• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 05:38
CET 11:38
KST 19:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
HomeStory Cup 28 - Info & Preview5Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8
Community News
Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)38
StarCraft 2
General
HomeStory Cup 28 - Info & Preview StarCraft 2 Not at the Esports World Cup 2026 Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win Oliveira Would Have Returned If EWC Continued herO wins SC2 All-Star Invitational
Tourneys
KSL Week 85 HomeStory Cup 28 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open!
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 510 Safety Violation Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained
Brood War
General
Bleak Future After Failed ProGaming Career Potential ASL qualifier breakthroughs? BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ [ASL21] Potential Map Candidates
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 Azhi's Colosseum - Season 2 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Simple Questions, Simple Answers Zealot bombing is no longer popular? Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Path of Exile Mobile Legends: Bang Bang Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Hager werken embalming powder+27 81 711 1572
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
How Esports Advertising Shap…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1376 users

Deadline vs Instant Majority Lynch in Normal Minis

Forum Index > TL Mafia
Post a Reply
1 2 Next All
Blazinghand *
Profile Blog Joined December 2010
United States25557 Posts
February 03 2015 01:29 GMT
#1
Just some thoughts on Majority Lynch!

I'm mostly talking about 13-man, 3-scum setups and 9-man, 2-scum setups.

Basics:

Majority Lynch requires over 50% of the players in the game to vote someone in order for the lynch to happen. For example, with 9 alive, you need 5 votes on someone to lynch them. If the vote leader has 4 or fewer votes, no lynch happens.

Plurality Lynch lynches whoever has the most votes, even if it's not a majority. So if 9 people are alive and the wagons are 4-3-2, the person with 4 votes on them gets lynched.

Thoughts:

For the most part, after D2, Plurality and Majority lynch are the same. During D1 and D2, it's possible for town to have a "Minority Plurality", where the lead wagon doesn't have a majority, and for scum to be unable to disrupt that. In a 10 vs 3 situation, town could concievably lynch scum with like a 6 or 5 vote wagon, if scum can't easily pile onto a counterwagon. Obviously this is leaving out the idea of scum bussing, but on its basics, plurality is definitely different from majority during D1 of 13p mafia.

If town mislynches twice in 13p, though, we end up at 6-3. At this point, if it were majority, town would need 5 votes to lynch. In plurality, however, town probably ALSO needs 5 votes to lynch. If town splits 4-2, scum can in theory pile onto the 2-vote wagon and win. In 4-3 (or any) LYLO/MYLO, of course, Town needs to vote all together with a majority.

What we see is, the more wiggle room town has in terms of mislynches, the more plurality diverges from majority. In 9p minis (7-2), if town mislynches once, we're at 5-2. In majority, town needs 4 to lynch. In plurality, town also "needs" 4 to lynch (Again, disregarding bussing) because with only 3 votes scum could push a counterwagon over the top with a badly placed vote or two from a townie.

I think, actually, the big impact of Majority is on counterwagons and side votes. People will take flak for not being on one of the two main wagons as the day goes on, and there will be fewer shenannigans, for better and for worse, during the early games.

Majority is probably best used in a smaller games, where plurality is a lot like majority in terms of punishing town for not voting together, or in Instant lynch games, which are hilarious and awesome.

What do you think?
When you stare into the iCCup, the iCCup stares back.
TL+ Member
KelsierSC
Profile Blog Joined March 2013
United Kingdom10443 Posts
February 03 2015 01:32 GMT
#2
who's the tank?
Zerg for Life
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
Last Edited: 2015-02-03 01:36:14
February 03 2015 01:36 GMT
#3
I like deadline because it adds an element of "should/can we switch off at the last second" which I think is pretty awesome.
Moderatorshe/her
TL+ Member
KelsierSC
Profile Blog Joined March 2013
United Kingdom10443 Posts
February 03 2015 01:38 GMT
#4
I wonder if it is possible to add a "video mafia" system of formals and then majority votes.

Zerg for Life
Eden1892
Profile Joined March 2014
United States5866 Posts
February 03 2015 02:00 GMT
#5
Instant is brutal. I didn't have issues with it in the last game I played that used it, but I can see very easily where one could have issues with it. I think having one stable deadline is almost necessary for a game to avoid degeneracy given how much activity occurs at EOD. I honestly don't see this as being much of a debate either, instant is great 4t3hl4wlz but I feel pretty clearly leads to strikingly lower levels of town play.

As for majority vs plurality, I greatly prefer a plurality system because it doesn't punish townies as hard for failing to vote together. I think this is an important component of the game, because punishment for failure to vote together creates an incentive to bandwagon a popular candidate, whether that candidate is actually a desirable lynch or not for the individual in question, simply to avoid no-lynch. Both plurality and majority systems can compel townies to optimize behavior for ensuring a compromise lynch they don't abhor instead of a lynch they actually want, which is suboptimal with respect to their win condition (find and lynch the people they think are most likely mafia), but majority does this far more regularly and with much harsher sanctions if players fail to heed its incentives. I think that distortion in incentives leads to a lower level of town play.

A lot of the above is opinion based on experience rather than formal, empirical analysis; I can see why someone might see the same data ("majority lynch distorts town incentives") and would conclude this is a good thing for the game (maybe town play needs to be lower for balance's sake). But I stand pretty firmly on the side of plurality over majority and unquestionably on the side of deadline over instant.
“I like to see myself as the swim instructor that trows kids in the pool shouting at them they should try to not drink too much water.” - Koshi
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
Last Edited: 2015-02-03 02:02:55
February 03 2015 02:01 GMT
#6
I dislike instant majority because usually there certain times of the day where I'll be available to post in the thread and I try my best to make sure the couple hours before the deadline is one of them. With instant, a bunch of people might jump on an idea and hammer before you even had the change to tell everyone how terrible it is. It also might punish people based on timezone if they suddenly get lynched at 3am local time. I suppose that could happen for deadline formats too, but at least there are no surprises there.
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
geript
Profile Joined February 2013
10024 Posts
February 03 2015 02:35 GMT
#7
I'm fine with instant majority. It's a bit different; my problem with it is that in my experience it's far rougher for town because town is more likely to afk/mia randomly. That on top of mafia not wanting to bus generally can make it very hard to get a decent lynch off.

I personally hate deadline majority and refuse to play it if I realize that's the setup. It's super mafia sided.

I prefer plurality lynches because I think it's the most fair to all sides involved. Active town and active scum can just roll the other side plus it allows people to know when they need to be on "fo sho" instead of having to guess whether or not a wagon will form randomly out of nowhere.
Holyflare
Profile Blog Joined November 2010
United Kingdom30775 Posts
February 03 2015 05:17 GMT
#8
On February 03 2015 11:01 kitaman27 wrote:
I dislike instant majority because usually there certain times of the day where I'll be available to post in the thread and I try my best to make sure the couple hours before the deadline is one of them. With instant, a bunch of people might jump on an idea and hammer before you even had the change to tell everyone how terrible it is. It also might punish people based on timezone if they suddenly get lynched at 3am local time. I suppose that could happen for deadline formats too, but at least there are no surprises there.


+1
Alakaslam
Profile Blog Joined September 2011
United States17336 Posts
February 03 2015 06:48 GMT
#9
iML is bamcis
If you think Elon Musk is a Nazi, it is because YOU radicalized him!
liancourt
Profile Joined September 2014
1563 Posts
February 03 2015 08:57 GMT
#10
IML would work if everyone was online or else its really mafia favored.

At least with deadline u can get the maximum amount of ppl online for the vote so its fair.
Palmar
Profile Blog Joined July 2010
Iceland22633 Posts
February 03 2015 09:21 GMT
#11
I'm with geript and I disagree with kita and hf.

I think it's on town to regulate themselves to actually allow people a defense.

I hate deadline majority because it creates these weird situations where people are all going "look we can only get majority on players x and y so only vote them". Also, I actually think deadline majority is far more problematic for time zones because if you can't be around at the deadline you are essentially powerless because all the decisions will be made at the deadline.

The only problem with instant majority is finding some way of making it not like deadline majority, as in, there cannot be a hard deadline because town will just use that.

I actually would be okay with the host just RNG-ing a number between 24 and 72 or something to decide how long the day lasts and then not tell town, but I could understand why some people wouldn't like that.
Computer says mafia
Palmar
Profile Blog Joined July 2010
Iceland22633 Posts
February 03 2015 09:22 GMT
#12
And I think plurality should remain our default, and the majority ones should be used occasionally to keep things varied.
Computer says mafia
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
Last Edited: 2015-02-03 09:54:41
February 03 2015 09:50 GMT
#13
plurality
On February 03 2015 18:21 Palmar wrote:
I'm with geript and I disagree with kita and hf.

I think it's on town to regulate themselves to actually allow people a defense.


game is hard enough without having to add in this weird self-regulation.

and guess what, we don't have to, because we can choose!

I hate IML as both alignments. Where I can help it (a la kita) I like to be around for deadlines and I can try to arrange that. Not with IML.

Or as mafia, it's so hard to pace yourself in IML.

Most importantly, deadline plurality shenannies best shenannies
[15:15] <Palmar> and yes marv, you're a total hottie
Half the Sky
Profile Joined May 2014
Germany9029 Posts
Last Edited: 2015-02-03 13:27:13
February 03 2015 13:23 GMT
#14
On February 03 2015 11:01 kitaman27 wrote:
I dislike instant majority because usually there certain times of the day where I'll be available to post in the thread and I try my best to make sure the couple hours before the deadline is one of them. With instant, a bunch of people might jump on an idea and hammer before you even had the change to tell everyone how terrible it is. It also might punish people based on timezone if they suddenly get lynched at 3am local time. I suppose that could happen for deadline formats too, but at least there are no surprises there.


100%

Let's see...Hammertime, one townie gets lynched when I'm on a date, another townie got lynched when I was asleep....enough said.

Plurality should be used in most situations and deadline majority thrown in there to mix it up a little, but IML just gets chaotic and it seems like you can't really plan for anything or be able to persuade people when you need to.

For those who are saying deadline majority favours scum, is there any reasonable way to compensate for that by buffing town? Maybe it's a dumb question but...
The phoenix must burn to emerge. - Janet Fitch
Hapahauli
Profile Joined May 2009
United States9305 Posts
February 03 2015 15:36 GMT
#15
I tend to favor IML games, if only because there's something more realistic about it. I rather like the idea of an angry mob suddenly deciding to send someone to the gallows, as opposed to something as artificial as a "lynch deadline."

Also, IML is incredibly town favored.
a talking rock that sprouts among the waves woosh
Palmar
Profile Blog Joined July 2010
Iceland22633 Posts
February 03 2015 16:11 GMT
#16
marv is just a town apologist.
Computer says mafia
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
February 03 2015 17:53 GMT
#17
I'm sure I missed a bunch, but I took a quick look through some of the instant majority games that I could find and mafia dominated most of them. It came out to 13 mafia wins, 3 town wins with a ton of flawless wins. The sample size isn't great, but it seems to suggest that the setups need to be tweaked to help town somewhere else.

Hammertime - Flawless Mafia Victory
Zesty Italian - Flawless Mafia Victory (micro setup)
Noir Chapter 2 - Flawless Mafia Victory
TL Mafia LXIV: The Restart - Close Town Victory
Extractor Trick - Close Mafia Victory
Gold Rush - Flawless Mafia Victory (micro setup)
Noir Chapter 1 - Flawless Mafia Victory
Carnival Cruise - Mafia Victory
TL Mafia LXI - Close Mafia Victory
Theme Gamed - Mafia Victory (only partially instant)
Looney Lynching - Mafia Victory (only partially instant)
British Empire - Close Town Victory
GSL Open Mini Mafia IV - Flawless Mafia Victory
GSL Mini Mafia III - Town Victory
GSL Open Mini Mafia II - Mafia Victory
Im a cop you idiot mafia - Mafia Victory
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
Keirathi
Profile Joined May 2012
United States4679 Posts
February 03 2015 18:05 GMT
#18
On February 04 2015 02:53 kitaman27 wrote:
GSL Mini Mafia III - Town Victory


Mmmmmm <3
My dear friend if I have gone pants on head, you have gone socks on ears!!! -ShiaoPi
Hapahauli
Profile Joined May 2009
United States9305 Posts
February 03 2015 18:08 GMT
#19
British Empire II was a town victory and not included on that list. Vengeful Mini as well (although it was themed).

I'm actually really surprised how skewed the results are. Come to think of it, I've rolled town in all the IML games I've played in and ended up winning 'em. Maybe I'm just lucky =/
a talking rock that sprouts among the waves woosh
Hapahauli
Profile Joined May 2009
United States9305 Posts
February 03 2015 18:08 GMT
#20
On February 04 2015 03:05 Keirathi wrote:
Show nested quote +
On February 04 2015 02:53 kitaman27 wrote:
GSL Mini Mafia III - Town Victory


Mmmmmm <3


I love lynching me some mafia Marv.
a talking rock that sprouts among the waves woosh
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 22m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 212
StarCraft: Brood War
Calm 9700
Sea 6472
Bisu 2384
PianO 1117
Jaedong 457
Shuttle 411
Stork 375
Hyuk 328
actioN 258
Soma 225
[ Show more ]
Zeus 221
Mini 214
EffOrt 191
BeSt 178
Hyun 143
Light 137
Pusan 134
Soulkey 129
Snow 124
ggaemo 101
Mong 96
Dewaltoss 74
Backho 61
Sharp 58
Rush 47
ToSsGirL 43
NotJumperer 42
Mind 41
scan(afreeca) 41
Free 25
Movie 23
soO 23
Shine 22
Shinee 22
Bale 16
HiyA 15
Sacsri 12
sorry 11
GoRush 9
Terrorterran 8
SilentControl 6
[sc1f]eonzerg 0
Dota 2
XaKoH 591
XcaliburYe180
Fuzer 166
NeuroSwarm89
League of Legends
JimRising 360
Counter-Strike
zeus247
Other Games
gofns9304
crisheroes324
olofmeister308
ToD102
Mew2King94
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 23
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1577
• Lourlo1166
• Stunt426
Upcoming Events
HomeStory Cup
1h 22m
Korean StarCraft League
16h 22m
HomeStory Cup
1d 1h
Replay Cast
1d 13h
HomeStory Cup
2 days
Replay Cast
2 days
Replay Cast
3 days
Wardi Open
4 days
WardiTV Invitational
5 days
The PondCast
5 days
[ Show More ]
WardiTV Invitational
6 days
Liquipedia Results

Completed

Proleague 2026-01-29
OSC Championship Season 13
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Escore Tournament S1: W6
Rongyi Cup S3
HSC XXVIII
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W7
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.