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[IEM] WC Day 4 and 5 Recap - HotS Notes

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[IEM] WC Day 4 and 5 Recap - HotS Notes

Text byTL.net ESPORTS
Graphics byMeko
March 13th, 2013 23:41 GMT
  • .1
    IEM World Championship Final Recap
  • .2
    HotS so Far/Looking ahead to MLG
  • .LP
    IEM World Championship on Liquipedia
  • VOD
    VODs on Youtube
.1
IEM World Championship Final Recap

Banner Photo Credit - IEM
Day 1 Recap - Day 2 Recap - Day 3 Recap - Day 4 and 5 Recap - Photo Gallery


YoDa wins first major title as LG-IM takes top four spots at IEM World Championship

[image loading]
YoDa celebrates winning his first major title with LG-IM head coach Kang Dong Hoon. Photo: 7mk

When four time GSL champion Mvp said that (T)YoDa was the best player on LG-IM last summer, it was easy to brush it off as a kind comment for an under-appreciated teammate. Over the course of four days in Hannover, Germany, YoDa proved that Mvp's words were absolutely true for Heart of the Swarm. YoDa led the way for LG-IM as they took all top four spots at the IEM World Championship, defeating teammates (T)Mvp and (P)First to win the first major title of his career.

It was no easy path for YoDa. He narrowly topped his Ro24 group on map score and head-to-head tie breaks, after tying 4 - 1 alongside Ret and First. His Ro8 match had him go up against SKT (P)PartinG, considered by many to be the best Protoss player at the end of WoL. The series proved to be a tight affair, with PartinG being able to hold out against YoDa's marine-marauder-medivac attacks in some games, while buckling under the pressure in others. In the end, it was YoDa's good defense against PartinG's all-ins that made the difference. Having fended off a one-base immortal all-in in game two, YoDa also successfully fended off an oracle all-in the deciding fifth game for a 3 - 2 victory.

Things didn't get any easier for YoDa in the semi-finals, as he went up against his titan of a teammate in (T)Mvp. YoDa ended up having to go a full five games yet again, in a series that saw both players constantly trying to get the better of each other with reaper openings, widow mine drops, and other tactics unique to HotS. While no one would doubt the power of afterburner medivacs in the tournament as a whole, they actually seemed to backfire on the user in this particular series, with both YoDa and Mvp paying the price for dropping too recklessly on occasion. That happened to be the case in game five, where a failed two-medivac drop from Mvp early on allowed YoDa to slowly turn that advantage into a late game victory.


[image loading]
In a strange reversal of roles, Mvp is on the receiving end of a brutal, mech beatdown.

It seemed like YoDa would continue to play IEM on nightmare difficulty in the finals, when he faced his teammate (P)First, known to be a strong PvT player. First had won the preceding IEM in Poland on the back of that match-up, and had already defeated YoDa 2 - 1 in the group stage. However, YoDa's desire to get his hands on a trophy ASAP ended up being stronger than even First's PvT, and he won a surprisingly easy 4 - 0 victory to clinch the championship.

It was a comprehensive victory for YoDa, as he dismantled his teammate in four different ways. In game one, YoDa crushed First with superior micro and positioning in late game battles. Medivacs came into play in game two, as YoDa doom dropped with four medivacs worth of infantry to take a quick victory. In game three, YoDa's well positioned widow mines destroyed two of First's oracles, giving him a mid-game advantage that he would not let go of. At championship point, YoDa needed just a simple, frontal MMM timing attack to crash through First's defenses and finish the 4 - 0 sweep.

With ten of the twenty-four players competing in the tournament being Korean, many expected a Korean domination before the tournament even started. Defending 2012 champion MC caused a stir by suffering a shock elimination in the first round, but when the quarter-finals of the tournament rolled around, we were left with an unsurprising, six-Korean, two-foreigner (mouz's (P)MaNa and Liquid's (Z)Ret) top eight. The real surprise may have been LG-IM's monopolization of the top spots, considering that six non-LG-IM Koreans had also participated in the tournament, with Code S class players like SK Telecom's (P)PartinG, Azubu's (Z)viOLet, and SK Gaming's (P)MC among them.

How the foreigners failed to change their destiny.

HotS may end up being the great equalizer between the eSF and their KeSPA counterparts, but for international players, they might be forced to suffer the Korean hegemony for another couple of years. As an all LG-IM top four would indicate, none of the non-Korean players made it to the semi-finals, with (Z)Ret and (P)MaNa bowing out of the Ro8 with 0 - 3 defeats to (T)Mvp and (P)YongHwa.

Ret came closest to offering a glimmer of hope for foreigner fans. He placed second in his Ro24 group, defeating both MC and First along the way, and then took a strong 3 - 1 victory against Western Wolves' (T)Sting in the Ro12. Going up against a famously aggressive Sting, Ret looked rock solid as he brushed off all of Sting's attacks and crushed him with his trademark macro play. However, things quickly returned to their 'normal' state in the Ro8, as (P)LG-IM_YongHwa avenged his countrymen with a 3 - 0 victory. After defeating Ret in some fairly standard macro games in the first two games, Yonghwa then followed with a cannon rush to end the dutchman's run (read Ret's thoughts on the series here).

In (P)mouz.MaNa's case, he went into the Ro8 off of a feel-good victory against rival Polish player (Z)Acer.Nerchio, but had very little reason to be optimistic. His opponent, Mvp, was not only a four time GSL champion, but one who had shown impressive use of the new medivacs to aggravate and pick apart opponents in the group stages. Not surprisingly, MaNa ended up being Mvp's next victim, and was shut out 0 - 3 in a series where the power of infantry drops was on full display.


[image loading]
Guess what! This isn't going away.


While Ret and MaNa made it the furthest, the Korea vs. World match that drew the most attention occured one round lower in the Ro12. (Z)EG.Stephano.RC faced off against (P)SKT_PartinG, the famed master of the "Soul Train" immortal-sentry all-in. Prior to the match, PartinG stated "it wouldn't be a bad idea" to use his famed all-in against Stephano, which ended up being a huge understatement. The advent of the mothership core made the Soul Train even more deadly than it had been before, and PartinG crushed Stephano in games one and four despite having his all-in more or less completely scouted. With the two players trading a map a piece in macro games, the series went 3 - 1 to conductor.

.2
HotS so Far/Looking ahead to MLG

While it may be too soon to talk about things like balance, there were some patterns to observe and notes totake over the course of IEM. The thirty-two competitors at the upcoming MLG Dallas will surely have watched the games and noticed what happened, and it will be intriguing to see which trends get bucked immediately, and which ones are more ingrained in the fabric of HotS.

Void Rays are Kinda Good: This one should be obvious to anyone who's been watching HotS so far. However, there was an amusing "wait, I knew they were strong, but I didn't know they were that strong" moment that occured in the Yonghwa vs. First semi-final match. Considering their GSL schedules, it's probably safe to say that First had been playing a lot of HotS while Yonghwa barely had any time to play at all. Thus, it was a bit of a dick move from First to tear apart his teammate's stalker-colossi composition with two-stargate void rays.


[image loading]
"I taught you all I know about HotS, except the fact that your composition doesn't work against mine."

While it's one thing to say that pro-gamers should stop fighting voidrays while they are charged, it's another thing to get the exact engagement you want against an opponent who is conscious.

Afterburners: Too Fast, Too Furious? The big question is "did afterburners look OP because the best players at IEM were Terran, or because they're actually too strong?" A Code S class Korean pro can make almost anything look good against foreigners - for instance just because PartinG managed to go three-base straight into colossus-void ray against Slivko doesn't mean we should declare that it's a broken composition (yet). If we toss the most noticable afterburner beatdown games of Mvp vs. Grubby/Stephano/MaNa out the window then we're left with only a few match-ups to sort through.

YoDa (3 - 2) PartinG

  • Game One: YoDa tried to force a four-medivac drop by a prepared PartinG and failed to achieve much. PartinG then won with zealot-templar off two bases.
  • Game Two: PartinG went all-in with immortals and did not succeed.
  • Game Three: YoDa did a tricky marine-widow mine drop, followed by a three medivac, stim marine drop later down the line. PartinG was caught totally off guard and was crushed.
  • Game Four: YoDa went for the same kind of strategy as game three, except this time PartinG had good observer coverage and played it safe. The game then played out standard, with YoDa almost winning with MMM attacks, but PartinG just barely holding out until his tech/ugprades kicked in.
  • Game Five: PartinG went all-in with oracles and did not succeed.

First (3 - 1) Dream

  • Game One: First tried to take three fast bases and was ripped apart by medivac tactics.
  • Game Two: Dream died to oracles.
  • Game Three: Dream died to oracles.
  • Game Four: Dream didn't play particularly aggressively with drops and lost in a macro game.

YoDa (4 - 0) First

  • Game One: YoDa spent a lot time poking around with four medivacs in the mid game, but First did a good job of preventing him from doing any damage. YoDa then won in a macro game.
  • Game Two: YoDa won with a big 4 medivac drop that First failed to spot.
  • Game Three: First failed to do damage with his oracles and lost in a macro game.
  • Game Four: First had an okay defense against YoDa's early medivac drops (there was one getaway where Terran would have lost a dropship without afterburenrs), but then lost to a frontal attack.

All in all, it seems hard to draw a conclusion just from IEM. Luckily, we're guaranteed Polt vs. Creator, and MarineKing/Jjakji vs. Seed/Rain at MLG, and probably Mvp vs. MC/CJ_herO after that (if Mvp beats Feast).

Mines are Kinda Cute: We saw plenty of fast mine openers at the WC, with Terrans following up in a variety of ways, whether it was drops, banshees, or triple orbitals behind it. As shown by YoDa's brutal oracle double-kill in the finals, they can be one hell of a defensive weapon against an opponent who plays thinking "I really, really hope he doesn't have mines."

One thing we didn't get a chance to see much of was active mine use past the early-mid game. From the games that were broadcast, only Lucifron and Mvp really made a point of adding a noticable amount of widow mines to their late game armies, both of them in the TvZ match-up. Sting didn't find much use for mines past the early game, while YoDa didn't get a chance to play a broadcast TvZ after the group stage (there, he killed off Ret with early marine-mine pressure). In TvT and TvP, mines didn't seem to be very popular past the early game.

Oracles, Too: Oracles got their time in the limelight when First went for oracle builds against Dream, and Dream obliged by either not noticing them entirely or just declining to run his workers. Each time, Dream lost upward of fifteen workers, making one wonder why his TvT opponents didn't open cloak banshee against him by default. Being inattentive against oracles seems like a sure way lose games, but surely, few players will be as unalert as Dream? On a side note, the most interesting use of void rays in the tournament still goes to HasuObs/Socke for their mid-game, hidden stargates used for oracle harassment.

Hellbats Still Exist... While hellbats have become a lot less noticable since the fearsome 4-hellbat drop was nerfed, they still saw some play here and there. Most notably, Mvp used them as meat shields for his TvT mech, while Sting went for hellbat-thor-tank mech in several of his TvZ games. YoDa actually tried to use them for their intended purpose of anti-zealot in a TvP against PartinG, and they seemed to be working fairly well before they were annihilated alongside the rest of the Terran army by high templars and colossi.

...and Tempests and Swarm Hosts Don't: Alas, Tempests failed to make an appearance in any consequential way, when they did at all. With viOLet stubbornly sticking with hydra-roach-viper compositions (and sometimes mutas), we only had a couple of games from Ret where they made an appearance in the elimination tournament.

PvP is a Trap: Various people have said that PvP is more condusive to macro games now, with the mothership core's ability to turn Nexii into giant photon cannons making it easier to hold an expansion. However, there have been quite a few games so far in the GSTL pre-season and the IEM WC where Protoss players abused this perception, successfully pressuring fast expanders with one-base play and either winning the game outright or taking a lead. The various MSC-expand builds are probably nowhere near fully refined, so it's likely to change in the future. But looking immediately ahead to Dallas, we could see fast expanders continue to get punished.


TeamLiquid ESPORTS

Writers: Waxangel.
Graphics: Meko.
Photos: 7mk and IEM.
Editor: Waxangel.
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TL+ Member
Bjoernlunda
Profile Joined June 2011
Sweden6 Posts
March 13 2013 23:44 GMT
#2
n1

User was warned for this post
uäuä
Bagration
Profile Blog Joined October 2011
United States18282 Posts
Last Edited: 2013-03-14 00:07:41
March 14 2013 00:07 GMT
#3
I remember months ago Mvp stating that Yoda was the best Terran in IM or something like that in an interview. Mvp's modesty aside, it looks like he wasn't kidding about Yoda. Looks like the first of perhaps many premier titles.
Team Slayers, Axiom-Acer and Vile forever
KadaverBB
Profile Blog Joined June 2009
Germany25657 Posts
March 14 2013 00:07 GMT
#4
Nice
Can't wait for MLG!
AdministratorLaws change depending on who's making them, but justice is justice
Twisting
Profile Joined October 2011
Netherlands49 Posts
March 14 2013 00:07 GMT
#5
Nice read, thanks!

Hope MLG brings some nice games
"Play hard, Go pro"
Gatesleeper
Profile Joined June 2012
Canada300 Posts
Last Edited: 2013-03-14 00:18:47
March 14 2013 00:17 GMT
#6
I was gonna say that this article feels late, with the release of HotS and having finished the campaign, IEM WC seems like ages ago! But now that I look at my calendar, it was only 4 days past. I'll warrant a guess that the writers of this article were also busy playing the campaign
bobsire
Profile Joined December 2011
Canada296 Posts
March 14 2013 00:30 GMT
#7
that was a great read, thanks for the write up! Congratz to Yoda, those were some amazing games.
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
March 14 2013 00:32 GMT
#8
I remember reading MVP's praise a while back, so I went through some tournament replays I had laying around to check out Yoda. Not that this means much at all, but his eapm is the absolute highest I have ever seen including various broodwar players.
ProBell
Profile Joined May 2012
Thailand145 Posts
March 14 2013 00:54 GMT
#9
The tournament was Incredible!...MIRACLE!!!
Laryleprakon
Profile Joined May 2011
New Zealand9496 Posts
March 14 2013 00:57 GMT
#10
Great write up. LG-IM so strong!
Goibon
Profile Joined May 2010
New Zealand8185 Posts
March 14 2013 00:59 GMT
#11
Hmm, the grey background doesn't extend past the trophy pic at the top so i have to read this in IE T_T
Leenock =^_^= Ryung =^_^= Parting =^_^= herO =^_^= Guilty
Evil_Sheep
Profile Joined September 2010
Canada902 Posts
March 14 2013 01:04 GMT
#12
Nice! I didn't think this recap was coming so it's a good surprise. LG-IEM, yeah, pretty much sums it up, LG-IM all-killed this tournament.
Meadowlark
Profile Blog Joined December 2012
United States349 Posts
March 14 2013 01:04 GMT
#13
Awesome write-up!
''Three bottles of Monster in a day; I'm pumped as fuck." -Stephano
Entirety
Profile Blog Joined April 2012
1423 Posts
March 14 2013 01:18 GMT
#14
Mvp certainly made a splash in this tournament and he'll definitely make a splash at MLG - perhaps another trophy to add to his collection?
IMMvp (정종현) | Fan Club: http://www.teamliquid.net/forum/viewmessage.php?topic_id=211431
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
March 14 2013 01:24 GMT
#15
I agree with the assessment of PvP. I've one-based all my PvPs so far, going 1 or 2gate into stargate for oracles and voidrays. The new voidray is just so strong even with only 2 or 3 of them and it's so hard to hold right now. It's also hard to stop oracle harass without the MSC unless you build cannons or go fast blink, which doesn't happen with a fast expand.
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
StarVe
Profile Joined June 2011
Germany13591 Posts
Last Edited: 2013-03-14 01:37:49
March 14 2013 01:30 GMT
#16
On March 14 2013 09:07 Bagration wrote:
I remember months ago Mvp stating that Yoda was the best Terran in IM or something like that in an interview. Mvp's modesty aside, it looks like he wasn't kidding about Yoda. Looks like the first of perhaps many premier titles.

Perhaps. Bomber also won MLG way back and has looked like a sick, sick player ever since but it was never enough for another big title.

YoDa needs to prove he can be consistent.

I really dislike PvP at the moment, hopefully things change a bit, I don't want them to try and balance the metagame around the current void ray, I'd rather have the void ray change and then maybe the metagame develops into something more interesting.

Oh yeah, thanks for the write-up!

Edit: And what the hell, Waxangel, now I clicked on the Youtube VOD link and it clearly has First vs Yonghwa uploaded 4 days ago. :D I thought you checked that, too, not only Twitch. o_0
GoodSirTets
Profile Joined June 2012
Canada200 Posts
March 14 2013 01:32 GMT
#17
Were there any players using skytoss in the tourney? That seems like the worst part of HoTS so far. Gimmicky, a-movable, and insanely hard to stop.
High Diamond/ Low Masters :^)
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
March 14 2013 01:36 GMT
#18
It's funny how the modification of old units is what matters the most in this expansion so far. Meanwhile most of the new units only seem fun & gimmicky
LockeTazeline
Profile Blog Joined June 2012
2390 Posts
March 14 2013 02:01 GMT
#19
I love the overall HotS outlook points on these recaps.
iyasq8
Profile Joined December 2012
113 Posts
March 14 2013 02:12 GMT
#20
i think mvp would have won it he had won against yoda. gr8 to see IM killing it like always.
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