than one race is challenging, but when you already have the mechanics and control, you're most of the way there. Its just knowledge at that point. You're right. But I wouldn't bet on any top korean beating another top korean when he is off-racing. You still have to choose one race to perfect. That's also why we have no Random-Player in the Pro-Scence. | ||
Uni1987
Netherlands642 Posts
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Maegi
Finland174 Posts
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iGn1t3
Hong Kong73 Posts
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Pandahunterz
Netherlands213 Posts
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diverzee
Sweden992 Posts
We see all races winning tournaments, which is nice. I hope this state of good balance will last a while, because it makes the game more enjoyable to watch than ever | ||
Dirtyharry
Germany171 Posts
On August 21 2013 09:53 ninazerg wrote: I feel like Zerg is far too strong at the moment. jep, i hope for an foreign Terran or Protoss champion | ||
Aquila-
516 Posts
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Jornada
United States223 Posts
People who complain just want to get easy wins from previous buffs they used to have. If you having trouble beating a certain race then you need to change your approach to playing... Thats what i did and i am really enjoying playing again. Even when i lose a close match i enjoy it because i learn and apply that to the next game. | ||
kisoso
Bulgaria105 Posts
as expected | ||
TimKim0713
Korea (South)221 Posts
Poll: Did you choose your own race? LOL (34) no (21) yes (9) 64 total votes Your vote: Did you choose your own race? | ||
DKR
United Kingdom622 Posts
On August 21 2013 00:10 Mura19 wrote: What? I'ts impossible for Protoss to me more greeedy than command center first :S Going for early 3 nexus is a part of the meta at the moment and there's been no super reliable way of shutting it down presented by Terran. 14cc may be more greedy in the early game but in the early->mid transition, Protoss has it much easier and much greedier (if they choose to play that way). | ||
NEEDZMOAR
Sweden1277 Posts
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xxxKagexxx
France43 Posts
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xxxKagexxx
France43 Posts
On August 22 2013 03:48 Jornada wrote: The Game is pretty well balanced. I think Zerg is just SLIGHTLY.... VERY SLIGHTLY weaker but overall i think its pretty even across the board. People who complain just want to get easy wins from previous buffs they used to have. If you having trouble beating a certain race then you need to change your approach to playing... Thats what i did and i am really enjoying playing again. Even when i lose a close match i enjoy it because i learn and apply that to the next game. Or you just don't played 40 game in a row toss all in as terran, way to be master, when you had 59%(for each match up) last season(New season play only vs all in 20% win vs toss !!!). Try it you'll see how it goes !!! come back give us your opinion !!!! THX ! | ||
Ragnarork
France9034 Posts
On August 21 2013 18:47 dNa wrote: prolly because unlike in sc2 you don't just play one fighter, you play them all (or at least more than one) right? The reason that sc2 is different in that racial imbalances cause the game to suffer is that, if one race is blatantly weaker/stronger than the others, people will get frustrated with playing because they can't really just switch their race like fighters in a fighting game. It depends, the documentary I've seen on EVO2013 showed that you can have both. Some players will stick to their main even in a blatanlty unfavorable match-up, while others won't hesitate to switch inside Bo3 for example, if they feel they can surprise, or just to get a more favorable match-up. | ||
Mura19
43 Posts
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KingAlphard
Italy1705 Posts
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EpicDemente
Chile202 Posts
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GodZo
Italy224 Posts
source: http://aligulac.com/reports/ | ||
Havik_
United States5585 Posts
GGWP | ||
Mura19
43 Posts
Protoss (1096) 37% No race is significantly imbalanced (845) 29% Terran (762) 26% Zerg (241) 8% | ||
kochanfe
Micronesia1338 Posts
On August 20 2013 23:18 BlackCompany wrote: The game feels like T>Z>P>T at the moment, but no imbalances. Just slightly stronger in certain aspects i feel. Actually, P>Z and also P>T, and T>Z. I agree though, in that no race is actually super overpowered or underpowered. | ||
Witten
United States2094 Posts
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Kabras
Romania3508 Posts
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asdfOu
United States2089 Posts
On August 22 2013 14:13 Mura19 wrote: Nice graphic GodZo, that prove 37% peoples voting Protoss OP don't understand the game Protoss (1096) 37% No race is significantly imbalanced (845) 29% Terran (762) 26% Zerg (241) 8% .... if you are going off that graphic then why don't u go off the fact that protoss dominates higher leagues number wise. (higher leagues as in gm and masters) it's about (for all regions combined) 42% toss 26% terran 31% zerg.... i've played over 1000 ladder games this season as a masters terran and i literally LITERALLY have not beat one protoss in a straight up game without them just derping. it's so insanely hard with the mothership core denying any serious pressure etc etc. i don't think it's like stupidly broken, but it's defintely broken in my eyes. sorry if this seems like hardcore balance whine because it probably is and i feel like this is the appropriate thread for it | ||
Pandahunterz
Netherlands213 Posts
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5p4z3n3k0
Netherlands19 Posts
from the site: "Note that this yields information about metagame balance near the the top of the skill ladder, and not to be confused with (although likely correlated to) actual game balance throughout the whole player population." Balance in other leagues is different. You can blame it on skill, but if one race demands less mechanics than another race, wouldn't that be "imbalanced" in it's own way ? Even in the graphics protoss have shown a significant uprising. It is based on a point system that takes the average of all players, and there are way more Terrans and Zergs in the pro scene. at least that are my thoughts about it. | ||
samurai80
Japan4225 Posts
On August 22 2013 17:24 5p4z3n3k0 wrote: @GodZo, and Mura, Pls, Don't come here with false information, or trying to bash people. You took the information from one portion of the internet, and shown you don't even read. from the site: "Note that this yields information about metagame balance near the the top of the skill ladder, and not to be confused with (although likely correlated to) actual game balance throughout the whole player population." Balance in other leagues is different. You can blame it on skill, but if one race demands less mechanics than another race, wouldn't that be "imbalanced" in it's own way ? Even in the graphics protoss have shown a significant uprising. It is based on a point system that takes the average of all players, and there are way more Terrans and Zergs in the pro scene. at least that are my thoughts about it. This graph may be the balance for those at the top, but first that is what matters if you're an esports fan, and second as it's said, it's "likely [to be] correlated to [the] actual game balance throughout the whole player population." Of course "likely" doesn't mean it is the right graph for the whole population, but at least protoss are likely to be not OP if they are still slightly underwhelming in the pro scene. | ||
Juicy Orange
Canada133 Posts
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Wrathsc2
United States2025 Posts
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FFW_Rude
France10201 Posts
- Gold zerg on EU (main race) - Silver terran on NA (newly main race) - Platinum Protoss on KR (derp race) | ||
mhael
United States102 Posts
IMBA was zerg in WoL. Every KR tourney - winning everything - being 6 of the top 8. That was imbalanced and impossible to watch. OSL and Starleague have been great to watch - everything seems very balanced. | ||
borussia1871
Belgium23 Posts
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Dwayn
Germany949 Posts
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HeeroFX
United States2704 Posts
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Nikoras
United States115 Posts
On August 22 2013 05:51 DKR wrote: Going for early 3 nexus is a part of the meta at the moment and there's been no super reliable way of shutting it down presented by Terran. 14cc may be more greedy in the early game but in the early->mid transition, Protoss has it much easier and much greedier (if they choose to play that way). It seems like Protoss greed in PvP and PvZ is going for a quick third. Protoss greed in PvT is usually tech based greed where they're double forge + colossus + twilight only off of 1 gate + robo up until ~50 supply. | ||
Nikoras
United States115 Posts
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Uni1987
Netherlands642 Posts
On August 23 2013 01:43 HeeroFX wrote: I think Zerg, just a strong race, lots of ways to hurt. I'd like to see a poll of what we think the weakest race is. Eh, in a way, this also shows what the weakest race is. | ||
Ration
Netherlands7 Posts
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KingAlphard
Italy1705 Posts
On August 23 2013 01:17 Dwayn wrote: voted toss, because they have an edge in every matchup. I meet master tosses on EU ladder with like 60-80 apm, never seen a terran or a zerg hit masters with such low apm. Also toss has the best 2 base allins. This is a silly argument. Firstly, you can't take in account some really extreme cases and generalize it into "protoss doesn't require apm" (that's what you mean in the end), you should compare the average apm of your opponents. Also most master players spam all the time, which means that people who don't look ridiculously slow especially if the game ends early on. Secondly, even if protoss required low apm, this wouldn't mean that it is an easier race. People seem to forget that starcraft is not only about doing a ton of things quickly, it's also (and mostly) about doing the right things, that's why (and it's completely fair) you can beat people who play much faster than you. | ||
KingAlphard
Italy1705 Posts
On August 23 2013 01:55 Nikoras wrote: It seems like Protoss greed in PvP and PvZ is going for a quick third. Protoss greed in PvT is usually tech based greed where they're double forge + colossus + twilight only off of 1 gate + robo up until ~50 supply. Early 3rd nexus is really hard to defend because you will get multipronged and you can't photon overcharge both you main base and 3rd at the same time. Also when medivacs come out it loses its reliability as a defense, you need units to stay alive after 10 minutes. | ||
MaxField
United States2386 Posts
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tl2212
Belize731 Posts
On August 23 2013 01:43 HeeroFX wrote: I think Zerg, just a strong race, lots of ways to hurt. I'd like to see a poll of what we think the weakest race is. this is a really good point, i think protoss would also win. | ||
ladysman09
237 Posts
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T.O.P
469 Posts
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Ragnarork
France9034 Posts
On August 22 2013 14:13 Mura19 wrote: Nice graphic GodZo, that prove 37% peoples voting Protoss OP don't understand the game Protoss (1096) 37% No race is significantly imbalanced (845) 29% Terran (762) 26% Zerg (241) 8% No, it proves he and many other people still don't understand how to infer from statistics. A race can be overpowered (as in slightly, there's no blatant imbalance in the game, sorry to disappoint) and still not be the most winning race at the pro level. Pro gamer don't choose their race so that the distribution is even, their skill level aren't finite quantities with discrete "level of skill" (think of energy levels in physics), nerves play a role, etc. | ||
TAMinator
Australia2706 Posts
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xxxKagexxx
France43 Posts
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WhiteZero
United Kingdom1 Post
Personally I think it is rare that a terran or a zerg should ever attack a protoss army directly in one big battle.. protoss army doesn't always seem to be able to with stand endurance fighting - small but regular engagements instead. I could be wrong though. Not as black and white as I said it in practice. | ||
Olferen
United States39 Posts
On August 21 2013 12:12 Scarecrow wrote: Surprised Protoss is so high, you'd think they'd be dominating GSL with that kind of imbalance. The game's pretty balanced atm imo. Explain to me how Protoss would be dominating when they were all eliminated before the hellbat nerf and warp prism buff? Then all of a sudden 6 toss destroy WCS Europe and they were the majority in WCS America until the quarterfinals. Plus 60.3% winrate for Protoss in PvT 132 games to 87 for Terran. They were 47% winrate in Korea because of the reason stated above. Use your brain. | ||
Excelion
Bulgaria59 Posts
On August 23 2013 01:59 Uni1987 wrote: Eh, in a way, this also shows what the weakest race is. No this pool shows nothing of the sort. It only shows a) what race i loose most of the time b) what i saw most resent months to happened to my favorite players vs that race c) almost nothing because its not putted like "whats the most OP at high levels or Certain level.(or else)" The only think i can pretty much get from this is that majority people that voted are between this and that, and/or count 1-2 tournaments they watched recently. Protoss is a bit easier to play at low levels because zerg and terrans powers shine at higher levels when you got solid macro and good APM to micro. Terran race is just APM hungry beast, and since blizzard would never touch the marine which means they making Mech viable would have to mean its nerf or hiving absolutely minimum synergy between mech and bio, it would remain more of a micro, tactics race that a strategical one with "support roles of mech units" (of-course by mech i mean slow,heavy, powerful BW mech( BW tanks <3), As for zerg it becomes OP in certain "let the zerg do what it wants and then wonder why it has endless supply of army :D" which sadly is more of a map per map us issue and with the larva mechanic (by it I mean produce 10,20,50 of unit "X" at once) which becomes problem when zerg now got really cost efficient units like SH (or Infestor back in the day) and i mention maps where zergs can stack high amount of resources with minimum defense. And as for Protoos its flows both in mechanichs and everything has been said times and times again. Well the game is not truly balance and not even close to it. The true problem lies at "they say that - numbers show its balanced, We tell it looks and feel imbalanced both for players and viewers -> which leads to frustration even if your player won against "the OP", I don't know if I'm of the minority of people(most of people i know that have stopped watching said almost the same) that gets this feeling in the last couple of months with HOTS,the meta and the current state of units and strats. | ||
chuiboy
55 Posts
On August 23 2013 03:43 KingAlphard wrote: This is a silly argument. Firstly, you can't take in account some really extreme cases and generalize it into "protoss doesn't require apm" (that's what you mean in the end), you should compare the average apm of your opponents. Also most master players spam all the time, which means that people who don't look ridiculously slow especially if the game ends early on. Secondly, even if protoss required low apm, this wouldn't mean that it is an easier race. People seem to forget that starcraft is not only about doing a ton of things quickly, it's also (and mostly) about doing the right things, that's why (and it's completely fair) you can beat people who play much faster than you. Sorry to rain on your parade, but i agree with Dwayn. Additionally, with forcefields a protoss can make any engagement efficient and they can also defend well using them too. | ||
MildSeven
Canada311 Posts
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Reasonable
Ukraine1432 Posts
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SoniC_eu
Denmark1008 Posts
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Cereb
Denmark3388 Posts
On August 20 2013 23:18 BlackCompany wrote: The game feels like T>Z>P>T at the moment, but no imbalances. Just slightly stronger in certain aspects i feel. That's definitely the feel I get in my own games. ZvP is just stupidly easy for me, meanwhile ZvT feels really really hard. Though it's definitely nothing playing well cannot overcome. A fun change since WoL where it was exactly the other way around. At pro level it seems even more balanced though! HotS really added so many option to the game that despite something being hard, there is always a good option available for every situation. | ||
JacobShock
Denmark2485 Posts
I however think Terran is a tiny bit op in TvZ, but it's so minor that I want to see how the meta evolves. And maybe late game Z is a bit strong against Protoss, but it's hard to get there and its mostly on split maps. I think a lot of terrans think Protoss is a bit imba in TvP, but I don't know if that opinion has changed or not. | ||
Penguin7
United States16 Posts
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Antylamon
United States1981 Posts
On August 25 2013 01:01 Penguin7 wrote: zerg is 100% the weakest race right now and i believe Toss is the most powerfull at the moment I can blindly guess your race. | ||
banjoetheredskin
United States744 Posts
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Weavel
Finland9213 Posts
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Havik_
United States5585 Posts
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Whatson
United States5354 Posts
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Olferen
United States39 Posts
On August 24 2013 15:04 Reasonable wrote: If the vote was what race is the most underpowered, it would be zerg. There is one fix that can balance it all out: make widow mines visible. Or make banelings ranged while burrowed and be able to attack air (that would make just as much sense as a widow mine). I really hate people like you. Not sure if you're being sarcastic. In case you forgot, banelings can move fairly fast and attack while above ground and don't have a 40 second cool down, and banelings also don't hurt your own units. Oh and banelings can be made 40 at a time, widow mines pretty much just 2 at a time. Not to mention they can get upgraded ground attacks. It's okay friend, WoL is over and you can't a-move anymore, time to learn to micro I suppose? | ||
goody153
43992 Posts
Z > P (slightly zerg favored due to viper/swarmhost and faster hydra/mutalisk) T > Z (slightly terran favored due to midgame bio-mine 2/2 to 3/3 agression) P > T (slightly protoss favored due to mamacore) but its overall balanced .. its just slightly infavored | ||
sunless
62 Posts
What is the most broken match-up? Poll: Most broken match-up? ZvT, because Terran OP (14) PvT, because Protoss OP (13) JvZ, because Jaedong OP (12) PvT, because Terran OP (5) ZvT, because Zerg OP (4) 48 total votes Your vote: Most broken match-up? (Vote): PvT, because Terran OP | ||
Targe
United Kingdom14103 Posts
+ Show Spoiler + No race is significantly imbalanced | ||
Noocta
France12574 Posts
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LuckyLuciano
Germany3 Posts
On August 21 2013 00:09 RoranRock wrote: Zergs vote "Terran", Terrans vote "Protoss", protoss vote "No race is significantly imbalanced" And here we have 33%/33%/33% !!!!!!!!!!!!!!!!!!! very well said )) | ||
erathedark
Germany20 Posts
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halfaspider
United States31 Posts
And don't even think about telling me that all of the 7 protoss in the finals just weren't good. | ||
halfaspider
United States31 Posts
On August 25 2013 13:42 Olferen wrote: I really hate people like you. Not sure if you're being sarcastic. In case you forgot, banelings can move fairly fast and attack while above ground and don't have a 40 second cool down, and banelings also don't hurt your own units. Oh and banelings can be made 40 at a time, widow mines pretty much just 2 at a time. Not to mention they can get upgraded ground attacks. It's okay friend, WoL is over and you can't a-move anymore, time to learn to micro I suppose? I really hate people like you. stimmed marines move faster than banelings and while the banelings are chasing they are blown up by widow mines (which require next-to-no micro whatsoever) And yeah they don't have a 40 second cool down BECAUSE THEY ONLY ATTACK ONCE AND THEN DIE. Widow mines are made two at a time while banelings are made 40 at a time and yet those two widow mines CAN KILL the 40 with a lucky connection. Sure with good splits, the zerg player can avoid this, but the Terran player's entire strategy revolves around just sending wave after wave of marines and widow mines at the zerg until he does get that one lucky connection (which he always does eventually) and does enough damage to the zerg. Not to mention widow mines shoot air. Banelings are hardly ever cost efficient. Widow mines are rarely not. | ||
Ordained
United States779 Posts
There is a good variety of builds vs all races, at least from a Zerg point of view. | ||
emanresU
Germany393 Posts
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kiralykobra
Romania7 Posts
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Mahanaim
Korea (South)1002 Posts
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Mahanaim
Korea (South)1002 Posts
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Havik_
United States5585 Posts
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Excelion
Bulgaria59 Posts
On August 26 2013 11:49 Havik_ wrote: Here's what I don't get. If you think a race is OP, then play that race. Simple Learning new race takes weeks/months, also people still hope blizzard to patch thing us( and we know how reliable Blizz is) and last but not least race pride! People dont want to become what they hate :D Otherwise in WoL we'll have seeen 99% plays as terran for the first year and so then switch to patch zerg and 1 week for protoss before amulet removal. And in Hots we'll have seen just everyone playing zerg (since its the race that got most benefits from the expand - muta buff(for whatever reason), Swarm host ( i feel asleep once at ZvP with SH.. no kidding), hydra buff(that one was cook), and afcourse we would have gotten some terrans before Hellbat fix | ||
nohole
United States56 Posts
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DiMano
Korea (South)2065 Posts
http://wiki.teamliquid.net/starcraft2/Premier_Tournaments 17 events 9 won by Terran 5 won by Zerg 3 won by Protoss in games TvZ terran always wins PvZ almost even PvT almost even | ||
Olferen
United States39 Posts
On August 26 2013 01:02 halfaspider wrote: I really hate people like you. stimmed marines move faster than banelings and while the banelings are chasing they are blown up by widow mines (which require next-to-no micro whatsoever) And yeah they don't have a 40 second cool down BECAUSE THEY ONLY ATTACK ONCE AND THEN DIE. Widow mines are made two at a time while banelings are made 40 at a time and yet those two widow mines CAN KILL the 40 with a lucky connection. Sure with good splits, the zerg player can avoid this, but the Terran player's entire strategy revolves around just sending wave after wave of marines and widow mines at the zerg until he does get that one lucky connection (which he always does eventually) and does enough damage to the zerg. Not to mention widow mines shoot air. Banelings are hardly ever cost efficient. Widow mines are rarely not. So what you're wanting, is a Zerg should be able to amove their banelings and zerglings into Terran? So the outcome of the fight is solely determined on the Terran's micro? All I see is you whining. Zerg's are so notorious for whining. Widow mines don't require micro but in WoL a Zerg required absolutely no micro, the Terran had to split, stim, and then aim his tanks at banelings, while simultaneously dropping, it's about time the Terran's get a forgiving unit. | ||
MistSC2
Sweden583 Posts
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bourne117
United States837 Posts
On August 21 2013 00:10 Mura19 wrote: What? I'ts impossible for Protoss to me more greeedy than command center first :S What about going colisi and twilight with double forges on like 3 gates. Easily more greedy | ||
halfaspider
United States31 Posts
On August 26 2013 20:19 Olferen wrote: So what you're wanting, is a Zerg should be able to amove their banelings and zerglings into Terran? So the outcome of the fight is solely determined on the Terran's micro? All I see is you whining. Zerg's are so notorious for whining. Widow mines don't require micro but in WoL a Zerg required absolutely no micro, the Terran had to split, stim, and then aim his tanks at banelings, while simultaneously dropping, it's about time the Terran's get a forgiving unit. First off, Zerg isn't even my main race. I think its fine that Terran gets a unit to help them out in these engagements vs Zerg, but the widow mine is just too much. For how little it costs and for how little effort it requires, the widow mine has way too much potential for damage. When one shot can kill 15-20 banelings no problem or two shots can kill X amount of super expensive mutalisks, and it only costs 75/25? It seems ridiculous when it isn't a unit that Terran even necessarily needs since they have siege tanks. The cost, damage, splash radius, range, or just some mechanics of the widow mine needs to be changed to make it possible for Zerg to be at least a little aggressive against the swarms of marines flooding into their expands. Worst case scenario, Terran players start using siege tanks more and throw in cheep widow mines as a support unit, rather than as a cheep win-condition against Zerg | ||
ReDzSOLID
United States3 Posts
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Jerom
Netherlands588 Posts
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Mallement
Denmark39 Posts
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Shuriken812
United States6 Posts
it costs as much as a roach. I would trade my roaches for widow mines. It doesnt make sense how they require no micro but can take down that many mutas. I used to think toss was op but if u scout u usually win, in lower leagues at least. Zerg requires alot more skill than your opponent but that doesnt make it op. We just adapt and outplay our opponents cause we have to. We cant recover like them and we cant be as greedy etc. But this is cause i play zerg and im not that good. Its extremely hard to be a zerg in lower leagues cause it requires you to be better than your opponent, but its worth it. | ||
9-BiT
United States1089 Posts
On August 26 2013 18:03 DiMano wrote: in events http://wiki.teamliquid.net/starcraft2/Premier_Tournaments 17 events 9 won by Terran 5 won by Zerg 3 won by Protoss in games TvZ terran always wins PvZ almost even PvT almost even The plural of anecdote is not evidence. | ||
starslayer
United States696 Posts
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Havik_
United States5585 Posts
On August 27 2013 14:18 starslayer wrote: if they dont fix toss im done with this game msc and nexus cannon with storm and warp ins is a joke matter a fact i done good bye sc2 gg. You wont be missed. If you can't beat them (clearly you can't), why not join them? | ||
Zerg.Zilla
Hungary5029 Posts
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pumpfist
Sweden4 Posts
On August 20 2013 23:18 BlackCompany wrote: The game feels like T>Z>P>T at the moment, but no imbalances. Just slightly stronger in certain aspects i feel. would agree, i got the same feels. Just like the circle of strentghs slightly workd in BW as well. But thats while i feel the game is realy good atm and no race is too to strong... Although i always had a grudge towards terran. Started in BW and i dont realy know why. In sc2 i feel like they are so versetile abusive and low tier units soo good. But it all goes around, its just silly to focuse on thoughts like that^^ | ||
Excelion
Bulgaria59 Posts
On August 20 2013 23:18 BlackCompany wrote: The game feels like T>Z>P>T at the moment, but no imbalances. Just slightly stronger in certain aspects i feel. You;re completely right for the current state of the races at pro level (we other scrubs don;t matter :D until there is MLG monobattles pro league :D (which probably will be more fun to watch then any recent tournaments ) but isn't this what exactly imbalance means. When one race have a certain advantage over the other and the skill of a players aren't proportional to the power level their race can achieve? its true that this occurs with certain builds and when units just become to cost efficient or had one-too many roles, or the worse when the only chance for "A" player to win is if player "B" fucks up. | ||
Haku
Germany545 Posts
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haffy
United Kingdom430 Posts
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Bouli
Belgium17 Posts
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Zorkmid
4410 Posts
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BonitiilloO
Dominican Republic589 Posts
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GuitarBizarre
United Kingdom332 Posts
On August 28 2013 05:21 SC2BF3Love wrote: why protoss is the most voted? when all protoss do is defend and defend and use forcefield to survive?? other races are better than toss since u can be agressive with them. Try killing a 'Toss. I dare you. | ||
Riquiz
Netherlands395 Posts
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Dreamsmasher2
Canada38 Posts
On August 20 2013 23:12 Mura19 wrote: Not sure if Terran or Zerg more OP Why zerg instead of toss? zerg kinda sucks to be honest right now | ||
Dreamsmasher2
Canada38 Posts
On August 21 2013 05:49 eqinf wrote: well in a game where the stronger player wins the only excuse u got , is whine on ballance when u loose xD i m a zerg player and somehow i m notorious terrible vs all 3 races xD Sc2 isnt a game where the stronger players wins tho. | ||
Entertaining
Canada793 Posts
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Salient
United States876 Posts
On August 27 2013 14:18 starslayer wrote: if they dont fix toss im done with this game msc and nexus cannon with storm and warp ins is a joke matter a fact i done good bye sc2 http://day9.tv/d/Day9/day9-daily-621-polts-tvz-amazingness/ | ||
Excelion
Bulgaria59 Posts
On August 28 2013 11:37 Entertaining wrote: Should be a "Im in bronze league" option. there is, its mark as "vote: Protoss" :D jk | ||
Emzeeshady
Canada4203 Posts
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Emzeeshady
Canada4203 Posts
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Chendar
Sweden4 Posts
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99.
Switzerland11 Posts
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Naphal
Germany2099 Posts
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9-BiT
United States1089 Posts
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Idmaif
United States42 Posts
45% ZvP 30% ZvT 65% ZvZ sure this is only within the past few months, but here is my explanations... In ZvP, Zerg just has a horrible selection of anti air. Every Protoss I see now goes stargate. The only zerg unit that can even really stand up to that is hydras, which are the most aweful unit in this game. They are way overpriced, require 2 expensive upgrades just to be at all viable, but still are one of the least cost efficient units in the game. And after being forcefielded, and/or attacked by any zealots, die in seconds, never being able to do any damage. A well balanced toss army (not hard to get) will destroy almost any zerg composition in higher numbers. I don't however, feel that protoss is unbeatable for zerg, the matchup still makes sense, considering 'most' zerg units are viable at some point in the games. For those who don't know much about ZvT though... oh boy, it is a nightmare. Zerg tries very hard to get up on 3 bases quick, and can usually sustain through the hellion/reaper harass, but after that is over, comes the endless waves of marine mine. The terran comes knocking on the zergs front door with a scary push. If the zerg "wins" the battle, he is left with little to nothing left, as all of the banelings/zerglings were killed in the fight, and another push is on its way. They do this over and over, being unbelievable cost efficient, while freely expanding all over the map. and if you happen to lose one of the many fights that push at you, you have pretty much just lost the game... one misclick, and oops, just lost 800/200 worth of lings and banes to a single 75/25 unit, but it is still there to do it again in a few minutes. oh you got distracted for 15 seconds? well that was enough time for a 10 food drop to kill an entire expansion. Lets try to scout around to deny expansions. Well the terran has freely taken 5 bases and defends with planetary fortresses, which takes a maxed zerg army just to kill, assuming you can leave your base for 2 minutes without a bio push taking out everything you have. half of the zerg units are completely useless in ZvT, roaches and hydras are more expensive and have half the DPS of a bio army. swarm hosts are less mobile than mech, and vipers really dont serve much purpose against an easily retreatable ball of marines. The only decent way to win against terran is to get lucky with an early all-in, but even if you bring him down to 1 mining base, with you on 3, he can still come back and win. Finishing a Terran off is nearly impossible, considering how easy it is for them to defend. But in a long macro game, it is nearly impossible for Zerg to take the win. The biggest problem here is the widow mine. it more than pays for itself 95% of the time. even if it hits a single muta, it has already killed double its value, then count for the 4 mines that take out a flock of 20. I dont expect to see much change in the game, but i was pretty disappointed to see jaedong, one of the best zergs in the world go 0-4 against polt and bomber, for basically all of the same reasons ive put here. (Sorry for the long rant lol, but I seriously almost never see a zerg win a macro game vs terran) | ||
PotatoDT
United States4 Posts
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Emzeeshady
Canada4203 Posts
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Sajaki
Canada1135 Posts
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JacobShock
Denmark2485 Posts
On August 25 2013 13:42 Olferen wrote: I really hate people like you. Not sure if you're being sarcastic. In case you forgot, banelings can move fairly fast and attack while above ground and don't have a 40 second cool down, and banelings also don't hurt your own units. Oh and banelings can be made 40 at a time, widow mines pretty much just 2 at a time. Not to mention they can get upgraded ground attacks. It's okay friend, WoL is over and you can't a-move anymore, time to learn to micro I suppose? I love how you choose to combat idiocy with being an idiot yourself. Its a shame I completely agree with your first statement. | ||
Henk
Netherlands578 Posts
Which by the way needs to happen before terran reaches 3-3, as there's no way to get 3-3 yourself while defending vs these pushes, because you need every 25 spare gas to make banelings. Not really sure what can be done to fix this without making widow mines obsolete. I feel protoss is in a really good state atm - pretty balanced and really fun zvp, and tvp is cool too. I actually even like pvp, since it's no longer a game of trying to get more colossi than your opponent. | ||
SweKenZo
Sweden82 Posts
On August 21 2013 01:33 chuiboy wrote: I'm a zerg and i voted protoss. Forcefields make thing way too easy for the protoss to engage and to defend. I also feel that late game ZvT favors terran. @ InfusedTT.DaZe Protoss "is" the joke. How can a race be so broken. I was also of this opinion about a year ago. But then i realized that mutas dont care about FFs On a serious note tho.... engage the protoss early on the field to make him waste FFs, then back off and engage once more! | ||
Joxitotot
United States2 Posts
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MrGeekArt
France15 Posts
On August 21 2013 18:47 dNa wrote: prolly because unlike in sc2 you don't just play one fighter, you play them all (or at least more than one) right? The reason that sc2 is different in that racial imbalances cause the game to suffer is that, if one race is blatantly weaker/stronger than the others, people will get frustrated with playing because they can't really just switch their race like fighters in a fighting game. My 2/cts off-topic : Pro SF2ST players play 2 fighters. They'll obviously know very well every others characters but more like : This guy's can do that specific mid air attack, and i should answer to this with move A with my main and move A' with my second fighter. You can't even expect to be as good as a focused player by playing every fighters of this game. And i believe it's as difficult as in SC2 to switch race/fighters However, you're not that far of the truth cause smart player will choose X and Y fighters to end up having a "bad" XvZ matchup but good YvZ (if you see where i'm going here... ) On-Topic (2 cts also): Voted balanced, mostly due to the games i saw in WCS I'll try to explain with my poor english: While playing a very similar style vs T, Scarlett and Jeadong ended with .... different results. You should probably refined this using TL / LP but I think ZvT games she won pretty much every time with 3hatch into muta/ling muta and skipping roach without having that much of mutas hit by widow mines. While Jeadong lost 0-4 to Bomber trying this 3 times. I think Jeadong did suffer these loss cause A/ he played only P on the previous games B/ Bomber studyied Scarlett' muta/ling/bane play and adapt very well (no marauders, more mines and quicker claws [Oh, and unbelievable macro]) These games demonstrate to me how much we still have to discover in term of builds and metagame. With slight adjustements, Bomber did crush a playstyle that I found incredibly OP hours ago Edit: LP told me i'm a faggot. I must edit that quick | ||
Meatpuppet
United States86 Posts
Endless bio pushes supported by medivacs and tanks were also tough to deal with in WoL but with the actual chance to punish a mistake made by the terran. You could actually chase down the medivacs and bring the fight to the terran front door. You can't do this at all in HotS thanks to Medivac speed boost and again the widow mine. So you are forced to just defend while waiting for what? Somehow make it to Hive tech and 3/3 upgrades? Out-expand the terran and win a war of attrition? Hope the Terran throws away too much and you take back the initiative? Not sure if the last point is even possible. Why bang your head against a wall like this, let's just roach/baneling all in, who cares if it works or not at least the game will be over soon. | ||
MuMeise
Germany81 Posts
but it is like t>z>p>t I think terran has a slight advantage overall. The lategame combo from taeja with viking mass ghost + mass command center is pretty much as strong as late game toss combos... so also there toss has no advantage anymore for toss. also SW Viper + infestor is lategame imho stronger than toss also easier to play since SW have a stupid design... they produce an endless stream of free units and the toss has to defend perfectly... it's like bio mine for terran against zerg... zerg has to defend perfectly against this combo... one mistake and as toss you are done against SH viper same goes for bio mine as zerg... Like I said it is balanced.. . but often doesn't feel that way since the matchups themselfs favor one or the other race in terms of effort vs. cost | ||
bluQ
Germany1724 Posts
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Lysanias
Netherlands8351 Posts
Well i voted Terran they seem most complete of all races and it's nice to complain about what zerg does not have according to a low rank player. gief Infested Widow mines ty. (Infestors now drop Widow mines at the same cost as Infested Terrans) | ||
BlackPride
United States186 Posts
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unigolyn
Estonia1272 Posts
On August 21 2013 00:09 RoranRock wrote: Zergs vote "Terran", Terrans vote "Protoss", protoss vote "No race is significantly imbalanced" And here we have 33%/33%/33% I'm a Terran and I voted "No race is significantly imbalanced". I agree with the general pecking order of T > Z > P > T, but it's not significant. I believe both zergs problems with biomine and terrans problems with toss are blips in the current metagame that will likely get solved. | ||
unigolyn
Estonia1272 Posts
On August 29 2013 15:39 Sajaki wrote: Im a terran player and I voted for Terran. Even if TvP might be a nightmare past a certain time, i still think Terran is the best designed overall and has the *potential* to outplay any race at almost any time. Then I don't think you noticed the word "significant". Terran does have the unique position of being immune to build order losses in the early game. Unless you're doing something pants-on-head retarded, you can live through anything and not automatically die. | ||
Fanatic-Templar
Canada5811 Posts
I don't think Zerg is imbalanced though, I just think I have no idea how to play the matchup. | ||
Sajaki
Canada1135 Posts
On August 31 2013 05:13 unigolyn wrote: Then I don't think you noticed the word "significant". Terran does have the unique position of being immune to build order losses in the early game. Unless you're doing something pants-on-head retarded, you can live through anything and not automatically die. No, I did. And I'd still vote for Terran. | ||
GinDo
3327 Posts
The only reason a Terran dies is because the can't ID the Templar Transition until its too late. And in all honesty most Terrans suck with EMP. | ||
halfaspider
United States31 Posts
On August 30 2013 16:22 MuMeise wrote: I think hots is pretty balanced. but it is like t>z>p>t t>z>p>t, even if its true, is not "balanced." t=z=p is balance | ||
Galaktus
Germany33 Posts
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VArsovskiSC
Macedonia563 Posts
Think that instead of a poll of the caliber - which RACE you think is too strong, there rather should be a poll of the following: ==>> Which UNIT do you think is most broken.. ?? ==================================================================== Expectance TBH should be that the Widow-Mine be the winner in that regard with the VoidRay and Ultralisk, (and some votes from Protosses around for the Mutalisk) slightly lacking behind.. The problem though there is - the VoidRay will certainly win, cause nearly all Terrans have the "strictly designed" mindset (unless those who played the other races as well) that Protoss is OP, as well as some of the Zergs who have problems in ZvP on some maps losing hatches to Voids will vote for the unit too.., Also - expect that from the other 2 races there will be less "strictly distinct" judgement to the strong units of the other 2 races overall, cause they don't have clearly one matchup being dissatisfied of while taking a pride of having a winning edge over the other.. Ofcourse - don't blame the Terrans though TBH cause it's literally like hitting a brick-wall fighting Protoss late game.., But the BIG PROBLEM all will have is that ==> everyone, as well as Blizz - will overall end up getting the wrong picture of things.. Terran's weakness ins't in Protoss too strong, it's cause Terran can't play anything but bio in the matchup.. There are quite a few Terrans that tried to Mech me in TvP, and whenever I see that comming, I just add up like 2-3 Stargates and go for Voidrays chrono galore.. And even if that doesn't happen, say for example if after a hellbat/mine drop or sth Terran decides to go back to bio again, then I won't lose cause upgraded Voids are pretty good vs Marines too as long as the guy isn't bonjwa that plays against me.. And if he persists going mech but doesn't push really surgically perfect soon - then I just add a round of Tempests or 2 and he's again - even more screwed cause my army not that is just more mobile, but outranges his as well.. But let's be honest - the game would literally suck if Marines could kill all Stargate units (as if the VoidRay got a nerf), and the reason why there is a relatively shitty TvP meta is the fact that the very same problem exists on the other side - in the form that Colossus is killing all that comes out of the Barracks ==================================================================== I play random with tendention to like the Zerg the most, as well as tending to have best performances and most win percentage with Protoss cause of not being in a higher league.. However - apart of most of the Terrans around (assume a huuge number of them never ever played another race) I think that it's a Terran problem rather than Protoss problem that the TvP is a hard matchup.. ==================================================================== So - having that in mind - problem is that Terran can't quite combine mech/bio or go mech vs Protoss.. And even furhter - think that the abscence of strength in mech vs Protoss lies in the fact how the Widow-Mine works.. 40 seconds recharge-time, no significant position-keeping abilities, weak and if not even non-existant board-control for assisting the other mech units, just a fail across the board there.. Cause at the end - in a 200/200 situation Protoss can just wait like another 15 seconds before engaging the Terran mech army to gather up mineral bank and "sac" the first group of Zealots and replenish them with fresh new warped-in Zealots (with the Mines defused this time) and nearly run over Terran without even caring about the mines being a frozen supply for the Terran while fighting.. So - IMO - the MINE needs be changed IMMEDIATELY.. I really hate the fact that Blizz refuses to change that thing in result of a nerf vs Zerg and buff vs Protoss.. I really can't see that "Ignorance" from their side to see the problem and at least try/experiment for a good fix.. Instead we see like stupid things like Buffing the Ultra (I already from my ZvT wins can sweak like 70% of them were direct Ultra wins, maybe even 80%, or 90% - DIRECT ZvT wins cause of the Ultralisk.., as well as there are already a number of Terrans who'd and already did - insta-leave when the see a group of Ultralisks.. , and now they - who'd have thought --> decided to buff it further, lol) ==================================================================== And TRUE that they really did a good job with seeing the increased Overseer's speed need in ZvT, which almost all agreed (Those Terrans who disagree are ignorrant by nature here, cause if anyone - it's Protoss who should complain about that change cause of not good DT harass late game).. Now - true that was a good change, but is by far not enough.. Not enough at all, and I dislike the fact that there might be a period following of acting like if it was.., and act like a "nominee" or sth for like next elections or sth because of one good thing as if balancing your own created game was some kind of politics.. Well - TRUE that it was a start, but in order for everyone to get the "whole package" and good spot - really think that Blizz should REALLY take a close look at the way how the mine works.. Personally TBH from my own point of view - apart from changing the mine, I honestly - in order to do it properly, don't see any other way.. | ||
Jerom
Netherlands588 Posts
Imo it seems like Zerg loses to Terran, while Terran loses in TvP. | ||
FetusThrower
United States50 Posts
No idea, but that's why I voted for zerg . | ||
eskashaborn
United States177 Posts
On September 01 2013 11:36 FetusThrower wrote: I'm a zergy person, and I voted for zerg being the most powerful even though I think it's the weakest race. Why? Despite it being weaker, there are still phenominal zergs out there. If zerg gets the right buffs, it might just be OP. Maybe it's just because zerg benefits players who have strong mechanics and strats.. No idea, but that's why I voted for zerg . Wait...waaat. I think your explanation left me more confused Zerg is weakest, but has the potential to become strongest and you expect it to be soon? Nothing original here... TvZ slightly imba for terran.... PvT slightly imba for protoss... Not sure about PvZ...it confuses me. | ||
JtoK
Germany232 Posts
My solution is to slighty reduce cost of raven or buff its speed, so it cant get easily sniped by mutas or hydras. For Zerg you need vipers with a cooldown, no energy and maybe higher supply count OR fungal growth cast takes longer (1-2 seconds more). These are just suggestions and maybe they are not good, but I hope they give enough inducements to think of better solutions! | ||
ericslu
20 Posts
T > Z, P > T, not too sure about ZvP. TvP is like David vs Goliath to me. Or like the big kid you can't fight directly and you just have to kick them in the balls early and sprint while yours are still intact. | ||
GGTeMpLaR
United States7226 Posts
It could be worded a little more clearly though I guess. | ||
PurePwnageofTerran
268 Posts
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dirtydurb82
United States178 Posts
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Firebolt145
Lalalaland34456 Posts
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dcemuser
United States3248 Posts
On August 20 2013 23:58 BlackCompany wrote: For me its how it is in SC2 aswell now^^ Lets hope we get to the BW level of balance next I think we're at or above the BW level of balance. Balance isn't the issue with SC2, really. | ||
Ryps
Romania2740 Posts
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HeeroFX
United States2704 Posts
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Jailir
10 Posts
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IcED Bk
Canada245 Posts
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Big-t
Austria1350 Posts
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Seiju
Hong Kong23 Posts
Overall speaking the rest is quite fine. PvP still too random imo but it's not relevant here. | ||
Irradium
France16 Posts
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[SWE-1]rUSKIG
Sweden9 Posts
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[SWE-1]rUSKIG
Sweden9 Posts
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Foudzing
France181 Posts
Seriously to me pvt is more broken that what was zvt in WoL. Terran is weak in early game because of mothership core, weak in midgame because he can't play greedy cause of so many avalaible allins/harass from Toss, and of course weak in lategame. TvZ is sightly terran favoured, depends on the map tho, I feel it's balance on some maps like Whirlwind. I think PvZ is also in favor protoss, but it's less obvious than pvt. | ||
Swisslink
2944 Posts
On September 01 2013 13:03 eskashaborn wrote: Wait...waaat. I think your explanation left me more confused Zerg is weakest, but has the potential to become strongest and you expect it to be soon? Nothing original here... TvZ slightly imba for terran.... PvT slightly imba for protoss... Not sure about PvZ...it confuses me. PvZ has never been better in the entire time of SC2! And well, the poll results are as expectde, aren't they? :D | ||
vOdToasT
Sweden2870 Posts
On August 21 2013 18:39 Ragnarork wrote: Haha that poll ! Interesting, because I just got aware of Street Fighter 2 Super Turbo esports scene, and was a bit surprised to learn that the game is actually imbalanced, that there's an official list of "which fighers are better in X or X match-up", and that seems not to harm that much the game... That's the case in every fighting game. They're all imbalanced. It's shitty. | ||
Mocking
Brazil52 Posts
TvP -> need more time to say, toss was doing better, but now things are starting to looks better ZvT ->zerg looks the weaker, but only when top top top tier players are playing | ||
Havik_
United States5585 Posts
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