On March 24 2015 21:33 marvellosity wrote:
it just is.
you have a 12 player setup which is already a little bit mafia sided
then you put in one role which actually receives bad information more often than it receives good information. really terrible.
it just is.
you have a 12 player setup which is already a little bit mafia sided
then you put in one role which actually receives bad information more often than it receives good information. really terrible.
It's not that it gives bad information more often, it is that nobody ever in history of TL mafia found it necessary to add 3 anti cop roles in a 12 player setup. So when town would have lynched the gf and miller, there is just no way you assume there is going to be a framer. It just shouldn't even cross your mind. That's the power of a blue role.
But due to excellent play of townies it was considered, which only happened because the excellent play of both parties.
But why would you even start a 9 vs 3 with 2 powerroles working for town and 2.5 powerroles working for mafia? If there was another blue on the townside I would kinda understand a cop. Because the claimvalue of a blue makes up for the miss information somehow. But 2 vs 2.5? Not balanced.