It might take a few months after release to get the game perfect, but it's gonna be worth it.
What do you think about SC2 after BlizzCon 2K9?
Forum Index > Polls & Liquibet |
RaGe
Belgium9937 Posts
It might take a few months after release to get the game perfect, but it's gonna be worth it. | ||
AlTheCake
Canada1071 Posts
| ||
p4NDemik
United States13896 Posts
| ||
deL
Australia5540 Posts
| ||
prOxi.Beater
Denmark626 Posts
| ||
No_eL
Chile1438 Posts
| ||
ZidaneTribal
United States2800 Posts
| ||
Trozz
Canada3439 Posts
I've got high hopes for the game. So much cheese to learn. | ||
Entertaining
Canada793 Posts
| ||
Boundz(DarKo)
5311 Posts
| ||
Blyf
Denmark408 Posts
On August 23 2009 10:03 prOxi.Beater wrote: I'm convinced I can do better and they all sucked. In short, I'm already hooked! :D What the hell. You went all the way from Denmark to blizzcon? I'm so jealous | ||
cgrinker
United States3824 Posts
| ||
stroggos
New Zealand1543 Posts
| ||
Koof
United States66 Posts
| ||
LeperKahn
Romania1828 Posts
| ||
redmarine
Denmark165 Posts
| ||
Chuiu
3470 Posts
Its great to see the editor in action but this doesn't change how much I'm looking forward to SC2, I already knew everything shown was possible in the editor. They make some of it sound easier than it is though. | ||
drivec
United States354 Posts
| ||
Guilty
Canada812 Posts
| ||
samwang
China7 Posts
| ||
Failsafe
United States1298 Posts
| ||
[uci] Fizik
United States263 Posts
I felt everything new and good requires Hive Tech and its just too slow to acquire compared to the tech speed and strength of the other races and their units. | ||
hazelynut
United States2195 Posts
He also said that he loves GOM, and that practically everyone on the SCII team follows pro-gaming. They also read/lurk on TL every day. Hi Blizzard | ||
iamho
3344 Posts
On August 23 2009 16:12 hazelynut wrote: Actually, zerg 1 hatch hydra works wonders when it shouldn't. It's pretty scary to a protoss. A Blizzard guy overheard my friend and me talking about PvZ, and he said, "Let me know if you ever figure out how FE works, because none of us have figured it out." He also said that he loves GOM, and that practically everyone on the SCII team follows pro-gaming. They also read/lurk on TL every day. Hi Blizzard hey dustin if you're reading, i demand a beta key | ||
fanatacist
10319 Posts
| ||
FragKrag
United States11530 Posts
| ||
leomon
Canada169 Posts
Still can't wait for it | ||
G3nXsiS
United States656 Posts
| ||
Tuke
Finland1666 Posts
On August 23 2009 15:00 samwang wrote: i am gonna have to buy a new computer to run sc2..... Me too, but it won't be a problem since i'm already so excited about sc2. | ||
KinosJourney2
Sweden1811 Posts
Holy shiit, i cant wait right now. Must play SC2 and all FPS UMS maps shiit O_O | ||
NiTenIchiRyu
United Kingdom273 Posts
On August 23 2009 16:33 fanatacist wrote: Zerg is imba LOL WUT? Can't wait to get my hands on SC2 | ||
dhe95
United States1213 Posts
| ||
ghermination
United States2851 Posts
| ||
Postaljester
United States128 Posts
| ||
rredtooth
5458 Posts
that sold me... i want to play a sc fps | ||
kerr0r
Norway319 Posts
On August 23 2009 22:35 dhe95 wrote: The reason SC1's game engine was completely rewritten was because they didn't want it to be a "warcraft in space". IMO it seems like sc2 is turning into a "warcraft in space" | ||
Railz
United States1449 Posts
[QUOTE]On August 23 2009 22:35 dhe95 wrote: The reason SC1's game engine was completely rewritten was because they didn't want it to be a "warcraft in space". IMO it seems like sc2 is turning into a "warcraft in space"[/QUOTE] Your logic is completely flawed SC1 Original engine was changed so that it wouldn't use WC2 engine and wouldn't be called warcraft in space. SC2's engine isn't wc3 engine so obviously its warcraft in space? | ||
d(O.o)a
Canada5066 Posts
| ||
Mastermind
Canada7096 Posts
| ||
Sinedd
Poland7052 Posts
also this editor is fucking awesome !!! :O | ||
GoAudio
Sweden400 Posts
| ||
Chocola
United States6 Posts
| ||
MaZza[KIS]
Australia2107 Posts
The engine will result in some awesome UMS and the game will live... Nothing CAN or should try to replace starcraft in the RTS e-sports sense. The balance, game immersion and mechanics in SC and SC:BW is JUST RIGHT. You can create flashier engines and change units but the original is still the best. So, in summary, like some people said, this will be a visually stimulating game that will result in some awesome UMS', but I expect and ask for nothing more. | ||
starPride
United States142 Posts
He is. a starcraft Legend | ||
starPride
United States142 Posts
On August 24 2009 08:46 MaZza[KIS] wrote: the way I feel about sc2 is the same way I feel about wc3 The engine will result in some awesome UMS and the game will live... Nothing CAN or should try to replace starcraft in the RTS e-sports sense. The balance, game immersion and mechanics in SC and SC:BW is JUST RIGHT. You can create flashier engines and change units but the original is still the best. So, in summary, like some people said, this will be a visually stimulating game that will result in some awesome UMS', but I expect and ask for nothing more. its more visually appealing to audiences. and is needed to further evolve e-sports. get such elitest attitude out of your head | ||
Archaic
United States4024 Posts
| ||
Vasoline73
United States7674 Posts
On August 24 2009 09:30 starPride wrote: its more visually appealing to audiences. and is needed to further evolve e-sports. get such elitest attitude out of your head Shuuuuut up dude. In all the posts I've seen you make you are always calling someone elitist, either someone with a different opinion than you or "Starcraft fans in general." Maybe you are the one being stubborn and elitist, thinking you are better than "the rest" of the "normal SC" fans on this site and that your opinion is clearly right. Please come up with a real arguement sometime and quit assuming you are THE representative of the non SC playing public and that thus you clearly are more "objective" about SC2. Sorry to rip on you but it's obvious to me that you are a borderline bad poster/wave my epenis around semi-troll. Obviously he wasn't saying people didn't like better graphics or that the graphics were bad. Get it in your head. It's just harder to follow as a spectator atm and I agree with that as do many of my 18-23 year old demographic gaming friends who don't still play SC and aren't "SC ELITISTS OMG LOLOL" Anyways to reply to OP, it looks hella fun to play and I'm sure it'll be awesome (auto surround has me a bit nervous) but as for watching it as a spectator I don't really feel it has the same charm yet | ||
ShadowDrgn
United States2497 Posts
Blizzcon 08: I played ~10 games and it was ok. Blizzcon 09: I couldn't get enough SC2. It's completely awesome now, and I can't wait to see it in beta. | ||
Psyonic_Reaver
United States4318 Posts
Edit: Oh yeah. Nerf David Kim. | ||
Sharp-eYe
Canada642 Posts
On August 23 2009 14:58 Guilty wrote: from an observers stand point the 2v2 seemed like a total mess of units; i couldnt tell one team from the other, or even the colours apart. I expect this will be cleared up once i get more familiar with the game but sc:bw is so simple to tell the colours apart. Death animation are still not clear enough for my taste. Gameplay is more important that asthetics!!! I found that to be true. I think its cuz in sc the units main appearance was programmed to change colour (like a teal and green goon looks TOTALLY different because the top was all changed), while in sc2 its a bit hard to tell... maybe it had to do with char layout of the map and maybe the players all got like black and dark blues :/. Also everyone is so used to the pixels in starcraft. We just have to get used to the 3D aspect. | ||
stevethemacguy
United States137 Posts
| ||
MutaDoom
Canada1163 Posts
On August 23 2009 15:00 samwang wrote: i am gonna have to buy a new computer to run sc2..... Gotta do what you've gotta do! | ||
fusionsdf
Canada15390 Posts
| ||
hazelynut
United States2195 Posts
Even though the game might not be able to produce a platform for any competitive/professional gaming at first, that might be the most exciting part of SCII. We'll get to devise our own BOs and strategies, figuring out the balance in the game ourselves and designing the 3hat muta equivalent against Terran. We get to shape a metagame! What could be more fun than that? | ||
StorrZerg
United States13906 Posts
| ||
danieldrsa
Brazil522 Posts
Doesnt matter what, wich, who, how, whatever, the game is, it will be bad for them. Happy these guys dont change nothing and are unheard. And some ppl even dare to judge balance. I lol soo much when i see these kind of arguments. I wish they play SC1 Beta and see how bad it was balanced. Based on 2d graphics the game was destined to failure for many ppl, since 3d was the way to go. Because of that SC1 sucked? Or the patches made the game the balance greatness it is today? It doesnt matter, some ppl dont think. Seeing how cool and how well its turning, SC2 is gonna be the best game ever, for sure. Blizzard is indeed trying to make the best sequel of all time. | ||
GrowingStronger
Argentina18 Posts
Buying starcraft 2 will grant you a lots of different games inside the other, like Dota/war3. Cant wait for it! | ||
RaiZ
2813 Posts
I've watched the battle report, and i fear it feels the same plus their colours aren't "brightier" which really really kills the game not only for me but also for the spectator point of view. Even though they've improved a lot in the past months they still fail imo. But it's still beta eh ? At least pre beta. | ||
danl9rm
United States3111 Posts
in every game i've ever played(that was made right..) the fastest units are the best. u can't beat zerg speed and mobility and that is what will separate them from the other races once people get good enough with them. the reason zerg isn't winning as many games is because they're the hardest to learn((so far)this may change in later stages). zerg may lack something, and i'm not arguing against that, but i doubt it's as much as most think. i feel zerg is quite formidable at this point if for no other reason than zerglings. most imba unit ever. | ||
Apa7HY
United States125 Posts
| ||
GHOSTCLAW
United States17042 Posts
that being said, it should still be a pretty cool game/ as other people have said, I'm cautiously optimistic. | ||
Liquid_sAviOr
United States3 Posts
| ||
Gustav_Wind
United States646 Posts
On August 24 2009 20:11 hazelynut wrote: I didn't realize this until just now when I cracked open SC1, but right now SC1 looks a little emptier and plainer to me. Is this blasphemous? Even though the game might not be able to produce a platform for any competitive/professional gaming at first, that might be the most exciting part of SCII. We'll get to devise our own BOs and strategies, figuring out the balance in the game ourselves and designing the 3hat muta equivalent against Terran. We get to shape a metagame! What could be more fun than that? A brand new evolving metagame is going to be exciting, but I think it's a bit too optimistic to think of it as "we get to shape a metagame". As far as competitive play goes, those doing the following will always far outnumber those doing the shaping. | ||
Foreplay
United States1154 Posts
| ||
Foucault
Sweden2826 Posts
Also MBS, ugh. And the fact that they are sooo slow with releasing the game, christ. | ||
DreaM)XeRO
Korea (South)4667 Posts
On August 25 2009 10:46 GHOSTCLAW wrote: as long as terrible terrible damage still exists, I don't think that the game is going to be as good as sc1. that being said, it should still be a pretty cool game/ as other people have said, I'm cautiously optimistic. | ||
A.L.I.E.N.S
France3 Posts
On August 25 2009 04:30 danieldrsa wrote: Seeing so many ppl thinking SC2 is gonna suck is no surprise to me. Doesnt matter what, wich, who, how, whatever, the game is, it will be bad for them. Happy these guys dont change nothing and are unheard. And some ppl even dare to judge balance. I lol soo much when i see these kind of arguments. I wish they play SC1 Beta and see how bad it was balanced. Based on 2d graphics the game was destined to failure for many ppl, since 3d was the way to go. Because of that SC1 sucked? Or the patches made the game the balance greatness it is today? It doesnt matter, some ppl dont think. Seeing how cool and how well its turning, SC2 is gonna be the best game ever, for sure. Blizzard is indeed trying to make the best sequel of all time. Amen ? | ||
ChaseR
Norway1004 Posts
If I ever get a new computer and can afford it, then yeah I will buy SC2 right off the shelves if it ever even gets to Norway in time, even thou from when it was announced till this very day I have never been convinced otherwise than that "SC2 is gonna suck " Time will tell what will eventually happend to the game on a world basis but other than that the loyal fans that we are should support SC2, I may not like Blizzard as much as the old days before WOW came along...but they still have my respect more than any other gaming company out there. It's SC2 for god fucking`s sake, it's like the DNF of RTS games, the sequel that might have never been, but it's around the corner now creeping along and if you have a computer that can handle it and have some money to spare and don't know better, than buy the game and give it a chance. However no matter what, ANY FAN of SC that has spent up to 11 years of their lives for this game has to give the sequel to the greatest one-and-only RTS game of all time a chance no matter what your expectations are. + Show Spoiler + SC2 may break my heart and respect for Blizzard | ||
Musoeun
United States4324 Posts
Concerns: Not entirely sure about the Zerg right now, and the inane macro-hacks have got to go (if you're not clear, this means obelisks and mules and w/e the Zerg have or might have). IMO the thing that made SC what it is is the relative simplicity of the mechanics involved. (Also my micro isn't good enough to be constantly fiddling with some stupid extra mining ability, so I'm biased, though I suppose the reasonable answer is for me to get better - but this is supposed to be a popular-level game, right?) Real problems: Implementation, also known as being able to play the game. No LAN? Stupid. I understand the whole "no piracy" thing being a problem, but how is this supposed to stop it again? Blizzard becoming EA? Disappointing. | ||
GunSlinger
614 Posts
| ||
TheTeamLiquidTiger
United States627 Posts
but that said Starcraft 2 is so visually appealing and has plenty of new units | ||
retguy64
United States1 Post
| ||
Sharp-eYe
Canada642 Posts
| ||
Gregsen
Germany667 Posts
| ||
Iplaythings
Denmark9110 Posts
On August 23 2009 10:35 Blyf wrote: What the hell. You went all the way from Denmark to blizzcon? I'm so jealous | ||
KinosJourney2
Sweden1811 Posts
| ||
rAize
Germany135 Posts
| ||
Irrelevant
United States2364 Posts
| ||
CharlieMurphy
United States22895 Posts
I posted this in the latest archerofauir macro thread (above) but I think it's gone mostly unnoticed. Anyways here is a small (long) recap of a few games I played and some highlights: My highlighted experiences of SC2: Reapers, these fuckers are amazing. They scout and move fast like pros. They sneak around anywhere. they can stim. they can throw bombs. they rape small units. The only downside is the slow tech. More than a few games I opened with the standard marine marauder wall in, but secretly I got a merc compound and upped stim and d8 chargers and made 4-8 reapers. While moving out with my decent sized Marine maurader and expanding (pushing the enemy back to their base(s) I secretly moved my unknown reaper force into their mineral line (took 4 reapers to take down a probe and they were very good at move and shoot). But before I attack the workers I throw down some D charges behind the probes (where they would run) and on the probes. Needless to say lots of them go boom as well as the defense units coming to save the day. But the stimmed reapers are too crazy for melee and just run away from most ranged units. Baneling drops, I tried to do this in almost every game I played with zerg (which was like 5-6 games) but only managed to do it in 1. they take quite a bit of tech and macro to get a sizeable force of them. And then you still need to upg drop and speed on ur lords. But once I finally did I fucking moving dropped them in the guy's SCV line and it was Amazing. they don't do a huge amount of damage like a scarab but 6 of them still managed to get a grief stricken face of my opponent across me who was going 1 base BC. Overseer Changelings, these are so fun to use and very very good recon. Enemy units don't automatically shoot at them and if dropped near enemy base they create a teir 1 unit? of the appropriate race (marine in my case). I loved running these around in the guy's base and I swear I saw the guy trying to micro the straying marine a few times before he realized it wasn't his and sniped it with his ghost lol. This part is long Teamplay/Winning 3v1, during the last few hours of blizzcon I sat down after literally an hour long line this time and played some guy who wasn't fairly decent but not really that good. He was defeated 2-0 and then I stayed sitting there calling out for an opponent like I had just sat down. It actually took like 10 minutes for some reason (buncha idiots wanting to play Dota and shit). wtf, seriously, who comes to blizzcon to play dota? Anyways so a girl and 2 guys showed up and the coordinator told us we'd be doing a 2v2. I said cool, this would be my first 2v2 iirc. One guy's name was Tree, girl's name was Cady, and the other guy I forget. So I made my name House as to go with Tree. They assumed I was referencing the TV show and told me to go back to the hospital etc. So the first game was underway and I had proxy 2 gated at my nat and rushed a zerg and with macroing reinforcement zeals eventually took out all the buildings (the mantalings from buildings are quite annoying >.< ) but she managed to escape her drones and rebuilt somewhere. My ally was slowy teching to DTs, and I was making an expansion going heavy stalker/zeal. I rekilled the zerg and smashed into the walled in terran and then just let my allies DT finish him off so he could get some playtime lol. They were all pretty noob but that's understandable. After some minor banter about me being a beast they decided to put the girl on my team this time. Turns out the girl was actually a bit better because she was a great teammate and actually asked me what to build and for tips unlike my previous partner. I told her to just make sure to spawn larvas with her queen and pump lots of drones, and FE. And then mass hydras. So this game I had done esentially the same strat of zealot rushing and did quite a bit of damage to one terran but as I was raping him I typed in LIFT and a few seconds later he did. And began rebuilding on an island. Then I noticed Cady was doing awesome and had a sizeable force of hydras. Along with my stalker/zeal and 1 collosus army I said lets go break the other guy's wall. He had just gotten a few tanks up behind his wall and bunker so I took heavy losses on busting open the door. But Cady had lost nearly nothing and could have probably finished him off had she followed my "target the tank" instruction, but I guess she was too busy. She did manage to take out the bunker and my zeal got 1 last hit to finish off the tank but overall it was a loss. I told her to switch to muta because the island guy and she did. While she was amassing muta I had sent a few warprays and phoenix over to harass the terran luckily before he had turrets and much AA up but close to teir 2.5/3 tech. Her mutas came in and cleaned up. Meanwhile I had created a few more bases and a lot of ground forces zeals and immortals with 2 collossus, and a small strike force of blink stalkers. As I moved into the walled terran again I used a Col to see up the hill on the side and sneak in some stalkers to drill his min line. This caused him to unseige and move all his force to defend which enabled me to just walk in and rape with the rest of my ground. Her mutas were redundant but it was GG again. So upon joining the next game and reading that I was a beast and more house references I jokingly suggested a 3v1 which they agreed to. I didn't expect to win this at all, especially since they actually chose the WORST map for terran which was this weird 2v2 map where 2 bases are connected and share 1 really wide ass ramp. Furthermore I didn't even realize that this was the map (had only played it once) and had begun SSBSSBing the wall in lol. after a few minutes I noticed an assimilator warping in near me and went to scout and noticed a whole base lol. So I made a bunker and started leapfrogging into the protoss. The funny part was when the probes tried to escape and I had a wall up but I accidentally sunk a depot and let them all out anyways. So they got to escape and rebuild in some obscure part of the map (yellow mins). One terran wised up and tried to save the protoss with his M/M but couldn't match my uphill M/M walled at this point and gave up after a few skirmishes. But It gave me another base with my wallin and I just teched to Seige tanks and reapers as I expanded 3 times in base. I found the protoss base and reapered it up until canons came online. Then I finished it off with a small M/M force. She retreated to the safety of the other 2's main and rebuilt on one of their inner nats. By this time I was rolling in the money and began pumping Vikings and putting up lots of turrets and sensor towers. A few minutes after I noticed a bleep on the map and saw a red "!" moving around to my backside. I wrote a little "I see you" and it slowed to a stop. Then 30 seconds later it came in and dropped a cloaked ghost in futility which I took out with my massive 12 viking force of macroed off 4 and now 5 starports. Right after this I decided it's time to go harass with them since there was a zerg opponent anyways. I move across the map and got a few lords. Then I flew around to the back of their base and reverted to ground mode and raped a ton of SCV, lifted back off when muta arrived and began to hit and run the muta. The muta proved to be too strong and fast in an nearly equal numbered fight and I lost my force. But I was persistent and had remade another 12 or so vikings along with my tons of M/M Tank. This time I decided it's time to move out on them and push into their wallin using seiged tanks and viking sight. So I opened up shop and began to pot shot units and buildings. My vikings began to harrass the protoss and and they managed to defend quite well taking out half of my vikings again. But I had been busy making turrets and sensor towers across the map as well as BCs with yamoto upgrade. They tried in vain to nuke my vikings as I swung them back and forth against their air units. Eventually they wisened up and aimed a nuke right at my tank m/m force and I quickly moved away. At this very moment the mutas began to chase my vikings as I retreated and the nuke blasted every single one which gained simultaneous LOLs from 3 players including me. I reseiged the partial wall in and brought the vikings back into the main and took free reign on the lords and eventually the drones. The terran managed to clean them up, but by this time I had BC rallying to my tanks and Yamoto'd a few tanks and waltzed in. They didn't leave right away trying to nuke me some more but I dodged them all and bulldozed down their bases. After some questioning they decided that I was too good and GG'd a final time. It was so fun. BETA SOON PLZ PS- For like 2 days after blizzcon I was getting withdrawls from not playing SC2, I totally felt like I didn't get to do anything in all the time that I played there (which was pretty much nonstop except for the BW pro games). I can't vote BEST GAME EVER, because frankly I haven't played enough and even if I did it's way too early to tell, but I am excited as hell for this game. And even if the game fails, I understand how powerful the editor is so we can just remake BW on 3d engine and win either way. Fuck yea! | ||
orgolove
Vatican City State1650 Posts
Need I say more? | ||
Liquid`Jinro
Sweden33719 Posts
On August 23 2009 09:52 RaGe wrote: Personally, the gameplay panel and the exhibition matches convinced me that SC2 is in good hands. It might take a few months after release to get the game perfect, but it's gonna be worth it. While I'm bouncing off the walls excited for this game, I think the replay-dodge during the gameplay panel pissed me off more than anything -_- Q: "What about online replays?" A: "ESPORTS ESPORTS ESPORTS WE LOVE ESPORTS... does that answer your question? No? Ok good." | ||
xdeviance
United States38 Posts
| ||
Liquid`Jinro
Sweden33719 Posts
On August 23 2009 16:00 Failsafe wrote: not well informed but from what little i know i see no reason to feel anything other than contempt for dustin browder You are right. You really are not well informed. I can't really see any reason to hate on Dustin Browder, he's been good for the game as far as I can tell. | ||
739
Bearded Elder29875 Posts
On August 30 2009 04:45 xdeviance wrote: I don't like it, but that's just me. | ||
BlackSphinx
Canada317 Posts
There is no question that the people working on the game itself are he most dedicated individuals at producing the best damn shit to ever grace a PC. There is questioning towards Activision/Blizzard exec with the cash, but if the game is as masterful as it's shaping up to be, it'll be a very minor annoyance. | ||
| ||