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Mini Mafia Down Under 3

Forum Index > TL Mafia
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Half the Sky
Profile Joined May 2014
Germany9029 Posts
Last Edited: 2015-08-11 15:03:30
July 21 2015 18:36 GMT
#1
[image loading]


Tictock and Fidei86 are cohosting. There are no coaches permitted for this game.
Please make sure you submit all night actions to all of us!

Mini Mafia Down Under 3




Current Status: Post-Game
This game has ended in a town victory.

Lake Mungo (Observer QT) is here.
Kutakina Cave (Mafia QT) is here.
Role and Action List is here.
Town centric analysis is incoming.


Important Posts:
+ Show Spoiler [Important posts] +
Cast of Characters
Mechanics and Setup
The Voting Thread
Live Voting Tracker (provided by Xatalos)
Post-Game Town-Centric Analysis (provided by Damdred and geript)

Prologue
Day 1
Night 1
Day 2
Night 2
Cycle Change Announcement
Day 3
Cycle Change Result
Night 3
Day 4
Night 4
Day 5
Night 5
Day 6
Night 6: Epilogue


Flips:
+ Show Spoiler [Flips] +
Day 1: FirmTofu, the sea captain (Mafia Framer), has been lynched.
Night 1: raynpelikoneet, of the Anangu (Town Vanilla), has been nightkilled.
Day 2: Alakaslam, the rogue hunter (Mafia Vanilla), has been lynched.
Night 2: Hopeless1der, as Breshke (Detective), has been nightkilled.
Day 3: Snickers, of the Yamatji (Town Miller), has been lynched.
Night 3: KelsierSC, of the Anangu (Town Vanilla), has been nightkilled.
Day 4: boxerfred, of the Anangu (Town Vanilla), has been lynched.
Night 4: Palmar, of the Anangu (Town Vanilla), has been nightkilled.
Day 5: scott31337, of the Anangu (Town Vanilla), has been lynched.
Night 5: GlowingBear, of the Anangu (Town Vanilla), has been nightkilled.

Day 6: ObiWanShinobi, the rogue hunter (Mafia Vanilla), has been lynched.

Day 6: rsoultin, of the Anangu (Town Vanilla), has survived.
Day 6: Onegu, as DarthPunk (Named Town), has survived.



This is a post restricted mini normal with heavy flavour. Knowledge of Australian aboriginal culture is not required.

Ruleset:
Change Log
Spoilered, however please review the resolution period and more critically, my post restriction policies.
22 July - Clarified that players giving others posts should occur in the main thread, NOT the voting thread.
24 July - Clarified what qualifies as out-of-game activity that can/cannot be discussed.

+ Show Spoiler [Ruleset] +

Introduction:


Mafia is an educated guessing game of epic proportions. The objective of the game is to lynch or kill all mafia members before they outnumber the rest of the town. It's much like a game of poker because mafia members are also part of the town during the day and may manipulate the vote to their liking. If the mafia at any time outnumber or equal the townspeople, they win. The town's goal is to lynch all the members of the mafia.

The game is typically very active, so the thread will get big quickly. However, it is essential to read the thread to play the game. If you do not have the time or patience to read the whole thread, do not play. I will not compensate for ignorance.

Rules:


Cheating:
Cheating includes (but is not limited to):
1. Posting after death. You may have one polite goodbye post, but it may not contain any potentially game-changing information.
2. Ruining the game by doing something like hand out your mafia's member list to the town.
3. Logging on to someone else's account to get their role or looking over someone's shoulder to get their role.
4. Comparing role PM times to determine roles.
5. Posting screenshots of your inbox.
6. Posting or sharing any PM you receive from a host.
7. Getting yourself modkilled to help your team. Your non-majority-decided death may not be used as a bargaining chip.
8. Signing up more than once using smurf accounts.
9. Betting items outside of the game in exchange for in-game benefits.
10. Sharing accounts with other players unless cleared by the host in advance. Otherwise, only you may post on your account.

Cheating is not tolerated here. The punishment will be severe.

Posting:


Mod Font:
This is mod font. It is reserved for moderators. Please do not use it.

Question Font:
This is question font. You may use this font to ask the moderators anything BEFORE the game. Anything asked DURING the game will be ignored.

Activity:
You must post in this thread TWICE per day/night cycle and vote every day while you are alive. Failure to do so will result in a warning; a second offence will result in a modkill.

Smurfs/Hydras:
I will allow smurfing. Please send me a PM with who you are playing as. Hydras will not be permitted.

Post Restriction Rules:
This game is post-restricted with a limit of 80 posts (4 pages of filter) per player per day/night cycle.

Players are permitted to sacrifice up to 10 of their own posts to other players by typing ##give X posts to (player) in the main game thread (not the voting thread).

Moderators will be tracking players' aggregate totals and if you are found to be exceeding your limit, you will receive a warning.

Posts in the voting thread will not count towards your limit. Posting after your warning AND beyond your aggregate limit will result in a modkill. If you are at your limit you can still vote or change your vote in the voting thread without penalty.

Please keep track of your limits.

Rules for spam are unchanged.

Spam is not tolerated, nor is any off-topic material. Do not discuss Proleague here. Do not talk about Starcraft II here. Play Mafia here. This also means you should condense your posts when possible. 15 one-liners in 30 minutes is unacceptable.

Encryption:
Don't do it.

Editing:
Editing is not allowed for any reason. Editing will result in a warning. If we discover you to have changed any content whatsoever, you will be modkilled. This is the one part of the site where it is okay to be double posting, even triple-posting. While I ask for everybody to post as concisely as possible, post again using the acronym (EBWOP: Edit by way of posting) if you want to clarify/correct something you just posted.

Inappropriate posts:
If you want to post something insulting or inappropriate and know the TL mods would have a problem with it elsewhere, don't post it here. If you do, a host will warn you or modkill you and request that you be banned from future games. The hosts have the final say on what is inappropriate. If you do not like how someone is talking to you, please PM a host, Foolishness or GMarshal before involving the TL staff. If you are unsatisfied with how the situation is resolved, then you can appeal to the TL staff normally.

Reporting posts:
The report button is a nice feature for regular TL, but not for this forum. We prefer to deal with things in house if possible to avoid confusion among the TL staff. If you have a problem with how someone is posting, talk to the host, co-host, or GMarshal before using your report button. Please do not use your report button for anything other than inappropriate posts which you feel are not being dealt with adequately.

Ban discussions:
Please wait until this game is over to talk about modkills and bans resulting from this game.

Play to win.
This means you play your best to help your team win while you are alive and in the game. However, this does not mean that you should try to win by being a jerk to the other players so they all want to quit playing.

This also means that you cannot leave the game without a good reason without a ban. These situations will be dealt with on a case by case basis. PM me or the co-host if you need to leave the game.

You have been warned.

Voting rules:


This game uses plurality lynch. The player with most votes at deadline will be lynched.
1. Voting is done in the voting thread. The voting thread is linked in my important posts spoiler. Please keep votes there, and only vote there. Do not PM me your vote.
2. Please vote in the following format: ##vote: Half the Sky. Votes not done in the correct fashion will not be counted. I or my co-host will update vote counts whenever we get the chance.
3. If you change your vote, please ##unvote before posting another vote (can be done in the same post).
4. No conditional voting.
5. You may not vote for yourself. You may not vote for anyone dead or outside the game.
6. You may not vote for a no-lynch.
7. Voting is mandatory. You may NOT abstain. Failure to vote will result in a warning on the first offence. Subsequent offences will result in a modkill.

Signups and Wisdom of the Crowds:


Signups will be open to all players regardless of experience.

Please exercise caution if you are new to forum mafia - I would recommend you sign up for the newbie game which will have coaching available.

The hosts also reserve the right to deny participation to those individuals that are known to disrupt the playing experience for others. If we also receive more than five (behaviour based) objections on a specific player, we will most likely not allow that individual to play. We want everyone to have a positive experience playing on TL regardless of their skill level.

Game-specific rules:


Modkills:
This game follows the TL Mafia Ban List. If you are modkilled, your punishment will go beyond being eliminated from this game. Please refer to it for questions about your punishment. If you want to use this game to sit out your ban, please PM us and post in the Ban List.

Behaviour:
1 Simply put, do not be a dick. We will pre-warn, warn or modkill you if you approach or cross the line. I am specifically most against personal attacks. These games are meant to be fun for everyone; play the game, but don't ruin the experience.
2 Absolutely, positively, no discussion about other concurrent games in this thread. This can affect other games and is unacceptable. You may discuss players' activities external of TL Mafia, but do not discuss any play in any other ongoing game. Violation of this rule will result in a warning; subsequent offences will result in a modkill.

Replacements:
This game uses replacements. Replacements will be made until Night 2. If a player needs to depart after Night 2, he or she will be modkilled. No exceptions. If a player is modkilled before Night 2, they will be replaced by a player on the replacement list if possible.
Type /replace if you want to be put on the replacement list.

Clues:
There are no clues. The storyline in my game is for entertainment purposes only.

PMs:
PMs are not allowed in this game, with the exception of the scumteam and masons.
No out-of-thread communication of any sort is allowed for other players.
The scumteam and masons, if any, will be provided their respective QTs to communicate in.

Coaches:
As there is a newbie game currently open, and separate analysis provided, there will be no coaches allowed this game.

Shadows:
I will permit shadows this game. If you shadow a player, I will provide a separate QT for you and your shadow. If your player happen to RNG into the scumteam, you will not have access to scum QT.

Observers:
Please PM the hosts for the Observer QT once the game has started, otherwise, type /obs in the signup thread.

Time Cycle:
This game will follow a 24 hour night/48 hour day-cycle.
The deadline is 22:00 GMT (+00:00).
Please note the deadline is xx:59 and I will not accept votes/actions at xx:00.
Do not post after the deadline. Any alignment relevant information posted after the deadline and before the flip will result in a modkill.
The game will resume when the night post is up.
There will be no resolution period for night actions.

Credits:
Thanks to pretty much every TL mafia player/host/mod/etc who has hosted and revised rulesets/guidance.
Many thanks to Blazinghand, Artanis and Kitaman who have all provided me with much insight and guidance regarding hosting over my time here at TL.
Credit to Ver for his approach to post-restricted games whose policies I use for mine.
A shoutout to Tictock and Fidei86 for helping me cohost this game and Damdred for providing post-game analysis.
Much <3 to all of you!
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
Last Edited: 2015-08-08 22:05:11
July 21 2015 18:36 GMT
#2
Signups and Filters


[image loading]


Hosts: Half the Sky, Fidei86 and Tictock

1 KelsierSC
2 FirmTofu
3 Onegu
4 Snickers
5 raynpelikoneet
6 Clarity_nl replaced by Alakaslam
7 boxerfred
8 ObiWanShinobi
9 rsoultin
10 GlowingBear
11 Palmar
12 scott31337
13 Hopeless1der

Replacements
1 marvellosity
2
3

Observers
1 LightningStrike
2 NocturneMage
3 Trfel
4 Rels
5 justanothertownie
6 disformation

Sitouts
1
2
3
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
Last Edited: 2015-07-23 03:25:23
July 21 2015 18:36 GMT
#3
Cast of Characters

[image loading]

This is a semi-open setup. Possible roles are known but the exact number is not.


Aborigines and Allies

Win condition: All poachers are eliminated or concede or nothing can stop this from happening.


The Anangu (Town Vanilla)
The Anangu are an ethnic group residing largely in Western Australia and the Northwest Territory. You win with your voice and your vote.

The Yamatji (Millers)
You are not one of the Anangu but having shared their territory, you are vigilant against intruders and poachers. Unfortunately because your dress is closer to that of a poacher's, you will return as a poacher to alignment checks. You are not aware.

The Noongar (Wanderers)
You are not one of the Anangu but being semi-nomadic, have wandered into their territory and have been mistaken for intruders from time to time. You are not aware.

Breshke (Detective)
A university student and aspiring conservationist, Breshke has scored an internship for the winter term that has him all over the Australian outback. He monitors hunting and visitor activity and as such can check one player per night to learn their alignment.

Jessica Mauboy (Tracker)
An Australian pop singer whose family originates from the indigenous in the NW territory, Jessica visits family fairly often and her career takes her touring nearly everywhere on the continent. She is able to track one person per night to learn their whereabouts.

Kelvin Kong (Jailer)
A prominent surgeon, he can heal or take care of one player per night, however whilst in his care, the player cannot take any action.

Sue Gordon (Banisher)
Dr. Sue Gordon is a magistrate based in the NW Territory who presides over cases involving abuse and violence in aboriginal communities. She can order away one player of her choosing per night (removing them from the game overnight) and that player can not be killed or have any action taken upon them.

Christine Anu (Town Vigilante)
A prominent singer, Christine is accompanied by bodyguards and can order them to take out anyone she feels is a threat to her. She has only one attempt and if roleblocked, cannot do so again.

Ernie Dingo (Veteran)
Ernie Dingo is a Yamatji-based Australian actor who has had a very long career and has spent years promoting Aborigine equality. As he is no stranger to violence, he has a few bodyguards accompanying him and his family. They will protect him from 1kp, but he will succumb to additional attacks. If roleblocked, his guards will be unable to protect him, and he will be vulnerable to poachers.

DarthPunk (Named Town)
DarthPunk is on a long road trip to Perth, driving quite noticeably through the Australian Outback. But the hazards don't deter him in the least.



Poachers

Win condition: Bring the numbers of the Aborigines and their allies equivalent to your level, or to a condition where nothing can stop this from happening.


Park Keeper (Mafia Godfather)
A native to the Outback, and with his people subject to poverty, he takes bribes to allow illegal access to white rhinos brought in from Africa. Returns Aboriginal to alignment checks, and is untrackable.

Expedition Leader (Mafia Roleblocker)
With South Africa clamping down on poaching, the outback is slowly drawing illegal activity related to poaching. The expedition leader is skilled and adept at not only finding his prey but also throwing authorities off track. Once per night he can select one individual whose efforts to hamper and that person cannot take action for the night.

Captain (Mafia Framer)
Sea captains are ravaging the dugong population through poaching off the shores of the north and western territories. Even worse, they somehow manage to not just get away with their crimes but also incriminate innocents on the coast in the process. Each night the captain can select one individual who will return the opposite alignment when checked. He cannot frame himself.

Sniper (Mafia Vigilante)
The sniper, solid with aim, can spot threats from afar - animal or human - and can take them out. The sniper has one shot at taking out a human thread and if roleblocked, loses that bullet.

Team Rover (Mafia Rolecop)
Tracking between poacher camps, he is on the lookout for authorities and natives that protect their territory. Each night, he can check the role of a player.

Hunters (Mafia Vanilla)
Novice hunters help support more experienced poachers with the basics - setting up camps, laying traps and the like. Ah yes, and they carry KP too if they please.

Sources: BBC News, Wikipedia
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
Last Edited: 2015-07-22 04:49:49
July 21 2015 18:37 GMT
#4
Game Mechanics and Setup




1 There are no notifications unless absolutely necessary.
2 There are no alignment changing mechanics.
3 There are no third party roles.
4 If the vigilante is either roleblocked or shoots into protection, (s)he will not be refunded.
5 A mafia powerrole may carry KP and use their ability on someone else simultaneously.
6 The mafia RB always supercedes the banisher.
7 The mafia RB and town jailer resolve simultaneously. The jailer loses protective ability and the RB, if delivering KP, will have that delivery stopped.
8 The veteran is roleblockable.
9 KP from opposing factions resolve simultaneously.
10 The scumteam are permitted to hold their shot if they wish.

Mafia KP = 1kp
KP must be delivered by individuals and subject to RB/tracking rules.

If there are any questions on roles or rules, you can ask openly until game start.
Once the game starts, everything must be kept in PM land.
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
Last Edited: 2015-07-22 01:13:42
July 21 2015 18:37 GMT
#5
Poll: Which post-game analysis do you prefer?

Town based analysis (5)
 
38%

Mafia based analysis (3)
 
23%

No preference (5)
 
38%

13 total votes

Your vote: Which post-game analysis do you prefer?

(Vote): Town based analysis
(Vote): Mafia based analysis
(Vote): No preference



Damdred has volunteered to be doing post game analysis. Many thanks!

Please let him know by voting (and only if you intend to play) which type of analysis you want.

Town based is where Damdred writes the analysis based on his own reads of players in the game not knowing who is what alignment.

Example of town based - Assassination Mafia
http://www.teamliquid.net/forum/mafia/485668-assassination-mafia-analysis

Mafia based analysis is where the analyst has full information on everyone and their roles and writes it that way.

Either way I feel this will be a great tool for those of you looking to improve your play.
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
July 21 2015 19:21 GMT
#7
On July 22 2015 04:08 ShoCkeyy wrote:
So there isn't a minimum of posts per cycle if I'm reading correctly just a maximum?


There is a minimum for inactivity and per post restriction a maximum.
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
July 21 2015 19:43 GMT
#10
Post donations are in the main game thread.
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
July 22 2015 00:36 GMT
#16
Updated with poll
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
July 22 2015 22:57 GMT
#24
Playerlist updated.

Post-restriction policies have been clarified, edited to note that players giving posts to each other should be occurring in the MAIN game thread and not the voting thread.

If there are any other questions, this is the time to post them.

Roles will be up soon if not tonight, then definitely tomorrow.


The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
July 22 2015 23:37 GMT
#26
Also if any players want to shadow or host shadows, this is also the time to make those arrangements. I will provide QTs for those doing this.
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
July 22 2015 23:43 GMT
#27
On July 22 2015 09:01 Onegu wrote:
/in Maybe HtS wont roll me VT this game


Pray hard to the RNG gods.
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
July 22 2015 23:44 GMT
#28
On July 22 2015 10:11 Damdred wrote:
Ty Hts for the opportunity im happy to help and kinda excited


Looking forward to your writeup. Looks like town-oriented analysis is in the lead so far, but either way thank you so much for doing this <3
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
July 23 2015 00:32 GMT
#32
On July 23 2015 08:50 Clarity_nl wrote:
Based on your posting in Gaiden I expect your game to be very well-run HtS, looking forward to it.


Thanks. <3
I also have links in my profile to the games I've run before, in case those not familiar with me wondered a better idea of what to expect.

As for Ras, I'm just going to call her Ras-pew-tin from now on....she's scum in any game I play with her until she does something to prove otherwise. xD

<3
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
July 23 2015 14:38 GMT
#36
3 spots left!
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
Last Edited: 2015-07-23 19:27:03
July 23 2015 19:26 GMT
#40
On July 24 2015 04:09 plotspot wrote:
what does this "down under" mean?


https://en.wikipedia.org/wiki/Down_Under

My flavour/storyline is based in Australia, hence the game title.
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
July 24 2015 01:06 GMT
#48
Prologue




24 July 2015
Alice Springs, NW Territory, Australia


"So we have an unusual crime wave going down in the Outback?" radioed a park supervisor to police. "Is this any different from the alcohol abuse and domestic violence cases we've been seeing in the local communities?"

"Well," replied the police sergeant, "this is actually even worse than that. The natives have their own problems and we have had the infrastructure to deal with those but recently since South Africa's rhino poaching issues have gotten worse and some of the population has been temporarily imported to Western Australia, some of those poachers have decided to set up shop here and we don't have the infrastructure to deal with those people. We overestimated the outcry that would occur as we didn't think poaching would be a problem then."

"This is rather stupid," responded the supervisor, "poaching off the shores is nothing new, ship captains have been getting fined and arrested for years."

"I'm talking about LAND poaching, not sea!" the sergeant exclaimed. "We have sparse supervision in West Australia and the government has been very slow to respond. There's been a string of deaths too as these people have been violent and it can only get worse depending on how far and deep they have spread in the Outback. Crocodile hunting deaths are also exceeding the maximum allowed and this has a lot to do with the influx of these poachers. Interference with the aboriginals would be a disaster."


We have 13 players, and ready to go.
Confirmations start now. Please type /confirm in thread (or respond to my PM).

The game starts tomorrow 24 July at 2300 BST.

Once we are at 30 minutes to game start, or 21:30 GMT (+00:00), there is to be complete silence in the thread until all role PMs are distributed and the daypost (Day 1) is up.

Observers and replacements can still /obs or /replace and shadows can still make arrangements until the silence period.
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
July 24 2015 01:28 GMT
#51
On July 24 2015 09:04 Hopeless1der wrote:
/in


Welcome back. It has been a while!
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
July 24 2015 01:46 GMT
#53
Those of you who have not voted in the post game analysis poll on page 1 (below my mechanics post) please do so before the silence period.
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
July 24 2015 04:12 GMT
#62
Currently we stand at 9/13 confirms in and 1 replacement.

Voting Notes and Reminders:

EoD is 22:00 GMT (+00:00) with nothing counting after xx:59:59.

A couple of things regarding voting - this game WILL be utilising Xatalos' script tracker. The separate voting thread is necessary because of the post-restriction but irregardless, we will use the tracker to help us count votes.

Xatalos has a page for each game where all votes are kept in the order they were made in the voting thread. That page is here, but is also linked in the important posts spoiler in the OP.

You may place your votes in here but only votes in the actual voting thread (here) will count. This part does not deviate from most other games with voting threads.

That way if for some reason you have exceeded the post limit and especially if you are already on a warning for that, if for some reason you need to vote or change a vote you can still do so without incurring further penalty. Votes in the voting thread will not count against your limit.

But because we are also using the script please absolutely make sure your vote is in the correct format otherwise the tracker will not pick it up.

That said, we always manual doublecheck things, we always want to get things right here, but as nearly every host is testing Xatalos' script (more on that here) for widespread use, we - and Xatalos - would appreciate your cooperation with this.

If any of you notice any problems with the webpage tracker or think there's a bug (outside of our manual counting), please post in the votecount tool thread or PM any of the moderators.
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
July 24 2015 04:44 GMT
#65
Xatalos wrote the following to me:

The goal of the app is to make the lives of hosts easier by reducing the need for manual labor (votecounting). However, there are currently some restrictions that need to be followed so that it works properly:
1) Votes need to be made in the proper format. That means something like ##Vote name or ##Vote: name, not #!Vote name. In addition, the vote targets need to be spelled correctly. Currently all names are changed to lower case (so "Half the Sky" -> "half the sky"), so that much variation is allowed, but if the characters are different, then two different vote targets are created and the final votecount becomes harder to use (the host needs to combine the separate targets into one).
2) Every cycle change (Day/Night) post needs to be posted by a host (the names written in the Host(s) field). In addition, the cycle change post needs to have the text "Day X" or "Night X" as the first text on the first line of the post. Styling ([b]) or empty spaces (" ") before the text are allowed, but no line breaks or other text. What's more, the cycle change post can't include the word "vote" anywhere in it. That's because votecount posts are ignored that way currently.

TLDR - I think I erred with my own Day 1 start post. But the target name is not case sensitive. Hold on...
The phoenix must burn to emerge. - Janet Fitch
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