Blizzard HQ Visit 2009 - Page 4
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d(O.o)a
Canada5066 Posts
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notrangerjoe
110 Posts
Can rewind Joy! ![]() | ||
Retsukage
United States1002 Posts
EDIT: but HOW???? Blizz probably sold its soul to the devil | ||
Latham
9558 Posts
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Abydos1
United States832 Posts
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danieldrsa
Brazil522 Posts
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Nylan
United States795 Posts
On June 23 2009 03:08 Latham wrote: If you can rewind, ask them if they plan to keep the feature "Lol no, we're just screwing with you." Really? | ||
StalkerSC
Canada378 Posts
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Pufftrees
2449 Posts
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GGTeMpLaR
United States7226 Posts
GG | ||
danieldrsa
Brazil522 Posts
![]() we are dying in anxiety here... | ||
StorrZerg
United States13918 Posts
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Kennigit
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Canada19447 Posts
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Nylan
United States795 Posts
On June 23 2009 03:14 danieldrsa wrote: answer our questions ![]() we are dying in anxiety here... They're kinda busy watching 1v1s and replays. I wouldn't be bugging them with questions either. Patience, padawan. | ||
Latham
9558 Posts
It may yet prove it's making the replay too big for "blizzard standard". It's common blizzard policy to make sure replays are as compressed size wise as possible, yet packed with useful things. Shit may yet hit the fan and the feature (rewind) might be discarded due to size issues. Spew your uneducated smirky remarks elsewhere please. | ||
LaLuSh
Sweden2358 Posts
Air units in SC2 seem to decelerate before firing, which could be a big problem... | ||
danieldrsa
Brazil522 Posts
On June 23 2009 03:15 Nylan wrote: They're kinda busy watching 1v1s and replays. I wouldn't be bugging them with questions either. Patience, padawan. i know ![]() just sharing some anxiety ![]() | ||
Nylan
United States795 Posts
On June 23 2009 03:16 Latham wrote: It may yet prove it's making the replay too big for "blizzard standard". It's common blizzard policy to make sure replays are as compressed size wise as possible, yet packed with useful things. Shit may yet hit the fan and the feature (rewind) might be discarded due to size issues. Spew your uneducated smirky remarks elsewhere please. Obviously they haven't encountered these problems as of yet, so your question is still rather silly. F5F5F5F5F5F5F5F5 :D | ||
Skyze
Canada2324 Posts
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Teejing
Germany1360 Posts
Workers carry now 5 minerals instead of 8 minerals per trip because of the improved ai and automining, but 1)do the new macro mechanics not boost the economy over the niveau of sc1? In the last battlereport the Protoss made good use of the macromechanics and had not much problems to produce units while expanding. 2) Does the lurker replace the baneling when it comes to t3, or do they serve different roles? 3) Will the sc2 ladder work the same way wc3´s ladder did? 4) Assuming macro mechanics were introduced because of automining,can we expect something to compensate mbs and smart casting? | ||
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