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A = deconduo B = oats or sharrant C = phagga
E = Blazinghand F = Sentinel G = Zephirdd H = ghost I = mkfuba
K = fferyllt L = oats or sharrant
Here's my updated list, in case anyone doesn't have it done already. I didn't see any crumbs or mention of oats or sharrants' movements, so I couldn't piece those together myself. The only not-straightforward movement afaik is my own (backwards, forward 1, left 2, forward 1, left 1; I apparently immediately turned and walked face first into a wall not once, but twice. This left me with an effective backwards, left 3). My flashlight appears out because I'm still facing the wall, and G's is out because of what I can only assume is angelcraft.
Did anyone get a PM?
On May 17 2013 06:36 [UoN]Sentinel wrote:Show nested quote +On May 16 2013 05:32 Vivax wrote: I don't see what you want to say with that post. We all have movement speeds, but do the angels know it? Sentinel looks sure that they don't know it.
It's a matter of picking more information for us or less information for the angels (in the case that they DON'T know it), which isn't even sure.
Let's say 4 of us have MS 3, then 4 have 4, last 4 have 5.
If we purposefully slow down our movement it will be harder to discern who is who, at best if 3 of the MS 5 players move slower, then we could be sure about who is the remaining MS 5 player.
It's essentially a gamble on the angels having that information or not having it, let's talk a little about it. Regarding this post and Vivax's side in the argument, does this imply that the angels don't know all of the players' movespeeds? I wouldn't feel confident trying to draw anything regarding scum knowledge from that discussion. It would get too WIFOM-y for my taste. One think I will note is that I don't think they have a QT, since one wasn't mentioned in the role PM.
Since we almost know who and where everyone is, and we know that the puppets also act to slow the angels in their line of sight, I think it's a good time to start gathering up in a corner, or something. ABCF and EHIKL seem pretty close together, so I propose bundling those groups together, and then either working towards the bottom left corner (if we want to have everyone together for maximum visibility) or ABCF goes to the top left and EJIKL goes to the bot right (if we want to maximize distance between groups to make the angels split up). Oh, I guess G could come with EHKIL if he wants 
Any thoughts regarding this plan? Preferences between the two options?
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K, I'm in. Unless oats has some power that would have allowed him to move like that, my vote's staying on him today.
##Vote: Oatsmaster
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If you were to accidentally move a player in the way he supposedly intended instead of the way he explicitly wrote, and this was being used to implicate him as scum (whether he is or isn't), would you confirm/deny that a mistake was made?
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I'm going to have to go back through D1 as well, but my current thoughts about oats are:
- Based on his play D1, I would never have voted for him without the "scumslip"
- He had to have known that zephirdd's question was a test of some sort, and I don't understand why he would respond the way he did (with an answer that isn't in keeping with plain townie movement rules) as either scum OR a blue role. Either way, wouldn't he want to hide his identity from either town or scum, respectively? As scum, it's a mistake, but as a blue role it's a mistake that makes him look scummy and forces him to claim his role so he's not mislynched (at least, claiming is the only thing that would really dispel all doubt on my part, assuming there's no counterclaim).
- Doesn't ghost raise a good point? I'll never claim to be a master meta analyst, but as town Oats doesn't seem like a player that just stops posting when he's gotten a lot of votes. I'd think he would be even more active in the case that he was a blue role.
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Alright, I'm not sure I find the outcome of today's night actions as indicative of both oats and deconduo's alignments as they seem to find them, but unless there's a counterclaim I'm not going to vote for deconduo today.
I'm still kind of iffy on oats. I'm gonna say why by responding to one of BH's posts:
On May 18 2013 20:01 Blazinghand wrote: Just... look, I'm sorry, I need to go to bed, this is it for tonight, but i'll lay it out more simply, okay?
imagine oats is town and he's telling the truth. He PMed the hosts and was like "I move up 3 spaces and left 2 while looking up" or something. for this to be true, all this requires is oats glossed over a post or two in the thread and the host saying "ok, I understand what he sent me, no need to send him a snarky PM requiring him to re-send in his movement". This is pretty easy to imagine. I bet this is what happened.
now imagine oats is scum and this is a legit slip. he pmed the hosts saying "move my dummy up 3 spaces and left 2" because this is how scum move their dummies. for this to be true, hosts have to be running two different ways of keeping track of movement, which seems needlessly complicated, and use both of those for moving dummies around. and then there's the same assumption that oats glossed over soem of the thread, but this time as scum instead of town.
since both scenarios require oats not paying attention to the post, the fact that he did in fact not realize how to move is not the part that's different between our two potential outcomes. Both outcomes assume oats glossed over this post.
You guys
ugh, you guys
good night. vote deconduo. His town oats scenario is what's bothering me. In that situation, the hosts saw that oats didn't follow the movement rules that were emphasized twice in the thread, and allowed him to use movement rules that were different than everyone else in the game. Contrary to what BH thinks I believe, I don't think that the hosts actually implemented different move schemes for each alignment. I think that either: the hosts made a mistake, or they simply allowed it because oats already knew where he was. As a matter of fact, when BH says "...all this requires is oats glossed over a post or two in the thread and the host saying 'ok, I understand what he sent me, no need to send him a snarky PM requiring him to re-send in his movement'", I feel that that more accurately depicts what would happen in the case of scum oats. Scum oats gains absolutely nothing from them using his instructions, while town oats is being allowed to move in a cardinal direction without knowing his location on the map (the very thing vivax was caught trying to convince us to do). It's true that both situations require oats to have glossed over those clarification posts, but only the scum situation explains why the hosts would allow him to use those move instructions - because he already knew where he was, and asking him to change his instructions would just result in him ending in the same location.
I'm open to switching my vote to someone who's not oats or deconduo, but I'd have to be convinced. Sharrant was looking particularly shady to me after his defenses of vivax, but marv did seem to be coming around to him(though marv didn't get a chance to comment after vivax's flip). He's where my focus would have been if all of this hadn't happened with oats, but I haven't gone too in-depth through his filter.
Also, the timer in the voting thread says that we have about 35 minutes left to the deadline, but I think we're supposed to have two hours on top of that. Which one do we use?
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I'm here. I'm still on oats, but am willing to switch to sharrant if it will avoid a no-lynch. Is there a particular reason to suspect ghost over sharrant?
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Again, I'm willing to switch, but a fferyllt lynch feels really empty to me... It feels like I'm voting for someone I can't get a read on instead of someone who I think is likely to flip scum. I'll be around until the deadline (which I believe is in 1 hour, 15 minutes), and will switch to fferyllt to avoid a no-lynch, but would really prefer to lynch oats or sharrant.
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My guess is that both you and oats tried to move to the same space, and therefore stopped moving. Crap...
My flashlight is out (obviously), but G's is back on, so that effect must only work for one turn.
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I received no PMs, though I guess that's not surprising since my light is off and everyone around me is now dead =/
Zephirdd said he killed sharrant before the nightpost.
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The way I understand it, townies and puppets will always show green, and only angels themselves show red.
I don't doubt your claim, and I agree that phagga seems pretty townie. I also trust deconduo's claim. That leaves me with oats, sentinel, and ghost.
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Sorry I've been mia for a while. I'm promising now that I'll be more active D4. I'm still most concerned about oats, but we might have a check on him tonight, so I can wait. Ghost would be second on the list, so that's where my vote's going.
##Vote:Ghost_403
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It's mostly the conflicting information related to his activity. Stuff that's been said by many people in the thread already. He can't scumhunt because no one's around, he felt like a kind in a candystore but actually commented on very little. It seems like he's posting for the sake of posting, and then either couldn't or didn't feel like following up.
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Dear god, hope you're alright, sentinel! :o
Phagga, why vote sentinel over oats?
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And deconduo, how do you feel about oats and sent after phagga's recent post about the "scumslip"?
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You here phagga?
On May 21 2013 06:25 mkfuba07 wrote: Dear god, hope you're alright, sentinel! :o
Phagga, why vote sentinel over oats?
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On May 15 2013 23:37 GreYMisT wrote:Show nested quote +On May 15 2013 22:34 phagga wrote:On May 15 2013 22:22 GreYMisT wrote: Shining a light on a Puppet will not reveal his identity as such
Ok, perhaps my question was poorly worded. When I shine my light on another player, will I see of what faction he is? Specifically when a town shines his light at a player from the weeping angels faction, will the town player - recognize that the other player is from another faction? - recognize that the other player is a weeping angel? You can recognize a weeping angel, you cannot discern puppets from players.Show nested quote +On May 15 2013 22:42 deconduo wrote: Can an Angel's movespeed be reduced to 0 if enough people are looking at it?
If this is the case, it makes a good argument for gathering in the middle with everyone looking outwards. If they can't reach us they can't kill us. YesShow nested quote +On May 15 2013 22:49 deconduo wrote: What would be shown on the board if an angel is illuminated during a player's movement, but is no longer illuminated when the movement is finshed?
Like in the Example Movement sheet, the angel is in torchlight on the player's 2nd step, but is no longer in light when the movement ends. Nothing, that player would be told that something crossed their vision during the night. This is the post he's referring to, I believe. Everyone visible on the board is a puppet or a townie. A flashlight, when shown on an actual angel (not the puppet of an angel) will reveal it as an Angel in that location, but will not say which letter the angel corresponds to.
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Deconduo, what do you think of phagga's suggestion to check both him and oats at the same time?
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On May 21 2013 14:48 phagga wrote: Sentinel and Oats, if decon is scum and I am town, you guys are either suspecting each other for the last scum or mkfuba. Which is it and why?
mkfuba, what is your take on all of this? I'm trying to reign in my overactive imagination at the moment. Possibilities are flying through my mind, and I don't know which one I think is more likely. I'll try to put down my thoughts in words, but they'll probably be somewhat rambling, incredibly fluffy, and wishy-washy. Anyone who's seen some of my cases from previous games knows how I let myself get carried away, wishfully thinking I've cracked some grand plot.
First, just some things to keep in mind: it's lylo. Not only that, but for the angels to win they actually have to feed on us the next two nights (not kill us, and not just let us lynch ourselves to death). Because of this, I feel incredibly stupid for moving towards Zephirdd, especially when he was apparently a tempting target last night. Considering that it's possible neither of the alignments could win led to me thinking about the possible 3rd party, and the fact that we supposedly had 4 blue roles out of 9 townies with only 3 angels. I doubt deconduo's claim very little (maybe 10% or something), since I feel it would have been very brave to fakeclaim a DT role when there might be one on the other team, but I do question whether or not he's actually blue.
Next, given that I (pretty much) believe deconduo's claim, why in the hell is he alive? Sure, killing a confirmed townie in Zephirdd is good, but killing a DT that can still make checks seems better. So this leaves a few options: either deconduo is scum (which I doubt), scum were willing to throw away oats for almost nothing (also doubt - they had two entire nights to kill deconduo if they felt it necessary), or they gained something from this check. This brings me around to why phagga felt it would be better to get oats AND himself checked in the same night. This comes down significantly to whether or not you believe deconduo has the power he claims to have.
From a town phagga perspective, what does town gain when both of them are checked? If oats is town, then we know they're both town (though little suspicion was on phagga in the first place). If oats is scum, then phagga knows oats is scum, and the rest of the players are left knowing that one of the two is scum, but are still unsure of which. Compare this to if oats was checked alone, and we see a 100% confirmation of oats's alignment. Phagga gains just as much knowledge as he would have otherwise, and the rest of us are left without that doubt left by the 50/50 check.
So why do it in the first place? It doesn't help you, it doesn't help town. It does, however, help a lot if phagga is scum. As scum, he knows that they only need one more mislynch (after ghost) to win the game and they have no reason to doubt deconduo's claim. They know that most of the people in the game are willing to vote oats if they can be tipped in that direction, but they also know that deconduo is going to give oats a green check once he finally reaches him. What's one way that they can clinch the game in their favor? By giving deconduo that one red check he needed. It doesn't matter if phagga gives himself away as an angel after the oats flip, because after we lynch oats, the angels have the phone box (sorry, I really wanted to say that).
I previously said that this depends significantly on whether or not you believe deconduo, but in retrospect, it doesn't. It comes entirely down to phagga's reasoning when he made this decision, and I see far more scum than town there.
##Vote: phagga
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