• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:14
CEST 07:14
KST 14:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - The Finalists14[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy21
Community News
2026 GSL Season 1 Qualifiers11Maestros of the Game 2 announced32026 GSL Tour plans announced11Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid21
StarCraft 2
General
MaNa leaves Team Liquid 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists Weekly Cups (April 6-12): herO doubles, "Villains" prevail Oliveira Would Have Returned If EWC Continued
Tourneys
GSL CK: More events planned pending crowdfunding 2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) SEL Doubles (SC Evo Bimonthly)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 521 Memorable Boss The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power
Brood War
General
Data needed ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Pros React To: Tulbo in Ro.16 Group A RepMastered™: replay sharing and analyzer site
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Ro16 Group A [ASL21] Ro16 Group B
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Reappraising The Situation T…
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2449 users

TL Mafia LXVII: Storm Mafia 2 - Page 174

Forum Index > TL Mafia
Post a Reply
Prev 1 172 173 174 175 176 177 Next
raynpelikoneet
Profile Joined April 2007
Finland43270 Posts
July 21 2014 18:47 GMT
#3461
On July 22 2014 03:08 Palmar wrote:
My guess it is BM's special/brilliant brand of insanity, he ran this scumteam right on the edge of crazy and effective and it worked.

I would call it insane and effective. I remember the one PYP game where he claimed justice vig on D2 or smth and survived for some ridiculous five days without shooting single mafia.

BM just too cool and insane. ^^
table for two on a tv tray
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
July 21 2014 18:51 GMT
#3462
On July 22 2014 03:45 marvellosity wrote:
the kills were kinda insane. but i can't argue with them, they threw town for a loop and town could never make anything of them. it almost certainly saved BM from more suspicion as the days went on.

the kills were literally "who are blue"
University of Kentucky Basketball #1
Damdred
Profile Joined July 2014
15669 Posts
July 21 2014 18:52 GMT
#3463
Honestly we should of just lynched BM the day he said he was blocked and he just kept dodging everything i don't know what we were thinking at that point.
raynpelikoneet
Profile Joined April 2007
Finland43270 Posts
July 21 2014 18:59 GMT
#3464
On July 22 2014 03:51 Bill Murray wrote:
Show nested quote +
On July 22 2014 03:45 marvellosity wrote:
the kills were kinda insane. but i can't argue with them, they threw town for a loop and town could never make anything of them. it almost certainly saved BM from more suspicion as the days went on.

the kills were literally "who are blue"

see?
play = insane
nk's = effective
table for two on a tv tray
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
Last Edited: 2014-07-21 19:18:34
July 21 2014 19:17 GMT
#3465
Enjoyed the role variations. I definitely would have played if I weren't on vacation for a few days. I think it makes the game more interesting when the possible roles aren't confirmed in the OP as it opens up mafia fake claim opportunities and the blue claims are less trustworthy. In these type of games, I think there is also some merit to sometimes giving mafia a random blue role that has little value for their faction just for the sake of allowing them to claim a confirmable action to throw town off.

The roles also weren't crazy enough that it would scare people away, which allowed the game to not focus entirely on roles and be considered "normal". Reanimator and operator were probably my favorites and mad bombers are always pretty hilarious.

It seems more often than not that the assassin roles are claiming victory by accident, whether it be a lynch, mafia night hit, or in this case, modkill. While an assassin needs to avoid these things in order to win, I'm not sure the other assassin should be rewarded for their target getting lynched or hit n1. I wonder if there are any variations to the role that would allow it to remain neutral, but require more skill to pull off their win condition.
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
July 21 2014 19:37 GMT
#3466
On July 22 2014 04:17 kitaman27 wrote:
It seems more often than not that the assassin roles are claiming victory by accident, whether it be a lynch, mafia night hit, or in this case, modkill. While an assassin needs to avoid these things in order to win, I'm not sure the other assassin should be rewarded for their target getting lynched or hit n1. I wonder if there are any variations to the role that would allow it to remain neutral, but require more skill to pull off their win condition.

I'm actually very happy with how assassin is here. You're right - there are various ways to skin the cat, but you have a 50/50 shot, and if the other assassin can't stop himself being lynched or modkilled, then you de facto outplayed him.

I really dislike making assassin's jobs too difficult where you no longer have a 50/50 shot at winning, but a 25/25/50 shot or something due to mechanics. I played in a game where assassins got a single check - it's really bloody difficult to find 3p with accuracy, and if I missed my check, then what? I sit around in the game with absolutely nothing to do just hoping to win by chance?

If you don't get lynched, modkilled etc and the other person does, then I think you deserve your victory. It's on the other dude to make it more of a challenge.
[15:15] <Palmar> and yes marv, you're a total hottie
kushm4sta
Profile Blog Joined July 2011
United States8878 Posts
July 21 2014 19:37 GMT
#3467
setup was atrocious
OMGUS.net, kush sex blogs every friday night
Damdred
Profile Joined July 2014
15669 Posts
July 21 2014 19:41 GMT
#3468
Please elaborate Kush
Forumite
Profile Joined February 2011
Sweden3280 Posts
July 21 2014 20:53 GMT
#3469
I´m proud, I got nightkilled instead of lynched on the last day.
:3
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
July 21 2014 20:59 GMT
#3470
On July 22 2014 04:37 marvellosity wrote:
Show nested quote +
On July 22 2014 04:17 kitaman27 wrote:
It seems more often than not that the assassin roles are claiming victory by accident, whether it be a lynch, mafia night hit, or in this case, modkill. While an assassin needs to avoid these things in order to win, I'm not sure the other assassin should be rewarded for their target getting lynched or hit n1. I wonder if there are any variations to the role that would allow it to remain neutral, but require more skill to pull off their win condition.

I'm actually very happy with how assassin is here. You're right - there are various ways to skin the cat, but you have a 50/50 shot, and if the other assassin can't stop himself being lynched or modkilled, then you de facto outplayed him.

I really dislike making assassin's jobs too difficult where you no longer have a 50/50 shot at winning, but a 25/25/50 shot or something due to mechanics. I played in a game where assassins got a single check - it's really bloody difficult to find 3p with accuracy, and if I missed my check, then what? I sit around in the game with absolutely nothing to do just hoping to win by chance?

If you don't get lynched, modkilled etc and the other person does, then I think you deserve your victory. It's on the other dude to make it more of a challenge.

I mean isn't it just easier to not miss your check?
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
July 21 2014 21:09 GMT
#3471
On July 22 2014 05:59 VisceraEyes wrote:
Show nested quote +
On July 22 2014 04:37 marvellosity wrote:
On July 22 2014 04:17 kitaman27 wrote:
It seems more often than not that the assassin roles are claiming victory by accident, whether it be a lynch, mafia night hit, or in this case, modkill. While an assassin needs to avoid these things in order to win, I'm not sure the other assassin should be rewarded for their target getting lynched or hit n1. I wonder if there are any variations to the role that would allow it to remain neutral, but require more skill to pull off their win condition.

I'm actually very happy with how assassin is here. You're right - there are various ways to skin the cat, but you have a 50/50 shot, and if the other assassin can't stop himself being lynched or modkilled, then you de facto outplayed him.

I really dislike making assassin's jobs too difficult where you no longer have a 50/50 shot at winning, but a 25/25/50 shot or something due to mechanics. I played in a game where assassins got a single check - it's really bloody difficult to find 3p with accuracy, and if I missed my check, then what? I sit around in the game with absolutely nothing to do just hoping to win by chance?

If you don't get lynched, modkilled etc and the other person does, then I think you deserve your victory. It's on the other dude to make it more of a challenge.

I mean isn't it just easier to not miss your check?

well obviously I won n1 by shooting him, but that's besides the point
[15:15] <Palmar> and yes marv, you're a total hottie
Vivax
Profile Blog Joined April 2011
22297 Posts
July 21 2014 21:10 GMT
#3472
Wtf we won? bwahahaha
Damdred
Profile Joined July 2014
15669 Posts
July 21 2014 21:12 GMT
#3473
Your victory was honestly assured when everyone believed bill and went inactive
IAmRobik
Profile Joined January 2014
United States5878 Posts
July 21 2014 21:14 GMT
#3474
On July 22 2014 06:10 Vivax wrote:
Wtf we won? bwahahaha

vivax, you made some stupid post where you said "i'm j/k" and I thought you were being sly and claiming jailkeeper and not just honestly saying "i'm just kidding". Please to not be tricking me like that again
yamato77
Profile Blog Joined October 2010
11589 Posts
July 21 2014 21:15 GMT
#3475
On July 22 2014 06:09 marvellosity wrote:
Show nested quote +
On July 22 2014 05:59 VisceraEyes wrote:
On July 22 2014 04:37 marvellosity wrote:
On July 22 2014 04:17 kitaman27 wrote:
It seems more often than not that the assassin roles are claiming victory by accident, whether it be a lynch, mafia night hit, or in this case, modkill. While an assassin needs to avoid these things in order to win, I'm not sure the other assassin should be rewarded for their target getting lynched or hit n1. I wonder if there are any variations to the role that would allow it to remain neutral, but require more skill to pull off their win condition.

I'm actually very happy with how assassin is here. You're right - there are various ways to skin the cat, but you have a 50/50 shot, and if the other assassin can't stop himself being lynched or modkilled, then you de facto outplayed him.

I really dislike making assassin's jobs too difficult where you no longer have a 50/50 shot at winning, but a 25/25/50 shot or something due to mechanics. I played in a game where assassins got a single check - it's really bloody difficult to find 3p with accuracy, and if I missed my check, then what? I sit around in the game with absolutely nothing to do just hoping to win by chance?

If you don't get lynched, modkilled etc and the other person does, then I think you deserve your victory. It's on the other dude to make it more of a challenge.

I mean isn't it just easier to not miss your check?

well obviously I won n1 by shooting him, but that's besides the point

I was the REAL CID investigator. You were supposed to be an impostor. Why would you have the same role?
Writer@WriterYamato
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
July 21 2014 21:16 GMT
#3476
On July 22 2014 06:15 yamato77 wrote:
Show nested quote +
On July 22 2014 06:09 marvellosity wrote:
On July 22 2014 05:59 VisceraEyes wrote:
On July 22 2014 04:37 marvellosity wrote:
On July 22 2014 04:17 kitaman27 wrote:
It seems more often than not that the assassin roles are claiming victory by accident, whether it be a lynch, mafia night hit, or in this case, modkill. While an assassin needs to avoid these things in order to win, I'm not sure the other assassin should be rewarded for their target getting lynched or hit n1. I wonder if there are any variations to the role that would allow it to remain neutral, but require more skill to pull off their win condition.

I'm actually very happy with how assassin is here. You're right - there are various ways to skin the cat, but you have a 50/50 shot, and if the other assassin can't stop himself being lynched or modkilled, then you de facto outplayed him.

I really dislike making assassin's jobs too difficult where you no longer have a 50/50 shot at winning, but a 25/25/50 shot or something due to mechanics. I played in a game where assassins got a single check - it's really bloody difficult to find 3p with accuracy, and if I missed my check, then what? I sit around in the game with absolutely nothing to do just hoping to win by chance?

If you don't get lynched, modkilled etc and the other person does, then I think you deserve your victory. It's on the other dude to make it more of a challenge.

I mean isn't it just easier to not miss your check?

well obviously I won n1 by shooting him, but that's besides the point

I was the REAL CID investigator. You were supposed to be an impostor. Why would you have the same role?

the absolute best bit is that mentioning it can still provoke this response :p
[15:15] <Palmar> and yes marv, you're a total hottie
Vivax
Profile Blog Joined April 2011
22297 Posts
July 21 2014 21:17 GMT
#3477
On July 22 2014 06:14 IAmRobik wrote:
Show nested quote +
On July 22 2014 06:10 Vivax wrote:
Wtf we won? bwahahaha

vivax, you made some stupid post where you said "i'm j/k" and I thought you were being sly and claiming jailkeeper and not just honestly saying "i'm just kidding". Please to not be tricking me like that again


Lol I realized that's why you townread me. It was totally not intended though :D, but I'll take what I can.

BM mvp for spreading chaos and getting away with it, I'd have probably read him as too insane to be scum.
IAmRobik
Profile Joined January 2014
United States5878 Posts
July 21 2014 21:18 GMT
#3478
It was just so fucking natural
HiroPro
Profile Joined March 2012
United States2624 Posts
July 21 2014 21:19 GMT
#3479
Thanks for hosting Palmar/marv. I thought the setup was pretty interesting. I probably shouldn't have signed up with the amount of time I had to play so I apologize for that.


On July 22 2014 06:09 marvellosity wrote:
Show nested quote +
On July 22 2014 05:59 VisceraEyes wrote:
On July 22 2014 04:37 marvellosity wrote:
On July 22 2014 04:17 kitaman27 wrote:
It seems more often than not that the assassin roles are claiming victory by accident, whether it be a lynch, mafia night hit, or in this case, modkill. While an assassin needs to avoid these things in order to win, I'm not sure the other assassin should be rewarded for their target getting lynched or hit n1. I wonder if there are any variations to the role that would allow it to remain neutral, but require more skill to pull off their win condition.

I'm actually very happy with how assassin is here. You're right - there are various ways to skin the cat, but you have a 50/50 shot, and if the other assassin can't stop himself being lynched or modkilled, then you de facto outplayed him.

I really dislike making assassin's jobs too difficult where you no longer have a 50/50 shot at winning, but a 25/25/50 shot or something due to mechanics. I played in a game where assassins got a single check - it's really bloody difficult to find 3p with accuracy, and if I missed my check, then what? I sit around in the game with absolutely nothing to do just hoping to win by chance?

If you don't get lynched, modkilled etc and the other person does, then I think you deserve your victory. It's on the other dude to make it more of a challenge.

I mean isn't it just easier to not miss your check?

well obviously I won n1 by shooting him, but that's besides the point

That game only had 14 players though and you had the ability to talk to a different person anonymously every cycle. There was also a lot of kp in that game (mafia shot, two assassin shots, a dreamflower, and an america). So if I had given you a check every night, you would have very little need at all to think about who the other 3p was. They would either have been checked or dead.
Vivax
Profile Blog Joined April 2011
22297 Posts
July 21 2014 21:22 GMT
#3480
On another note the vote formatting mistake probably won us the game cause BM might have been lynched if ExO got lynched before BM could admit that he lied.
Prev 1 172 173 174 175 176 177 Next
Please log in or register to reply.
Live Events Refresh
Korean StarCraft League
03:00
Week 88
CranKy Ducklings164
davetesta42
Liquipedia
The PiG Daily
22:15
Best Games of SC
Rogue vs MaxPax
Maru vs Zoun
SHIN vs Cure
ByuN vs TBD
PiGStarcraft291
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
scan(afreeca) 605
Pusan 106
Backho 69
Bale 46
Sacsri 30
Aegong 24
Dota 2
NeuroSwarm166
League of Legends
JimRising 723
Counter-Strike
m0e_tv441
Super Smash Bros
hungrybox595
Mew2King39
Other Games
summit1g11456
tarik_tv3872
WinterStarcraft414
PiGStarcraft291
C9.Mang0236
Trikslyr114
RuFF_SC294
Organizations
Other Games
gamesdonequick1012
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Berry_CruncH298
• HKG_Chickenman48
• practicex 21
• Response 12
• CranKy Ducklings SOOP3
• LaughNgamezSOOP
• sooper7s
• Migwel
• IndyKCrew
• Kozan
• intothetv
• AfreecaTV YouTube
StarCraft: Brood War
• RayReign 38
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1048
• Stunt401
Upcoming Events
CranKy Ducklings
4h 46m
WardiTV Map Contest Tou…
5h 46m
SC Evo League
8h 16m
IPSL
10h 46m
WolFix vs nOmaD
dxtr13 vs Razz
BSL
13h 46m
UltrA vs KwarK
Gosudark vs cavapoo
dxtr13 vs HBO
Doodle vs Razz
Patches Events
16h 46m
CranKy Ducklings
18h 46m
Sparkling Tuna Cup
1d 4h
WardiTV Map Contest Tou…
1d 5h
Ladder Legends
1d 9h
[ Show More ]
BSL
1d 13h
StRyKeR vs rasowy
Artosis vs Aether
JDConan vs OyAji
Hawk vs izu
IPSL
1d 13h
JDConan vs TBD
Aegong vs rasowy
Replay Cast
2 days
Wardi Open
2 days
Afreeca Starleague
2 days
Bisu vs Ample
Jaedong vs Flash
Monday Night Weeklies
2 days
RSL Revival
2 days
Afreeca Starleague
3 days
Barracks vs Leta
Royal vs Light
WardiTV Map Contest Tou…
3 days
RSL Revival
4 days
Replay Cast
4 days
The PondCast
5 days
KCM Race Survival
5 days
WardiTV Map Contest Tou…
5 days
Replay Cast
5 days
Escore
6 days
RSL Revival
6 days
Liquipedia Results

Completed

Escore Tournament S2: W3
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.