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[TSL] Opening Broadcast - Page 2

Forum Index > News
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AkzenT
Profile Joined March 2008
Korea (South)9 Posts
May 07 2008 02:08 GMT
#21
ah man, watching live replays.... thats kinda weak.
Im Korean
Hot_Bid
Profile Blog Joined October 2003
Braavos36402 Posts
May 07 2008 02:11 GMT
#22
Unfortunately due to factors outside our control (player lag, scheduling, etc) we have to cast replays immediately after they are played.

I assume you would find a broadcast filled with huge delays and match cancellations due to lag and other technical problems also "kinda weak."
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
CaStrO
Profile Joined April 2008
Peru136 Posts
May 07 2008 02:16 GMT
#23
gL all
Carnac
Profile Blog Joined December 2003
Germany / USA16648 Posts
May 07 2008 02:31 GMT
#24
On May 07 2008 11:08 AkzenT wrote:
ah man, watching live replays.... thats kinda weak.

we are all dying to hear your brilliant solution on how to have lagfree live games using lan latency plugin, with 2 players +3-4 casters ingame, who are spread all over the world and of which some have anything but a good internet connection.
ModeratorHi! I'm a .signature *virus*! Copy me into your ~/.signature to help me spread!
MaZza[KIS]
Profile Joined December 2005
Australia2110 Posts
May 07 2008 03:01 GMT
#25
On May 07 2008 11:08 AkzenT wrote:
ah man, watching live replays.... thats kinda weak.


somebody has provided you with a freebee. DON'T COMPLAIN!

what have YOU contributed?


And for your information... NOTHING IS LIVE... for the very reason the mods have explained. Even the "live" football games you watch on TV are not live, but are delayed by half an hour... it's pretty much the same here.
I really wanted a bigger opponent, like Nate Marquardt, or King Neptune, or Zeus, or Zeus and Fedor, or Fedor on Zeus's shoulders, and they can both punch but only Zeus can kick.
useLess
Profile Blog Joined January 2004
United States4781 Posts
May 07 2008 03:24 GMT
#26
how are you gonna fill that gap between replays? for example, the first replay just finished but the second game is still going on.
Moonlight Shadow
goldrush
Profile Blog Joined June 2004
Canada709 Posts
May 07 2008 03:27 GMT
#27
On May 07 2008 12:24 useLess wrote:
how are you gonna fill that gap between replays? for example, the first replay just finished but the second game is still going on.


I'll assume that they just talk about the games so far, the games to come and turning points in the game that they just replayed...
Last Romantic
Profile Blog Joined June 2006
United States20666 Posts
May 07 2008 03:44 GMT
#28
On May 07 2008 12:24 useLess wrote:
how are you gonna fill that gap between replays? for example, the first replay just finished but the second game is still going on.


Moderators Gone Wild.

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Hot_Bid
Profile Blog Joined October 2003
Braavos36402 Posts
Last Edited: 2008-05-07 03:53:21
May 07 2008 03:52 GMT
#29
On May 07 2008 12:24 useLess wrote:
how are you gonna fill that gap between replays? for example, the first replay just finished but the second game is still going on.

We are going to start the games well ahead of time so that doesn't happen, but close enough to the broadcast that it will still feel close enough to be "exclusive."
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
May 07 2008 06:39 GMT
#30
cant wait gonna be awesome!
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
May 07 2008 06:51 GMT
#31
I'm fine with casting replays.. but cover the replay progress... so we cannot see how long the game will last.
Also.. the broadcast is going to start 22:30 PM ... not the games they play, right :o?
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
Kaoz
Profile Joined July 2005
Poland48 Posts
May 07 2008 07:11 GMT
#32
So far the whole event was super intense and breathtaking for me. And I really apreciate all the work done, extra features like radio stream, contests, interviews etc.

But I agree with AkzenT here - watching live replays is kinda lame and is taking away a lot of thrill imo. If you guys had technical issues why didn't you cooperate with some more experienced media. I think giga or hstv would be happy to participate in such huge event.

Anyway I hope casters wouldn't know the result before commenting the replays.
000.Zulu
Profile Joined September 2007
Germany83 Posts
May 07 2008 07:24 GMT
#33
Awesome job by you ppl from tl.net! Big hugs, big love and double thumps up... :D

Just one question, why doesn´t have all the match ups the same maps? Nothing to complain, just interested in... ^^
Omnes rera cum vis cogitationis et finirit si quam unus cogitatio conservatio virium manet.
SayTT
Profile Joined August 2004
Sweden2158 Posts
May 07 2008 07:26 GMT
#34
Sorry I don't know if this question has ben answered before, couldn't find it. Anyhow, will you only have live broadcast and replays or will you post vods from the TSL r16 on youtube?
-,-
dyodyo
Profile Blog Joined December 2005
Philippines578 Posts
May 07 2008 07:47 GMT
#35
On May 07 2008 16:11 Kaoz wrote:
So far the whole event was super intense and breathtaking for me. And I really apreciate all the work done, extra features like radio stream, contests, interviews etc.

But I agree with AkzenT here - watching live replays is kinda lame and is taking away a lot of thrill imo. If you guys had technical issues why didn't you cooperate with some more experienced media. I think giga or hstv would be happy to participate in such huge event.

Anyway I hope casters wouldn't know the result before commenting the replays.


Can't you read? The problem is with the players not the streaming server. Even if you get one of the "experienced media" you will still get this problem since the players are spread worlds apart. Im sure if they can get these players and casters in the same room then this won't be a problem.
TeamLiquid CJ Entusman #26
ChaosKnight
Profile Joined April 2007
United States819 Posts
May 07 2008 08:12 GMT
#36
This will be fucking intense \o/
Fetz
Profile Joined March 2008
Sweden12 Posts
May 07 2008 08:16 GMT
#37
Wow.. this should be great!
gondolin
Profile Blog Joined September 2007
France332 Posts
May 07 2008 08:19 GMT
#38
Well the only solution to be able to comment live in a lag-free environment for the players would be to use a streaming tool like ggclient. This is what they use in warcraft, were there is a lot of international online play: the game is hosted by an observer who runs ggclient, the actions in the game are streamed to the ggclient platform, and then everyone can connect to the server to see the action live. Unfortunately i don't know if starcraft streaming is implemented. It's no big deal anyway, but i really hope that in sc2 they will have a system like this and not force us to use third party client to watch game live.
Kaoz
Profile Joined July 2005
Poland48 Posts
May 07 2008 08:37 GMT
#39
On May 07 2008 16:47 dyodyo wrote:
Show nested quote +
On May 07 2008 16:11 Kaoz wrote:
So far the whole event was super intense and breathtaking for me. And I really apreciate all the work done, extra features like radio stream, contests, interviews etc.

But I agree with AkzenT here - watching live replays is kinda lame and is taking away a lot of thrill imo. If you guys had technical issues why didn't you cooperate with some more experienced media. I think giga or hstv would be happy to participate in such huge event.

Anyway I hope casters wouldn't know the result before commenting the replays.


Can't you read? The problem is with the players not the streaming server. Even if you get one of the "experienced media" you will still get this problem since the players are spread worlds apart. Im sure if they can get these players and casters in the same room then this won't be a problem.

I'm not an expert here but watched tons of international tourneys with random players from around the world without any stream problems. And not only starcraft but CS or BF as well, where you have 10+ players, so I guess so called "experienced media" know how to deal with it.
HanN00b
Profile Joined October 2005
Germany1441 Posts
Last Edited: 2008-05-07 08:48:29
May 07 2008 08:39 GMT
#40
Not live is very disappointing (most of the games could be casted live without any problems). Make sure people dont see the replay progress bar. And make sure no one knows the result. NOT GG.net or anyone else.

Play with 2 casters (dont know why 4 must be ingame) and set Latency Changer on high (almost no difference to lat changer with low) and it will work. WarNiX casted GSL Mondragon vs Gentleman without lag.

Test it it would work. If not think hard of a way to fix the lag because casting replays is ridiculous.


Team name: Borussia Dortmunds Star(craft) Team (10) (Z)Jaedong (Captain) (7) (P)JangBi (2) (T)Bogus (2) (Z)sAviOr (2) (P)BackHo (0) (Z)YellOw (7) Lecaf Oz
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