Favourite new HotS unit?
Forum Index > Polls & Liquibet |
VirgilSC2
United States6151 Posts
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Xtal
Haiti385 Posts
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Ryusei-R1
United States2106 Posts
FUCK YES. | ||
AnxiousHippo
Australia1451 Posts
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Engore
United States1916 Posts
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DeadCell
Canada256 Posts
On October 25 2011 14:39 VirgilSC2 wrote: Flying Defiler EZPZ That, and pulling down Collossi will be hilarious | ||
CycoDude
United States326 Posts
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Sajaki
Canada1135 Posts
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Seeker
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Where dat snitch at?36949 Posts
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Amlitzer
United States471 Posts
My second pick would be the warhound because I like its concept, but the actual model is horrible currently (looks like a redneck glued a few too many parts to pimp out his scv). | ||
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p4NDemik
United States13896 Posts
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Theeakoz
United States1114 Posts
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Mr.Brightside
Australia317 Posts
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ABS0LU7E
United States4 Posts
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Nabes
Canada1800 Posts
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Elem
Sweden4717 Posts
On October 25 2011 15:26 OrangeSoda wrote: Chargalisks, imo.swarm host of course, and best hots change? banlings moving while burrowed! But for me it's a tie between Viper and Swarm Host, but I picked Viper because Defiler is a cool unit. | ||
jalstar
United States8198 Posts
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nekoconeco
Australia359 Posts
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marttorn
Norway5211 Posts
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hiro protagonist
1294 Posts
Oh, and fast Hydras should be an option ![]() | ||
crocodile
United States615 Posts
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blacktar
United States49 Posts
oracle looks awful some people have math and interesting ideas about it, id rather have some mutas instead. (flying defiler FTW though, might go zerg lol!) | ||
NotSorry
United States6722 Posts
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robin19999
Netherlands246 Posts
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0neder
United States3733 Posts
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RenardDesMers
France76 Posts
On October 25 2011 15:39 jalstar wrote: People haven't mentioned much about the Viper being anti-caster, should be a good answer to Zerg complaints about templar and ghosts. What do you mean by anti caster ? I only know the detector, the cloud and the "pull unit" spell. Does the defiler-like spell also reduce spells range to 1 or do you talk about pulling ghosts/templars ? | ||
Swiv
Germany3674 Posts
-Terran | ||
MutantGenepool
Australia115 Posts
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Torte de Lini
Germany38463 Posts
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Probe1
United States17920 Posts
Hydra speed easily. burrowed baneling movement could be good even if I dont think it'll make it into the game. shredder I guess cause it's a bad joke that terran needs area denial weapons :< | ||
Blaec
Australia4289 Posts
Im glad warhound is losing. Because it is the ugliest unit model. | ||
HaXXspetten
Sweden15718 Posts
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KirbyGod
United States8 Posts
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Pax
United States175 Posts
On October 25 2011 14:43 Engore wrote: Replicant. Gotta be. Dat viper though.. Boy I can't wait to have my colossus pulled into roaches >.> You have replitcant. Pull that shit back. ![]() | ||
Pax
United States175 Posts
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Macpo
453 Posts
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XerrolAvengerII
United States510 Posts
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cryptocraft
New Zealand17 Posts
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jalstar
United States8198 Posts
On October 25 2011 16:27 RenardDesMers wrote: What do you mean by anti caster ? I only know the detector, the cloud and the "pull unit" spell. Does the defiler-like spell also reduce spells range to 1 or do you talk about pulling ghosts/templars ? You can't cast spells under the cloud. It's a pretty big deal but people are ignoring it. Sure, in some positions you could move out of the cloud and still cast safely, but if Zergs combine proper army positioning with some nice blinding clouds they should be able to shut down ghost/templar play pretty well. | ||
cybernoise
Austria3 Posts
But i don't understand the chargelisks , i mean, they said terran have problems with the chargelots at the moment.. ok they create a, i guess, t2 unit for fighting against mass t1 units. So they create chargelisks a t3 unit and this sounds like a mistake for me. Nevertheless i think chargelisks are cool, but 2 meter burrow sounds and looks weird xD What u think ? | ||
weedhydra
28 Posts
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Alexj
Ukraine440 Posts
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sheaRZerg
United States613 Posts
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flamewheel
FREEAGLELAND26781 Posts
I like the Reaver, Lurker, and Corsair. | ||
UnholyRai
720 Posts
I voted replicant cos im a toss. | ||
paddyz
Ireland628 Posts
Might be able to change PvP for the worse too, I can foresee an occasion where 1 player goes robo and the other goes DT, replicant + obs spotting the DT could mean gg as the DT player would not be able to detect the replicated DT. I feel the possible new Protoss units would not eliminate protosses weaknesses, they will still be weak in the early game as there does not seem to be any buffs or new upgrades to gateway units/ nerfs to t or z T1. The oracle does not look like it will be an effective harass unit unless the building lock ability works on hatcheries,lairs,comand centres and can prevent MULEs,scans and larva use as well as workers returning resources to the "locked" building. However I am looking forward to how the oracle could be used in conjunction with the DT where the oracle can disable turrets,cannons and spore crawlers and the DT can take them out while they cant shoot,detect. As for the Tempest, I feel this unit would only be effective vs bad players who have not learned to avoid units like the tempest with units like mutas, unless it is faster then mutas or gets some ability to help it to catch them I feel this unit would never be used in games with good players. I would much prefer to see the phoenix get AOE damage on its attacks aswell as AOE graviton beam for many reasons, it would be more effective mutalisks en masse, the beam could lift cloacked/burrowed units to detect them (giving toss a form of detection when going for stargate, robo and forge do not really help stargate play and I feel toss really lack a form of detection when going air), this would also make phoenix easier to use, (I also feel this unit is underused in the lower leagues due to the high APM required to make full use of the unit) and it would give it better harrassment options as it could kill more workers with less energy, leaving more energy for things like lifting marines, so toss going phoenix could afford more energy to harrass. This would also bring in another tactical element where the toss could use the fenix just to punish a player who clumps key units (like ghosts) where you could lift a clump of ghosts to prevent a key EMP, while it used to be almost impossible as you would get EMPd before you could lift them all. Sorry about the bad articulation but I had alot to say and was in a rush, will edit later, paddy. | ||
ALPINA
3791 Posts
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figq
12519 Posts
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Greendotz
United Kingdom2053 Posts
On October 25 2011 17:57 cybernoise wrote: But i don't understand the chargelisks , i mean, they said terran have problems with the chargelots at the moment.. ok they create a, i guess, t2 unit for fighting against mass t1 units. So they create chargelisks a t3 unit and this sounds like a mistake for me. Nevertheless i think chargelisks are cool, but 2 meter burrow sounds and looks weird xD What u think ? I think the Chargelisks is one of the more intelligent changes by blizz. Where the ultra suffers most for been a T3 unit is its melee range and size. Since they're so big they're easy to focus and by the time they've marched into range they're more or less dead, regardless of their ridiculous armour. The charge will serve in getting them to the front where they belong and been able to break enemy lines (to reach siege tanks or something), maybe now they'll finally be a worth while unit. As a toss I'm liking a lot of the changes. Replicant will benefit the smart players, replicating the right key units will greatly improve the strength of your army (replicate cloaked ghosts, EMP enemy ghosts then storm terran ball, stuff like that). Tempest does seem a little ridiculous, having five or six of them and using them on each key zerg structure could be enough to completely shut zerg production down for how-ever-long-it-works, as well as its other cool abilities. The Oracle... meh, I guess it makes more sense than the Carrier or Moma' Ship. As the the Nexus, well I think that's the one all toss players are most happy about. It does kind of feel like a cop-out that rather then trying to mend the race blizzard are basically just starting toss over from scratch. If any thing HOtS makes WoL look like a Beta. | ||
Acidosis
United States172 Posts
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Shunai
Netherlands3 Posts
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Krogan
Sweden375 Posts
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ZONTICKSZ
United Kingdom11 Posts
![]() but it's even better than what I expected. I shall be pre-ordering it soon when EU expansion pack is available for pre-order which should be soon. On October 25 2011 19:23 Greendotz wrote: If any thing HOtS makes WoL look like a Beta. I was thinking the same thing. | ||
DaRKMaTT3r
Brazil553 Posts
On October 25 2011 19:01 paddyz wrote: Voted on the replicant assuming it would come with all abilities and full energy as well as a range large enough for it to copy units from a safe distance, justifying its cost. It better be able to copy MULEs and workers. Also when i copy a ghost i want the nuke too...otherwise i would never vote for this unit as i can not foresee an occasion where the unit would be worth its cost, not like Protoss can instantly take 100 shields off a terran army over 2 radius. Might be able to change PvP for the worse too, I can foresee an occasion where 1 player goes robo and the other goes DT, replicant + obs spotting the DT could mean gg as the DT player would not be able to detect the replicated DT. You want to make a replicant (200 min 200 gas) and replicate a MULE (mine 280 minerals), you would be trading 200 gas for 80 minerals. Doesnt look like a good trade, unless you meant permanent mule. Im not sure but i believe it was mentioned it won't work for massive and workers. I understood the poll as in the unit you most like but it feels like tons of people answered as the unit you think its the most powerful. Voted on Oracle, anything of food/resources you spend on something that isnt included in your death ball is good for me. | ||
Turboteckel
Netherlands37 Posts
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Silidons
United States2813 Posts
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Keone
United States812 Posts
On October 25 2011 18:28 flamewheel wrote: I like the Reaver, Lurker, and Corsair. TRUTH. I swear, Bliz is trying their best not to bring back the Reaver Lurker and Corsair, when in fact they want to do it so badly. They've already introduced: the "opposite of a defiler" (dark swarm that does the opposite effect + a flying defiler) the "opposite of a reaver" (does massive AOE except in air lol) the "lurker + a twist" zerg seige unit (which functions exactly like a lurker except in a different style) the "corsair 2.0" (lol disruption web anyone?) What's next? BTW I swear, Protoss is just so fucked it's ridiculous. The new terran units, especially the helions, are going to rape you. And the zerg viper is going to snipe all your expensive units then use infestors on them. Aiur... goodbye. | ||
QueueQueue
Canada1000 Posts
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nimbus99
Canada194 Posts
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SC_Smoker
Austria16 Posts
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Hibzy
United Kingdom445 Posts
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Trevi
Canada38 Posts
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Mahtasooma
Germany475 Posts
On October 25 2011 21:14 nimbus99 wrote: shredder 3rd? REALLY!? ya. Brainless defense is a good skill to have as a Terran. Adding more brainless defense helps! | ||
SaLaYa
United States363 Posts
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enzym
Germany1034 Posts
On October 25 2011 18:28 flamewheel wrote: The Viper is a rapist ~ _~ I like the Reaver, Lurker, and Corsair. I love you! | ||
RogerX
New Zealand3180 Posts
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Spanzo
Slovenia3 Posts
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Xcobidoo
Sweden1871 Posts
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CallmeMuppet
Ireland176 Posts
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CartEagle
Croatia8 Posts
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ChewbroCColi
Denmark108 Posts
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Nyovne
Netherlands19129 Posts
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Zergneedsfood
United States10671 Posts
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pcL.Nomad
United States24 Posts
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chrisolo
Germany2606 Posts
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mFour
United States25 Posts
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Irby
United States55 Posts
-_- | ||
TORTOISE
United States515 Posts
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JiPrime
Canada688 Posts
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AnnoyingNoob
Norway18 Posts
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Bobster
Germany3075 Posts
:p | ||
Bobster
Germany3075 Posts
"If you want these units - if you don't like the way we're going with SC2 - go play BW, it's still an awesome game, you'll have fun". :D | ||
Euronyme
Sweden3804 Posts
On October 25 2011 23:36 Bobster wrote: Goddamn Zerg dominating TL! *shakes fist* :p Oh I'm protoss, and trust me I'd put all the new protoss units, possibly apart from the tempest, all the way to the bottom of the list. Admittedly the new terran Optimus Prime units looks like SHIT and is basically a new marauder T_T | ||
FleshlyVoid
7 Posts
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Drolla
United Kingdom389 Posts
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Arcanefrost
Belgium1257 Posts
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HEROwithNOlegacy
United States850 Posts
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Cyanocyst
2222 Posts
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Tortious_Tortoise
United States944 Posts
On October 25 2011 14:57 Amlitzer wrote: Shredder, just because it is at least somewhat original, even if it is completely unnecessary (did terran really need another way to control the map?) It will also probably be nerfed or even removed once terran start dropping them in worker lines. You thought blue flame hellions were bad.... My second pick would be the warhound because I like its concept, but the actual model is horrible currently (looks like a redneck glued a few too many parts to pimp out his scv). 1. can you load spines or spores in overlords? if not, what makes you think that you can drop shredders? 2. even if they can be, what makes you think that it will be good to bury shredders in the worker line when it will take 15+seconds to burrow (like spines) | ||
Proko
United States1022 Posts
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-Archangel-
Croatia7457 Posts
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BradenKuntz
Canada59 Posts
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Al Bundy
7257 Posts
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CutieBK
Sweden227 Posts
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[UoN]Sentinel
United States11320 Posts
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FabledIntegral
United States9232 Posts
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Rinrun
Canada3509 Posts
![]() Also I can totally see it being used in a 'bait' situation, like MMM are out in the open and start to scoot & shoot and then Shredders pop out of nowhere to decimate enemy units. Like a Terran Baneling bomb, that can kill air units also. | ||
Faraday5001
England51 Posts
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Friday_ger
67 Posts
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Badjas
Netherlands2038 Posts
On October 25 2011 15:00 Mr.Brightside wrote: Is it possible to have an option in the poll that's none? I'm not even joking. ![]() And you call yourself mr. Brightside! hilarious Wait till beta ![]() | ||
Pulimuli
Sweden2766 Posts
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Ingeborg
Germany5 Posts
I'm really excited for all new Units though, especially on the Terran side. | ||
Mista_Masta
Netherlands557 Posts
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Flexes
Germany21 Posts
On October 25 2011 21:40 Morghaine wrote: ya. Brainless defense is a good skill toi have as a Terran. fixed | ||
DreamChaser
1649 Posts
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slytown
Korea (South)1411 Posts
On October 25 2011 14:43 Engore wrote: Replicant. Gotta be. Dat viper though.. Boy I can't wait to have my colossus pulled into roaches >.> I'd like to see replicate in a battle where it becomes a viper and pulls and the colossus back right after. All these new spells could be pretty hectic. | ||
nt-rAven
Canada405 Posts
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Vasoline73
United States7759 Posts
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Warpath
Canada1242 Posts
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sanguin
Hungary16 Posts
swarm host is pretty much a ground broodlord. i hope they redesign it, its pretty unnecessary this way imo | ||
BamBam
745 Posts
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Lorch
Germany3671 Posts
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JoeJohnRiver
United States14 Posts
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Soluhwin
United States1287 Posts
No contest | ||
CeriseCherries
6170 Posts
Ya the defiler definitely wins... | ||
OmniEulogy
Canada6591 Posts
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features
Ireland160 Posts
Collosus are much too expensive and important to be sniped so easily. | ||
Rorschach
United States623 Posts
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Gackt_
335 Posts
On October 26 2011 07:20 features wrote: Easily the viper, but its grappling hook spell needs a bit of revision. Collosus are much too expensive and important to be sniped so easily. and the Viper might become too expensive to be sniped by blinkstalkers? nah it's fine as it is..still got the forcefileds yo | ||
btlyger
United States470 Posts
I really can't believe people are voting for swarm host... it really looks awful in my honest opinion. I would really like to see it be re-inspired or replaced with THE lurker. | ||
mr.grimm
Sweden63 Posts
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Remfire
492 Posts
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MisterFred
United States2033 Posts
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hiREvel
United States80 Posts
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Remfire
492 Posts
On October 26 2011 08:07 MisterFred wrote: Need an option for "I haven't looked at any of them and I don't care, probably won't even buy the expansion." Why so much hate... If you don't care about this game then why even look at the thread.. I know you are entitled to your opinion but the people voting are interested in this game, if your not don't vote you are not a part of the sample size.... I just don't understand your need for attention to complain about the game in a thread where clearly the people voting and talking are enjoying it.... Thanks troll for your negativity and lack of respect... | ||
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nimdil
Poland3748 Posts
Cutting out Carriers - lousy idea. They should fix carriers, not kick them out. Battle Hellion (with help of Replicant and to a degree - Marauders) transform Brood War human army into transformers. Oh well. Oracle, Swarm Host nice. Tempest looks a bit OP but generally I like the idea. As far as units upgrades: baneling, ultra and hydra buff - great! Thor is bad. The rest is just OK. | ||
StateAlchemist
France1946 Posts
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TT1
Canada9990 Posts
On October 25 2011 15:39 jalstar wrote: People haven't mentioned much about the Viper being anti-caster, should be a good answer to Zerg complaints about templar and ghosts. lol wat? so u cant feedback or snipe it? | ||
1Eris1
United States5797 Posts
Really? -.- | ||
Tsuki.eu
Portugal1049 Posts
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kevinkillyou
Canada88 Posts
and i love hydra speed upgrade AND AWWW YEAHHHH ULTRA BURROW CHARGE!!! | ||
Kanuck
Canada50 Posts
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BigSocks
Australia24 Posts
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ThisGS
Germany255 Posts
the rest is bad or needs some rework imo (dont like the idea of replicant & oracle at all, Warhound is kind of strange. I also like the Ultralisk Charge, the Nexus abilities (needs rework, seems OP atm) and the Hydra movespeed / baneling burrowmove upgrades. The Thor as a super unit - OK, but why no air attack and why doesnt protoss get a super carrier and Zerg a super... something? | ||
NoisyNinja
United States991 Posts
On October 25 2011 14:57 Amlitzer wrote: Shredder, just because it is at least somewhat original, even if it is completely unnecessary (did terran really need another way to control the map?) It will also probably be nerfed or even removed once terran start dropping them in worker lines. You thought blue flame hellions were bad.... My second pick would be the warhound because I like its concept, but the actual model is horrible currently (looks like a redneck glued a few too many parts to pimp out his scv). My exact thoughts on the warhound. | ||
Conquerer67
United States605 Posts
As for ultra charge... + Show Spoiler + (forgive me, this happens whenever I talk about it) HOLY SHIT BLIZZARD ACTUALLY GAVE ZERG SOMETHING WE ACTUALLY WANTED. NOW ULTRAS ACTUALLY GET TO DO DAMAGE INSTEAD OF JUST DOING SQUARE DANCES!!!!!!!! | ||
SKSora
United States8 Posts
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Ordained
United States779 Posts
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darthcaesar
United States475 Posts
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Deleted User 109835
629 Posts
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TheTurk
United States732 Posts
Truly embodies the Zerg Swarm Mind. | ||
Kar98
Australia924 Posts
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SeeDLiNg
United States690 Posts
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Tosho
Australia498 Posts
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bobwhiz
United States725 Posts
I voted for Shredder because I'm a Terran homeboy, and at low levels the drops will be roflicious. I will also try at least one Thor-Rush. | ||
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legendre20
United States316 Posts
I would be shocked to see 50% of these new changes make it through beta testing.. | ||
aztrorisk
United States896 Posts
Swarm Host will be useless late game against large balls because those units will easily die in an instant no matter how much you have. Warhound, just another hard counter. Not very strategical. | ||
Trozz
Canada3454 Posts
No one wants it in the game. It needs to be there. /; | ||
firehand101
Australia3152 Posts
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Roberth
Sweden1 Post
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Hattori_Hanzo
Singapore1229 Posts
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paddyz
Ireland628 Posts
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emikochan
United Kingdom232 Posts
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emikochan
United Kingdom232 Posts
On October 26 2011 15:04 aztrorisk wrote: Oracle will be too OP, bad unit design. How do you defend against it without camping your army at the mineral field because it can negate cannons and spore crawlers. 3 marines, 2 stalkers or a queen. The mineral forcefields only have 75hp, oracles are weak too. They'll be annoying harass but I don't think OP at all considering the gas cost. | ||
mostevil
United Kingdom611 Posts
On October 25 2011 21:40 Morghaine wrote: ya. Brainless defense is a good skill to have as a Terran. Adding more brainless defense helps! Brainless attack too, battle helions + the silly gobot is going to make TvT 1A who has more. Minimal micro mech, just what the game needs. Clash of the deathballs. | ||
mostevil
United Kingdom611 Posts
On October 26 2011 19:12 emikochan wrote: Swarm Host for sure, "very zergy" "siege unit" :D 3 marines, 2 stalkers or a queen. The mineral forcefields only have 75hp, oracles are weak too. They'll be annoying harass but I don't think OP at all considering the gas cost. They'll be useless.... poor sad zealot, can lose workers but can't kill any... | ||
Shinigami00
4 Posts
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Shinigami00
4 Posts
On October 26 2011 15:04 aztrorisk wrote: Oracle will be too OP, bad unit design. How do you defend against it without camping your army at the mineral field because it can negate cannons and spore crawlers. lol Kind of like how mutalisks work??? I mean more then 7 or 8? | ||
Hilo
Estonia114 Posts
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Fusil
Germany20 Posts
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Kazbot
United States4 Posts
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Exchange
131 Posts
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Underoath
Peru113 Posts
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ZeromuS
Canada13386 Posts
It has 2 times the radius of psi storm, does the same damage and lasts forever as long as the shredder is alive with NO FF. How is that not the greatest unit ever? | ||
Steelo_Rivers
United States1968 Posts
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OmniscientSC2
United States713 Posts
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Faranth
933 Posts
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Thrill
2599 Posts
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nttea
Sweden4353 Posts
On October 27 2011 00:32 ZeromuS wrote: I voted shredder because if it stays how it is im switching to Terran haha It has 2 times the radius of psi storm, does the same damage and lasts forever as long as the shredder is alive with NO FF. How is that not the greatest unit ever? well.. it doesn't actually work if you have any friendly unit in the aoe, so taking them out should be pretty easy; however you have to really be careful so you don't march ur whole army into one as far as i understand. | ||
DrunkenElmo
United States9 Posts
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dpala002
United States10 Posts
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ageofpwnage
2 Posts
Replicants gunu be so OP | ||
RyLai
United States477 Posts
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RyLai
United States477 Posts
On October 27 2011 05:12 ageofpwnage wrote: flying defilier for my new toss army? Replicants gunu be so OP Oh dear GOD! I hope the new Defiler is a Massive unit. T.T Force Field+new Dark Swarm=impossible to fight the Protoss deathball. | ||
Roblin
Sweden948 Posts
On October 27 2011 05:36 RyLai wrote: Oh dear GOD! I hope the new Defiler is a Massive unit. T.T Force Field+new Dark Swarm=impossible to fight the Protoss deathball. how so? if he has dakswarm, the you do too, and suddenly his colossus will be range 1. and he darkswarms your... zerglings? banelings? locusts? (thats right bitches, I can theorycraft about more than 1 new unit at a time) infestors? ultralisks? none of them are affected by dark swarm in any way (well, actually the ultralisks will have their range reduced to 1 from 2, but with their charge ability it will be negligable) (cause lets face it, who uses roach/hydra nowadays?) so long deathball. | ||
ishboh
United States954 Posts
viper is by far my favorite unit :D | ||
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nimdil
Poland3748 Posts
On October 27 2011 04:27 DrunkenElmo wrote: Am I the only one that thinks the units are plain ugly and unoriginal? (especially the terran) seriously the helion just looks like a transformer...and the mule? Looks like it was glued together out of a bunch of junkyard scraps. I really don't like this "retro-futuristic" look that SC is going for, honestly it looks like the WoW designer took over the project for this. Looks pretty shitty in my opinion. Yea, I agree with that statement, more or less (don't know about WoW) | ||
Mo0Rauder
Canada182 Posts
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zeloso
25 Posts
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therockmanxx
Peru1174 Posts
Hahaha !! | ||
Klive5ive
United Kingdom6056 Posts
I love the concept. Hope they tweek it right. | ||
DE4DhunTer
22 Posts
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Mobius_1
United Kingdom2763 Posts
Of course, it's nowhere near as gorgeous as the BW Goliath, but I'm an equal opportunity armchair general. | ||
eFeS
5 Posts
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Mykill
Canada3402 Posts
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betaman
United Kingdom355 Posts
On October 27 2011 10:18 Mykill wrote: Viper is so broken... Half these units are broken, lets be honest, not to mention some of the other changes like moving burrowed banelings and arc shield | ||
Mindcrime
United States6899 Posts
On October 25 2011 14:57 Amlitzer wrote: Shredder, just because it is at least somewhat original It was kind of original the first time Dustin Browder designed that unit. see: Desolator from Red Alert 2 | ||
psi_blade
Singapore23 Posts
Anyways, Viper will win this one hands down. | ||
OVERLORDai
United States49 Posts
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Styrbjorn
Sweden2 Posts
On October 25 2011 14:43 Engore wrote: Replicant. Gotta be. Dat viper though.. Boy I can't wait to have my colossus pulled into roaches >.> Replicate some vipers and pull the collosi back ![]() | ||
Nagano
United States1157 Posts
On October 27 2011 06:01 Mo0Rauder wrote: There should be an option for ultra burrow charge. It will probably have an auto-cast like zealot charge. | ||
ReboundEU
508 Posts
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pezit
Sweden302 Posts
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Headnoob
Australia2108 Posts
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neozxa
Indonesia545 Posts
Oh, and Vikings, just in case they have a capital ship. ...Am I the only one that thinks that the Shredder will be OP? I mean, if you look at the preview video for the Shredder, those zerglings only lasted about 4-5 seconds in the field. Even the Roaches didn't stand a chance. I know things could change, though... I don't play Zerg, so I'm not quite excited about the new Zerg units. The Viper is quite cool, but the Swarm Host is kind of dissapointing. I was expecting the Lurker instead of that thing. Burrowed movable Banelings on Hive tech? That's it. I'm going to 2rax pressure every time I see a Zerg and kill every Zerg before they reach Hive tech. The Tempest will make killing Mutas easier for protoss. Coupled with Sentries, Mutas probably won't stand a chance. (The new Vipers could help with their "Dark Swarm", though.) The Replicant, though, is going to be kind of OP, since Protoss will gain access to 70% of all of the units, including the dreaded Siege Tanks (Zealot Tanks FTW) and Cloaked Banshees. The Oracle will be very OP, when used correctly. It can delay unit production and it can delay mining, thus forcing you to send your units to destroy the bubbles, while the protoss warps in a bunch of units from the front and attacks. Not to mention that you can also couple them with Phoenixes. Ouch. One more thing. Blizzard, WHY U NO BUFF CARRIERS INSTEAD? | ||
Frostfire
United States419 Posts
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FlukyS
Ireland485 Posts
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FallDownMarigold
United States3710 Posts
On October 27 2011 19:06 neozxa wrote: Burrowed movable Banelings on Hive tech? That's it. I'm going to 2rax pressure every time I see a Zerg I fail to see how 2rax pressure will avoid burrowed movable banelings, given that 2rax pressure is probably one the most common/standard TvZ openings, which can lead to any number of outcomes just like any other general, standard opening Edit: To clarify, Zergs are no longer "scared" of 2rax pressure. It's been done so often in tournies/ladder that it's not going to end any games these days against a competent Z. Plus, consider the nerf to the 11-11, which Korean T's could use to prematurely end games. | ||
SecondChance
Australia603 Posts
I don't want to live in this world anymore. | ||
Psychominded
United Kingdom14 Posts
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bubblegumbo
Taiwan1296 Posts
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machoman
Canada2 Posts
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machoman
Canada2 Posts
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zarepath
United States1626 Posts
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Noxie
United States2227 Posts
Seems like an interesting unit... I am hoping they don't nerf it too much haha. | ||
mastergriggy
United States1312 Posts
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nimbus99
Canada194 Posts
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wonkwink
United States8 Posts
Reason why the battle hellion deserves second lowest: Transformers don't belong in starcraft. It's just stupid from a lore perspective. Also many people believe the hellions are good enough, and I think a unit that can do that much potential dps should be fragile in itself. Reason why Viper is number 1: Zerg needs a new spellcaster. Especially one that isn't so straightforward. Most zerg units so far have just been straightforward attackers. I'm glad zerg is now getting a unit that isn't based around just doing a lot of damage. And i think all zergs want to see the collosus have a new counter now that NP got nerfed. | ||
HowardRoark
1146 Posts
Viper, because it is anti-deathball, and death balls kills the fun. Viper will force P to split the ball. | ||
MattyClutch
United States711 Posts
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Froadac
United States6733 Posts
On October 25 2011 15:50 hiro protagonist wrote: Has to be the shredder! I soooo miss spider mines, and this is a really fresh take on that Idea! Oh, and fast Hydras should be an option ![]() Yup. Same here. Shredder = zoning = win. | ||
Rogerabbit_gosu
United Kingdom27 Posts
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sluggaslamoo
Australia4494 Posts
You never leave units close to the spider-mine because the enemy will drag it into your army. Same with the shredder, only that it stops working. | ||
Link_Drako
United States53 Posts
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Perseverance
Japan2800 Posts
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DrunkenElmo
United States9 Posts
On October 28 2011 06:18 wonkwink wrote: Reason why warhound should be in last place (which it is): It doesn't look cool, it seems very-A move, and IT BREAKS SEIGE LINES (stupid idea since tvt was always about good tank positioning and harrassment). Reason why the battle hellion deserves second lowest: Transformers don't belong in starcraft. It's just stupid from a lore perspective. Also many people believe the hellions are good enough, and I think a unit that can do that much potential dps should be fragile in itself. Reason why Viper is number 1: Zerg needs a new spellcaster. Especially one that isn't so straightforward. Most zerg units so far have just been straightforward attackers. I'm glad zerg is now getting a unit that isn't based around just doing a lot of damage. And i think all zergs want to see the collosus have a new counter now that NP got nerfed. THANK YOU! I'm glad I'm not the only one who thinks this...I wouldn't even be against the idea of the warhound if they at least made it look a little sexier ![]() ![]() | ||
Remfire
492 Posts
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Freefall
Bahamas46 Posts
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Grobyc
Canada18410 Posts
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Ganseng
Russian Federation473 Posts
shredder <3 | ||
Meapak_Ziphh
United States6785 Posts
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Creager
Germany1889 Posts
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Huckle
United States27 Posts
On October 28 2011 06:18 wonkwink wrote: Reason why warhound should be in last place (which it is): It doesn't look cool, it seems very-A move, and IT BREAKS SEIGE LINES (stupid idea since tvt was always about good tank positioning and harrassment). Reason why the battle hellion deserves second lowest: Transformers don't belong in starcraft. It's just stupid from a lore perspective. Also many people believe the hellions are good enough, and I think a unit that can do that much potential dps should be fragile in itself. Reason why Viper is number 1: Zerg needs a new spellcaster. Especially one that isn't so straightforward. Most zerg units so far have just been straightforward attackers. I'm glad zerg is now getting a unit that isn't based around just doing a lot of damage. And i think all zergs want to see the collosus have a new counter now that NP got nerfed. Yeah they totally need a new counter to Colossus.........corruptors are trash against them =p. | ||
The_Unseen
France1923 Posts
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johnnyfranckfeel
United States20 Posts
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SHr3DD3r
Pakistan2137 Posts
NP all will be bad. | ||
wDDelete
103 Posts
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ignoh
United States4 Posts
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Monkeyballs25
531 Posts
The Swarm Host feels like an early tech Broodlord that can't fly. The Shredder offers even more local area control that Terran were already damn good at. The Tempest is just a giant Corsair. The other unit I'm quite excited about is the Replicant. I don't play Protoss, but I can see that it has the potential to open a big can of strategic worms(eww...) | ||
GypsyBeast
Canada630 Posts
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Decapitation
United States35 Posts
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Kuja
United States1759 Posts
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CursOr
United States6335 Posts
The cool thing about it is, it will be super easy to balance with Cost. If a siege tank is 150/125 for Terran but 200/200 for Protoss- for instance, it's going to let you survive but you're not going to win just trading Replicants in for Siege Tanks. This unit, I think, we will see used very creatively, and to copy Protoss units in unique ways. The unit needs to be expensive though. Making a few 300/200 Colossus from a 200/200 replicant, again for instance, would obviously be broken. With proper limitations, build time, and cost, I think this unit will actually be very interesting. | ||
Tesla12
Serbia71 Posts
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Zeepjes
Netherlands1 Post
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Ironsights
United States196 Posts
that thing is going to ruin us all ![]() | ||
Cuh
United States403 Posts
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Killcycle
United States170 Posts
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-LazySCV-
Canada8 Posts
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idonthinksobro
3138 Posts
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SpoR
United States1542 Posts
Some of the other units just seem outright imbalanced and may not even be needed. Viper, Oracle, Shredder. People voting viper just because it's obviously the best unit, but that doesn't mean it is the best for the game balance. | ||
sorrowptoss
Canada1431 Posts
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XerrolAvengerII
United States510 Posts
On October 30 2011 11:58 sorrowptoss wrote: Ridiculous units, all of them. Why so many spellcasters? Blizzard is messing up their entire game. This is called Starcraft and known as Starcraft for a reason, now it looks more like a crossover of Command and Conquer and Warcraft. Yea, its gonna be redic hard to use corruptors, infestors, and vipers all at the same time while having decent micro... omg just think about it makes my head hurt tt | ||
Blixy213
United States360 Posts
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Hattori_Hanzo
Singapore1229 Posts
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ScaSully
United States488 Posts
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Ares[Effort]
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DEMACIA6550 Posts
On October 30 2011 11:58 sorrowptoss wrote: Ridiculous units, all of them. Why so many spellcasters? Blizzard is messing up their entire game. This is called Starcraft and known as Starcraft for a reason, now it looks more like a crossover of Command and Conquer and Warcraft. Yea, I agree. Blizzard what are you doing;; | ||
justinpal
United States3810 Posts
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-orb-
United States5770 Posts
Flying defiler is broken and retarded. I feel like many people are voting for it because its the one they want to use so they never have to lose a game again. The combination of essentially disruption web + fungal is absolutely mentally retarded. At least you could run out of dark swarm to escape it... The oracle is the only unit in the entire show of new units that seems to actually present something new while also fitting into starcraft and helping the problems with the races. It adds more multitasking for high level players to deny economy for opponents, and personally I'm super excited to finally have an ability to shut down buildings for protoss. The lack of disruption web made niche situations really, really annoying in WoL, such as a terran turtling on an island with 20 turrets. | ||
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nimdil
Poland3748 Posts
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cpneger
9 Posts
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Archers_bane
United States1338 Posts
On October 26 2011 05:20 sanguin wrote: how bout giveing palgue to viper for maximum korean commentator insanity ^^ ? omg yes!! haha this made me laugh. I myself voted for Viper | ||
XerrolAvengerII
United States510 Posts
On November 01 2011 00:14 Archers_bane wrote: omg yes!! haha this made me laugh. I myself voted for Viper Since they basically transfered the overseer from zerg to protoss, how about remove seaker missile and replace with plague??? (idk, pretend its a fuel air bomb that catches shit on fire or something!!) ;D I mean, who uses seeker missile anyway? | ||
theaxis12
United States489 Posts
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msjakofsky
1169 Posts
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Imalengrat
Australia365 Posts
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terence158
Australia64 Posts
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CountZero71
Germany89 Posts
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Svennedude
Belgium86 Posts
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ShoShaVirus
United States11 Posts
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brum
Hungary187 Posts
It's practically a goliath, so the "sc2 should be more like bw" people should be all over it. They just gave it a ground buff too to make it ball'o'death compatible. | ||
Rah
United States973 Posts
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Perfect
United States322 Posts
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karkas
Greece3 Posts
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Mr Showtime
United States1353 Posts
On November 01 2011 23:00 brum wrote: I don't really get the hate over warhound. It's practically a goliath, so the "sc2 should be more like bw" people should be all over it. They just gave it a ground buff too to make it ball'o'death compatible. It's much bigger than the goliath, and that's one of the major concerns. | ||
XerrolAvengerII
United States510 Posts
On November 02 2011 04:58 Mr Showtime wrote: It's much bigger than the goliath, and that's one of the major concerns. Its also worse than a goliath, because the air damage, like the thor, is catered against light units so it will be impractical against most air combat units (viking, raven, void ray, //tempest// , corruptor, broodlord) it may be strong against mutalisks (somewhat) and a deterant for banshees... but even phoenix will "walk" all over them with graviton beam... THe ground damage is pretty much trash, imagine a marauder that can't stim and doesn't have conc shell... then change from armor bonus to mech bonus and increase the unit price and supply demand... thats what the warhound is... its kinda like the battlecruiser actually, overpriced for its output. | ||
pwnagraphy
United States24 Posts
On November 02 2011 04:57 karkas wrote: I love how changelings will destroy all shreddin harass XDXD bro no more overseer lol | ||
bpraze
Korea (South)2 Posts
(Voted for Warhound!) | ||
Muzial
Canada7 Posts
On November 02 2011 08:36 bpraze wrote: Vipers are probably gonna get nerfed as soon as they come out. It's so OP (Voted for Warhound!) yes, nerf zerg right off the bat... play Terran | ||
XerrolAvengerII
United States510 Posts
On November 02 2011 09:47 Muzial wrote: yes, nerf zerg right off the bat... play Terran No matter what, Viper is gonna be really strong... unless they pull a Raven and give the abduct ability like, 6 range or some shit... even so, both those abilities sound amazing and are amazingly valuable. Blizzard probably hasn't reallised how amazing those abilities are! I mean, considering that blizzard didn't factor in Terran's additional scan demand now that there are 2 new burrowed threats (De Browder admitted this during a TL interview...) | ||
Fenrisulfr_Fang
United States5 Posts
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Hattori_Hanzo
Singapore1229 Posts
On November 02 2011 13:40 Fenrisulfr_Fang wrote: The replicant is, by far, the best unit of lot, because it can be ANY of the new units. The versatility this will add to the Protoss arsenal will make Protoss the most flexible, and possibly powerful, race by a wide margin. You make it sound like its a 50m/50g 1s robo unit. That's what I thought about the reaper too! I do agree the UTILITY is limitless but the PRACTICALITY is much less. Like the reaper, it needs a lot of micro and forethought to make it worth the 200m/200g That 200gas could have been one more colossus in the build queue. | ||
Hemula
Russian Federation1849 Posts
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taylor-
Finland3 Posts
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Fatze
Germany1342 Posts
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Neddal
Netherlands85 Posts
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DanceSC
United States751 Posts
Not to keen on the replicant T_T they made it sound like a very costly unit, I'm afraid it may not be worth replicating into something half its cost ![]() | ||
Zanzabarr
Canada217 Posts
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GGMenaus
13 Posts
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Velr
Switzerland10633 Posts
Some aren't totally horrible... | ||
daliLlama
Sweden25 Posts
Would have voted for the Swarm Host had it been a roller like the upgraded banelings and the spawntime of the locust was more evened out. Would have voted for the Shredder had it not been a Terran Unit. Wont vote for the Tempest because it took away the carrier, plus the design isnt suitable for a capital ship. Wont vote for the battle hellion out of a deep hatred of the regular hellion as a unit. Wont vote for the warhound since its super boring and looks like crap. Would never vote for the replicant. Ever... Period. So i guess that just leaves the Oracle.. Damn.. | ||
Warpish
834 Posts
On November 04 2011 08:56 daliLlama wrote: Would have voted for the Viper if the Abduct animation didnt look like a friggin joke. Would have voted for the Swarm Host had it been a roller like the upgraded banelings and the spawntime of the locust was more evened out. Would have voted for the Shredder had it not been a Terran Unit. Wont vote for the Tempest because it took away the carrier, plus the design isnt suitable for a capital ship. Wont vote for the battle hellion out of a deep hatred of the regular hellion as a unit. Wont vote for the warhound since its super boring and looks like crap. Would never vote for the replicant. Ever... Period. So i guess that just leaves the Oracle.. Damn.. I agree, and i'm never too tired to reinforce how ugly the Warhound and the Battle Hellion are (silly silly units). | ||
Kuroi_Sabato
5 Posts
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Buzerio
United Kingdom135 Posts
On November 05 2011 01:29 Kuroi_Sabato wrote: I can easily tell my least favorite feature. Come on, Protoss being able to call all their army back to the nexus??? I'm raging so hard at this, like it isn't enough that they can just warp units instantly anywhere on the map. if im not mistaken the raidus at blizzcon was really small, a protoss could only call there whole army back if it was all air units so they could stack, but air units tend to be fast anyway | ||
wei2coolman
United States60033 Posts
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Sanguinarius
United States3427 Posts
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fontana
Brazil24 Posts
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tztztz
Germany314 Posts
On November 06 2011 22:47 Sanguinarius wrote: I really like the viper and the replicant. I think they will add alot of diversity to the game. how is the replicant adding diversity to the game? | ||
3D.Hydra
Ukraine38 Posts
Oracle is in stargate tree, so it wont be very popular, mb only vs zerg. Replicant is expensive, dont know if you even need it. | ||
prophetic
Australia8 Posts
On November 05 2011 01:29 Kuroi_Sabato wrote: I can easily tell my least favorite feature. Come on, Protoss being able to call all their army back to the nexus??? I'm raging so hard at this, like it isn't enough that they can just warp units instantly anywhere on the map. The radius of the recall is too small for a whole army and the loss of three chrono boosts slows down any protoss thats decent at macro. Might be useful for retreating small forces but little else. | ||
icclown
Denmark270 Posts
On October 26 2011 08:13 hiREvel wrote: Don't worry warhound, I'll still love and use you even if your ugly. <3 <3 <3 let's make a warhound fan-club! | ||
icclown
Denmark270 Posts
On October 26 2011 12:38 Kar98 wrote: If the Warhound looked like a Daishi that would totally be my pick :D "Like" | ||
SargonTheGreat
United States217 Posts
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Svennedude
Belgium86 Posts
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kidcrash
United States620 Posts
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KazKamasa
Sweden186 Posts
On November 04 2011 12:18 Warpish wrote: I agree, and i'm never too tired to reinforce how ugly the Warhound and the Battle Hellion are (silly silly units). Yeah, same for me... | ||
rift
1819 Posts
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kash2k
139 Posts
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Prinny-tai
United States71 Posts
On November 10 2011 05:03 kidcrash wrote: I'm surprised the replicator isn't lower, I mean the design seems so bland to me. Make a unit that copies other units, c'mon blizzard I want something new and fresh! Well let's just make all toss vow to never use it in beta and hope they remove it. | ||
nitefiu
Hungary1 Post
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zualx
Norway1 Post
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raisedead
Greece9 Posts
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HowardRoark
1146 Posts
On November 09 2011 19:30 SargonTheGreat wrote: Gotta choose the swarm host cause it's their attempt to bring back the lurker without actually doing it. LOL True, the SH is the Lurker's inbred cousin. | ||
BirdKiller
United States428 Posts
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Catatonic
United States699 Posts
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PIJAMA
Brazil137 Posts
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Advocado
Denmark994 Posts
On November 17 2011 11:23 PIJAMA wrote: I still miss arbiters... ![]() Yeah would be cool to see them back. | ||
Sad[Panda]
United States458 Posts
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Frostfire
United States419 Posts
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hellknot
Brazil11 Posts
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Mario1209
United States1077 Posts
i think they're the coolest o= | ||
iloveav
Poland1478 Posts
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Mr Showtime
United States1353 Posts
On November 17 2011 11:23 PIJAMA wrote: I still miss arbiters... ![]() Don't we all........ | ||
machine
United Kingdom7 Posts
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Warzilla
Czech Republic311 Posts
On November 22 2011 12:19 Mr Showtime wrote: http://www.youtube.com/watch?v=muitsly5t6M Don't we all........ Oh my god i love you it is drunk Tyler :D :D my life is done | ||
OCsurfeR
United States195 Posts
The unit that annoyed me the most was the oracle, it flies WAY too fast and that mineral blocking spell it casts lasts way too long and takes far too long to knock down. Even with my mineral line ringed with turrets the Oracle can still swoop in and block my mineral line before dying. WAY OP. I have to believe some aspect of that oracle ability will be nerfed before it goes live. | ||
nanaoei
3358 Posts
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