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On July 22 2014 03:08 Palmar wrote: My guess it is BM's special/brilliant brand of insanity, he ran this scumteam right on the edge of crazy and effective and it worked. I would call it insane and effective. I remember the one PYP game where he claimed justice vig on D2 or smth and survived for some ridiculous five days without shooting single mafia.
BM just too cool and insane. ^^
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On July 22 2014 03:45 marvellosity wrote: the kills were kinda insane. but i can't argue with them, they threw town for a loop and town could never make anything of them. it almost certainly saved BM from more suspicion as the days went on. the kills were literally "who are blue"
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Honestly we should of just lynched BM the day he said he was blocked and he just kept dodging everything i don't know what we were thinking at that point.
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On July 22 2014 03:51 Bill Murray wrote:Show nested quote +On July 22 2014 03:45 marvellosity wrote: the kills were kinda insane. but i can't argue with them, they threw town for a loop and town could never make anything of them. it almost certainly saved BM from more suspicion as the days went on. the kills were literally "who are blue" see? play = insane nk's = effective
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kitaman27
United States9244 Posts
Enjoyed the role variations. I definitely would have played if I weren't on vacation for a few days. I think it makes the game more interesting when the possible roles aren't confirmed in the OP as it opens up mafia fake claim opportunities and the blue claims are less trustworthy. In these type of games, I think there is also some merit to sometimes giving mafia a random blue role that has little value for their faction just for the sake of allowing them to claim a confirmable action to throw town off.
The roles also weren't crazy enough that it would scare people away, which allowed the game to not focus entirely on roles and be considered "normal". Reanimator and operator were probably my favorites and mad bombers are always pretty hilarious.
It seems more often than not that the assassin roles are claiming victory by accident, whether it be a lynch, mafia night hit, or in this case, modkill. While an assassin needs to avoid these things in order to win, I'm not sure the other assassin should be rewarded for their target getting lynched or hit n1. I wonder if there are any variations to the role that would allow it to remain neutral, but require more skill to pull off their win condition.
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United Kingdom36156 Posts
On July 22 2014 04:17 kitaman27 wrote: It seems more often than not that the assassin roles are claiming victory by accident, whether it be a lynch, mafia night hit, or in this case, modkill. While an assassin needs to avoid these things in order to win, I'm not sure the other assassin should be rewarded for their target getting lynched or hit n1. I wonder if there are any variations to the role that would allow it to remain neutral, but require more skill to pull off their win condition.
I'm actually very happy with how assassin is here. You're right - there are various ways to skin the cat, but you have a 50/50 shot, and if the other assassin can't stop himself being lynched or modkilled, then you de facto outplayed him.
I really dislike making assassin's jobs too difficult where you no longer have a 50/50 shot at winning, but a 25/25/50 shot or something due to mechanics. I played in a game where assassins got a single check - it's really bloody difficult to find 3p with accuracy, and if I missed my check, then what? I sit around in the game with absolutely nothing to do just hoping to win by chance?
If you don't get lynched, modkilled etc and the other person does, then I think you deserve your victory. It's on the other dude to make it more of a challenge.
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I´m proud, I got nightkilled instead of lynched on the last day.
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On July 22 2014 04:37 marvellosity wrote:Show nested quote +On July 22 2014 04:17 kitaman27 wrote: It seems more often than not that the assassin roles are claiming victory by accident, whether it be a lynch, mafia night hit, or in this case, modkill. While an assassin needs to avoid these things in order to win, I'm not sure the other assassin should be rewarded for their target getting lynched or hit n1. I wonder if there are any variations to the role that would allow it to remain neutral, but require more skill to pull off their win condition.
I'm actually very happy with how assassin is here. You're right - there are various ways to skin the cat, but you have a 50/50 shot, and if the other assassin can't stop himself being lynched or modkilled, then you de facto outplayed him. I really dislike making assassin's jobs too difficult where you no longer have a 50/50 shot at winning, but a 25/25/50 shot or something due to mechanics. I played in a game where assassins got a single check - it's really bloody difficult to find 3p with accuracy, and if I missed my check, then what? I sit around in the game with absolutely nothing to do just hoping to win by chance? If you don't get lynched, modkilled etc and the other person does, then I think you deserve your victory. It's on the other dude to make it more of a challenge. I mean isn't it just easier to not miss your check?
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United Kingdom36156 Posts
On July 22 2014 05:59 VisceraEyes wrote:Show nested quote +On July 22 2014 04:37 marvellosity wrote:On July 22 2014 04:17 kitaman27 wrote: It seems more often than not that the assassin roles are claiming victory by accident, whether it be a lynch, mafia night hit, or in this case, modkill. While an assassin needs to avoid these things in order to win, I'm not sure the other assassin should be rewarded for their target getting lynched or hit n1. I wonder if there are any variations to the role that would allow it to remain neutral, but require more skill to pull off their win condition.
I'm actually very happy with how assassin is here. You're right - there are various ways to skin the cat, but you have a 50/50 shot, and if the other assassin can't stop himself being lynched or modkilled, then you de facto outplayed him. I really dislike making assassin's jobs too difficult where you no longer have a 50/50 shot at winning, but a 25/25/50 shot or something due to mechanics. I played in a game where assassins got a single check - it's really bloody difficult to find 3p with accuracy, and if I missed my check, then what? I sit around in the game with absolutely nothing to do just hoping to win by chance? If you don't get lynched, modkilled etc and the other person does, then I think you deserve your victory. It's on the other dude to make it more of a challenge. I mean isn't it just easier to not miss your check? well obviously I won n1 by shooting him, but that's besides the point
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Your victory was honestly assured when everyone believed bill and went inactive
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On July 22 2014 06:10 Vivax wrote: Wtf we won? bwahahaha vivax, you made some stupid post where you said "i'm j/k" and I thought you were being sly and claiming jailkeeper and not just honestly saying "i'm just kidding". Please to not be tricking me like that again
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11589 Posts
On July 22 2014 06:09 marvellosity wrote:Show nested quote +On July 22 2014 05:59 VisceraEyes wrote:On July 22 2014 04:37 marvellosity wrote:On July 22 2014 04:17 kitaman27 wrote: It seems more often than not that the assassin roles are claiming victory by accident, whether it be a lynch, mafia night hit, or in this case, modkill. While an assassin needs to avoid these things in order to win, I'm not sure the other assassin should be rewarded for their target getting lynched or hit n1. I wonder if there are any variations to the role that would allow it to remain neutral, but require more skill to pull off their win condition.
I'm actually very happy with how assassin is here. You're right - there are various ways to skin the cat, but you have a 50/50 shot, and if the other assassin can't stop himself being lynched or modkilled, then you de facto outplayed him. I really dislike making assassin's jobs too difficult where you no longer have a 50/50 shot at winning, but a 25/25/50 shot or something due to mechanics. I played in a game where assassins got a single check - it's really bloody difficult to find 3p with accuracy, and if I missed my check, then what? I sit around in the game with absolutely nothing to do just hoping to win by chance? If you don't get lynched, modkilled etc and the other person does, then I think you deserve your victory. It's on the other dude to make it more of a challenge. I mean isn't it just easier to not miss your check? well obviously I won n1 by shooting him, but that's besides the point I was the REAL CID investigator. You were supposed to be an impostor. Why would you have the same role?
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United Kingdom36156 Posts
On July 22 2014 06:15 yamato77 wrote:Show nested quote +On July 22 2014 06:09 marvellosity wrote:On July 22 2014 05:59 VisceraEyes wrote:On July 22 2014 04:37 marvellosity wrote:On July 22 2014 04:17 kitaman27 wrote: It seems more often than not that the assassin roles are claiming victory by accident, whether it be a lynch, mafia night hit, or in this case, modkill. While an assassin needs to avoid these things in order to win, I'm not sure the other assassin should be rewarded for their target getting lynched or hit n1. I wonder if there are any variations to the role that would allow it to remain neutral, but require more skill to pull off their win condition.
I'm actually very happy with how assassin is here. You're right - there are various ways to skin the cat, but you have a 50/50 shot, and if the other assassin can't stop himself being lynched or modkilled, then you de facto outplayed him. I really dislike making assassin's jobs too difficult where you no longer have a 50/50 shot at winning, but a 25/25/50 shot or something due to mechanics. I played in a game where assassins got a single check - it's really bloody difficult to find 3p with accuracy, and if I missed my check, then what? I sit around in the game with absolutely nothing to do just hoping to win by chance? If you don't get lynched, modkilled etc and the other person does, then I think you deserve your victory. It's on the other dude to make it more of a challenge. I mean isn't it just easier to not miss your check? well obviously I won n1 by shooting him, but that's besides the point I was the REAL CID investigator. You were supposed to be an impostor. Why would you have the same role? the absolute best bit is that mentioning it can still provoke this response :p
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On July 22 2014 06:14 IAmRobik wrote:vivax, you made some stupid post where you said "i'm j/k" and I thought you were being sly and claiming jailkeeper and not just honestly saying "i'm just kidding". Please to not be tricking me like that again
Lol I realized that's why you townread me. It was totally not intended though :D, but I'll take what I can.
BM mvp for spreading chaos and getting away with it, I'd have probably read him as too insane to be scum.
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It was just so fucking natural
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Thanks for hosting Palmar/marv. I thought the setup was pretty interesting. I probably shouldn't have signed up with the amount of time I had to play so I apologize for that.
On July 22 2014 06:09 marvellosity wrote:Show nested quote +On July 22 2014 05:59 VisceraEyes wrote:On July 22 2014 04:37 marvellosity wrote:On July 22 2014 04:17 kitaman27 wrote: It seems more often than not that the assassin roles are claiming victory by accident, whether it be a lynch, mafia night hit, or in this case, modkill. While an assassin needs to avoid these things in order to win, I'm not sure the other assassin should be rewarded for their target getting lynched or hit n1. I wonder if there are any variations to the role that would allow it to remain neutral, but require more skill to pull off their win condition.
I'm actually very happy with how assassin is here. You're right - there are various ways to skin the cat, but you have a 50/50 shot, and if the other assassin can't stop himself being lynched or modkilled, then you de facto outplayed him. I really dislike making assassin's jobs too difficult where you no longer have a 50/50 shot at winning, but a 25/25/50 shot or something due to mechanics. I played in a game where assassins got a single check - it's really bloody difficult to find 3p with accuracy, and if I missed my check, then what? I sit around in the game with absolutely nothing to do just hoping to win by chance? If you don't get lynched, modkilled etc and the other person does, then I think you deserve your victory. It's on the other dude to make it more of a challenge. I mean isn't it just easier to not miss your check? well obviously I won n1 by shooting him, but that's besides the point That game only had 14 players though and you had the ability to talk to a different person anonymously every cycle. There was also a lot of kp in that game (mafia shot, two assassin shots, a dreamflower, and an america). So if I had given you a check every night, you would have very little need at all to think about who the other 3p was. They would either have been checked or dead.
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On another note the vote formatting mistake probably won us the game cause BM might have been lynched if ExO got lynched before BM could admit that he lied.
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