History was made yesterday, with Symbol achieving the first reverse all-kill ever in the GSTL. TSL moved on, while LG-IM is now threatened with elimination.
FnaticRC will be hard pressed to defeat LG-IM in the final match, but a recently resurgent Moon could make the difference.
Recap: TSL vs LG-IM
by Waxangel
– Symbol makes history with a reverse All-Kill over LG-IM
An incredible miracle occurred on Tuesday night, but it wasn't for the team named LG-IM. Behind 0 – 4 and with LG-IM_Losira looking invincible, TSL sent out Symbol in a desperate, last gasp move to salvage the series. No one in the studio, not the audience, not TSL, certainly not LG-IM, and perhaps not even Symbol himself could have ever expected what came next.
There's only one way to put it: Symbol owned LG-IM.
LG-IM sent out player after player to defeat Symbol and finish the match, and Symbol cut down each one in turn. Even seven combined GSL championships' worth were not enough on a night where the Starcraft II world learned that Symbol had truly arrived, with Mvp and Nestea falling alongside the rest of their teammates. When it was all said and done, the box score read TSL 5, LG-IM 4. Or more accurately, Symbol 5, LG-IM 0.
Losira overshadowed
Unfortunately for Losira, his best performance in almost a year was overshadowed by the GSTL's historic, first reverse all-kill ever. He was absolutely incredible for LG-IM, able to defeat Revival, Inori, Hyun, and even Super Tournament champion Polt in his first four games.
The match against Polt was particularly memorable, with Losira barely eking out a victory against Polt's infuriatingly safe and slow, textbook Antiga Shipyard TvZ play. Losira looked like he would suffer a common Zerg death when he failed to provide his late-game ultralisk army with sufficient support, but he managed to pull off a clutch Zergling run-by combined with a brood lord switch that quickly swung the game back in his favor. Able to put Polt in a situation where he could not accumulate anti-air units quickly enough, Losira's brood lords managed to steal him a game on one of Zerg's most hated ZvT maps.
Zerg domination
After Zerg players won all eight sets (including mirror matches) on Monday, the TSL vs LG-IM series provided nine more wins for the swarm. Besides the number of wins, the content of the games made this one of the best two day stretches for Zerg in the GSTL.
Besides Polt, none of the non-Zerg players were able to put up much of a fight, and even Polt had the advantage of being able to pick his preferred map. The LG-IM Terrans looked particularly toothless, as Symbol easily took down YoDa and Happy with consecutive roach-bane all-ins, while he was able to defeat a greedy, meching Mvp with a large speed-roach attack at the perfect timing.
In a marked change from times gone by, it was not TvZ but ZvZ that provided some truly great games. Losira and Symbol played a non-stop action game on Muspelheim, with the acid-dissolved remains of roach-hydra-infestor armies covering every square inch of the maps as the two players attempted to exploit all angles of attack. Nestea vs Symbol provided a different kind of excitement, as the two players split Metropolis in half and built their end game hive compositions. In one of the best base-trade ace matches ever seen, Symbol's brood lords ended up prevailing over Nestea's ultralisks.
TSL advance to round 2, LG-IM face FnaticRC in final match
With the victory, Team SCV Life advanced to Group B in the second round of the GSTL. They will join last season's runner-up team StartaleQ, FXOpen, and New Star HoSeo. LG-IM will receive one more chance to progress into the second round in a match against Fnatic RaidCall tonight.
It's a shame that DongRaeGu just hasn't had more tournaments to play in, because Symbol is taking a serious shot at the Zerg throne. Not only that, Symbol will also usurp DongRaeGu as the GSTL's uber-ace if he continues on at this pace. Luckily, MLG Anaheim is coming up, and we'll get to see who's truly the Zerg king.
Games of the night: Game Nine – Symbol vs Nestea, Game Five – Symbol vs Losira
This series featured two of the best ZvZ's we've ever seen in the GSTL. The two games provided a nice contrast: Symbol vs Losira was a game that was great because of its non-stop action, while Symbol vs Nestea built up slowly to a fantastic end-game sequence involving hive-tech.
Overall, I think that if we had to judge the games independent of context, the Symbol vs Losira game was actually better. The two players almost never stopped fighting, and it was impossible to tell who was going to win with the momentum swinging back and forth so many times. But context is precisely what differentiates pro-gaming from random games on ladder, and the fact that Symbol completed an impossible reverse-all kill against one of the best ZvZ players of all-time makes game nine a true classic.
LG-IM
FnaticRC
by Waxangel
Where They Stand
So I mentioned yesterday that LG-IM is really overrated. That's to say, they're not some world-destroying demi-god triumvirate that will automatically win the GSTL. No, that's Symbol, Symbol's left hand, and Symbol's right hand. They're still a pretty good team, and they will show that tonight against a painfully shallow FnaticRC.
FnaticRC is rather similar to Liquid if you think about it. They both have a Terran/Protoss duo that's high Code S quality (aLive & Oz // HerO & TaeJa), a good online foreigner who's never proven himself in the GSL booth (NightEnD // TLO), a foreigner who's very unlikely to win a GSTL game outside a really lucky snipe (ToD // HayprO), a Terran who was really good in early 2011 but hasn't been relevant since (Rain // Jinro), and a borderline Code S/Code A Zerg who's really good at times but is pretty unreliable (Moon // Zenio).
And this means that just like Liquid, FnaticRC's lack of depth really hurts its chances of getting into the next round.
To be honest, while I thought that Liquid getting eliminated was the most likely scenario, they still had an outside chance of making it through if their streaky players had a good day. TaeJa had all killed in the past for SlayerS, while HerO was one of the best Protoss players in the world. Combined with any surprise contribution from Zenio or TLO, they had what it took to score an upset over any team.
That's pretty much what happened to FnaticRC in Monday's match: They got an unexpected three-win boost from Moon, which put Oz and aLive in a great position to close out the game against the remainder of TSL's line-up. Unfortunately for FnaticRC, they were going up against a streaky Zerg player who was really, really feeling it that day. Wait, that seems familiar... Can we make it official already? FnaticRC is alternate universe Liquid.
The same scenario is also possible for alternate-Liquid on Wednesday against LG-IM. It was really unfortunate for them that Moon's great day coincided with Symbol's better day, and also a day when Oz and aLive decided to misfire. The probability that everything falls into place perfectly for FnaticRC is pretty low, but they do have enough firepower to defeat LG-IM if the stars should align.
It's pretty crappy for LG-IM that MC still won't be available. With Mvp and Nestea on the team, they could have used MC as some kind of super overqualified luxury sniper. Typically, you don't hire Michael Schumacher as your chauffeur, but if you have the means, why the f*** not?
It's unfortunate for Happy and Yoda that they happened to go up against an absolutely unstoppable Symbol yesterday, right after Losira robbed everyone of the 'easy' kills. I have pretty much the same expectations of them today: they'll be able to contribute in clearing away the first three to force out Oz and aLive, but they will have a lot of trouble actually defeating those two.
If yesterday's performance is any indicator, Losira can be safely relied upon to crush the weaker players on FnaticRC and draw out their aces. Losira's had a really rough stretch since losing to Nestea in the GSL July finals, but he's making a nice comeback lately. His online performances have been on spot, he's made it back into Code A, and yesterday's four-kill shows that he's more than capable of getting it done at the GomTV studio. Maintaining consistency is always key for a player making a comeback, but on the strength of last night's performances, I think Losira will continue to do well against FnaticRC.
NightEnD finally got a taste of what it's like to play in the GSTL booth. His last outing was a mixed bag: he looked fairly solid as he macroed up and almost hit a strong deathball timing, but he also allowed Shine to deny any further expansions to a ridiculous degree, preventing him from moving on to the late-game. NightEnD looked like he had the potential to win a game or two in the GSTL, so hopefully he learned what he needed to learn about the GomTV environment from that first game and will adjust accordingly.
Moon's three kill against TSL was a really pleasant surprise for FnaticRC and Warcraft III fans everywhere. He looked god-awful at Assembly Winter 2012, when he had just switched back to playing Starcraft II full-time. It was particularly disappointing compared to the quality of play he showed during his silver-medal run at DreamHack Summer 2011, when he was technically active in both Warcraft III AND Starcraft II. It looks like he's had the time to return to a high level of SC II form, though it's unknown as to what his ceiling might be. If Moon can beat players who are better than Shine, Inori, and Hyun, then this match might end up being a lot closer than anyone expected.
Ah, so LG-IM do really care! Both Mvp and Nestea played yesterday, coming out as their team's fourth and fifth players respectively. Nestea was the real measure of "how much does LG-IM want to win this league?" as he had appeared in only four of LG-IM's prior GSTL games.
The pair disappointed in their first outing of the tournament, but you can hardly blame them since Symbol had activated the god-mode cheat. Now, how do they match-up against aLive?
If we recall, aLive famously out-Mvp'd Mvp in their Code S Season One RO16 group, showing fantastic mech Terran play that looked pretty much invincible. That proved to be a one-off, and his TvT has been fairly up and down since. Mvp hasn't had to play much TvT, but he did destroy TvT specialist Ryung last Code S in a very important elimination match. Overall, either player seems capable of beating the other, making this one close to a wash until you invoke the "never doubt Mvp" clause (which I broke yesterday and escaped unpunished).
On the other hand, aLive coulnd't win a TvZ to save his life in the past few months, and he even lost the third/fourth place match to Nestea at Iron Squid. You can make some kind of excuse for aLive by saying all his losses came to excellent ZvT players like Curious, Symbol, and Leenock, but those are the players aLive has to be able to beat if he is to be the ace FnaticRC needs. Realistically, he might even end up losing to Losira in his current form.
All in all, LG-IM should be fairly happy with the Mvp/Nestea duo playing against pretty much anyone on the FnaticRC line-up. For FnaticRC, they might need to play some line-up chess so they can put Oz on Nestea and generally protect aLive from having to play any of the opposing Zergs.
Prediction
There's a perfect world scenario where all the alternate-Liquid players avoid their bad match-ups, chip in for a few wins a piece, and manage to pull of a major upset. Unfortunately, they're likely to more like to suffer the fate of actual-Liquid (or is it alternate-Fnatic?), where one or more of their players just couldn't play their part, and the team summarily collapsed after putting up a minor fight.
FnaticRC has good players, but none of them are particularly streaky guys who could swing this thing alone. aLive had that potential in the past, but his TvZ is holding him down right now. Barring another huge explosion from Moon, LG-IM's depth will be enough to batter FnaticRC down.
Turned it off as Symbol stepped up. F5'd the page accidentally just as I was about head to bed after some D3. Surprised that the match was still going. Tuned back in again at+ Show Spoiler +
Alive tvt can possibly beat any of the IM terrans though, and considering IM seems to like throwing them at their opponents...
Losira, Seed, and possibly Nestea will probably be the ones to come through for the team today. Also, Losira isn't bad in ZvT....at least past the early game xD
Lol, went to sleep after Symbol beat LosirA thinking about the chances Symbol would all-kill IM...
On June 06 2012 08:34 FrostedMiniWheats wrote: IM 5-1
Alive tvt can possibly beat any of the IM terrans though, and considering IM seems to like throwing them at their opponents...
Losira, Seed, and possibly Nestea will probably be the ones to come through for the team today. Also, Losira isn't bad in ZvT....at least past the early game xD
Really? Moon looked great last time he was out, aLive is great, and don't forget about Oz man. I hope it'll be more competitive than 5-1 T_T
I mean, I love Fnatic as much as any other red blooded foreigner... But I REALLY want to see this GSTL group:
Slayers IM Prime MVP
Also, the Red God was robbed of an all kill last night when Symbol saved his team (shh... just go with it). He will not be denied again. Speak five names and a man will deliver them. Losira fighting.
On June 06 2012 08:02 TeamLiquid ESPORTS wrote: It's a shame that DongRaeGu just hasn't had more tournaments to play in, because Symbol is taking a serious shot at the Zerg throne. Not only that, Symbol will also usurp DongRaeGu as the GSTL's uber-ace if he continues on at this pace. Luckily, MLG Anaheim is coming up, and we'll get to see who's truly the Zerg king.
Which Zerg isn't taking a serious shot at DongRaeGu's throne! Anaheim & Code S are going to be interesting tournaments as far as possible Zerg kings go, has the potential for someone to reach the almost untouchable status NesTea had last year.
With how strong Zerg is looking at the moment, might not be a better time for one of those players to rise up and take the Zerg crown for himself and keep it out of reach for the next little while.
EDIT: I listed those players, because they have won tournaments in the past and/or have finished deep in tournaments in the recent past.
WOW HOLY SHIT that is fucking amazing! i forgot it's bo9, so this is even harder than back when it was bo7!
also, wow losira o.o hes good again? xD nice to see I guess
sad that nestea lost, but nestea is like the only IM player i like
pretty sure IM can beat fnatic though... but who knows maybe they'll lose ;O
edit: wow, i forgot that LG IM has MC as well xD though I guess his pvz isn't so good and he doesn't dominate like he did back then
IM has strong individual players (MVP and nestea) but as a team they seem to do pretty bad in GSTLs, at least when you take into account how strong MVP and Nestea are ;O
Fnatic's strength comes from the relatively unknown playstyles of the foreigners (Read: not Oz and alivE) combined with the Oz/alive/Moon combo at the top. IM has very technical players, and certainly Losira's results yesterday leave nothing to the imagination about where his game is. This will be an interesting match, but it's tough to imagine the freshman Fnatic team being able to pull off the upset.
In the past 17 GSTL games, the only player to win has been a zerg. If a zerg has lost, it has been to another zerg. Say what you want about the reactored hellion build that has been effectively removed from sensical build orders, it at least gave zerg something to think about in regards to positioning and defense. Most of the zergs I play on the ladder (I am a 1200 point rank 1 masters) do not even bother to get zerglings in the beginning of the game, opting instead for standard 4 queens and maybe 1 spine crawler. You can't stop overlords from getting into key positions early game (cloud kingdom and korhal compound for example) and without even drone scouting, they can see you are going for a macro game. Even when I build a bunker and put 2 marines in it, they don't even make zerglings. It's pretty ridiculous to see how the queen buff and overlord speed buff have changed the game. I didn't think it would be that big of a deal at first, but the metagame is proving me wrong. The combination of the additional defense queens provide and the ease of which they can scout your builds makes even average zerg players seem incredibly difficult to beat.
I am still fucking pissed that I didn't even get a chance to see real macro game from MVP yesterday. Symbol just hit the perfect timing and killed him. I don't wanna see more lose from terran especially from someone like MKP,MMA,MVP.
I should probably add that late game TvZ has not changed significantly since they removed ghosts from sensical build orders (which was devastating). Therefore terrans are opting to go to the late game with their build orders. This in short has allows zergs like TSL_Symbol to punish them for thinking they can be even the least bit greedy with their build orders. We saw 3 top level terrans, IMMvP included, being punished for standard one rax expand builds with roach play that, to be honest, was not even all in by any means. After the first attack was barely cleaned up by pulling all scvs, Symbol was on 153 supply and his third base was not only up but fully saturated.
Perhaps IMMvP should stick with what won him his last code S tournament - 2 rax cheesy all ins. It's the only thing terrans can and should to do reverse the current trend of the metagame. Then again, what are marines going to do to the 4 queen build? The 4 queen gasless build used to be punished quite well with hellion run bys unless the zerg out microed the attacking hellions. Now they (i'm kind of laughing in frustration) just a-move with 4 queens and don't even TOUCH the drones that are mining. Why would you? You'll only line them up! It's the perfect, easiest defense that requires no positioning or micro whatsoever!!
I was upset that MVP won the last code S finals for two reasons. First and foremost was that people would use it as evidence that terran are fine in the TVP matchup. Secondly I was upset in the fashion he did it, pulling all his scvs on multiple occasions. Tastosis did their best and I applaud them for trying to explain to the community that this type of play could and should be mixed in with regular build orders. But it does nothing to further the discussion of the balance issues that I believe can be summed up by saying that terran can only win if they combine superior skill with a little bit of luck, whereas with zerg and protoss they can win with either (as it should be)
On June 06 2012 13:23 OPL3SA2 wrote: In the past 17 GSTL games, the only player to win has been a zerg. If a zerg has lost, it has been to another zerg. Say what you want about the reactored hellion build that has been effectively removed from sensical build orders, it at least gave zerg something to think about in regards to positioning and defense. Most of the zergs I play on the ladder (I am a 1200 point rank 1 masters) do not even bother to get zerglings in the beginning of the game, opting instead for standard 4 queens and maybe 1 spine crawler. You can't stop overlords from getting into key positions early game (cloud kingdom and korhal compound for example) and without even drone scouting, they can see you are going for a macro game. Even when I build a bunker and put 2 marines in it, they don't even make zerglings. It's pretty ridiculous to see how the queen buff and overlord speed buff have changed the game. I didn't think it would be that big of a deal at first, but the metagame is proving me wrong. The combination of the additional defense queens provide and the ease of which they can scout your builds makes even average zerg players seem incredibly difficult to beat.
I think the 50 energy queen would of been fine but terrans were bitching to much ( looking at ou kawaii ) 50 energy would allow Terrans to use hellions still
On June 06 2012 13:23 OPL3SA2 wrote: In the past 17 GSTL games, the only player to win has been a zerg. If a zerg has lost, it has been to another zerg. Say what you want about the reactored hellion build that has been effectively removed from sensical build orders, it at least gave zerg something to think about in regards to positioning and defense. Most of the zergs I play on the ladder (I am a 1200 point rank 1 masters) do not even bother to get zerglings in the beginning of the game, opting instead for standard 4 queens and maybe 1 spine crawler. You can't stop overlords from getting into key positions early game (cloud kingdom and korhal compound for example) and without even drone scouting, they can see you are going for a macro game. Even when I build a bunker and put 2 marines in it, they don't even make zerglings. It's pretty ridiculous to see how the queen buff and overlord speed buff have changed the game. I didn't think it would be that big of a deal at first, but the metagame is proving me wrong. The combination of the additional defense queens provide and the ease of which they can scout your builds makes even average zerg players seem incredibly difficult to beat.
I think the 50 energy queen would of been fine but terrans were bitching to much ( looking at ou kawaii ) 50 energy would allow Terrans to use hellions still
You're right. Initially I thought the 50 queen energy was too much. In reality, blizzard decided that was too little and buffed queen's attack range so acutely that probes and scvs can't even get by one to scout. I mean seriously, queens stop scouting probes better than marines which have to studder step in the correct direction to deny a scout. With a queen's new range, they can kill scouting probes even if they are idle. It's ridiculous compared to how I initially thought it would turn out
On June 06 2012 14:00 elwoodng wrote: And I was so happy that I get to see MC in the GSTL. But turns out that he might not even get the chance to play this season. D:
GSTL is a dark horse game, where people play their ladder builds and not their tourney builds, and everything is in general pretty unpredictable. I don't think you can expect players like Moon to have similar runs again here, unfortunately. In the same vein, I think Oz will do better.
I think 5-3 is a good bet.
Moon will be put on later this time (3rd?), and I think he will not win his, unfortunately. *crossing my fingers that I'm wrong*
Its so hard to still up until 5 am to watch!! I wish gom would change their hours, but I predict a 5-2 IM victory with both fnatic wins coming from oz.
On June 06 2012 16:22 partysnatcher wrote: GSTL is a dark horse game, where people play their ladder builds and not their tourney builds, and everything is in general pretty unpredictable. I don't think you can expect players like Moon to have similar runs again here, unfortunately. In the same vein, I think Oz will do better.
I think 5-3 is a good bet.
Moon will be put on later this time (3rd?), and I think he will not win his, unfortunately. *crossing my fingers that I'm wrong*
On June 06 2012 11:35 Yoshi Kirishima wrote: WOW HOLY SHIT that is fucking amazing! i forgot it's bo9, so this is even harder than back when it was bo7!
also, wow losira o.o hes good again? xD nice to see I guess
sad that nestea lost, but nestea is like the only IM player i like
pretty sure IM can beat fnatic though... but who knows maybe they'll lose ;O
edit: wow, i forgot that LG IM has MC as well xD though I guess his pvz isn't so good and he doesn't dominate like he did back then
IM has strong individual players (MVP and nestea) but as a team they seem to do pretty bad in GSTLs, at least when you take into account how strong MVP and Nestea are ;O
MC isnt playing, but just so you know he has the best PvZ in the world, hands down.
On June 06 2012 16:22 partysnatcher wrote: GSTL is a dark horse game, where people play their ladder builds and not their tourney builds, and everything is in general pretty unpredictable. I don't think you can expect players like Moon to have similar runs again here, unfortunately. In the same vein, I think Oz will do better.
I think 5-3 is a good bet.
Moon will be put on later this time (3rd?), and I think he will not win his, unfortunately. *crossing my fingers that I'm wrong*
Is Moon the WC3 player?
Yes, used to play both WC3 and SC2 last year, now he's fully switched to SC2.
On June 06 2012 13:23 OPL3SA2 wrote: In the past 17 GSTL games, the only player to win has been a zerg. If a zerg has lost, it has been to another zerg. Say what you want about the reactored hellion build that has been effectively removed from sensical build orders, it at least gave zerg something to think about in regards to positioning and defense. Most of the zergs I play on the ladder (I am a 1200 point rank 1 masters) do not even bother to get zerglings in the beginning of the game, opting instead for standard 4 queens and maybe 1 spine crawler. You can't stop overlords from getting into key positions early game (cloud kingdom and korhal compound for example) and without even drone scouting, they can see you are going for a macro game. Even when I build a bunker and put 2 marines in it, they don't even make zerglings. It's pretty ridiculous to see how the queen buff and overlord speed buff have changed the game. I didn't think it would be that big of a deal at first, but the metagame is proving me wrong. The combination of the additional defense queens provide and the ease of which they can scout your builds makes even average zerg players seem incredibly difficult to beat.
I wouldn't even bother with reactored hellion anymore. That was literally the last terran opener that hasn't already been nerfed and now that it has, you really have no choice but to 1 rax fe and hope the zerg decides he doesn't want to kill you. I see a lot of terrans blindly going for banshees after (and sometimes before) expanding and this is kinda solidish, but I feel if you're vs a decently strong zerg you probably won't get any drone kills. Though I guess you could probably still harass creep tumors so it ends up acting like a more expensive hellion opener.
^^^^Is that fact true? I've been watching all the GSTL games but haven't really clocked that. To be fair I guess it's Zerg time to shine, I have found vZ incredibly harder but oh well.
Moon, Symbol, Losira and Byul are the talking points for me so far in GSTL. And its not imbalance or anything its just amazing play. Losira with his great positional play, Symbol with all around great play, Moon proving to people that he can play SC2 and Byul what do you say about him he did dirty things to LG-IM. I would say for both of the losses that they suffered MC could have saved them.
Like he can take down most Zergs in the world right now and for them to lose mainly because of Zerg players wow. Im making a prediction right now Moon will win some huge tournament by the end of this year.
On June 06 2012 23:28 OPL3SA2 wrote: I didn't get a chance to see Fnatic vs IM. Did terran get any wins? I hope IMMvP got a win or two...
No, but the winstreak for Zerg ended with Yongwa winning a PvZ. He beat alive after it, so a great day for protoss. And Happy was ahead in supply for some time in his game, so I guess a great day for terran too.
On June 06 2012 23:28 OPL3SA2 wrote: I didn't get a chance to see Fnatic vs IM. Did terran get any wins? I hope IMMvP got a win or two...
No, but the winstreak for Zerg ended with Yongwa winning a PvZ. He beat alive after it, so a great day for protoss. And Happy was ahead in supply for some time in his game, so I guess a great day for terran too.
Then another relatively unknown Zerg Byul (unknown to those that don't watch the korean weeklies anyway) went on a rampage and 4 killed ^_^ so it was back to business as usual.
On June 06 2012 23:28 OPL3SA2 wrote: I didn't get a chance to see Fnatic vs IM. Did terran get any wins? I hope IMMvP got a win or two...
No, but the winstreak for Zerg ended with Yongwa winning a PvZ. He beat alive after it, so a great day for protoss. And Happy was ahead in supply for some time in his game, so I guess a great day for terran too.
Lol, saying that a terran had a chance to win doesn't make it a "great" day for terrans, if anything makes it more depressing.
Terrans are 2-6 against protoss and 0-8 against zerg, just kind of sad really. Just for the record PvZ has been pretty balanced, so far. It's 10 - 12.
And you know what, after almost a year and a half of them being left on the bench while their Terran buddies were getting all the glory I say it's really nice to finally see the zerg shine
seems odd they wouldn't send MC... MVP's TvZ has looked less then stellar, and Nestea is still slumping imo, while MC has been tearing zergs heads off... I think this was a poor decision on the bench.
On June 07 2012 19:37 NeMeSiS3 wrote: seems odd they wouldn't send MC... MVP's TvZ has looked less then stellar, and Nestea is still slumping imo, while MC has been tearing zergs heads off... I think this was a poor decision on the bench.
On June 07 2012 19:37 NeMeSiS3 wrote: seems odd they wouldn't send MC... MVP's TvZ has looked less then stellar, and Nestea is still slumping imo, while MC has been tearing zergs heads off... I think this was a poor decision on the bench.
I'm kinna glad they got allkilled, and got killed again the next day. Even tho they seem to have the best players, it's nice that they aren't the strongest team aswell. I don't know if they lost because they just send out random players (wether the coach had his players prepare for snipes or not Idk), or just because they didnt play well / didn't take it serious / got cocky.