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StarCraft II: Liquid Insight [Part I] - Page 3

Forum Index > News
Post a Reply
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NarutO
Profile Blog Joined December 2006
Germany18839 Posts
March 13 2008 07:41 GMT
#41
I want that game so bad-,-
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
Last Romantic
Profile Blog Joined June 2006
United States20661 Posts
March 13 2008 07:42 GMT
#42
On March 13 2008 16:40 Twisted wrote:
Hmm! Are you talking about Pillars?


I think Pillars had to leave for 'personal issues'.

I'm not 100% on that. Browder just said that their previous 'pro' quit.
ㅋㄲㅈㅁ
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
March 13 2008 07:43 GMT
#43
Yeah i heard pillars went to do his MBA
shikhye
Profile Joined July 2007
Germany302 Posts
March 13 2008 07:48 GMT
#44
wow many interesting information. nice read!
quinnyfizzle
Profile Joined May 2007
United States10 Posts
March 13 2008 07:51 GMT
#45
semioldguy:
did you order a glass of milk on saturday night? lol. :T
shizi
Profile Joined February 2008
United States210 Posts
March 13 2008 07:52 GMT
#46
and demanded it be sent to you at the end of the meal?
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
March 13 2008 07:54 GMT
#47
Well,
Jy retired... JJu retired... Sync, aqua and chojja all retired...

Undercover recruiting gogogo?
Administrator~ Spirit will set you free ~
SnowFantasy
Profile Blog Joined September 2006
4173 Posts
March 13 2008 07:58 GMT
#48
he realizes that he has to add something to make macro comparatively difficult –and if he isn’t able to, he is willing to cut out MBS


Faith has been restored.
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
Last Edited: 2008-03-13 08:14:04
March 13 2008 08:12 GMT
#49
On March 13 2008 16:51 quinnyfizzle wrote:
semioldguy:
did you order a glass of milk on saturday night? lol. :T


um... no, why do you ask?

I had a Beer before any food came out and then about half a dozen Tom Collins'
Moderator
Drowsy
Profile Blog Joined November 2005
United States4876 Posts
March 13 2008 08:20 GMT
#50
Probably a ratahded question. But what % complete is it in your estimate?
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
prOxi.swAMi
Profile Blog Joined November 2004
Australia3091 Posts
March 13 2008 08:23 GMT
#51
[image loading]


..ok so how do i get in?
thanks in advance
Oh no
Centric
Profile Blog Joined March 2008
United States1989 Posts
March 13 2008 08:24 GMT
#52
On March 13 2008 13:49 Last Romantic wrote:
[*]Since entertaining signature moves [Kim Sungje’s reavers, Park Jungseok’s storms, Lee YoonYeol’s mass irradiates] have been removed or de-powered, I asked him how he planned to replace them. While a BC with a plasma turret can decimate a similar amount of units as a reaver, anyone can use an upgraded BC while not everyone can make their shuttle shoot scarabs. This is still a concern of mine.
[*]There are many, many new mechanics being added to the game. The idea is that, in StarCraft 1, players discovered more and more tricks with rather basic mechanics; if they include more abilities, players will discover even more little bugs to play with. I’m undecided on this one – on one hand, more abilities such as the stalker’s blink may be cool and different, on the other, SC1 had a lot of tricks you could do with simple dragoons – see Reach vs TheRock, or Kingdom vs Rage. [Dancing feels.. different, now.]


I agree. There's something magical about watching a reaver with 34 worker kills fly away unscathed in a shuttle. I will miss that feeling dearly.

I don't believe the new mechanics of StarCraft 2 will give us the same array of outrageous tricks that the original did. StarCraft 1 opened up tricks that were incredible because they relied on mechanics that were so basic. You never could have imagined you'd be able to pull off something like that with that mechanic.

Some of the abilities I see in StarCraft 2 are a little too straight-forward for me.
Super serious.
mahnini
Profile Blog Joined October 2005
United States6862 Posts
March 13 2008 08:55 GMT
#53
omg I hate you, you tease!
the world's a playground. you know that when you're a kid, but somewhere along the way everyone forgets it.
Metaspace
Profile Joined November 2006
Austria670 Posts
March 13 2008 09:02 GMT
#54
I would think about MBS. Sur eit makes macro easier, but what you save there might, e.g., go into micro, or craftier tactics.
Wir haben zuwenig Vespingas!
HonestTea *
Profile Blog Joined December 2005
5007 Posts
March 13 2008 09:06 GMT
#55
Wonderful job reporting you guys.

Envy and Admiration!

Thanks for repping us
returns upon momentous occasions.
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 13 2008 09:41 GMT
#56
On March 13 2008 18:02 Metaspace wrote:
I would think about MBS. Sur eit makes macro easier, but what you save there might, e.g., go into micro, or craftier tactics.


I really don't want to start an MBS debate here, but what Blizzard wants to do is have an even balance between the micro and macro so that either play style can be effective. they don't want a game that can be dominated by just Micro or Macro but one where both have their places to shine.
Moderator
Nitro68
Profile Blog Joined December 2007
France470 Posts
March 13 2008 10:00 GMT
#57
Thanks a lot !!!!

Is the minimap like in SC1 ? (everything black until you discover it once)

Or is it like in WC3 ? (you can see all the map, the minerals, ... right at the beginning of the game)
Lenwe
Profile Joined March 2008
Netherlands757 Posts
March 13 2008 10:29 GMT
#58
Jealous much!?

I think I am.

Great report, can't wait for SoG' thought's, pics and movies.
BlackStar
Profile Blog Joined July 2007
Netherlands3029 Posts
Last Edited: 2008-03-13 11:54:28
March 13 2008 11:49 GMT
#59
David Kim replaced Pillars. He's Korean. I posted his real (korean) name here once and an article he wrote about balancing and the role of top players in this.

I think he was an amateur in a clan with a few people who later became progamers.

Testie would be one of the people on the top of my list if I were Blizzard. He plays random, which is a huge plus.


Someone said Pillars left to play poker professionally. Damn you poker!


Ooh, and with a 3d engine it's really easy to switch between team colour psi and blue psi as an user setting.

But can't they fix team colours by avoiding the same race having very similar colours? I am not that against team coloured psi. But it may be not that nice. And white vs yellow protoss is definitely an issue that SC2 needs to be fixed. But it can be fixed without coloured psi if they have to, it seems to me.
Vaanelo
Profile Joined March 2008
Canada128 Posts
March 13 2008 11:56 GMT
#60
fuck i want to play sc2
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