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Mafia VII - GG - Page 3

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Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
April 23 2009 11:37 GMT
#279
On April 23 2009 20:27 Mynock wrote:
Also, something to add to the Showtime! business.

It's only what's expected from Showtime!, since that's how he played himself in pretty much every other Mafia game. My advice is, he should be completely ignored. He provides no info or logic whatsoever, only confusion. And confusion only helps Mafia, be it themselves who spread it, or a silly townie.

Yeah I only figured this out right before you posted about it.
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
April 23 2009 17:24 GMT
#297
mm guess it was just a mocking vote. Hope we find a new suspect I'm not sure about any of the other 3 on Qatol's list at this point. Qatol better put out a medic list soon so we can scrutinize it.
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
April 23 2009 17:54 GMT
#298
one thing from last game that medics need to follow through on, every time:

if you protect someone tonight, you MUST role claim to them. CK and vigis can't hit tonight and mafia can't hit themselves so you can only protect an innocent player. and we need to build up our network as fast as possible.

but what if a mafia (who will obviously know if someone was protected or not [well there are vets this game unlike last game so maybe not]) claim to the protected person? well now the person you protected has a list of 2 people that has one mafia on it. If two mafia pretend to be medic there is a list of 3 people with 2 mafia. Mafia would have to be ODing on paint chips to fake as you.

now we can also argue about what vigis should do to make sure medics can keep claiming after night 1 but CK could also throw a wrench in things so we'll discuss it but night 1 you have to do this. the only way it can fuck up is if you don't claim medic and mafia does. so, Night 1 at the least, claim.
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
April 23 2009 20:44 GMT
#307
On April 24 2009 04:30 Qatol wrote:
Ok I will reiterate because there appears to be some confusion on the subject.

If you take a hit: Report it in the thread. It doesn't matter if you were saved by a medic or are a veteran. Do NOT say which event happened. The mafia do not know this. Just inform the thread that you took a hit.

If you are a medic and you make a save: During night 1, the contract killer and vigilantes cannot be active. Therefore, the person you saved MUST be innocent. PM them. You cannot be confirmed to the town as a whole, but you can trust that player and work with them for the rest of the game.

I have a few points:
1. If someone waits to claim they were medic protected in the thread until the medic claims to them through PM it lowers the ability for mafia to make some sort of fake claim, although a fake claim might be kind of stupid it could out a medic if handled incorrectly or cause more damage perhaps.

2. A veteran calling out they lost a life has at least one disadvantage. A mafia hitting someone and having them not die might think they are medic protected and just move on and leave them alone (mafia moved on from me last game after trying once and seeing i was medic protected). If a vet role calls after a hit, medics still have little reason to trust that and switch their protection so that vet would lose potential deterrence. Maybe there's some advantage(s) that outweigh(s) that but I don't know that we should be giving clues to mafia on whether they are dealing with medics or vets now that vets are back in the equation (they weren't in the last game).
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
April 23 2009 21:04 GMT
#310
On April 24 2009 05:50 Qatol wrote:
Show nested quote +
On April 24 2009 05:44 Pyrrhuloxia wrote:
On April 24 2009 04:30 Qatol wrote:
Ok I will reiterate because there appears to be some confusion on the subject.

If you take a hit: Report it in the thread. It doesn't matter if you were saved by a medic or are a veteran. Do NOT say which event happened. The mafia do not know this. Just inform the thread that you took a hit.

If you are a medic and you make a save: During night 1, the contract killer and vigilantes cannot be active. Therefore, the person you saved MUST be innocent. PM them. You cannot be confirmed to the town as a whole, but you can trust that player and work with them for the rest of the game.

I have a few points:
1. If someone waits to claim they were medic protected in the thread until the medic claims to them through PM it lowers the ability for mafia to make some sort of fake claim, although a fake claim might be kind of stupid it could out a medic if handled incorrectly or cause more damage perhaps.

2. A veteran calling out they lost a life has at least one disadvantage. A mafia hitting someone and having them not die might think they are medic protected and just move on and leave them alone (mafia moved on from me last game after trying once and seeing i was medic protected). If a vet role calls after a hit, medics still have little reason to trust that and switch their protection so that vet would lose potential deterrence. Maybe there's some advantage(s) that outweigh(s) that but I don't know that we should be giving clues to mafia on whether they are dealing with medics or vets now that vets are back in the equation (they weren't in the last game).


Do NOT say which event happened. The mafia do not know this. Just inform the thread that you took a hit. Nobody should be claiming they were medic protected. Nobody should claim they are a veteran who took a hit. All they are doing is informing the thread that they survived a hit. The mafia already knows this happened (because they sent the hit in the first place). The town does not.

yeah thats what you were saying *facepalm* sorry
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
April 24 2009 03:45 GMT
#318
Way too quiet in here
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
April 24 2009 04:42 GMT
#321
So only 36/57 people even voted... we need something to get people going mod kill threats or something i dunno.
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
April 24 2009 04:49 GMT
#323
On April 24 2009 13:43 BloodyC0bbler wrote:
Show nested quote +
On April 24 2009 13:42 Pyrrhuloxia wrote:
So only 36/57 people even voted... we need something to get people going mod kill threats or something i dunno.



Do remember this week is finals pyrr, Until monday im assuming activity will be lower, that being said, threats after that are valid.

yeah I know, although my finals week is in two weeks. i assume some people will have finals next week. that's why I said "mod kill threats" instead of "mod kills" lol. I dunno we're both bored I wanted something to talk about you know...

I'm just worried how easy it is for mafia to hide. We got so many people last time through their conspicuous inactivity and town was much more active so active people were safer. At this point if I and a few more active people die tonight the post rate will probably go to less than half what it is now and no one will be able to be active without getting mowed down because we don't have the strength in numbers that we need. Right now mafia can be silent without drawing any attention because 21 people are super inactive and there's no way there are even 11 mafia.
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
April 24 2009 05:37 GMT
#326
Well the mafia give in their ability as a group. I dunno if that means GF sends it in or what but its not like the game where I was mafia (Ace's) where mafia each sent in their own hit. I kind of liked that style because it means mafia had to be present to use their role powers just like the town's blues but it gave mafia too many hits - KP formula is overall better. So since rules say mafia sends in hits as a group only 1 has to be around I think to send in the hits whereas each individual blue has to show up for their powers to be used. That's why BC's comment worries me so much I doubt that every single mafia is gone so they will get their hits so his comment means lots of blues are not doing their jobs. Also, BC's comment may influence the mafia into targetting inactives since they now know a remarkable amount of blues have not sent in actions so that kind of sucks but he's the game master he can be as talkative as he wants I guess.
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
April 24 2009 08:08 GMT
#329
On April 24 2009 16:19 semioldguy wrote:
Show nested quote +
On April 24 2009 13:49 Pyrrhuloxia wrote:
I'm just worried how easy it is for mafia to hide. We got so many people last time through their conspicuous inactivity and town was much more active so active people were safer. At this point if I and a few more active people die tonight the post rate will probably go to less than half what it is now and no one will be able to be active without getting mowed down because we don't have the strength in numbers that we need. Right now mafia can be silent without drawing any attention because 21 people are super inactive and there's no way there are even 11 mafia.

Being inactive hurts whichever side you are on. If you are town and inactive, it hurts the town. If you are mafia and inactive, it hurts the mafia. Lurking or inactivity is almost always a bad strategy and hurtful to your own side. I would like to encourage everyone to be active when you can be. You make this commitment when you sign up for the game, please do you best to hold yourself to it.

I don't think Lurking is necessarily a bad mafia strat as long as it is uncharacteristic and you are active behind the scenes. at least some mafia have to be active publicly though. Kind of depends on clue difficulty as well, after all the function of clues in the game is to give the town something to look at since we aren't all in the same room where we can see facial expressions and directly address people. Basically what I mean to say is that if the same proportion of mafia and townies are inactive i think mafia is better off, if only because mafia get all their powers.
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
April 24 2009 08:19 GMT
#330
obviously if town is really active mafia can't lurk which is why i'm trying to light a fire under peoples asses but maybe the masses don't want to talk until morning when we'll have lost peeps
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
April 24 2009 09:05 GMT
#335
@t_co

"I'm going to PM some members about this."

If you trust me at all or want my help at all feel free to ask I am bored and have activity to spare

"post edits... will be part of the analysis method"

Eh I edited a lot last game and was innocent. Not sure what you are thinking here. Maybe mafia tend to avoid edits because they don't want to look suspicious? Or maybe the players in their first game who were mafia might have edited more not knowing that semioldguy and others (RaGe maybe?) could see those edits?

"We know that BC will not use the same mafioso to kill somebody in consecutive days."

Last game, mafia started off killing 6 people per day and only had 10 or 11 members so Chuiu had to use the same mafioso two days in a row.
Also last game, day 1 post only killed 2 people but had clues for way more than that.
Furthermore, last game the mafias that killed each day were chosen randomly.
You say "we know" so maybe I missed something if so please help me out on where BC said that.

"One suspicious strategy Blues should be worried about is the GF roleplaying detective and then roleclaiming to townies."

I am also worried about this, great to bring it up. I dunno about it being "nearly impossible" to defeat, though. GF has to sacrifice mafia to gain trust and as soon as one of their clue checks turns bad we ruin them.

"However one way to thwart it would be to have everyone roleclaim to Qatol, then having Qatol serve as a hub for all information, sharing his information in pieces only with confirmed Blues (confirmed via detective)."

Lol yeah, cept we can't trust Qatol enough to do that.

"1) Kind of tilts toward mafia inactivity. To make sure this strategy has proper payoff, we need to create an active list and threaten lynch of people on the list if several are mafiakilled. E.g. list of 10 actives, then if more than 5 are killed, remaining 5 should be lynched. That would force mafia to target inactives, or if they continued targeting actives after the town makes that threat, then that is sure sign that mafia lurk in actives."

lol wut. trying to find a single reason to do that made my head hurt terribly so I think it will suffice to say that any plan that relies us to think 5 lynches ahead is going to be disrupted.

"Also another idea: whenever we send PMs to one another concerning mafia, we both send a copy of the PM to Qatol. This will allow him to gradually build up a network of confirmed blues/townies with which to begin analysis."

Lol did I miss the part where Qatol was a confirmed blue or something?
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
April 25 2009 00:30 GMT
#348
On April 25 2009 08:12 Malongo wrote:
whatever we do PLEASE BC get the game going, day! day! day! day! day!

Oh jeez, have some patience. If you're mafia, he'll probably put an obvious clue on your ass and he might put a red herring on you if you piss him off (Like Qatol said: "I know for a fact that last time BC ran a game, he gave clues to the same person like 3 days in a row because they pissed him off.")

People are doing finals so he said he would be a bit liberal with the time so zen out to some music or something.

Sorry about your cat, So No Fek .
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
April 25 2009 01:48 GMT
#351
On April 25 2009 10:41 Malongo wrote:
Show nested quote +
On April 25 2009 09:30 Pyrrhuloxia wrote:
On April 25 2009 08:12 Malongo wrote:
whatever we do PLEASE BC get the game going, day! day! day! day! day!

Oh jeez, have some patience. If you're mafia, he'll probably put an obvious clue on your ass and he might put a red herring on you if you piss him off (Like Qatol said: "I know for a fact that last time BC ran a game, he gave clues to the same person like 3 days in a row because they pissed him off.")

People are doing finals so he said he would be a bit liberal with the time so zen out to some music or something.

Sorry about your cat, So No Fek .

-_-' hes not feeling pissed for that u know? and since im not mafia he can do whatever he wants, no clues for me really. Finally ill say that my concern about the game is more related in the sense that the delay kills the town activity more than the mafia activity. Im quite sure BC would choose a pesty player calling for the day to come in over 10 inactives everyday :D.


Like I said he could plant a red herring on you if you aren't mafia so I'd be appreciative. Furthermore, more night time gives more time for our blues to do their work; I doubt one of the mafia has yet to send in some names.
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
April 25 2009 02:37 GMT
#353
On April 25 2009 10:55 Malongo wrote:
Show nested quote +
On April 25 2009 10:48 Pyrrhuloxia wrote:
On April 25 2009 10:41 Malongo wrote:
On April 25 2009 09:30 Pyrrhuloxia wrote:
On April 25 2009 08:12 Malongo wrote:
whatever we do PLEASE BC get the game going, day! day! day! day! day!

Oh jeez, have some patience. If you're mafia, he'll probably put an obvious clue on your ass and he might put a red herring on you if you piss him off (Like Qatol said: "I know for a fact that last time BC ran a game, he gave clues to the same person like 3 days in a row because they pissed him off.")

People are doing finals so he said he would be a bit liberal with the time so zen out to some music or something.

Sorry about your cat, So No Fek .

-_-' hes not feeling pissed for that u know? and since im not mafia he can do whatever he wants, no clues for me really. Finally ill say that my concern about the game is more related in the sense that the delay kills the town activity more than the mafia activity. Im quite sure BC would choose a pesty player calling for the day to come in over 10 inactives everyday :D.


Like I said he could plant a red herring on you if you aren't mafia so I'd be appreciative. Furthermore, more night time gives more time for our blues to do their work; I doubt one of the mafia has yet to send in some names.

You seem to know quite a lot about the mafia procedure. May i ask how do you think that?

Because I read the rules, which say mafia send in their hits as a group not individually so they don't all have to be in for them to send in everything. Plus, I read BC's post saying that a lot of night roles haven't sent in their actions yet.
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
April 25 2009 06:52 GMT
#355
I went to play bball for a few hours I figured I'd come back to more than one post
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
April 25 2009 07:35 GMT
#377
gg.
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
May 08 2009 00:03 GMT
#1216
On May 08 2009 09:02 LucasWoJ wrote:


And good thing we put two on pyrr the first night. =O

ya your asses were dead I thought I had a night because someone was bound to medic me but didn't think you would double up lol
oh well gg
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
May 08 2009 00:06 GMT
#1218
On May 08 2009 09:05 LucasWoJ wrote:
Well, I don't think you were on to ME before the day post. If you had lived, I imagine, I was insta dead (perhaps after eclipse)

yeah that last pm, why did you even send that lol
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
May 08 2009 00:11 GMT
#1226
On May 08 2009 09:06 Qatol wrote:
Show nested quote +
On May 08 2009 09:06 Pyrrhuloxia wrote:
On May 08 2009 09:05 LucasWoJ wrote:
Well, I don't think you were on to ME before the day post. If you had lived, I imagine, I was insta dead (perhaps after eclipse)

yeah that last pm, why did you even send that lol

I was actually pretty pissed they hit you. I thought I had you pretty controlled. Were you on to me?

a little after first lynch but not really
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