• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:25
CEST 07:25
KST 14:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
Geoff 'iNcontroL' Robinson has passed away SC4ALL II: SC2 Player Announcement 6/8 - Maru GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) Serral wins Maestros of the Game 2
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) WORTEX 2026 - Hungarian SC2 Finals Budapest Sparkling Tuna Cup - Weekly Open Tournament SC2 AI Tournament 2026 Fall 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
Replay Review Process - What do you do? Pros React To: First 'Fastest' Map in ASL History BW General Discussion [Personal Project Share] Terran Defense v0.60 ASL22 General Discussion
Tourneys
Small VOD Thread 2.0 [ASL22] Ro24 Group C Toronto invitational lan 22 august [ASL22] Ro24 Group A
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Dating: How's your luck? Artificial Intelligence Thread
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6693 users

Deadline vs Instant Majority Lynch in Normal Minis

Forum Index > TL Mafia
Post a Reply
1 2 Next All
Blazinghand *
Profile Blog Joined December 2010
United States25562 Posts
February 03 2015 01:29 GMT
#1
Just some thoughts on Majority Lynch!

I'm mostly talking about 13-man, 3-scum setups and 9-man, 2-scum setups.

Basics:

Majority Lynch requires over 50% of the players in the game to vote someone in order for the lynch to happen. For example, with 9 alive, you need 5 votes on someone to lynch them. If the vote leader has 4 or fewer votes, no lynch happens.

Plurality Lynch lynches whoever has the most votes, even if it's not a majority. So if 9 people are alive and the wagons are 4-3-2, the person with 4 votes on them gets lynched.

Thoughts:

For the most part, after D2, Plurality and Majority lynch are the same. During D1 and D2, it's possible for town to have a "Minority Plurality", where the lead wagon doesn't have a majority, and for scum to be unable to disrupt that. In a 10 vs 3 situation, town could concievably lynch scum with like a 6 or 5 vote wagon, if scum can't easily pile onto a counterwagon. Obviously this is leaving out the idea of scum bussing, but on its basics, plurality is definitely different from majority during D1 of 13p mafia.

If town mislynches twice in 13p, though, we end up at 6-3. At this point, if it were majority, town would need 5 votes to lynch. In plurality, however, town probably ALSO needs 5 votes to lynch. If town splits 4-2, scum can in theory pile onto the 2-vote wagon and win. In 4-3 (or any) LYLO/MYLO, of course, Town needs to vote all together with a majority.

What we see is, the more wiggle room town has in terms of mislynches, the more plurality diverges from majority. In 9p minis (7-2), if town mislynches once, we're at 5-2. In majority, town needs 4 to lynch. In plurality, town also "needs" 4 to lynch (Again, disregarding bussing) because with only 3 votes scum could push a counterwagon over the top with a badly placed vote or two from a townie.

I think, actually, the big impact of Majority is on counterwagons and side votes. People will take flak for not being on one of the two main wagons as the day goes on, and there will be fewer shenannigans, for better and for worse, during the early games.

Majority is probably best used in a smaller games, where plurality is a lot like majority in terms of punishing town for not voting together, or in Instant lynch games, which are hilarious and awesome.

What do you think?
When you stare into the iCCup, the iCCup stares back.
TL+ Member
KelsierSC
Profile Blog Joined March 2013
United Kingdom10443 Posts
February 03 2015 01:32 GMT
#2
who's the tank?
Zerg for Life
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
Last Edited: 2015-02-03 01:36:14
February 03 2015 01:36 GMT
#3
I like deadline because it adds an element of "should/can we switch off at the last second" which I think is pretty awesome.
ModeratorI am still alive, somehow
TL+ Member
KelsierSC
Profile Blog Joined March 2013
United Kingdom10443 Posts
February 03 2015 01:38 GMT
#4
I wonder if it is possible to add a "video mafia" system of formals and then majority votes.

Zerg for Life
Eden1892
Profile Joined March 2014
United States5866 Posts
February 03 2015 02:00 GMT
#5
Instant is brutal. I didn't have issues with it in the last game I played that used it, but I can see very easily where one could have issues with it. I think having one stable deadline is almost necessary for a game to avoid degeneracy given how much activity occurs at EOD. I honestly don't see this as being much of a debate either, instant is great 4t3hl4wlz but I feel pretty clearly leads to strikingly lower levels of town play.

As for majority vs plurality, I greatly prefer a plurality system because it doesn't punish townies as hard for failing to vote together. I think this is an important component of the game, because punishment for failure to vote together creates an incentive to bandwagon a popular candidate, whether that candidate is actually a desirable lynch or not for the individual in question, simply to avoid no-lynch. Both plurality and majority systems can compel townies to optimize behavior for ensuring a compromise lynch they don't abhor instead of a lynch they actually want, which is suboptimal with respect to their win condition (find and lynch the people they think are most likely mafia), but majority does this far more regularly and with much harsher sanctions if players fail to heed its incentives. I think that distortion in incentives leads to a lower level of town play.

A lot of the above is opinion based on experience rather than formal, empirical analysis; I can see why someone might see the same data ("majority lynch distorts town incentives") and would conclude this is a good thing for the game (maybe town play needs to be lower for balance's sake). But I stand pretty firmly on the side of plurality over majority and unquestionably on the side of deadline over instant.
“I like to see myself as the swim instructor that trows kids in the pool shouting at them they should try to not drink too much water.” - Koshi
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
Last Edited: 2015-02-03 02:02:55
February 03 2015 02:01 GMT
#6
I dislike instant majority because usually there certain times of the day where I'll be available to post in the thread and I try my best to make sure the couple hours before the deadline is one of them. With instant, a bunch of people might jump on an idea and hammer before you even had the change to tell everyone how terrible it is. It also might punish people based on timezone if they suddenly get lynched at 3am local time. I suppose that could happen for deadline formats too, but at least there are no surprises there.
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
geript
Profile Joined February 2013
10024 Posts
February 03 2015 02:35 GMT
#7
I'm fine with instant majority. It's a bit different; my problem with it is that in my experience it's far rougher for town because town is more likely to afk/mia randomly. That on top of mafia not wanting to bus generally can make it very hard to get a decent lynch off.

I personally hate deadline majority and refuse to play it if I realize that's the setup. It's super mafia sided.

I prefer plurality lynches because I think it's the most fair to all sides involved. Active town and active scum can just roll the other side plus it allows people to know when they need to be on "fo sho" instead of having to guess whether or not a wagon will form randomly out of nowhere.
Holyflare
Profile Blog Joined November 2010
United Kingdom30775 Posts
February 03 2015 05:17 GMT
#8
On February 03 2015 11:01 kitaman27 wrote:
I dislike instant majority because usually there certain times of the day where I'll be available to post in the thread and I try my best to make sure the couple hours before the deadline is one of them. With instant, a bunch of people might jump on an idea and hammer before you even had the change to tell everyone how terrible it is. It also might punish people based on timezone if they suddenly get lynched at 3am local time. I suppose that could happen for deadline formats too, but at least there are no surprises there.


+1
Alakaslam
Profile Blog Joined September 2011
United States17336 Posts
February 03 2015 06:48 GMT
#9
iML is bamcis
If you think Elon Musk is a Nazi, it is because YOU radicalized him!
liancourt
Profile Joined September 2014
1563 Posts
February 03 2015 08:57 GMT
#10
IML would work if everyone was online or else its really mafia favored.

At least with deadline u can get the maximum amount of ppl online for the vote so its fair.
Palmar
Profile Blog Joined July 2010
Iceland22634 Posts
February 03 2015 09:21 GMT
#11
I'm with geript and I disagree with kita and hf.

I think it's on town to regulate themselves to actually allow people a defense.

I hate deadline majority because it creates these weird situations where people are all going "look we can only get majority on players x and y so only vote them". Also, I actually think deadline majority is far more problematic for time zones because if you can't be around at the deadline you are essentially powerless because all the decisions will be made at the deadline.

The only problem with instant majority is finding some way of making it not like deadline majority, as in, there cannot be a hard deadline because town will just use that.

I actually would be okay with the host just RNG-ing a number between 24 and 72 or something to decide how long the day lasts and then not tell town, but I could understand why some people wouldn't like that.
Computer says mafia
Palmar
Profile Blog Joined July 2010
Iceland22634 Posts
February 03 2015 09:22 GMT
#12
And I think plurality should remain our default, and the majority ones should be used occasionally to keep things varied.
Computer says mafia
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
Last Edited: 2015-02-03 09:54:41
February 03 2015 09:50 GMT
#13
plurality
On February 03 2015 18:21 Palmar wrote:
I'm with geript and I disagree with kita and hf.

I think it's on town to regulate themselves to actually allow people a defense.


game is hard enough without having to add in this weird self-regulation.

and guess what, we don't have to, because we can choose!

I hate IML as both alignments. Where I can help it (a la kita) I like to be around for deadlines and I can try to arrange that. Not with IML.

Or as mafia, it's so hard to pace yourself in IML.

Most importantly, deadline plurality shenannies best shenannies
[15:15] <Palmar> and yes marv, you're a total hottie
Half the Sky
Profile Joined May 2014
Germany9029 Posts
Last Edited: 2015-02-03 13:27:13
February 03 2015 13:23 GMT
#14
On February 03 2015 11:01 kitaman27 wrote:
I dislike instant majority because usually there certain times of the day where I'll be available to post in the thread and I try my best to make sure the couple hours before the deadline is one of them. With instant, a bunch of people might jump on an idea and hammer before you even had the change to tell everyone how terrible it is. It also might punish people based on timezone if they suddenly get lynched at 3am local time. I suppose that could happen for deadline formats too, but at least there are no surprises there.


100%

Let's see...Hammertime, one townie gets lynched when I'm on a date, another townie got lynched when I was asleep....enough said.

Plurality should be used in most situations and deadline majority thrown in there to mix it up a little, but IML just gets chaotic and it seems like you can't really plan for anything or be able to persuade people when you need to.

For those who are saying deadline majority favours scum, is there any reasonable way to compensate for that by buffing town? Maybe it's a dumb question but...
The phoenix must burn to emerge. - Janet Fitch
Hapahauli
Profile Joined May 2009
United States9305 Posts
February 03 2015 15:36 GMT
#15
I tend to favor IML games, if only because there's something more realistic about it. I rather like the idea of an angry mob suddenly deciding to send someone to the gallows, as opposed to something as artificial as a "lynch deadline."

Also, IML is incredibly town favored.
a talking rock that sprouts among the waves woosh
Palmar
Profile Blog Joined July 2010
Iceland22634 Posts
February 03 2015 16:11 GMT
#16
marv is just a town apologist.
Computer says mafia
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
February 03 2015 17:53 GMT
#17
I'm sure I missed a bunch, but I took a quick look through some of the instant majority games that I could find and mafia dominated most of them. It came out to 13 mafia wins, 3 town wins with a ton of flawless wins. The sample size isn't great, but it seems to suggest that the setups need to be tweaked to help town somewhere else.

Hammertime - Flawless Mafia Victory
Zesty Italian - Flawless Mafia Victory (micro setup)
Noir Chapter 2 - Flawless Mafia Victory
TL Mafia LXIV: The Restart - Close Town Victory
Extractor Trick - Close Mafia Victory
Gold Rush - Flawless Mafia Victory (micro setup)
Noir Chapter 1 - Flawless Mafia Victory
Carnival Cruise - Mafia Victory
TL Mafia LXI - Close Mafia Victory
Theme Gamed - Mafia Victory (only partially instant)
Looney Lynching - Mafia Victory (only partially instant)
British Empire - Close Town Victory
GSL Open Mini Mafia IV - Flawless Mafia Victory
GSL Mini Mafia III - Town Victory
GSL Open Mini Mafia II - Mafia Victory
Im a cop you idiot mafia - Mafia Victory
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
Keirathi
Profile Joined May 2012
United States4679 Posts
February 03 2015 18:05 GMT
#18
On February 04 2015 02:53 kitaman27 wrote:
GSL Mini Mafia III - Town Victory


Mmmmmm <3
My dear friend if I have gone pants on head, you have gone socks on ears!!! -ShiaoPi
Hapahauli
Profile Joined May 2009
United States9305 Posts
February 03 2015 18:08 GMT
#19
British Empire II was a town victory and not included on that list. Vengeful Mini as well (although it was themed).

I'm actually really surprised how skewed the results are. Come to think of it, I've rolled town in all the IML games I've played in and ended up winning 'em. Maybe I'm just lucky =/
a talking rock that sprouts among the waves woosh
Hapahauli
Profile Joined May 2009
United States9305 Posts
February 03 2015 18:08 GMT
#20
On February 04 2015 03:05 Keirathi wrote:
Show nested quote +
On February 04 2015 02:53 kitaman27 wrote:
GSL Mini Mafia III - Town Victory


Mmmmmm <3


I love lynching me some mafia Marv.
a talking rock that sprouts among the waves woosh
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 35m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 191
Nina 121
ProTech114
StarCraft: Brood War
Britney 22732
Hyuk 4360
Bale 108
Noble 38
Icarus 10
Dota 2
The International106215
Gorgc5107
NeuroSwarm170
League of Legends
JimRising 700
C9.Mang0303
Super Smash Bros
Mew2King55
Other Games
summit1g8225
WinterStarcraft417
Organizations
Other Games
gamesdonequick676
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH408
• practicex 14
• davetesta11
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• Noizen27
League of Legends
• Lourlo1135
Upcoming Events
Sparkling Tuna Cup
4h 35m
PiG Sty Festival
6h 35m
Solar vs Reynor
Serral vs TBD
OSC
10h 35m
Afreeca Starleague
1d 4h
hero vs ggaemo
Larva vs Mong
The Patches Monday
1d 10h
Afreeca Starleague
2 days
Soulkey vs PianO
JyJ vs sSak
GSL
2 days
PiGosaur Cup
2 days
Replay Cast
2 days
Afreeca Starleague
3 days
Mini vs Calm
Queen vs EffOrt
[ Show More ]
Replay Cast
3 days
The PondCast
4 days
IntoTheTV X SOOP
5 days
GSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S3: W8
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.