• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:51
CEST 13:51
KST 20:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 222ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon315.0.16 Hotfix (June 30) - Balance + Bug Fixes38Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
Server Blocker Serral wins Maestros of the Game 2 StarCraft Mass Recall: SC1 campaigns on SC2 thread 5.0.16 Hotfix (June 30) - Balance + Bug Fixes IP For new Brazil servers for NA Players
Tourneys
HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10 Douyu Cup 2026: $20,000 Legends Event (June 26-28) Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ASL 22 Proposed Map Pool Snow On New ASL S22 Map, Zerg Nerf BW General Discussion Farewell Beloved Starcraft (Youtube Videos) FlaShFTW vs A.Alm Grudge Match Event
Tourneys
CSLAN 4 is Coming! Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV Summer Games Done Quick 2026! ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Five o'clock TL Mafia NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
Formula 1 Discussion 2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2699 users

Does StarCraft II Need a Patch? - Page 2

Forum Index > Polls & Liquibet
Post a Reply
Prev 1 2 All
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
March 30 2010 22:02 GMT
#21
On March 31 2010 06:35 Nao wrote:
Also:
Show nested quote +
On March 31 2010 05:44 TheAntZ wrote:
On March 31 2010 05:25 -orb- wrote:
Absolutely. Not even with regards to balance there are sooooo many game-changing bugs right now that need to be fixed that Blizzard seems to be ignoring.

Balance-wise of course it needs a ton of work. The fact that zerg mines faster with 15 drones than protoss does with 24 probes combined with their insanely potent macro mechanic combined with the fact that zerglings are faster than workers even without speed and not on creep so that it is literally impossible to scout until you have air units makes Zerg such a joke.

seriously? wow that is fucking RETARDED if true
Really...what the fuck. I dont see any logic in that

I don't see that as bad, thing. Actually it's nice that there is more diversity between the races *but* it is of course harder to balance.
What matters is not the perfect numerical balance but actual balance in number of possible strategies, relation of timings in army strenght/tech progres by diffrent races or maps and general diversity of game play styles avilble (viable for winning at pro level) for players. If blizzard can achive that having imbalanced worker mining times, supply counts, or any simmilar feature, i'm fine with that.

To quote the apparently bipolar orb from a different thread:
On March 31 2010 06:57 -orb- wrote:
The thread is completely wrong, I had assumed someone posting numbers like that would be correct, but I just went into a game and tested a couple different numbers of workers and the mining rate of protoss is the same as with zerg. here are the numbers I found:

6:
Zerg: ~248
Protoss: ~248

10:
Zerg: ~419
Protoss: ~419

14:
Zerg: ~590
Protoss: ~590

18:
Zerg: ~705
Protoss: ~705

22:
Zerg: ~762
Protoss: ~762

Here is the replay of the test game proving this:
http://www.mediafire.com/?uyqjjdymmhy
mOnion
Profile Blog Joined August 2009
United States5657 Posts
March 30 2010 22:44 GMT
#22
is anyone surprised at just how very very close this game is to being as balanced as SC1??

i mean we play this thing 24/7 as a whole, and no one's figured out a race that just totally dominates, everyone bitches about how their thing is weak and X race's thing is strong

just like BW n___n

it makes me excited for this games release!!! BE OPTIMISTIC PPL
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
notrangerjoe
Profile Joined May 2009
110 Posts
March 30 2010 23:06 GMT
#23
I think a better question would be "How far away is StarCraft II from being (reasonably) balanced?"
"Several minor patches"
"Several major patches"
"An overhaul"
Foreplay
Profile Joined May 2008
United States1154 Posts
March 30 2010 23:10 GMT
#24
i just wish zerg had some non a move units and in a perfect world 2d graphics. i never understood the point of 3d games with 2d gameplay. I much prefer 3rd strikes graphics to sf4's for example.
Better than Pokebunny
DoomBacon
Profile Joined February 2010
United States165 Posts
March 30 2010 23:16 GMT
#25
Honestly I would be happy with it if it shipped tomorrow but there are still some issues that need working like high ground advantage. However overall I think it's both both better balanced and more fun than SC1 was when it was first released by a long shot.
/boggle
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
March 30 2010 23:46 GMT
#26
I consider fixing highground a major overhaul. I voted for that anyways.
SC2 needs many small patches and maybe a bigger one for something we possibly havent worked out yet. Like when people started to use NE buildings as offensive units in wc3. The game is too young to tell right now but it feels pretty balanced already.
I have the best fucking lawyers in the country including the man they call the Malmis.
milly9
Profile Joined May 2007
Canada325 Posts
March 31 2010 00:08 GMT
#27
I really would like a pretty big overhaul of zerg, I'm not satisfied with how they turned out. Then to echo everyone else- I want high ground advantage back.
then i stick my treasures in a treehole
lepape
Profile Joined November 2005
Canada557 Posts
March 31 2010 00:24 GMT
#28
Buffing highground advantage and making Zerg casters overall better and more interesting should be top priorities.
TT1
Profile Blog Joined December 2008
Canada10045 Posts
March 31 2010 00:42 GMT
#29
nydus also needs to go back to the hive tech
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
-orb-
Profile Blog Joined September 2007
United States5770 Posts
March 31 2010 01:12 GMT
#30
On March 31 2010 07:02 Jyvblamo wrote:
Show nested quote +
On March 31 2010 06:35 Nao wrote:
Also:
On March 31 2010 05:44 TheAntZ wrote:
On March 31 2010 05:25 -orb- wrote:
Absolutely. Not even with regards to balance there are sooooo many game-changing bugs right now that need to be fixed that Blizzard seems to be ignoring.

Balance-wise of course it needs a ton of work. The fact that zerg mines faster with 15 drones than protoss does with 24 probes combined with their insanely potent macro mechanic combined with the fact that zerglings are faster than workers even without speed and not on creep so that it is literally impossible to scout until you have air units makes Zerg such a joke.

seriously? wow that is fucking RETARDED if true
Really...what the fuck. I dont see any logic in that

I don't see that as bad, thing. Actually it's nice that there is more diversity between the races *but* it is of course harder to balance.
What matters is not the perfect numerical balance but actual balance in number of possible strategies, relation of timings in army strenght/tech progres by diffrent races or maps and general diversity of game play styles avilble (viable for winning at pro level) for players. If blizzard can achive that having imbalanced worker mining times, supply counts, or any simmilar feature, i'm fine with that.

To quote the apparently bipolar orb from a different thread:
Show nested quote +
On March 31 2010 06:57 -orb- wrote:
The thread is completely wrong, I had assumed someone posting numbers like that would be correct, but I just went into a game and tested a couple different numbers of workers and the mining rate of protoss is the same as with zerg. here are the numbers I found:

6:
Zerg: ~248
Protoss: ~248

10:
Zerg: ~419
Protoss: ~419

14:
Zerg: ~590
Protoss: ~590

18:
Zerg: ~705
Protoss: ~705

22:
Zerg: ~762
Protoss: ~762

Here is the replay of the test game proving this:
http://www.mediafire.com/?uyqjjdymmhy


I'm not bipolar, I believed the thread until I did the tests myself.

The 2nd post in the thread posted that zerg mined faster and had stats for it.

How is that bipolar?

zomg i learned something new and changed my opinion based on new facts i must be a flipflopper

oh right sorry, bipolar, rather than flipflopper. I keep forgetting what you kids call it these days
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
sushiman
Profile Joined September 2003
Sweden2691 Posts
March 31 2010 02:21 GMT
#31
Would like an overhaul. I mean, the game is good, but there's so much that could be made better. Fixing high ground, changing some sounds, balancing the MUs so that no race should be forced to turtle for the first half of the game without resorting to cheese, making zerg benefit more from diverse unit compositions and interesting abilities... There's a lot of things I'd like to see changed or improved.
First thing I'd like to see though is an improvement of the b.net interface. No chat rooms, no watching replays with friends, not being able to check profiles properly, no way of easily seeing other parts of the ladder, as well as a ranking system where the divisions doesn't seem to be ranked in order, just the leagues. Most of it is work in progress I assume, but it feels like so many basic features from the original b.net is missing I can't help wondering why b.net 2.0 delayed the beta for so long.
1000 at least.
Kinky
Profile Blog Joined September 2008
United States4126 Posts
March 31 2010 02:23 GMT
#32
Wow, this poll is pretty damn split.
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
March 31 2010 03:35 GMT
#33
Dustin Browder: "We have heard the outcry of the fans about High Ground advantage. As a result, units would not be able to attack units at higher elevation regardless of vision." LOL?

Anyway, voted for major patch. Sounds, HGA, etc..
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
HomeStory Cup
11:30
XXIX - Playoffs Final Day
Reynor vs ElazerLIVE!
Serral vs SKillousLIVE!
Clem vs Krystianer
Lambo vs Harstem
TaKeTV2493
ComeBackTV 756
SteadfastSC355
Ryung 353
TaKeSeN 304
IndyStarCraft 220
Rex77
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 355
Ryung 353
IndyStarCraft 220
Rex 77
Codebar 67
StarCraft: Brood War
Britney 29667
Calm 4943
Shuttle 1555
Jaedong 479
Soma 448
Mini 407
BeSt 290
EffOrt 266
actioN 252
Last 197
[ Show more ]
Soulkey 172
Zeus 168
Light 162
ZerO 121
Rush 109
ggaemo 104
Leta 83
Hyun 76
910 72
Sharp 58
Free 49
Killer 41
Sea.KH 41
JYJ 30
JulyZerg 25
GoRush 24
Sacsri 24
sorry 22
Movie 21
Barracks 18
HiyA 18
Noble 11
ajuk12(nOOB) 11
Yoon 10
zelot 9
Dota 2
Dendi933
XcaliburYe631
XaKoH 479
League of Legends
JimRising 344
Counter-Strike
x6flipin736
zeus505
byalli357
Sick155
edward88
Heroes of the Storm
Khaldor256
Other Games
singsing1764
B2W.Neo1229
Pyrionflax352
Hui .143
Livibee142
ZerO(Twitch)10
Organizations
Other Games
BasetradeTV234
Dota 2
PGL Dota 2 - Main Stream172
StarCraft: Brood War
lovetv 156
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• 3DClanTV 78
• LUISG 11
• Adnapsc2 7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV746
• lizZardDota2156
Upcoming Events
OSC
1h 9m
WardiTV Weekly
1d 23h
The PondCast
2 days
Replay Cast
3 days
CrankTV Team League
3 days
Replay Cast
4 days
CrankTV Team League
4 days
Replay Cast
5 days
RSL Revival
5 days
CranKy Ducklings
5 days
[ Show More ]
Afreeca Starleague
5 days
Snow vs Jaedong
YSC vs hero
RSL Revival
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Escore Tournament S3: W1
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
CSL 2026 Summer (S21)
SCTL 2026 Spring
HSC XXIX
Eternal Conflict S2 E1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.