/in if there is still space ^^
Furthermore someone should hydra with me :D
Forum Index > TL Mafia |
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/in if there is still space ^^ Furthermore someone should hydra with me :D | ||
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On January 05 2013 20:20 Dandel Ion wrote: Show nested quote + On January 05 2013 13:12 iGrok wrote: Dwarf deck op! Dwarves are fucking hilarious haha. Im down to help anyone, ive already advised a couple people so its no problem I like you. Why must the good ones already be taken? Show nested quote + On January 05 2013 19:19 Nova_Terra wrote: I'd still love to hydra with anyone who wants to join ^^ r u good @ Magic? Do you know how this deckbuilding stuff works? If yes, I'd totally Hydra with you. Bonus points if you want a Dwarf deck. Nope and nope, I'm not particularly good at this game. I've just played a few games with a couple friends with what cards I have :/ | ||
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![]() Can I please start with 20 hp anyway xD | ||
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On January 20 2013 03:40 Artanis[Xp] wrote: Sorry guys, few delays here and there both on some players end and on my end means I'm gonna have to delay the start of the game by a week. Should have everything ready to go on Monday, January 28th at 21:59 GMT (+00:00) I hope. Should give Qatol enough time to check decks too. I can't thank you for this enough, I was literally planning on posting from my phone while skiing at the same time. Now I can actually ski during the vacation ^-^ | ||
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On January 21 2013 06:06 gonzaw wrote: But ski-mafia is very fun Nova! Anyways, I propose a pre-game proposal to proposally propose a play for the game: If the "Tap 1 mana: Give 1 colorless mana to target player" universal card appears, tap all your mana and give it to me+prome! ![]() Thank you for your attention Is it bad that I would actually be cool with this if you played anything like last time? | ||
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On January 21 2013 15:32 Promethelax wrote: Show nested quote + On January 21 2013 15:17 Nova_Terra wrote: On January 21 2013 06:06 gonzaw wrote: But ski-mafia is very fun Nova! Anyways, I propose a pre-game proposal to proposally propose a play for the game: If the "Tap 1 mana: Give 1 colorless mana to target player" universal card appears, tap all your mana and give it to me+prome! ![]() Thank you for your attention Is it bad that I would actually be cool with this if you played anything like last time? Is it bad that this time will have two of the towniest guys from last time on one account? No it is not. If you had joined us we would be the most townie of townies that has ever townied. Dude the Tri-dra of townie doom would be pretty cool We should have a mafia game with tri-dras ._. | ||
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I feel that ThePoster is doing a fine job, and has been attempting to do more actual scumhunting and pro-town things than the rest of us. Compared to CH, where I find that much if not most of the time he has been trying to explain why he feels that Minds Aglow is good for the entire town, not only for him. the second thing is related to this: How is Minds Aglow particularly pro town? If we have to discard back to 7 anyway, I don't like giving CH 10 zombies. Why? Because if he gets 10 zombies before we can get anything that could even come close to rivaling that and he turns out to be scum, we're screwed. Thats like mafia having 30 kp, and we couldnt even be sure if he IS scum because he could just target "scummy" town players. kill 2 of them, and the games like, over. unless someone draws some miracle, that is. | ||
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On January 30 2013 02:50 BinOnFire wrote: You must have missed my earlier post on the extended plan involving Minds Aglow. I'll dig it up for you: Show nested quote + On January 29 2013 09:45 BinOnFire wrote: To further expand on plan 1) Cast Minds Aglow T1, hope to hit Collective Voyage (77% if we do all draw ~10 cards), Collective Voyage T2, everyone has ~20 lands in play for T3. Everyone drawing cards might not be pro-town, I agree, but everyone having upwards of 20 land by turn 3 is most assuredly good for us: even if the scum players can kill two of us immediately, it's still a 5v2, with a pretty clear indicator of alignment. Durr. Completely misread Collective Voyage. Heres the thing. I have a very low amount of basic lands, and from what i can tell, CH has none. what would this mean? Tons of zombies. Furthermore, there is no reason to believe that we would know who the scum are even if we did end up with 7 players left, and I would think that we may be in a similar situation (of not knowing who the scum are) then. I would agree with using Collective Voyage on a smaller scale, but 20 lands each? I think we're begging for trouble. The strength of town is their numbers and collective majority, all we would end up doing is making it easier for people who make one slightly scummy mistake to get killed. We have good minds here, lets figure it out. | ||
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On January 30 2013 03:19 Clockwork Hydra wrote: Show nested quote + On January 30 2013 03:17 Nova_Terra wrote: On January 30 2013 02:50 BinOnFire wrote: You must have missed my earlier post on the extended plan involving Minds Aglow. I'll dig it up for you: On January 29 2013 09:45 BinOnFire wrote: To further expand on plan 1) Cast Minds Aglow T1, hope to hit Collective Voyage (77% if we do all draw ~10 cards), Collective Voyage T2, everyone has ~20 lands in play for T3. Everyone drawing cards might not be pro-town, I agree, but everyone having upwards of 20 land by turn 3 is most assuredly good for us: even if the scum players can kill two of us immediately, it's still a 5v2, with a pretty clear indicator of alignment. Durr. Completely misread Collective Voyage. Heres the thing. I have a very low amount of basic lands, and from what i can tell, CH has none. what would this mean? Tons of zombies. Furthermore, there is no reason to believe that we would know who the scum are even if we did end up with 7 players left, and I would think that we may be in a similar situation (of not knowing who the scum are) then. I would agree with using Collective Voyage on a smaller scale, but 20 lands each? I think we're begging for trouble. The strength of town is their numbers and collective majority, all we would end up doing is making it easier for people who make one slightly scummy mistake to get killed. We have good minds here, lets figure it out. I would like an explaination on this specific train of thought, and how you were able to come to this conclusion. ~dandel On January 29 2013 11:35 Clockwork Hydra wrote: we are not running any basic lands. Scratch the last part, turns out my brain is just wrecked from exam practice. Hurr durr. You do have no basic lands tho. | ||
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On January 30 2013 04:33 RockHydra wrote: I disagree with the notion of everything that can attack should attack. However, I would only accept that if you were legitimately doing other things, instead of simply not attacking. The combat phase is like the voting structure, so if you either don't have creatures, or you have abilities that you want to use instead of attacking, I would like an explanation of what you intend to do and why. In addition, if you cannot contribute to the attacking phase itself, I'd like input on who you would like to have focused down, if anyone. I can't say I have anyone who I really think is scum yet. iGrok is the trolliest of us, so he's the lowest level of null in terms of who I would be inclined to attack. Clockwork and ThePoster are active and from my perspective are trying to steer the town in the "correct" (whatever that means) direction from their point of view. Stutters has yet to follow through on: I'm willing to let slide the initial posting because he said he was at work. I initially found it scummy that ThePoster took a swing at stutters for being afkish last night, but he's done that to almost everything in the thread (looking at you gonzaw). Stutter's you caught up yet or what? You should have had plenty of time by now, give us something. Regarding Xfire, and what I asked Acro to expand upon -> If you haven't seen cross' mafia play from Mario mini, consult with Dandel (he co-hosted). I believe I can "feel" his enthusiasm towards this game and based on what I've seen of his scum play, my gut-read is town on him from his opening post alone. Obviously this is a meta read, but his filter is too short to make anything more than that out of it. BinOnFire seems to have a very pro-town deck setup, so his posting so far, while generally beneficial for town, is pigeonholed due to the nature of the deck he's running. Aside from wanting to keep him around because we will all benefit, I don't see any great contributions to develop a town OR scum read on him. I'm null on Nova. His posting doesn't give off scumvibes, and he gave out reads seemingly as soon as they came to mind when he found his way into the thread. However, he developed a suspicion on CH and went off on a speculation tangent: + Show Spoiler + On January 30 2013 02:47 Nova_Terra wrote: 2 things before dinner: I feel that ThePoster is doing a fine job, and has been attempting to do more actual scumhunting and pro-town things than the rest of us. Compared to CH, where I find that much if not most of the time he has been trying to explain why he feels that Minds Aglow is good for the entire town, not only for him. the second thing is related to this: How is Minds Aglow particularly pro town? If we have to discard back to 7 anyway, I don't like giving CH 10 zombies. Why? Because if he gets 10 zombies before we can get anything that could even come close to rivaling that and he turns out to be scum, we're screwed. Thats like mafia having 30 kp, and we couldnt even be sure if he IS scum because he could just target "scummy" town players. kill 2 of them, and the games like, over. unless someone draws some miracle, that is. Generally waiting to see what SMTD does, as marv isn't exactly readable day1 and SnB has posted very little. Dont get me wrong, im pretty much null on CH. I do think it is much too early to give a null read that much power tho. | ||
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I am not particularly suspicious of Aperture Science, as i feel they/he would be acting differently if he was scum. I do understand how grey's post rubbed a bit weird, but i think that it was less of a scum problem than a phrasing problem. | ||
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On January 30 2013 07:00 Clockwork Hydra wrote: Show nested quote + On January 30 2013 06:41 Nova_Terra wrote: On January 30 2013 04:33 RockHydra wrote: I disagree with the notion of everything that can attack should attack. However, I would only accept that if you were legitimately doing other things, instead of simply not attacking. The combat phase is like the voting structure, so if you either don't have creatures, or you have abilities that you want to use instead of attacking, I would like an explanation of what you intend to do and why. In addition, if you cannot contribute to the attacking phase itself, I'd like input on who you would like to have focused down, if anyone. I can't say I have anyone who I really think is scum yet. iGrok is the trolliest of us, so he's the lowest level of null in terms of who I would be inclined to attack. Clockwork and ThePoster are active and from my perspective are trying to steer the town in the "correct" (whatever that means) direction from their point of view. Stutters has yet to follow through on: On January 30 2013 00:48 Stutters695 wrote: I'm up, catching up now. I'm willing to let slide the initial posting because he said he was at work. I initially found it scummy that ThePoster took a swing at stutters for being afkish last night, but he's done that to almost everything in the thread (looking at you gonzaw). Stutter's you caught up yet or what? You should have had plenty of time by now, give us something. Regarding Xfire, and what I asked Acro to expand upon -> If you haven't seen cross' mafia play from Mario mini, consult with Dandel (he co-hosted). I believe I can "feel" his enthusiasm towards this game and based on what I've seen of his scum play, my gut-read is town on him from his opening post alone. Obviously this is a meta read, but his filter is too short to make anything more than that out of it. BinOnFire seems to have a very pro-town deck setup, so his posting so far, while generally beneficial for town, is pigeonholed due to the nature of the deck he's running. Aside from wanting to keep him around because we will all benefit, I don't see any great contributions to develop a town OR scum read on him. I'm null on Nova. His posting doesn't give off scumvibes, and he gave out reads seemingly as soon as they came to mind when he found his way into the thread. However, he developed a suspicion on CH and went off on a speculation tangent: + Show Spoiler + On January 30 2013 02:47 Nova_Terra wrote: 2 things before dinner: I feel that ThePoster is doing a fine job, and has been attempting to do more actual scumhunting and pro-town things than the rest of us. Compared to CH, where I find that much if not most of the time he has been trying to explain why he feels that Minds Aglow is good for the entire town, not only for him. the second thing is related to this: How is Minds Aglow particularly pro town? If we have to discard back to 7 anyway, I don't like giving CH 10 zombies. Why? Because if he gets 10 zombies before we can get anything that could even come close to rivaling that and he turns out to be scum, we're screwed. Thats like mafia having 30 kp, and we couldnt even be sure if he IS scum because he could just target "scummy" town players. kill 2 of them, and the games like, over. unless someone draws some miracle, that is. Generally waiting to see what SMTD does, as marv isn't exactly readable day1 and SnB has posted very little. Dont get me wrong, im pretty much null on CH. I do think it is much too early to give a null read that much power tho. Nice non-committal stance. I believe we have the highest postcount and it's not all meaningless setup banter either. Do you have an opinion of Poster? /Acro Leaning town | ||
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On January 30 2013 07:10 (DontFear)ThePoster wrote: Not significant posting is indicative of them as players though, not of them as scum. In fact you'll find that stutters has never had a game of scum on TL but pulls this useless bullshit all the time. Do you think both of Stutters and Xfire could be scum? Who else do you find scummy? P The probability of them both being scum and acting like that is low. I'm more suspicious of crossfire than stutters. I'm currently looking at Marv+s&b's filter, and i'm seeing things that i dont like. I'd love it if we could all take a look at their filter, because i'm not sure if what im finding scummy is just (marv's?) typical posting style or if it is actually scummy. Also, there is the s&b policy post, which looked to me like a cut and pasted prepared "See im doing stuff!" type post. With relevant informatiOn added in after, of course. | ||
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On January 30 2013 07:53 (DontFear)ThePoster wrote: Well Nova, who do you think could be scum from the hydras? I.e who are you the most suspicious of them? /G Marv+ s&b | ||
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On January 30 2013 09:53 Stutters695 wrote: Show nested quote + On January 30 2013 09:48 Aperture Science wrote: I will attack BinOnFire with everything, every turn. Now you no longer have to worry about me in your attempts to plan out what everyone will play. Or you could attack someone for being scum and play to win? This post i agree with completely | ||
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On January 30 2013 14:43 Crossfire99 wrote: I'm going to respond to the various comments/attacks on me in order (I've spoilered the quotes). Let me know if I missed you or something. + Show Spoiler + On January 29 2013 21:14 BinOnFire wrote: Show nested quote + On January 29 2013 21:11 Oatsmaster wrote: Well the point of my policy is to find the lowest poster and DISCUSS whether we hit him or not. The lowest poster thing is not objective, town can make quality posts and scum can make quantity posts. So we go up the line and find the scummiest person, using Lowest post count as a guideline rather than our 'feel' Well Crossfire's entrance is similar to marvs, I think this is weird though I only think a few mana total should be used on it because I don't think it is wise to discard so many cards because that's wasteful. And then he never mentions that again, even though I feel that its a good point if a bit vague, which means that he shouldve discussed it. I get generally noobness feel from him, not alignment indicative though I didn't elaborate on that because I thought I explained everything concisely. Basically, it doesn't seem like a good idea to get rid of a dozen cards so early in the game, which is why i wanted to only draw a few cards, so we don't have to discard many if any. + Show Spoiler + On January 30 2013 00:30 Clockwork Hydra wrote: -snipped- For the record, Marv is also forbidden from playing the noobie card. I was waiting for Xfire to respond, but the conversation died. I discussed it with Dandel in our tête-a-tête. There are three problems with Xfire's post. Show nested quote + On January 29 2013 13:55 Crossfire99 wrote: Hi guys. Just so you know I'm a magic noob. I was supposed to hydra with Risen, but he dropped out and took all the magic knowledge with him lol. I'll try to do my best, but I'll probably still be dumb, therefore, feel free to correct me when I make mistakes because I know I will. A)This is apologetic and defensive. I know Xfire is not too bad of a mafia player (Dandel played with him in WLIIA and I observed Parallel Universes), so this is an a priori cop-out for doing anything useful this game. There is no town reason for pre-excusing yourself for fucking up. Show nested quote + As for this whole Mind Glow issue. I only think a few mana total should be used on it because I don't think it is wise to discard so many cards because that's wasteful. I also don't think I would contribute mana to it because it seems like a big goal of using it is so Bin can get that Voyage card, which if I understand correctly won't help me at all. Risen seems to have had a fondness for non basic lands (all of my basic lands are already in play lol). B)So the next thing he does after saying he knows nothing about magic, is dive into a magic discussion. Regardless of whether he's wrong or right + Show Spoiler + 100% wrong. Pulling up a killer hand is absolutely worth discarding 3/4 of your deck (as long as there's no mill deck). There's a reason Demonic Consultation is restricted in Vintage and that exiles your cards, rather than putting them in the GY. But the worst part is the last bit: Show nested quote + Oh, also can anyone that played in the first MTG Mafia summarize any hugely important things from it? Basically, I'm trying to think what is better, everyone attacking 1 person or everyone slowly whittling down everyone else, so they'll be easier to kill later. Typing that out makes me think that attacking 1 person is best because it will be as close to a normal lynch as possible, but I'm not sure with all this magic stuff, so I'm asking. C)1. Can some over-eager townie please do all the hard work for me, by giving me a cliffnotes version of a long and complicated game? PS. All the time you spend summarizing that game for my lazy ass, you're not scumhunting, so doublescore one for me! 2. More MTG discussion, but this time with extra wishy wash! For the record: we focus down people. Why make it easier for the mafia creature to kill people? That is one of the mistakes made in the first game, which you would know if you had read it... like everybody has been telling you to. D)The entire post is completely useless. It contributes nothing, yet tries to sound as if he is actually contributing, with a "novel" point on the use of Minds Aglow and a pointless question about policy. If this post didn't put you on instant red alert, your scumdar needs fixing. A) I'm a noob when it comes to magic. I said that in thread so all of you know that I probably will be wrong at points in the game because I've only played 1 game of magic like 6 years ago and my friend was pretty much just telling me what to do. I was apologetic and defensive because I was having trouble following the discussion in thread and took me awhile to understand it. Should I have been falsely confident in my magic understanding and look like a fool when I say something retarded? B) I signed up for a MTG Mafia game, so I'm going to try and understand the magic part of it, so I can contribute. That is what I did there. I tried to contribute with my understanding at the time. Do you just want me to not try to understand the magic part at all and give opinions on it that mean nothing because I just made it up or do you want me to try to play the game? C) 1. This is the sequel to a heavily themed game. It is a good idea to learn from the past game, so we don't repeat past mistakes. I didn't (and still don't) have time to read the first MTG Mafia, so I asked about it in thread. The fact that you think that this is scummy is mindboggling. It's just terrible scumhunting. 2. Sorry, but I don't have all the time in the world to read a previous MTG Mafia game which would be very hard for me to follow not really knowing about magic and all (hint that's why said what I said earlier). I think it is better for me to use my limited time to follow this game and play this game, not the previous one. D) The entire thread up until that point must have been useless then because most of it was about the previous game, people saying how much they do or do not understand mafia, policy discussion, and the whole Minds Aglow issue. Did you just want me to ignore the entire thread when I entered? + Show Spoiler + On January 30 2013 00:50 Clockwork Hydra wrote: Oh, and I forgot to mention that the rest of his posts are not much better. I'm Acro, btw. Show nested quote + On January 29 2013 14:20 Crossfire99 wrote: On January 29 2013 08:53 (DontFear)ThePoster wrote: Also, if someone even dares to play a 0/X creature with no abilities, then I'll seriously have to consider "policy lynching" you Why 0/X creatures suck: If you are scum, then it means that you have 1 blockable and basically indestructible monster. Thus, town have to spend more effort/time to kill you, thus you survive longer If you are town, then it means that maybe a random scum won't attack you directly that easy....maybe? If you are town, try to establish your innocence (preferably following the commandments above). If you do, then no townie should attack you AT ALL the whole game. If scum want to attack you, they have to FoS you first. If they do it badly the rest of town will fuck him up, so don't worry, don't be afraid and put a 0/X beast just to "defend" yourself. If you do however, we also can't know if you are mafia or not, since 0/X creatures are good for mafia as well. So you basically confuse the hell out of town, and maybe even convince town to kill you If you have a 0/X beast to play, please tell us first, and most importantly tell us why you are playing it, so we don't try to "policy kill" you. I'll heavily consider killing anybody that doesn't follow this. I also don't see many downsides to stating to the thread what you are playing before you do (if it's something unblockable, etc), so consider doing that. For instance: I'm playing BlooodStained Mire, a land card right now Has no effect at all for now (I'm not activating it until I consult with Prom) I don't like this post by Gonzaw (?) because he's saying people shouldn't defend themselves. This is like a townie who is getting lynched and not fighting it. You have to fight the lynch to save yourself and help town in the process. In this game, a lynch is like everyone attacking someone, so I think people should play their decks to the best of their ability and when we find scum, we all attack him because I doubt scum can withstand 7v1. I mean if scum can withstand that, how is this game balanced lol? I might chalk this up to a lack of game knowledge, but this is a pretty serious misrepresentation of what Gonzaw said. He didn't say you can't block. He said that if you're wasting mana on shitty chump blockers instead of doing something useful with it (like contributing to a Minds Aglow, for instance), he considers policy lynching you. We need to grow town players to a point where we can fight back. Not play shitty chump blockers that serve no purpose beyond delaying your death (and cannot stop the mafia beast). Not to say that if you have a shitty chump blocker that you played for its useful side effect (mogg fanatic or so), that you can't use it to chump block if someone decides to attack you. The no-blocker policy is unenforceable anyway. In general townies should always favour attacking over blocking, but I can definitely agree with a townie defending against some giant beast with some chump, rather than doing 1 measly damage themselves (unless that 1 damage is enough to kill scum). /Acro I wasn't trying to misrepresent what Gonzaw said. I didn't understand his point, but he eventually clarified and I understood. I thought he was saying people shouldn't defend themselves (blocking) against this games version of a lynch (people attacking). See these posts: + Show Spoiler + On January 29 2013 14:27 Crossfire99 wrote: Show nested quote + On January 29 2013 14:23 (DontFear)ThePoster wrote: On January 29 2013 14:20 Crossfire99 wrote: On January 29 2013 08:53 (DontFear)ThePoster wrote: Also, if someone even dares to play a 0/X creature with no abilities, then I'll seriously have to consider "policy lynching" you Why 0/X creatures suck: If you are scum, then it means that you have 1 blockable and basically indestructible monster. Thus, town have to spend more effort/time to kill you, thus you survive longer If you are town, then it means that maybe a random scum won't attack you directly that easy....maybe? If you are town, try to establish your innocence (preferably following the commandments above). If you do, then no townie should attack you AT ALL the whole game. If scum want to attack you, they have to FoS you first. If they do it badly the rest of town will fuck him up, so don't worry, don't be afraid and put a 0/X beast just to "defend" yourself. If you do however, we also can't know if you are mafia or not, since 0/X creatures are good for mafia as well. So you basically confuse the hell out of town, and maybe even convince town to kill you If you have a 0/X beast to play, please tell us first, and most importantly tell us why you are playing it, so we don't try to "policy kill" you. I'll heavily consider killing anybody that doesn't follow this. I also don't see many downsides to stating to the thread what you are playing before you do (if it's something unblockable, etc), so consider doing that. For instance: I'm playing BlooodStained Mire, a land card right now Has no effect at all for now (I'm not activating it until I consult with Prom) I don't like this post by Gonzaw (?) because he's saying people shouldn't defend themselves. This is like a townie who is getting lynched and not fighting it. You have to fight the lynch to save yourself and help town in the process. In this game, a lynch is like everyone attacking someone, so I think people should play their decks to the best of their ability and when we find scum, we all attack him because I doubt scum can withstand 7v1. I mean if scum can withstand that, how is this game balanced lol? Wut U serious mate? Uh, yeah unless I'm not understanding the magic part correctly. Basically, what you seem to be advocating (feel free to correct me if I misunderstood you) is that people shouldn't play cards which can keep them alive longer. This would be the equivalent of someone fighting to survive a mislynch in a regular game. You don't just want to roll over and die. That only helps scum. On January 29 2013 14:38 Crossfire99 wrote: Show nested quote + On January 29 2013 14:30 (DontFear)ThePoster wrote: If you have the chance to put out a 2/0 creature, or a 0/6 creature (with no abilities either of them), then you put out the 2/0 one out to attack scumreads, use it to town's advantage, "take a stance" on someone, etc. Oh I understand what you mean now. Yeah people should definitely take a stance and attack a scum read if given the chance. I probably won't be as harsh as you in saying that no one should play defensive creatures, but if someone only defends himself and never attacks, that will definitely play an important part in how I view them. + Show Spoiler + On January 30 2013 04:53 (DontFear)ThePoster wrote: I'll add something else about Cross Show nested quote + On January 29 2013 14:20 Crossfire99 wrote: On January 29 2013 08:53 (DontFear)ThePoster wrote: Also, if someone even dares to play a 0/X creature with no abilities, then I'll seriously have to consider "policy lynching" you Why 0/X creatures suck: If you are scum, then it means that you have 1 blockable and basically indestructible monster. Thus, town have to spend more effort/time to kill you, thus you survive longer If you are town, then it means that maybe a random scum won't attack you directly that easy....maybe? If you are town, try to establish your innocence (preferably following the commandments above). If you do, then no townie should attack you AT ALL the whole game. If scum want to attack you, they have to FoS you first. If they do it badly the rest of town will fuck him up, so don't worry, don't be afraid and put a 0/X beast just to "defend" yourself. If you do however, we also can't know if you are mafia or not, since 0/X creatures are good for mafia as well. So you basically confuse the hell out of town, and maybe even convince town to kill you If you have a 0/X beast to play, please tell us first, and most importantly tell us why you are playing it, so we don't try to "policy kill" you. I'll heavily consider killing anybody that doesn't follow this. I also don't see many downsides to stating to the thread what you are playing before you do (if it's something unblockable, etc), so consider doing that. For instance: I'm playing BlooodStained Mire, a land card right now Has no effect at all for now (I'm not activating it until I consult with Prom) I don't like this post by Gonzaw (?) because he's saying people shouldn't defend themselves. This is like a townie who is getting lynched and not fighting it. You have to fight the lynch to save yourself and help town in the process. In this game, a lynch is like everyone attacking someone, so I think people should play their decks to the best of their ability and when we find scum, we all attack him because I doubt scum can withstand 7v1. I mean if scum can withstand that, how is this game balanced lol? I put the "U serious mate?" thing, because it seemed to me he was thinking I was suspicious because of it or something? I mean, that's the feeling I get with "I don't like this post by gonzaw". Generally when you post something like that, it's to express your doubts about someone's alignment, which Cross failed to demonstrate in this post and the following ones. Also this post seemed like filler, or not that thought out. He concludes with stuff like "we should lynch someone by attacking someone, if scum can withhold that then how is the game balanced lol", which to me doesn't have anything to do with the "townies should not put out useless 0/X monsters" idea he was supposedly attacking earlier. It would in fact be the opposite of what I'm saying. If we "policy lynch" people that put out useless 0/X monsters, then scum won't put out 0/X monsters in fear of the policy, thus it'll be easier to attack them or "lynch" them. I don't get the point of this post by Cross, again, it just seems like filler so it appears he's active and discussing stuff. Of course, him asking "simple" questions does not bode well with me, specially if he AFKs later and doesn't contribute anything related to who he might think is scum, etc. /G Maybe I'm just terrible at explaining my thoughts when they relate to magic but I'll try to explain better what I meant. First, me saying I don't like this post is just me not liking the post. I don't know if it is scummy or not yet, just weird. I said that to make a note of it and see what other people thought. Second, about the whole contradiction, basically I was trying to say that 0/X creatures can defend you from attacks (lynch) and usually lynches are not unanimous. I didn't spell this out in that post and I can see why you were confused, but I was thinking of contested "lynches" when talking about the blocking part (where multiple people are attacked) and thinking of uncontested "lynches" when talking about the 7v1 part. Hope that helps explain what I meant. Now onto some scum hunting. Let's take a look at Clockwork shall we. Look at the contradiction at how he responds to virtually the same question: + Show Spoiler + On January 30 2013 00:30 Clockwork Hydra wrote: -snipped- But the worst part is the last bit: Show nested quote + Oh, also can anyone that played in the first MTG Mafia summarize any hugely important things from it? Basically, I'm trying to think what is better, everyone attacking 1 person or everyone slowly whittling down everyone else, so they'll be easier to kill later. Typing that out makes me think that attacking 1 person is best because it will be as close to a normal lynch as possible, but I'm not sure with all this magic stuff, so I'm asking. 1. Can some over-eager townie please do all the hard work for me, by giving me a cliffnotes version of a long and complicated game? PS. All the time you spend summarizing that game for my lazy ass, you're not scumhunting, so doublescore one for me! 2. More MTG discussion, but this time with extra wishy wash! For the record: we focus down people. Why make it easier for the mafia creature to kill people? That is one of the mistakes made in the first game, which you would know if you had read it... like everybody has been telling you to. The entire post is completely useless. It contributes nothing, yet tries to sound as if he is actually contributing, with a "novel" point on the use of Minds Aglow and a pointless question about policy. If this post didn't put you on instant red alert, your scumdar needs fixing. On January 29 2013 08:59 Clockwork Hydra wrote: -snipped- Show nested quote + What do you think were the "mistakes" town did in the previous game and the "reason" scum won that game? Well, you mentioned quite a bit of it. They/you spent a LOT of time bickering about useless stuff (not just setup, but completely pointless stuff about setup) and town didn't play as a team (mainly due to everybody mistrusting each other for stupid shit). This game is fundamentally different from normal mafia games not just in that we kill with magic, but because we don't actually have a town-controlled KP. It is thus twice as important to be an active townie, because we are a town TEAM. We need to work together, because our strength is in numbers. This turn people may be able to play one creature, which is a bit of a wimp. But if next turn we can all attack one player with wimps, that will be a healthy chunk of damage. If everybody goes off attacking their own favourite target without reasoning it out properly (like happened in the first 3 turns or so of the previous game), then we have lots of players at 16 life and one dead townie due to mafia creature. That is pointless, and last game was in fact harmful, because the mafia creature could one-shot people sooner than should have been possible (although mafia derped too when they missed an attack). Yes, they're more elaborate forms of our own policies, with some stuff we forgot about. /Acro Also, look at this post where they advise caution when powering up a single person + Show Spoiler + On January 29 2013 09:07 Clockwork Hydra wrote: Show nested quote + On January 29 2013 08:42 (DontFear)ThePoster wrote: On January 29 2013 08:25 Clockwork Hydra wrote: I know we're all excited to get this started, but can we please get over the trolling phase? And, honestly, yes, signing IS important. Firstly there are umpteen hydras here and I don't even know which hydra belongs to whom. Secondly, your train of thought should be clear. It's unfair not just to me, but ot others in this game who may not be as familiar with most of you. Also, assuming the first game did things right is a gross misrepresentation of that game. I read it at the time, and it was a concatenation of mistakes. Partially because people got setup speculation wrong in the beginning, and partially due to just plain bad play. Scum won that game... and they won for a reason. Lets not repeat it. What trolling phase? Who is trolling right now? What do you think were the "mistakes" town did in the previous game and the "reason" scum won that game? Do you agree with my commandments or not? (short answer please) /GW Show nested quote + On January 29 2013 08:45 (DontFear)ThePoster wrote: Aperture, will you troll the whole game like this? If I want I could start fucking you up right now, I even have a card that can do it. BinOnFire, you there? Wanna post about something? rhetorical questions, already? huh. As for your points, they're fairly straightforward. The thing about #4 (also kinda applies to #5): Sure it's a townies job to establish his townieness - but if everybody did that properly, we wouldn't need any policies in the first place, now. I shall be reluctant to participate in plans when they result in a favorable position of somebody whose alignment I have no clue about. And I advise everybody to use the same caution in regards to this. On the other hand, I won't have any problems cooperating with people whose townieness I am sure of. (or at least if acro is, that's fine too) ~dandel On January 29 2013 11:00 Clockwork Hydra wrote: Okay so here's the thing: We are running Zombie Infestation. (this badboy right here:+ Show Spoiler + For that reason, we would have prefered Minds aglow next turn (and given all 3 mana, too!), but it seems like like it would be more beneficial to town in general this turn, than delaying until next turn ![]() So if it's going to be today, we would REALLY like to cast zombie infestation this turn (instead of contributing mana). And of course still ask everyone else to use as much mana as humanly possible! Not just the lurkers/scum! Everyone! Think of it as a group project! I promise we're not crazy (or scum) ~dandel (with acro's consent) Lastly, I already showed before how their attack on me was bad and all of this definitely has me thinking Clockwork is the first scum. Im not finding this to be particularly indicative of CH's alignment. | ||
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On January 30 2013 15:54 (DontFear)ThePoster wrote: I find these 2 consecutive "fluffy" posts of Suck and Cross where both come out of seemingly nowhere to then go AFK, both attack CH for (IMO) weak reasons, yet neither of them even mention the other.....weird, and that's an understatement. /G This this this this 1000x. Bothers me way more than aperture/igrok and his pms or whatever. Im going to try to get a short analysis of why i find suck to be scummy during work. | ||
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1.I did not find the case to have done anything to my thoughts on CH, therefore not alignment indicative. 2. Obviously it makes more sense to play to win 3. While i found igrok's outburst unnecessary and dumb, i did not find that it made him more or less scummy in any way 4. Analysis coming soon™ 5. RH said that i found CH scummy, which was false and I hadnt given any logic for him being scummy. Therefore i made sure he knew that i did not find him scummy. 6. CH asks for my stance on theposter, who is currently the most pro-town in the game. I say leaning town, because that is my stance on him. | ||
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On January 31 2013 05:53 (DontFear)ThePoster wrote: Show nested quote + On January 30 2013 16:00 Nova_Terra wrote: On January 30 2013 15:54 (DontFear)ThePoster wrote: I find these 2 consecutive "fluffy" posts of Suck and Cross where both come out of seemingly nowhere to then go AFK, both attack CH for (IMO) weak reasons, yet neither of them even mention the other.....weird, and that's an understatement. /G This this this this 1000x. Bothers me way more than aperture/igrok and his pms or whatever. Im going to try to get a short analysis of why i find suck to be scummy during work. I find this post townie for a reason. I don't get the feeling scum Nova would jump on it like this, just to get "enthusiastic" about it and then promise the "analysis" on Suck I find it more likely townies jumping on posts like mine that way, while scum would say something like "Hmm, I agree with you bla bla bla I think they are both indeed suspicious bla bla bla". It's the way he did it basically. I don't really see anything that can tell you "Yes he's surely scum" like you guys say. Yes, he "barely" called you out....but he's Nova. You guys are "vets" and thus finding evidence to point you as scummy is not as easy as saying "Fulla/Zealos is not doing shit kill him", which is pretty easy to do and effortless, and he in fact did last game. You can in fact see him thinking Grey is scum but never really posting anything about it (in the last game). He did in fact "promise" to make an analysis on you guys, and IRL stuff kicked in and he couldn't, so him not making a case yet is not alignment-indicative Like...I can't see why you guys are "so convinced" about him being scum. /G Hes "so convinced" because im calling him out on being scummy, and therefore has to make a move to make me look less credible before i can get the analysis (which is my fault, got delayed by all this shit). | ||
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+ Show Spoiler + On January 29 2013 09:31 SuckMyTopdeck wrote: I would not use minds aglow right now, I think you should maybe save it until people have more mana and fewer cards in hand. start of game. Not being helpful, posting for the sake of posting, wishy washy maybe. On January 29 2013 09:39 SuckMyTopdeck wrote: collective voyage never seen that card before but holy ass thats ridiculous indeed a much stronger turn1 play but mulliganing does hurt you for later Discussion of mtg card, fluff, posting for the sake of posting On January 29 2013 11:38 SuckMyTopdeck wrote: Show nested quote + On January 29 2013 11:34 Clockwork Hydra wrote: I have a far simpler solution though: Those people that rely on basic lands a lot should provide the mana now. Since they are the ones that want bin to draw the other card. Those people that have nothing vital to play now, should provide mana too. If you look scummy, you can provide mana if you want to look townie. I have something quite vital to play, so I would prefer to play that. And it's not like you can actually force people to do so. All actions will come from one's own will and I don't like how you suggest the use of "force". In fact, scum have a far higher interest in doing as you say, as their lacking board development can be made up with the mafia creature. And if it allows them to funnel town into policy attacks on scummys/lurkers, I'd imagine scum would follow you without much resistance. ~dandel marv here. s&b has been hilariously absent of late and was supposed to teach me magic and hasn't. I plan to nag him though. In other news, why are you telling mafia how they might look more townie? I don't understand the motivation behind saying what I bolded at all. You're doing an awful lot of talking about what mafia should and will be doing. Needless nitpicking, seems as though someone spoke up and said HEY MARV you need to actually look like you're trying to scumhunt, so nitpicking is done. Fluff On January 29 2013 11:49 SuckMyTopdeck wrote: Show nested quote + On January 29 2013 11:41 Clockwork Hydra wrote: On January 29 2013 11:38 SuckMyTopdeck wrote: On January 29 2013 11:34 Clockwork Hydra wrote: I have a far simpler solution though: Those people that rely on basic lands a lot should provide the mana now. Since they are the ones that want bin to draw the other card. Those people that have nothing vital to play now, should provide mana too. If you look scummy, you can provide mana if you want to look townie. I have something quite vital to play, so I would prefer to play that. And it's not like you can actually force people to do so. All actions will come from one's own will and I don't like how you suggest the use of "force". In fact, scum have a far higher interest in doing as you say, as their lacking board development can be made up with the mafia creature. And if it allows them to funnel town into policy attacks on scummys/lurkers, I'd imagine scum would follow you without much resistance. ~dandel marv here. s&b has been hilariously absent of late and was supposed to teach me magic and hasn't. I plan to nag him though. In other news, why are you telling mafia how they might look more townie? I don't understand the motivation behind saying what I bolded at all. You're doing an awful lot of talking about what mafia should and will be doing. Merely stating the truth. What would you do in regards to it? In the purely hypothetical case you were scum of course. Also, you don't post much. What gives? ~dandel I haven't posted much because I literally found out the deck s&b submitted two hours ago. In case you aren't mafia, here's a pro-tip: don't tell mafia what to do to make you consider them as townies. It should be fucking obvious, but here I am saying it. Suddenly out of nowhere, marv starts to get his metaphorical panties in a bunch while going completely overboard nitpicking. It is a completely valid point to make that scum will want to donate to seem townie, but this makes marv irritated (angry?) On January 29 2013 11:58 SuckMyTopdeck wrote: Show nested quote + On January 29 2013 11:52 (DontFear)ThePoster wrote: Clockwork, why are you so behemently trying to resist scumhunting? You berate me for "try-hard" at scumhunting...and you keep arguing about Mind Glow and how you want 20 2/2 skeletons and some shit. What the flying fuck? Where are you scumhunting? Specially when you just mention in your post that apparently "finding the scummy players" is a big issue against my plan. That was a bad post marv: On January 29 2013 11:38 SuckMyTopdeck wrote: On January 29 2013 11:34 Clockwork Hydra wrote: I have a far simpler solution though: Those people that rely on basic lands a lot should provide the mana now. Since they are the ones that want bin to draw the other card. Those people that have nothing vital to play now, should provide mana too. If you look scummy, you can provide mana if you want to look townie. I have something quite vital to play, so I would prefer to play that. And it's not like you can actually force people to do so. All actions will come from one's own will and I don't like how you suggest the use of "force". In fact, scum have a far higher interest in doing as you say, as their lacking board development can be made up with the mafia creature. And if it allows them to funnel town into policy attacks on scummys/lurkers, I'd imagine scum would follow you without much resistance. ~dandel marv here. s&b has been hilariously absent of late and was supposed to teach me magic and hasn't. I plan to nag him though. In other news, why are you telling mafia how they might look more townie? I don't understand the motivation behind saying what I bolded at all. You're doing an awful lot of talking about what mafia should and will be doing. What does the bolded bit make you conclude? Does him saying how mafia would behave, but actually not behaving like it make him mafia or town? Neither perhaps? If so why did you decide to waste your post to point that out? It wasn't a bad post at all. It was a good post. It's not my fault if you're too stupid to comprehend this. The intentions behind my post were perfectly clear. I find it suspicious. Marv gets called out on a less than perfect post and immediately flies to call the accuser an idiot, insanely defensive reaction for no real reason? Furthermore his finding it suspicious that someone thought that his intentions were less than clear? Knee jerk "you accuse me you're scum" type reaction. Its as if hes trying to avoid scumhunting by saying something is suspicious without logic. On January 29 2013 12:02 SuckMyTopdeck wrote: Show nested quote + On January 29 2013 12:01 BinOnFire wrote: What pressure? IT WAS 1 post. Actually I think minds aglow helps everybody, not just town. So why wont 'scummy' people contribute mana? Then they can start actually 1 shotting people. you'll have to excuse me if i'm talking nonsense right now (magic noob ![]() Hey look, its back to smilies and excuses about being a mtg noob ( when its been his non-mtg behavior that has been less than satisfactory) On January 29 2013 12:03 SuckMyTopdeck wrote: Show nested quote + On January 29 2013 12:01 (DontFear)ThePoster wrote: Well marv, in my mind it's something not alignment-indicative, that I can easily see town posting (why? Because that's exactly what scum did in the previous game if you remember correctly, it'd make sense for a townie to point that out). Thus, it's "bad" to point that out, and if your whole post is based on that it's "bad". If it annoys you or something then sorry I guess, but you should know better that people will pressure you if you don't live up to your "town" marv standards. You also still seem to be using the "I don't know magic" excuse as well. Didn't you even read the previous game when you were lurking scum? :/ Or did you forget everything about it? lol No not really, I gave up trying to understand right away. Which is why i'm genuinely quite annoyed s&b hasn't been speaking to me recently. On the bright side, I've already posted twice as much as I did the whole last game :D Fluff Skipping a couple posts about a misunderstanding, On January 29 2013 12:15 SuckMyTopdeck wrote: Show nested quote + On January 29 2013 12:07 RockHydra wrote: On January 29 2013 12:04 SuckMyTopdeck wrote: On January 29 2013 12:04 (DontFear)ThePoster wrote: On January 29 2013 12:01 BinOnFire wrote: What pressure? IT WAS 1 post. Actually I think minds aglow helps everybody, not just town. So why wont 'scummy' people contribute mana? Then they can start actually 1 shotting people. He called him out on something, CW posted something that in my mind wouldn't really satisfy that thing he pointed out, and instantly marv just dropped the whole thing with the "okay, but in case you aren't mafia pro-tip here: bla bla". That's pressuring someone, then instantly dropping the pressure when it's not really unneeded. Also, I may be "awfully quick" to attack marv, but you are awfully quick to defend him. If you're reading it this way, you're reading it wrong. Perhaps, but at the moment he's the try-hardiest of us all. Are you suspicious of ThePoster marv, or just depressed about the level of play he's exhibiting? No, he seems to be posting too much to be mafia right now. I mean, he could be trying to take some weird control as mafia, but probably not. Begrudgingly accepts that poster is probably town, posting too much to be mafia but could anyway but probably not. This is just weak, and not the way i think a helpful town marv would play. On January 30 2013 02:06 SuckMyTopdeck wrote: Sup bros i'm back @marv sorry about not talking to you T_T I promise I'll do better from now on A few things: (1) Last game we tried a "town beast" strat where everyone gave their mana to one or two people to cast big things, on the understanding that those big things would be controlled by the town as a collective. This strategy failed miserably, and I propose we don't do it again. Problems with the "everyone contribute to one person" that arose last time: - The whole thing was subject to one person's judgement. Instead of having a vote or anything, the person who we gave power to (I think it was gonzaw? Not sure) listened to the people who he thought were town. Turns out at least one of those reads was wrong. I don't want to trust any one person to have "good reads", and there's no way of enforcing a "do what the majority tells you to" plan. - The above is an even worse problem if the person we give power to is mafia. - having one powerful person is easier to defend against (whether through persuasion or through MTG-playing) than having a lot of people who are slightly less powerful but who have a lot of different types of power (ie, decks) - IMO the power of the town overall suffers as well, most mtg decks ramp over the course of a few turns So, I don't like ideas where one person gets a shitload more powerful than everyone else. Regardless of whether or not they're mafia, they are likely to be wrong a lot of the time. We tried it last time and it didnt work. Next, on the drawing cards thing: - holy fuck that card is powerful. I thought each person only got as many cards as they paid for but if each person gets the total number of cards then holy fuck. Like, shit. - I still think we should maybe wait a turn until everyone has played more cards and has more room in their hands, but given how much more powerful it is than I thought I guess I could see the motivation to do it this turn. We won't spend our mana until we talk about this more, at least. Finally, a policy proposal. I proposed this last game and people kind of ignored it but I still think it's a good idea. My proposal is to attack every turn with all your creatures. This does a number of things: (1) It's kind of like voting, in that it forces people to take stands they can be held accountable for. In a way these stands are even firmer than normal votes, since they result in lasting damage to people and you can't do a throwaway vote at your scum buddy. (2) It gets damage down early and stops blocking. Since the mafia monster gets more powerful each turn, blocking hurts town more than scum. People should not block ever. If you have an ornithopter, it should be tapped and attacking for zero damage. -snb This post bothers me. S&b reappears to make a massive policy post that seems premade with current non-scumhunting topics added in before making a ridiculous policy to add to the lack of scumhunting discussion. On January 30 2013 02:08 SuckMyTopdeck wrote: oh also i really like the new attitude out of gonzaw - last game i had a huge problem with his "you're either with my ridiculous plan or you're scum" attitude, and it turned out he was wrong as well. if he was scum he could have just stuck with that same attitude, it would've given him plenty of cover to attack townies and suchlike, so i'm feeling townish about that (somewhat, at least). Now a slightly more valid reason for trusting ThePoster is given, i feel that it seems a cover-up for marvs reasoning for poster being town before. On January 30 2013 04:36 SuckMyTopdeck wrote: Show nested quote + On January 30 2013 04:10 Clockwork Hydra wrote: @Marv: you said SnB wasn't around, yet he dropped in to play a Savannah (in a slightly trolly way) before you posted your "help me, SnB deserted me" and has now posted a long policy post. Why did you excuse yourself due to SnB's absence, despite SnB clearly not being absent. @SnB: unless you plan on wiping out everybody else in turn 2 or 3 or so, you will have to rely on your fellow townies. We play as a team. Making every part of that team stronger is good. Now if you're worried about zombies (Nova and iGrok as well), then you should probably start analysing our posts. We have made enough of them and have been rather transparent. Do you think we're scum? /Acro Put it this way, Artanis didn't even really know we were hydraing until after the game started, and didn't know our hydra name (nor did I). On January 30 2013 05:00 SuckMyTopdeck wrote: Show nested quote + On January 30 2013 04:48 Clockwork Hydra wrote: On January 30 2013 04:36 SuckMyTopdeck wrote: On January 30 2013 04:10 Clockwork Hydra wrote: @Marv: you said SnB wasn't around, yet he dropped in to play a Savannah (in a slightly trolly way) before you posted your "help me, SnB deserted me" and has now posted a long policy post. Why did you excuse yourself due to SnB's absence, despite SnB clearly not being absent. @SnB: unless you plan on wiping out everybody else in turn 2 or 3 or so, you will have to rely on your fellow townies. We play as a team. Making every part of that team stronger is good. Now if you're worried about zombies (Nova and iGrok as well), then you should probably start analysing our posts. We have made enough of them and have been rather transparent. Do you think we're scum? /Acro Put it this way, Artanis didn't even really know we were hydraing until after the game started, and didn't know our hydra name (nor did I). Great, you're around. Find me some scum. All you've really done is make a really weak pressure post against us for "giving scum a recipe on looking townie" when you are better than that: it was blatantly obvious that going along with something that had gotten a "pro-town plan" stamp of approval could be used to gain town credit. Stating the obvious is not giving scum a recipe, it's stating the obvious. Your pressure was weaksauce and you spent like 5 posts arguing about it. You're better than that. Now stop playing LIX and pay attention here. Who's scum? /Acro well that attitude isn't going to get you anywhere, dear. what did you think of s&b's policy post? Fluff and more redirection to policy discussion On January 30 2013 05:08 SuckMyTopdeck wrote: Show nested quote + On January 30 2013 05:02 (DontFear)ThePoster wrote: marv, do you agree with what I and CH posted about Crossfire? I doubt keeping to discuss "policy posts" will do us any good, other than what has already been posted (for instance my commandments, you should read them). /G Yeah, I can't add too much more to what's been said about Crossfire, I generally agree. I especially noted how Crossfire called himself a magic noob (like me) but then proceeded to wade in with some strange Magic waffle (unlike me). I'm also not sure whether iGrok is on menopause, or maybe mafia: Show nested quote + On January 29 2013 10:12 Aperture Science wrote: On January 29 2013 10:10 BinOnFire wrote: On January 29 2013 10:07 Aperture Science wrote: So, Mind's Aglow looks completely useless. Awesome. Scumhunting is in Flavor. Magic Discussion is not. It's an investment for turn 3 - the details are on the last page, if you didn't catch them. What else would you be doing this turn, anyways? I'd be scumhunting. I don't want to draw 1/3 of my deck T1. Anyone running Mill is going to have a field day with the rest of us. (I'm not claiming MILLER - haha, get it?) Given he said this, all he's done is shout at people. This post from Grey rubbed me the wrong way, although I'm not sure how warranted I am to think so: Show nested quote + On January 30 2013 03:47 Aperture Science wrote: Still in Italy and can't post much. I'm trying to keep up and told iGrok to stop trolling. But that's kinda like telling cave Johnson to stop with the prerecord messages. Thats just how he usually starts. I will be able to post normally again in about 3 days. It's good to finally play a themed game again. -Grey Like, gosh guys, I'm so excited to be playing, except I can't play for another 3 days yet, so definitely keep me around till then guys, right? And now this. Oh, someone was scumhunting? Great, now i can seem like im actually helping and not discussing policy by agreeing and adding as little as possible. Another interesting tidbit is that he said that he generally agrees about their reasons for XFire being scummy, and then he quite recently nitpicks me for doing that as well. Ooh, lets further redirect flow backwards to igrok and make no judgements about him. Tldr: read it, it isnt long. Suck's play is weak on both heads and seems to be purposely leading us nowhere. Marv in Particular has seemingly insane mood swings between happy smiley lets talk about how im an mtg noob mode, and his defensive you're dumb and it makes you scummy mode. | ||
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On January 31 2013 06:16 SuckMyTopdeck wrote: Show nested quote + On January 31 2013 06:09 Nova_Terra wrote: On January 31 2013 05:53 (DontFear)ThePoster wrote: On January 30 2013 16:00 Nova_Terra wrote: On January 30 2013 15:54 (DontFear)ThePoster wrote: I find these 2 consecutive "fluffy" posts of Suck and Cross where both come out of seemingly nowhere to then go AFK, both attack CH for (IMO) weak reasons, yet neither of them even mention the other.....weird, and that's an understatement. /G This this this this 1000x. Bothers me way more than aperture/igrok and his pms or whatever. Im going to try to get a short analysis of why i find suck to be scummy during work. I find this post townie for a reason. I don't get the feeling scum Nova would jump on it like this, just to get "enthusiastic" about it and then promise the "analysis" on Suck I find it more likely townies jumping on posts like mine that way, while scum would say something like "Hmm, I agree with you bla bla bla I think they are both indeed suspicious bla bla bla". It's the way he did it basically. I don't really see anything that can tell you "Yes he's surely scum" like you guys say. Yes, he "barely" called you out....but he's Nova. You guys are "vets" and thus finding evidence to point you as scummy is not as easy as saying "Fulla/Zealos is not doing shit kill him", which is pretty easy to do and effortless, and he in fact did last game. You can in fact see him thinking Grey is scum but never really posting anything about it (in the last game). He did in fact "promise" to make an analysis on you guys, and IRL stuff kicked in and he couldn't, so him not making a case yet is not alignment-indicative Like...I can't see why you guys are "so convinced" about him being scum. /G Hes "so convinced" because im calling him out on being scummy, and therefore has to make a move to make me look less credible before i can get the analysis (which is my fault, got delayed by all this shit). ah yea, i forgot that famous mafia rule where you're not allowed to call out your accuser who randomly calls you mafia while providing no reasons *slaps hand* must do better marv -marvelbabe You obviously need to reread your complimentary rulebook | ||
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On January 31 2013 05:03 SuckMyTopdeck wrote: Show nested quote + On January 30 2013 02:27 Nova_Terra wrote: I am not quite OK with revealing our decks, not for my own sake, but because if anyone decided to run life gain cards, they'd have little hope of avoiding scum targets. I'm fine with revealing decks, for instance my own, but I don't feel that it should necessarily be a requirement. this is silly, someone else pointed it out before, but life gain is so weak in this format that i doubt scum would be worried, still that could be explained by him not knowing much about mtg, null leaning scum a little bit tell. Show nested quote + On January 30 2013 02:47 Nova_Terra wrote: 2 things before dinner: I feel that ThePoster is doing a fine job, and has been attempting to do more actual scumhunting and pro-town things than the rest of us. Compared to CH, where I find that much if not most of the time he has been trying to explain why he feels that Minds Aglow is good for the entire town, not only for him. the second thing is related to this: How is Minds Aglow particularly pro town? If we have to discard back to 7 anyway, I don't like giving CH 10 zombies. Why? Because if he gets 10 zombies before we can get anything that could even come close to rivaling that and he turns out to be scum, we're screwed. Thats like mafia having 30 kp, and we couldnt even be sure if he IS scum because he could just target "scummy" town players. kill 2 of them, and the games like, over. unless someone draws some miracle, that is. sucking up to gonzaw, who has a history of being partial towards people who suck up to him (see last mtg mafia), this is scummy. also misunderstanding the importance of card advantage but that's okay because not everyone has studied mtg theory, this is null. not wanting acro to get zombies is fine but not a towntell or a scumtell/ Show nested quote + On January 30 2013 03:17 Nova_Terra wrote: On January 30 2013 02:50 BinOnFire wrote: You must have missed my earlier post on the extended plan involving Minds Aglow. I'll dig it up for you: On January 29 2013 09:45 BinOnFire wrote: To further expand on plan 1) Cast Minds Aglow T1, hope to hit Collective Voyage (77% if we do all draw ~10 cards), Collective Voyage T2, everyone has ~20 lands in play for T3. Everyone drawing cards might not be pro-town, I agree, but everyone having upwards of 20 land by turn 3 is most assuredly good for us: even if the scum players can kill two of us immediately, it's still a 5v2, with a pretty clear indicator of alignment. Durr. Completely misread Collective Voyage. Heres the thing. I have a very low amount of basic lands, and from what i can tell, CH has none. what would this mean? Tons of zombies. Furthermore, there is no reason to believe that we would know who the scum are even if we did end up with 7 players left, and I would think that we may be in a similar situation (of not knowing who the scum are) then. I would agree with using Collective Voyage on a smaller scale, but 20 lands each? I think we're begging for trouble. The strength of town is their numbers and collective majority, all we would end up doing is making it easier for people who make one slightly scummy mistake to get killed. We have good minds here, lets figure it out. what what "powering up town is bad because town can kill people more easily and they might be wrong" the solution to that is to not be wrong. it's okay to oppose powering up individual players if you think they might be scum or if you think they are likely to use that power impulsively to kill townies. it's not okay to oppose powering up town as a whole. Show nested quote + On January 30 2013 07:03 Nova_Terra wrote: Yes, i have a slight suspicion of stutters for his early posting, which is only slight as if hes at work it makes sense, and slight suspicion of crossfire for the reason already said. I am not particularly suspicious of Aperture Science, as i feel they/he would be acting differently if he was scum. I do understand how grey's post rubbed a bit weird, but i think that it was less of a scum problem than a phrasing problem. nice jumping in to share widespread town sentiment without providing any reasoning. like, i dont see anywhere above here in your filter you saying that crossfire is scum or explaining this suspicion. Show nested quote + On January 30 2013 07:22 Nova_Terra wrote: On January 30 2013 07:10 (DontFear)ThePoster wrote: Not significant posting is indicative of them as players though, not of them as scum. In fact you'll find that stutters has never had a game of scum on TL but pulls this useless bullshit all the time. Do you think both of Stutters and Xfire could be scum? Who else do you find scummy? P The probability of them both being scum and acting like that is low. I'm more suspicious of crossfire than stutters. I'm currently looking at Marv+s&b's filter, and i'm seeing things that i dont like. I'd love it if we could all take a look at their filter, because i'm not sure if what im finding scummy is just (marv's?) typical posting style or if it is actually scummy. Also, there is the s&b policy post, which looked to me like a cut and pasted prepared "See im doing stuff!" type post. With relevant informatiOn added in after, of course. ditto the above, way to not actually say anything. "marvs typical posting style" lolwut, there's no way you havent seen at least a couple other games from him, hes ubiquitous. also there's literally no explanation of what nova finds scummy about marvs posts so far. and how the crap was my policy post cut and pasted? except that its the same policy i proposed last time i was town in an mtg game? Show nested quote + On January 30 2013 08:04 Nova_Terra wrote: On January 30 2013 07:53 (DontFear)ThePoster wrote: Well Nova, who do you think could be scum from the hydras? I.e who are you the most suspicious of them? /G Marv+ s&b okay reasons would be nice Show nested quote + On January 30 2013 16:35 Nova_Terra wrote: As i said, a analysis on suck will be forthcoming. Also i feel like many of those are self explanatory lolk Show nested quote + On January 31 2013 03:51 Nova_Terra wrote: Hey guys, popping in to give an update, had a rough afternoon and thought i might be getting fired from my work as my boss just left the company and everyone is running around like chickens with their heads cut off. I still find marv/s&B to be the most likely scum, and i will elaborate on this tonight at any rate. I really need a cold shower and some food right now though. well this sucks we should wait a few days before we kill him. good thing we have to. also note that this is only an explanation for his recent absence not for his earlier terrible and scummy posting. I'll try to answer some of this sillyness piece by piece 1. weak. If i recall correctly, this was a topic last game. I've played like 8 games of mtg, ever. Very weak point. 2. Sorry, did i read correctly that you find it suspicious that i said to gonzaw that hes doing well? Go read your own (and marvs) wonderful logic. Weak 3. Thats great and all that you feel that we wont be wrong once we're all uber powerful, but i'm more realistic and realize the probability of error, especially when dealing with humans who have outbursts occasionally (most if not all of us). For instance, i do admit that there is a good chance that you are not scum, and yet i would still attack you with whatever number of powerful creatures because i have the gut feeling that you are. Good chances of people going rambo in that manner when nobody seems to listen/agree with them. 4. What does this seem similar to? Oh thats right, what you did as well, minus the redirections to policy. Weak 5. Okay, then let me say that i find it was quite weak play from marv who is better than that. | ||
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On January 31 2013 07:23 SuckMyTopdeck wrote: I don't think I've ever read anything that less demonstrates how someone is mafia. For that, I congratulate you. -marvelbabe Howbout this: nonsense is displayed, reacts extremely defensively in slight circumstances, leads the town in circles back to policy, adds little to nothing to town scumhunting. | ||
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On January 31 2013 07:31 (DontFear)ThePoster wrote: This is all nice Nova, but I agree it doesn't convince someone Suck is scum. Nice effort I guess though. What do you think about the other stuff said about him? You can check my filter if you want to find some of that stuff I'm kind of here just waiting until: -NMM 4's Day Phase ends so we can discuss shit with Prome -At least one of Stutters/Crossfire/Rock/Aperture decide to contribute anything at all. Like...it's even likely the 2 scum are in that group of 4, and at worst I'd bet my life that at least there is 1 scum in that group. Stutters, where the hell did you go? You just came out of your lurkiness to call me out, and that's it. Why "actively lurking"? /G Even if you cant find a scum motivation in some of it, you sure as hell cant find a town motivation there either. | ||
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On January 31 2013 07:33 SuckMyTopdeck wrote: Show nested quote + On January 31 2013 07:31 Nova_Terra wrote: On January 31 2013 07:23 SuckMyTopdeck wrote: I don't think I've ever read anything that less demonstrates how someone is mafia. For that, I congratulate you. -marvelbabe Howbout this: nonsense is displayed, reacts extremely defensively in slight circumstances, leads the town in circles back to policy, adds little to nothing to town scumhunting. not alignment indicative, not alignment indicative, untrue, our position on many players is a great deal clearer than yours glad we sorted that so fast -marvelbabe I find that posting nonsense and reacting defensively for no reason are things that scum do more than town. Sorry that you're a hydra, but s&b's actions (ie leading the town in circles back to policy) apply to you anyway. Deal with it. No, i feel that my positions are quite clear. | ||
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BinonFire makes good points about rockhydra, who would be my 2nd priority for a hydra scum. | ||
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On January 31 2013 19:23 Clockwork Hydra wrote: Show nested quote + On January 31 2013 15:47 Nova_Terra wrote: Well i was trying to stay relatively null on CH but im having a hard time finding a scum motivation on any part of his last analysis, and its quite similar to the thoughts i was having but was unable to put them down well. BinonFire makes good points about rockhydra, who would be my 2nd priority for a hydra scum. Just woke up and this post sprang out of the page to me: why were you trying to stay null on me? It sounds like a remarkably strange thing to do. This is a question for Nova and if anybody else answers I will shoot you in the face. Nova, I need you to answer. /Acro Very good question. I've had a variety of vibes from you and not much else, and so i thought it would be better to refrain from making much out of you until i could find some better logic. | ||
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On January 31 2013 19:59 Clockwork Hydra wrote: Show nested quote + On January 30 2013 07:06 Nova_Terra wrote: If there isnt muh additional posting and help made by crossfire and stutters by tomorrow, i will be significantly more worried about those two. Well. Worried? Or not worried? Why? I currently think that crossfire is more suspicious. His plying an antitown card 1 minute before deadline without saying anything, and then his getting mad seemed very fake agnflagsbfnsisnfnatbf. On January 31 2013 20:05 Clockwork Hydra wrote: Show nested quote + On January 31 2013 19:49 Nova_Terra wrote: On January 31 2013 19:23 Clockwork Hydra wrote: On January 31 2013 15:47 Nova_Terra wrote: Well i was trying to stay relatively null on CH but im having a hard time finding a scum motivation on any part of his last analysis, and its quite similar to the thoughts i was having but was unable to put them down well. BinonFire makes good points about rockhydra, who would be my 2nd priority for a hydra scum. Just woke up and this post sprang out of the page to me: why were you trying to stay null on me? It sounds like a remarkably strange thing to do. This is a question for Nova and if anybody else answers I will shoot you in the face. Nova, I need you to answer. /Acro Very good question. I've had a variety of vibes from you and not much else, and so i thought it would be better to refrain from making much out of you until i could find some better logic. You seem to know why it's a good question. Why? Cause around 10 seconds after i made the post i wondered if anyone was gonna ask me about that. | ||
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On February 01 2013 05:47 SuckMyTopdeck wrote: Show nested quote + On February 01 2013 05:45 (DontFear)ThePoster wrote: I dunno about Xfire now. He could be just busy town. He doesn't have time to cast anything, doesn't have time to even attack with his creatures. Well...I dunno. If we kill Aperture and he flips scum, it'll give us more info, and we can catch the remaining scum. Right now I'd say it's between Xfire/Rock maybe. If I'm very wrong it could be Bin/CH/Stutters though (and maybe that Bin thing is a bus?). /G You need to get over your Nova blindspot, jeez. Bin and Stutters are waaaaaaaaaaaaaaaay less likely to be mafia than Nova, for sure. You need to get over that massive neon sign in your head that says NOVA IS SCUM BECAUSE HE IS. | ||
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On February 01 2013 05:50 (DontFear)ThePoster wrote: Show nested quote + On February 01 2013 05:47 SuckMyTopdeck wrote: On February 01 2013 05:45 (DontFear)ThePoster wrote: I dunno about Xfire now. He could be just busy town. He doesn't have time to cast anything, doesn't have time to even attack with his creatures. Well...I dunno. If we kill Aperture and he flips scum, it'll give us more info, and we can catch the remaining scum. Right now I'd say it's between Xfire/Rock maybe. If I'm very wrong it could be Bin/CH/Stutters though (and maybe that Bin thing is a bus?). /G You need to get over your Nova blindspot, jeez. Bin and Stutters are waaaaaaaaaaaaaaaay less likely to be mafia than Nova, for sure. Derp lol I forgot about Nova lol Put it Xfire/Nova/Rock, followed by CH/Bin/Stutters. I am not really fond of Nova's attack of you (even if strong's case wasn't that good either). He hasn't been around for a while, which he was last game. I.e he was around on D1 with his "laid back" one liners, but in MTG 1 he kept the same behaviour all game long. Now he suddenly stopped doing anything this D2..? He could be scum. Hmm....it's a toss between him and Xfire to be honest. I don't really see Rock as scum, zbest saying he doesn't have any read is not something scum do. /G Ayep, theres a lot less 1 liners during the day, cause as much as i enjoy them my school admin seems to not find them as cool as i do, TL blocked like a week ago | ||
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On February 01 2013 05:29 (DontFear)ThePoster wrote: I am a man of my word Show nested quote + On January 30 2013 12:08 (DontFear)ThePoster wrote: Anyways people, don't argue back and forth with iGrok, that'll only piss him off even more regardless of alignment, and we won't get shit done. Let him "have a fresh start" and see what he does with it. Again, same thing I advocated previously: If by the end of D1 he hasn't done shit, just kill him. He can't hide behind "rage" posts or setup speculation in that case, which only means he's scum if he fails to do so. I mean, we can still talk about him, just let us not pointlessly tunnel him and clog the thread with it. Apparently there are some players you just can't pressure and expect to do something in favor of town; again, like we experienced last game. /G Aperture Science Filter: http://www.teamliquid.net/forum/viewmessage.php?topic_id=389088&user=296336 I mentioned a little thought experiment to Prome earlier (as soon as this Attack Phase started): Let's ignore Aperture for now. He has 0 pressure on him, but isn't doing anything productive. Cool, let's see what happens; but most of all, let's predict what could happen. Now, imagine he's town. He's doing shit, and under no pressure. Hmm, this makes it the perfect opportunity for scum to jump on him and cast suspicion on him wouldn't it? Easiest way to appear you are scumhunting and contributing, and cast doubt on a town player that's under no pressure whatsoever. *time goes on* Well, it seems nobody did this, other than CH pressuring him a little bit. Scum always pay attention to every townie in the game, so surely they paid attention to Aperture. By not going against him, then it can only mean they didn't want to go against him for some reason. Townies were just misled and forgot about him, but scum do not. But what if he's scum? Surely those "misled" townies would still be ignoring him, but unless his scumbuddy wants to bus him, he would ignore him as well too wouldn't him? Now we are getting somewhere... Like I said, I am a man of my word. I said that we should let Aperture be and see what he does when he's:
Well, and thus I followed this advice I made myself, and apparently everybody else did. Now, what did Aperture do with all these things we did for him?: absolutely nothing Let's dwell a little bit deeper in his play though: 1. Scumhunting Show nested quote + On January 29 2013 10:12 Aperture Science wrote: On January 29 2013 10:10 BinOnFire wrote: On January 29 2013 10:07 Aperture Science wrote: So, Mind's Aglow looks completely useless. Awesome. Scumhunting is in Flavor. Magic Discussion is not. It's an investment for turn 3 - the details are on the last page, if you didn't catch them. What else would you be doing this turn, anyways? I'd be scumhunting. I don't want to draw 1/3 of my deck T1. Anyone running Mill is going to have a field day with the rest of us. (I'm not claiming MILLER - haha, get it?) I already said this thing made me suspicious of him. But it makes me even more suspicious of him now. Back then, he said "I'd be scumhunting" to the question "What will you be doing with this turn?". However, instead of actually trying to scumhunt, he just said he'd be scumhunting "in the future". This was scummy as fuck, but I let it pass a little bit, since he's iGrok so maybe that's how he plays. However.....he certainly lied. He promised he'd be scumhunting this turn, but he didn't. Like...at all. "But he made an analysis on Bin! He was scumhunting!" Well, let's see his "analysis" shall we? Show nested quote + On January 30 2013 23:34 Aperture Science wrote: Sigh. At least some of you get why I thought casting MA for 15 was a bad idea. GreY sent me a message: So my vote for a strategy (and you can quote me on this): My idea is that our goal should be, as town, to make this game as normal as possible. Now aside from the MTG elements, what makes this game different is the way In Which we eliminate people. In this game we don't have the ability to "lynch" scum. The best way remedy this is to allow everyone the ability to utilize their decks. This will give the town more collective power than the scum, and allow us to "lunch" people. I therefore propose we try to avoid crippling blows early, and to save our power for later when it becomes important. I agree with this, and I think most of you do. What I'm worried about is that group hug boosters could destabilize the balance, which is why I favor a small MA or Voyage rather than a two-turn setup into "everyone has 15 lands" and has a 25 card deck remaining. Please stop tapping for join forces. Adding more to it won't help. Here's my analysis of Bin. tl;dr: Moderate Suspicion of Scumminess. Factors: 1). Flip Flopping: Bin changes his mind extremely often. Even within the same post. This means his mind is already made up as to his action, and he's just saying what he can to appear most townie. Class B Tell 2). Schizophrenic: Its really weird how Oats is this extremely hostile personality who apparently knows very little about magic, while MG is cool, calm, and collected. It lets him get away with more things than usual. If I were scum, this would be the perfect cover. Class D Tell 3). Derailing: Bin starts or prolongs many arguments. This ties in with the previous two factors in that he prolongs them well after he has stated that the arguments have been discussed enough. Class C Tell 4). Deck Lies: Death Grasp isn't a win condition unless you can get 20 lands out. Its a survival condition. It also works VERY well with the mafia creature. Which means either he's scum or is lying about his deck, which means he's scum. Class B Tell Yes, this is actually how I hunt. Yes, I do actually have a system of Tell Classes. Class A: Slips. Incontrovertible evidence of scumminess. Class B: Contradictions. Possibility of confused town. Class C: Behaviors. Possible town explanation, depending on player's methods. Class D: Win-mores. Tells which mean nothing unless other tells independently lead to a Scum conclusion. Class E: Nulls. Tells that mean nothing because they can have town or scum agendas. Suspicion Range: [Minor---Lesser---Moderate---Reasonable---Greater---Certain] P.S. I suspect marv is scum just to ruin his streak. Wow, seems like a "great" thoughtful analysis does it? Except it isn't. First, his "spreadsheet analysis" is obviously bogus. He went through every single post of Bin, and just put a little tag on it. "Fluff" or "Wrong". That is not analysis, and is fucking easy to do as scum, it's just mechanical. Next his "tells". He did seem to try a little bit to analyze Bin, but what his points were not that alignment indicative (Oats being "aggressive", the "deck lies", etc). Not even that, but apparently iGrok has this "system" for a while. It's fucking easy for him to use it as scum, I mean, it's a blueprint for scumhunting. As scum he doesn't have to do anything, just let this scumhunting mechanism scumhunt instead of him. He can just check every single post of someone and let his "Class Tell" system rate it, and then post the conclusions. It needs absolutely no effort from him, and no actual scumhunting, he already has the "scumhunting" done for him by the system. More "scumhunting" Okay, let's ignore that "analysis" then. What did he do later? Check his filter. He keeps arguing with Bin about the "contradictions" in Oat's play about Mind Aglow apparently. I won't discuss this, it may be valid it may be not. I certainly don't think it's that alignment-indicative However, check the 3rd page of his filter......he stops He just suddenly stops giving a fuck about Bin. Show nested quote + On January 31 2013 04:14 Aperture Science wrote: On January 31 2013 03:58 Acrofales wrote: Alternative scenario is that scum proposed a plan which they thought would give lots of people lots of cards, which they figured they could deal with. Then they saw it would give one person lots of zombies instead. Panic into derp. Not saying this is what happened, but making up cute QT conversations is not very useful. Most likely is that there was no QT convo between MG and Oats on this. Here's how it goes from town: MG: K, I got a plan to win this as town. We play blablabla. Oats: ok, well, I'm not entirely sold on the idea because A, B, C. MG: counterarguments. Oats: well, I'm posting A, B and C in the thread anyway. This convo seems equally unlikely, so they probably never had any convos about it and any cutesy QT convos you invent are a figment of your imagination, no more, no less. However, I agree that the whole play was probably just not thought out at all, moving it back down to not indicative of alignment. I will reread Bin and see what I think. /Acro This is a really good point that I hadn't thought of. This makes it think that maybe he's changing his mind about Bin? Well he never says, and even contradicts this: Show nested quote + On January 31 2013 12:05 iGrok wrote: On January 31 2013 11:40 BinOnFire wrote: I don't think CH is scum. I need to have a talk with Oats >_> /MG Just check your scum QT. Whats the other name listed there? I thought this was a joke, but I don't know anymore. Aperture's only read this whole game was Bin. He heavily attacked him and pressured him with that giant "analysis" of his. Yet, then he completely forgets about him, never pressures him at all, not even when it's obvious nobody else thinks he's scum. Then he posts that stuff above like he still thinks Bin is scum? Wtf? He has no mention of Bin at all, which means he doesn't give a shit about Bin. He doesn't give a shit about scumhunting, even though he promised he'd be doing early on D1 when asked about it 2. Talk about Hydras Check out these posts: Show nested quote + On January 31 2013 05:06 Aperture Science wrote: Basically there's two likely possible scumteams: hydra+maverick and hydra+hydra. in the previous sentence, which word appeared more, hydra or maverick? that what kind of player we should focus on to find scum. Show nested quote + On January 31 2013 12:16 Aperture Science wrote: My powers are not to be trifled with! Now, which Hydra is Scumbuddy part of? Show nested quote + On January 31 2013 23:07 Aperture Science wrote: The reason you look at hydras to see who is scum is that when we find out which hydra is scum, finding the remaining scum is much easier because you can look at the associations. Re: the non-hydras, Xfire and Nova both feel weird, but there's no way they are both scum. I'm not even sure that either is. I'll do analysis comparing them when I get off of work. He apparently believes in the "there is scum between hydras". Not only that, he believes we should focus on the hydras. That's perfect!.......so? Where is HIS focus on hydras? There is none, not even on Bin who he suspected earlier in the Main Phase! He talks and talks about focusing on hydras but doesn't do shit about it. Again, he's not following up with what he says people should do! Just like when he said he'd be "scumhunting" ! 3. Reaction to Threats Let me bring this post again: Show nested quote + On January 30 2013 12:08 (DontFear)ThePoster wrote: Anyways people, don't argue back and forth with iGrok, that'll only piss him off even more regardless of alignment, and we won't get shit done. Let him "have a fresh start" and see what he does with it. Again, same thing I advocated previously: If by the end of D1 he hasn't done shit, just kill him. He can't hide behind "rage" posts or setup speculation in that case, which only means he's scum if he fails to do so. I mean, we can still talk about him, just let us not pointlessly tunnel him and clog the thread with it. Apparently there are some players you just can't pressure and expect to do something in favor of town; again, like we experienced last game. /G I thought I was pretty clear with this. I assume Aperture saw it as well. Now, how would a townie react to posts like this that basically state they will kill you unless you do something? You do something of course. Like I said before, if that guy keeps pressuring you and attacking you, maybe you won't have the time/effort/will to do something, but like I said that's not what happened: I and others gave Aperture completely freedom to do whatever he wanted Look at his filter again, and tell me if this is how a townie would play after being pressured and "heavily" FoSed in early game. Specially a "vet" like iGrok. 4. Greymist Short entry here: There is no Greymist. Like at all. Reminds me of marv in the previous game. Yeah it may be true he's in Italy working or something, but I thought he could have posted something on his phone or talked with iGrok or something His complete absence strikes me bad. This isn't a big point anyways, you can ignore it 5. Fluff and Blending in Look at his posts from this Attack Phase. They are all trying to blend in, even if it doesn't make sense for him to post stuff like that Show nested quote + On January 31 2013 23:44 Aperture Science wrote: Before everyone gets too worked up about Deathrite Shaman, yes it can do 2 damage but it can also do other things. If he does 2 damage he's scum. If he doesn't, well, I'll have to run analysis tonight. Show nested quote + On January 31 2013 23:45 Aperture Science wrote: Its weird that everyone is jumping on Xfire for playing deathrite when other people have more pressing threats. He doesn't have the mana to use it today. So we make him tap out tomorrow before combat phase or we kill him. Like....this feels so out of place it's not funny Aperture doesn't do shit at all, yet thinks it's important to address the issue about Crossfire's card? It's so out of place. And again, these posts seem like he's blending in, posting about what's "cool" at the moment to appear he's active He also "promises" some analysis on Xfire and Nova but says he'll do it after work. I guess Suck should instantly think he's scum for not following up with it wouldn't he? The point is that you don't "promise" to do something like this in a remote future when it's already almost 72 hours into the game. 6. Lack of suspicion This comes with what I said earlier. If he's town, why would everybody just let him be? If he's town he's playing so "bad", that a scum is bounded to attack him at some point I mean, remember the last MTG game. Greymist "played bad", and scum Toad jumped on him very fucking easily and tunneled him until he died I would have thought at least 1 scum would try to do something here But no, EVERYBODY IGNORES HIM, EVEN SCUM. This is very weird if he's town, but not if he's scum. 7. Fake "Rage" Ah, the "rage" post: Show nested quote + On January 30 2013 09:21 Aperture Science wrote: On January 30 2013 07:59 (DontFear)ThePoster wrote: ApSci: I also want something from you guys, I have no idea who you think is scum or why. You will get that info in a bit. We have an opinion, but posting it is counterproductive at the moment. Yes, I can be obnoxious, arrogant, and hostile. These can be useful. I can also be fun, but you've got to be fun with me. To me, mafia is a game - if you aren't having fun while playing it you're doing it wrong. I'd rather have fun and lose than win by ruining the game for everyone. But if you ruin it for me, I'll do the same right back. I don't play like "Oh herp-dee-derp, let me tell everyone exactly what I feel like at all times." That just seems frivolous to me, and is the leading cause of why people like Gonzaw end up with 30-page filters. If I'm not sure about someone, I'm going to wait. Look at the best town players, they do the exact same thing. Foolishness, GGQ, Radfield - these guys don't talk 24/7. Besides, scumhunting takes content, and in the first 24hrs there is no content. Now that there is a bit (though not a ton), I can look back and actually form opinions. Those of you who've formed opinions already, congratulations! You're good at pulling things out of your ass. I'm willing to give this game a fresh start, and try to have fun. Final bit of MTG advice: Minds Aglow doesn't just affect whoever puts in mana. It makes EVERYONE draw those cards. Same with Collective Voyage. Whoever said "keep the players balanced" had the right idea. 20 Zombies isn't bad when everyone has them. They're bad when one player has them. This isn't a mayor game, lets not turn it into one. Okay, this came out of nowhere. We discussed with Prome about this, and he said it could be genuine or not, but it's still weird as fuck. Many people ignored it but I'm putting attention on it again. Show nested quote + On January 30 2013 09:56 Aperture Science wrote: Look at me! I'm spamming like a jackass because I think thats how mafia games are won! All the hydras are scum! Everyone with a lowercase j in their name is town! ThePoster is scum because he asks questions and gives orders, and also uses literally 76 metric fuck-tons of "quotation marks"! Show nested quote + On January 30 2013 09:57 Aperture Science wrote: On January 30 2013 09:53 Stutters695 wrote: On January 30 2013 09:48 Aperture Science wrote: I will attack BinOnFire with everything, every turn. Now you no longer have to worry about me in your attempts to plan out what everyone will play. Or you could attack someone for being scum and play to win? Can't you read? I thought your head was less far up your ass than everyone else's. Oh well. Show nested quote + On January 30 2013 09:58 Aperture Science wrote: On January 30 2013 09:56 Clockwork Hydra wrote: Well good to see you're having "fun". ~dandel I have to have more filter than gonzaw. Apparently this makes you enjoy the game more? Show nested quote + On January 30 2013 10:16 Aperture Science wrote: On January 30 2013 10:15 (DontFear)ThePoster wrote: Oats, you are around. Cast the damn thing so we can move on with the scum hunt and away from the mtg. I'll bet you stand the most to gain from it. And as he said in nicer terms, you've got a whole lot of bullshit in your filter. What's with this aggression? Where the fuck does it come from? Out of nowhere Why is he saying shit like "I thought your head was less far up your ass than everybody elses" to people completely unrelated to his "rage"? Remember, his rage apparently was against me+Prome for having a 6 page filter at the time and posting every thought of ours, thus making it harder for him to read the thread So why the fuck does he get angry at Bin? It doesn't make sense Like I said it doesn't make sense to be this angry out of nowhere for a stupid reason that's not even a big deal in this game (me+Prome hadn't spammed the thread that much, we didn't feel anybody would get angry at us spamming yet). One thing that catches my attention though: this rage never happens again Me+Prome have a 10 page filter, and it's "N1" (by normal game standards). Apparently Aperture's "rage" about "everybody ruining his fun" came only once, and then it doesn't matter at all? I mean, me+Prome are still "posting a lot" and "posting every thought that comes to us", so why isn't he getting more angry at us? Well, remember the time he made the "rage" post: People were pressuring him. CH thought he was scum because he was so opposed to Minds Aglow for "bad" reasons or something Others thought he was scum for other reasons So now he "vents" his frustration.....on me and Prome about how we post a lot Now that nobody is pressuring hi, apparently he's all fine and dandy with me and Prome posting all of our thoughts every single time. This inconsistency in him is scummy as fuck, specially how he's "angry" about a completely unrelated issue when he's pressured, yet when he's not pressured that issue apparently doesn't matter at all for him Conclusion: Kill him as soon as possible Now I'm attacking him for 1 damage I hope when Crossfire gets here he attacks him with 3 damage (well...if he's town at least). Tomorrow I want him dead. I have 3 Chain Lightnings right now, which I can use tomorrow when I cast a Mountain. That means 9 damage to Aperture, leaving him at 10-7 HP (depending on whether Cross attacks him). I guess other players can easily kill him tomorrow if he has that low HP. P.S: He could put another Mountain and get 2 red mana to redirect my Chain Lightning, but that makes him open for attacks since he won't be able to cast anything Like I said, I am a man of my word. I said I'd leave him alone and let him do his thing. If by the end of D1 (or N1 now, hell I even gave him more time to do shit than I said I would) he didn't do anything, we would kill him That's precisely what I will strive to do. Hope you guys join me, or at the very least discuss this shit ##Attack Aperture Science with Grim Lavamancer /gonzaw I find this case to also have good points, especially in how he completely forgets about bin, and how greymist seems to not exist in the manner of marv from last game. On February 01 2013 05:53 Clockwork Hydra wrote: Okay. My play this attack phase has been mainly focused on getting iGrok, Marv and SnB to actually do stuff. It was a dismal failure and they need to be looked at again tomorrow. However, they're not the most likely scum in the thread. The main reason we didn't post this earlier is because we really want Xfire to attack with his shitty little creatures, so he takes the full 9 damage, rather than being able to block and reduce our killing power tomorrow. We had no real need for anybody else's input on this, because both of us came to the conclusion that Xfire is almost certainly scum independently of one another's reads. Xfire is scum and will die by Zombie Apocalypse We went over his filter and noticed a number of things 1. The utter lack of contribution. 2. Defensive and apologetic posts excusing him from contributing. 3. Anger about the length of the thread. This gave us scum vibes, but we needed comparison material. The alternative was that he is just a really bad townie with no clue. However, I have never seen a clearer meta case in my life. In Xfire's town games (like PU or WLIIA) he contributes to scumhunting, is having fun and joking with his fellow players (as Gonzaw rightly noticed). What Gonzaw forgot is to look at Xfire's scum games. There are 2. Mario Mini and Newbie XIII. Dandel's writeup (using just Mario Mini, but the same shit is in Newbie XIII):
Acro adds: the post that we quoted in that list completes the trifecta of Xfire's shit that he does as scum and not as town: wine about the length of the thread. In closing: Xfire is scum and will be ripped apart by zombies ![]() Zombie token feasting on Xfire's ribs. I agree and feel that Crossfire being scum makes sense. An important point that we didnt have before was his meta, which definitely seems to show differences between his town play and this. I am more suspicious of Xfire out of those two, and would prefer that we go for him instead of aperture, who i feel that we need more discussion on. | ||
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Unfortunately, it looks like my fun deck is quite probably terrible. Pure clones and stuff. I'll see if i can deal any damage at all, but it looks unlikely | ||
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On February 01 2013 20:19 Clockwork Hydra wrote: So... Nova, if I were to Duress you now, I would find no lands which do not enter the battlefield tapped in your hand? /Acro Yes, this is accurate. | ||
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On February 02 2013 00:17 Crossfire99 wrote: So here's where we stand, we need to find 2 mafia. It is turn 2. We acomplished nothing on turn 1. From all the reading of thread I came to the conclusion taht clockwork is the most obvious scum. He might have a strong position in the game, but if we really work together and focus him down, we have a chance of turning this game around. There is something truly beautiful about this | ||
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On February 02 2013 02:43 (DontFear)ThePoster wrote: oh and Nova, the hell kind of deck are you running with blue/red/black/green? Changelings/shapeshifter deck | ||
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i'm quite unsure as to the 2nd scum. I will read through stutters filter as a response to the current case, which i dont find to be damning but does have some valid points, for instance his contradictions. For a hydra scum, i'd be somewhere between aperture and rock. I'll think about it and let you guys know. | ||
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On February 03 2013 02:59 Clockwork Hydra wrote: Hi Nova, Dandel thinks you're town for some reason. Mind telling me why he thinks that (he's afk and I can't ask him)? /Acro Dunno. generally when i'm town I dont really focus on why people find me to be town, and just try to organise my thoughts on who i find to be scum instead ![]() | ||
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On February 03 2013 04:31 (DontFear)ThePoster wrote: Regarding my "findings" of Xfire, it seems Nova fits it more nicely. As in, he does nothing on T2, but out of a sudden then starts being suspicious of Xfire and even ignores my case on Aperture. Could be coincidence though Nova hasn't done anything other than make a case on Suck, at least that's the only thing I remember him doing. However Suck seems to be kind of absent lately, and hasn't chimed in on the "2nd scum" discussion in a long time Marv, this is too lazy, even for you ![]() /G I think you may have missed this post: On February 01 2013 15:25 Nova_Terra wrote: + Show Spoiler + On February 01 2013 05:29 (DontFear)ThePoster wrote: I am a man of my word Show nested quote + On January 30 2013 12:08 (DontFear)ThePoster wrote: Anyways people, don't argue back and forth with iGrok, that'll only piss him off even more regardless of alignment, and we won't get shit done. Let him "have a fresh start" and see what he does with it. Again, same thing I advocated previously: If by the end of D1 he hasn't done shit, just kill him. He can't hide behind "rage" posts or setup speculation in that case, which only means he's scum if he fails to do so. I mean, we can still talk about him, just let us not pointlessly tunnel him and clog the thread with it. Apparently there are some players you just can't pressure and expect to do something in favor of town; again, like we experienced last game. /G Aperture Science Filter: http://www.teamliquid.net/forum/viewmessage.php?topic_id=389088&user=296336 I mentioned a little thought experiment to Prome earlier (as soon as this Attack Phase started): Let's ignore Aperture for now. He has 0 pressure on him, but isn't doing anything productive. Cool, let's see what happens; but most of all, let's predict what could happen. Now, imagine he's town. He's doing shit, and under no pressure. Hmm, this makes it the perfect opportunity for scum to jump on him and cast suspicion on him wouldn't it? Easiest way to appear you are scumhunting and contributing, and cast doubt on a town player that's under no pressure whatsoever. *time goes on* Well, it seems nobody did this, other than CH pressuring him a little bit. Scum always pay attention to every townie in the game, so surely they paid attention to Aperture. By not going against him, then it can only mean they didn't want to go against him for some reason. Townies were just misled and forgot about him, but scum do not. But what if he's scum? Surely those "misled" townies would still be ignoring him, but unless his scumbuddy wants to bus him, he would ignore him as well too wouldn't him? Now we are getting somewhere... Like I said, I am a man of my word. I said that we should let Aperture be and see what he does when he's:
Well, and thus I followed this advice I made myself, and apparently everybody else did. Now, what did Aperture do with all these things we did for him?: absolutely nothing Let's dwell a little bit deeper in his play though: 1. Scumhunting Show nested quote + On January 29 2013 10:12 Aperture Science wrote: On January 29 2013 10:10 BinOnFire wrote: On January 29 2013 10:07 Aperture Science wrote: So, Mind's Aglow looks completely useless. Awesome. Scumhunting is in Flavor. Magic Discussion is not. It's an investment for turn 3 - the details are on the last page, if you didn't catch them. What else would you be doing this turn, anyways? I'd be scumhunting. I don't want to draw 1/3 of my deck T1. Anyone running Mill is going to have a field day with the rest of us. (I'm not claiming MILLER - haha, get it?) I already said this thing made me suspicious of him. But it makes me even more suspicious of him now. Back then, he said "I'd be scumhunting" to the question "What will you be doing with this turn?". However, instead of actually trying to scumhunt, he just said he'd be scumhunting "in the future". This was scummy as fuck, but I let it pass a little bit, since he's iGrok so maybe that's how he plays. However.....he certainly lied. He promised he'd be scumhunting this turn, but he didn't. Like...at all. "But he made an analysis on Bin! He was scumhunting!" Well, let's see his "analysis" shall we? Show nested quote + On January 30 2013 23:34 Aperture Science wrote: Sigh. At least some of you get why I thought casting MA for 15 was a bad idea. GreY sent me a message: So my vote for a strategy (and you can quote me on this): My idea is that our goal should be, as town, to make this game as normal as possible. Now aside from the MTG elements, what makes this game different is the way In Which we eliminate people. In this game we don't have the ability to "lynch" scum. The best way remedy this is to allow everyone the ability to utilize their decks. This will give the town more collective power than the scum, and allow us to "lunch" people. I therefore propose we try to avoid crippling blows early, and to save our power for later when it becomes important. I agree with this, and I think most of you do. What I'm worried about is that group hug boosters could destabilize the balance, which is why I favor a small MA or Voyage rather than a two-turn setup into "everyone has 15 lands" and has a 25 card deck remaining. Please stop tapping for join forces. Adding more to it won't help. Here's my analysis of Bin. tl;dr: Moderate Suspicion of Scumminess. Factors: 1). Flip Flopping: Bin changes his mind extremely often. Even within the same post. This means his mind is already made up as to his action, and he's just saying what he can to appear most townie. Class B Tell 2). Schizophrenic: Its really weird how Oats is this extremely hostile personality who apparently knows very little about magic, while MG is cool, calm, and collected. It lets him get away with more things than usual. If I were scum, this would be the perfect cover. Class D Tell 3). Derailing: Bin starts or prolongs many arguments. This ties in with the previous two factors in that he prolongs them well after he has stated that the arguments have been discussed enough. Class C Tell 4). Deck Lies: Death Grasp isn't a win condition unless you can get 20 lands out. Its a survival condition. It also works VERY well with the mafia creature. Which means either he's scum or is lying about his deck, which means he's scum. Class B Tell Yes, this is actually how I hunt. Yes, I do actually have a system of Tell Classes. Class A: Slips. Incontrovertible evidence of scumminess. Class B: Contradictions. Possibility of confused town. Class C: Behaviors. Possible town explanation, depending on player's methods. Class D: Win-mores. Tells which mean nothing unless other tells independently lead to a Scum conclusion. Class E: Nulls. Tells that mean nothing because they can have town or scum agendas. Suspicion Range: [Minor---Lesser---Moderate---Reasonable---Greater---Certain] P.S. I suspect marv is scum just to ruin his streak. Wow, seems like a "great" thoughtful analysis does it? Except it isn't. First, his "spreadsheet analysis" is obviously bogus. He went through every single post of Bin, and just put a little tag on it. "Fluff" or "Wrong". That is not analysis, and is fucking easy to do as scum, it's just mechanical. Next his "tells". He did seem to try a little bit to analyze Bin, but what his points were not that alignment indicative (Oats being "aggressive", the "deck lies", etc). Not even that, but apparently iGrok has this "system" for a while. It's fucking easy for him to use it as scum, I mean, it's a blueprint for scumhunting. As scum he doesn't have to do anything, just let this scumhunting mechanism scumhunt instead of him. He can just check every single post of someone and let his "Class Tell" system rate it, and then post the conclusions. It needs absolutely no effort from him, and no actual scumhunting, he already has the "scumhunting" done for him by the system. More "scumhunting" Okay, let's ignore that "analysis" then. What did he do later? Check his filter. He keeps arguing with Bin about the "contradictions" in Oat's play about Mind Aglow apparently. I won't discuss this, it may be valid it may be not. I certainly don't think it's that alignment-indicative However, check the 3rd page of his filter......he stops He just suddenly stops giving a fuck about Bin. Show nested quote + On January 31 2013 04:14 Aperture Science wrote: On January 31 2013 03:58 Acrofales wrote: Alternative scenario is that scum proposed a plan which they thought would give lots of people lots of cards, which they figured they could deal with. Then they saw it would give one person lots of zombies instead. Panic into derp. Not saying this is what happened, but making up cute QT conversations is not very useful. Most likely is that there was no QT convo between MG and Oats on this. Here's how it goes from town: MG: K, I got a plan to win this as town. We play blablabla. Oats: ok, well, I'm not entirely sold on the idea because A, B, C. MG: counterarguments. Oats: well, I'm posting A, B and C in the thread anyway. This convo seems equally unlikely, so they probably never had any convos about it and any cutesy QT convos you invent are a figment of your imagination, no more, no less. However, I agree that the whole play was probably just not thought out at all, moving it back down to not indicative of alignment. I will reread Bin and see what I think. /Acro This is a really good point that I hadn't thought of. This makes it think that maybe he's changing his mind about Bin? Well he never says, and even contradicts this: Show nested quote + On January 31 2013 12:05 iGrok wrote: On January 31 2013 11:40 BinOnFire wrote: I don't think CH is scum. I need to have a talk with Oats >_> /MG Just check your scum QT. Whats the other name listed there? I thought this was a joke, but I don't know anymore. Aperture's only read this whole game was Bin. He heavily attacked him and pressured him with that giant "analysis" of his. Yet, then he completely forgets about him, never pressures him at all, not even when it's obvious nobody else thinks he's scum. Then he posts that stuff above like he still thinks Bin is scum? Wtf? He has no mention of Bin at all, which means he doesn't give a shit about Bin. He doesn't give a shit about scumhunting, even though he promised he'd be doing early on D1 when asked about it 2. Talk about Hydras Check out these posts: Show nested quote + On January 31 2013 05:06 Aperture Science wrote: Basically there's two likely possible scumteams: hydra+maverick and hydra+hydra. in the previous sentence, which word appeared more, hydra or maverick? that what kind of player we should focus on to find scum. Show nested quote + On January 31 2013 12:16 Aperture Science wrote: My powers are not to be trifled with! Now, which Hydra is Scumbuddy part of? Show nested quote + On January 31 2013 23:07 Aperture Science wrote: The reason you look at hydras to see who is scum is that when we find out which hydra is scum, finding the remaining scum is much easier because you can look at the associations. Re: the non-hydras, Xfire and Nova both feel weird, but there's no way they are both scum. I'm not even sure that either is. I'll do analysis comparing them when I get off of work. He apparently believes in the "there is scum between hydras". Not only that, he believes we should focus on the hydras. That's perfect!.......so? Where is HIS focus on hydras? There is none, not even on Bin who he suspected earlier in the Main Phase! He talks and talks about focusing on hydras but doesn't do shit about it. Again, he's not following up with what he says people should do! Just like when he said he'd be "scumhunting" ! 3. Reaction to Threats Let me bring this post again: Show nested quote + On January 30 2013 12:08 (DontFear)ThePoster wrote: Anyways people, don't argue back and forth with iGrok, that'll only piss him off even more regardless of alignment, and we won't get shit done. Let him "have a fresh start" and see what he does with it. Again, same thing I advocated previously: If by the end of D1 he hasn't done shit, just kill him. He can't hide behind "rage" posts or setup speculation in that case, which only means he's scum if he fails to do so. I mean, we can still talk about him, just let us not pointlessly tunnel him and clog the thread with it. Apparently there are some players you just can't pressure and expect to do something in favor of town; again, like we experienced last game. /G I thought I was pretty clear with this. I assume Aperture saw it as well. Now, how would a townie react to posts like this that basically state they will kill you unless you do something? You do something of course. Like I said before, if that guy keeps pressuring you and attacking you, maybe you won't have the time/effort/will to do something, but like I said that's not what happened: I and others gave Aperture completely freedom to do whatever he wanted Look at his filter again, and tell me if this is how a townie would play after being pressured and "heavily" FoSed in early game. Specially a "vet" like iGrok. 4. Greymist Short entry here: There is no Greymist. Like at all. Reminds me of marv in the previous game. Yeah it may be true he's in Italy working or something, but I thought he could have posted something on his phone or talked with iGrok or something His complete absence strikes me bad. This isn't a big point anyways, you can ignore it 5. Fluff and Blending in Look at his posts from this Attack Phase. They are all trying to blend in, even if it doesn't make sense for him to post stuff like that Show nested quote + On January 31 2013 23:44 Aperture Science wrote: Before everyone gets too worked up about Deathrite Shaman, yes it can do 2 damage but it can also do other things. If he does 2 damage he's scum. If he doesn't, well, I'll have to run analysis tonight. Show nested quote + On January 31 2013 23:45 Aperture Science wrote: Its weird that everyone is jumping on Xfire for playing deathrite when other people have more pressing threats. He doesn't have the mana to use it today. So we make him tap out tomorrow before combat phase or we kill him. Like....this feels so out of place it's not funny Aperture doesn't do shit at all, yet thinks it's important to address the issue about Crossfire's card? It's so out of place. And again, these posts seem like he's blending in, posting about what's "cool" at the moment to appear he's active He also "promises" some analysis on Xfire and Nova but says he'll do it after work. I guess Suck should instantly think he's scum for not following up with it wouldn't he? The point is that you don't "promise" to do something like this in a remote future when it's already almost 72 hours into the game. 6. Lack of suspicion This comes with what I said earlier. If he's town, why would everybody just let him be? If he's town he's playing so "bad", that a scum is bounded to attack him at some point I mean, remember the last MTG game. Greymist "played bad", and scum Toad jumped on him very fucking easily and tunneled him until he died I would have thought at least 1 scum would try to do something here But no, EVERYBODY IGNORES HIM, EVEN SCUM. This is very weird if he's town, but not if he's scum. 7. Fake "Rage" Ah, the "rage" post: Show nested quote + On January 30 2013 09:21 Aperture Science wrote: On January 30 2013 07:59 (DontFear)ThePoster wrote: ApSci: I also want something from you guys, I have no idea who you think is scum or why. You will get that info in a bit. We have an opinion, but posting it is counterproductive at the moment. Yes, I can be obnoxious, arrogant, and hostile. These can be useful. I can also be fun, but you've got to be fun with me. To me, mafia is a game - if you aren't having fun while playing it you're doing it wrong. I'd rather have fun and lose than win by ruining the game for everyone. But if you ruin it for me, I'll do the same right back. I don't play like "Oh herp-dee-derp, let me tell everyone exactly what I feel like at all times." That just seems frivolous to me, and is the leading cause of why people like Gonzaw end up with 30-page filters. If I'm not sure about someone, I'm going to wait. Look at the best town players, they do the exact same thing. Foolishness, GGQ, Radfield - these guys don't talk 24/7. Besides, scumhunting takes content, and in the first 24hrs there is no content. Now that there is a bit (though not a ton), I can look back and actually form opinions. Those of you who've formed opinions already, congratulations! You're good at pulling things out of your ass. I'm willing to give this game a fresh start, and try to have fun. Final bit of MTG advice: Minds Aglow doesn't just affect whoever puts in mana. It makes EVERYONE draw those cards. Same with Collective Voyage. Whoever said "keep the players balanced" had the right idea. 20 Zombies isn't bad when everyone has them. They're bad when one player has them. This isn't a mayor game, lets not turn it into one. Okay, this came out of nowhere. We discussed with Prome about this, and he said it could be genuine or not, but it's still weird as fuck. Many people ignored it but I'm putting attention on it again. Show nested quote + On January 30 2013 09:56 Aperture Science wrote: Look at me! I'm spamming like a jackass because I think thats how mafia games are won! All the hydras are scum! Everyone with a lowercase j in their name is town! ThePoster is scum because he asks questions and gives orders, and also uses literally 76 metric fuck-tons of "quotation marks"! Show nested quote + On January 30 2013 09:57 Aperture Science wrote: On January 30 2013 09:53 Stutters695 wrote: On January 30 2013 09:48 Aperture Science wrote: I will attack BinOnFire with everything, every turn. Now you no longer have to worry about me in your attempts to plan out what everyone will play. Or you could attack someone for being scum and play to win? Can't you read? I thought your head was less far up your ass than everyone else's. Oh well. Show nested quote + On January 30 2013 09:58 Aperture Science wrote: On January 30 2013 09:56 Clockwork Hydra wrote: Well good to see you're having "fun". ~dandel I have to have more filter than gonzaw. Apparently this makes you enjoy the game more? Show nested quote + On January 30 2013 10:16 Aperture Science wrote: On January 30 2013 10:15 (DontFear)ThePoster wrote: Oats, you are around. Cast the damn thing so we can move on with the scum hunt and away from the mtg. I'll bet you stand the most to gain from it. And as he said in nicer terms, you've got a whole lot of bullshit in your filter. What's with this aggression? Where the fuck does it come from? Out of nowhere Why is he saying shit like "I thought your head was less far up your ass than everybody elses" to people completely unrelated to his "rage"? Remember, his rage apparently was against me+Prome for having a 6 page filter at the time and posting every thought of ours, thus making it harder for him to read the thread So why the fuck does he get angry at Bin? It doesn't make sense Like I said it doesn't make sense to be this angry out of nowhere for a stupid reason that's not even a big deal in this game (me+Prome hadn't spammed the thread that much, we didn't feel anybody would get angry at us spamming yet). One thing that catches my attention though: this rage never happens again Me+Prome have a 10 page filter, and it's "N1" (by normal game standards). Apparently Aperture's "rage" about "everybody ruining his fun" came only once, and then it doesn't matter at all? I mean, me+Prome are still "posting a lot" and "posting every thought that comes to us", so why isn't he getting more angry at us? Well, remember the time he made the "rage" post: People were pressuring him. CH thought he was scum because he was so opposed to Minds Aglow for "bad" reasons or something Others thought he was scum for other reasons So now he "vents" his frustration.....on me and Prome about how we post a lot Now that nobody is pressuring hi, apparently he's all fine and dandy with me and Prome posting all of our thoughts every single time. This inconsistency in him is scummy as fuck, specially how he's "angry" about a completely unrelated issue when he's pressured, yet when he's not pressured that issue apparently doesn't matter at all for him Conclusion: Kill him as soon as possible Now I'm attacking him for 1 damage I hope when Crossfire gets here he attacks him with 3 damage (well...if he's town at least). Tomorrow I want him dead. I have 3 Chain Lightnings right now, which I can use tomorrow when I cast a Mountain. That means 9 damage to Aperture, leaving him at 10-7 HP (depending on whether Cross attacks him). I guess other players can easily kill him tomorrow if he has that low HP. P.S: He could put another Mountain and get 2 red mana to redirect my Chain Lightning, but that makes him open for attacks since he won't be able to cast anything Like I said, I am a man of my word. I said I'd leave him alone and let him do his thing. If by the end of D1 (or N1 now, hell I even gave him more time to do shit than I said I would) he didn't do anything, we would kill him That's precisely what I will strive to do. Hope you guys join me, or at the very least discuss this shit ##Attack Aperture Science with Grim Lavamancer /gonzaw I find this case to also have good points, especially in how he completely forgets about bin, and how greymist seems to not exist in the manner of marv from last game. On February 01 2013 05:53 Clockwork Hydra wrote: Okay. My play this attack phase has been mainly focused on getting iGrok, Marv and SnB to actually do stuff. It was a dismal failure and they need to be looked at again tomorrow. However, they're not the most likely scum in the thread. The main reason we didn't post this earlier is because we really want Xfire to attack with his shitty little creatures, so he takes the full 9 damage, rather than being able to block and reduce our killing power tomorrow. We had no real need for anybody else's input on this, because both of us came to the conclusion that Xfire is almost certainly scum independently of one another's reads. Xfire is scum and will die by Zombie Apocalypse We went over his filter and noticed a number of things 1. The utter lack of contribution. 2. Defensive and apologetic posts excusing him from contributing. 3. Anger about the length of the thread. This gave us scum vibes, but we needed comparison material. The alternative was that he is just a really bad townie with no clue. However, I have never seen a clearer meta case in my life. In Xfire's town games (like PU or WLIIA) he contributes to scumhunting, is having fun and joking with his fellow players (as Gonzaw rightly noticed). What Gonzaw forgot is to look at Xfire's scum games. There are 2. Mario Mini and Newbie XIII. Dandel's writeup (using just Mario Mini, but the same shit is in Newbie XIII):
Acro adds: the post that we quoted in that list completes the trifecta of Xfire's shit that he does as scum and not as town: wine about the length of the thread. In closing: Xfire is scum and will be ripped apart by zombies ![]() Zombie token feasting on Xfire's ribs. I agree and feel that Crossfire being scum makes sense. An important point that we didnt have before was his meta, which definitely seems to show differences between his town play and this. I am more suspicious of Xfire out of those two, and would prefer that we go for him instead of aperture, who i feel that we need more discussion on. | ||
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Stutters, you said that i felt townie to you, and then you posted a post from me where i replied to CH and said something anti- xfire. Could you explain to me what that had to do with what you said? I could be missing something, but it seemed to be irrelevant to what i had posted there | ||
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Poster CH If Crossfire indeed flips scum, we need to take a look at these interactions: + Show Spoiler + On January 29 2013 14:20 Crossfire99 wrote: Show nested quote + On January 29 2013 08:53 (DontFear)ThePoster wrote: Also, if someone even dares to play a 0/X creature with no abilities, then I'll seriously have to consider "policy lynching" you Why 0/X creatures suck: If you are scum, then it means that you have 1 blockable and basically indestructible monster. Thus, town have to spend more effort/time to kill you, thus you survive longer If you are town, then it means that maybe a random scum won't attack you directly that easy....maybe? If you are town, try to establish your innocence (preferably following the commandments above). If you do, then no townie should attack you AT ALL the whole game. If scum want to attack you, they have to FoS you first. If they do it badly the rest of town will fuck him up, so don't worry, don't be afraid and put a 0/X beast just to "defend" yourself. If you do however, we also can't know if you are mafia or not, since 0/X creatures are good for mafia as well. So you basically confuse the hell out of town, and maybe even convince town to kill you If you have a 0/X beast to play, please tell us first, and most importantly tell us why you are playing it, so we don't try to "policy kill" you. I'll heavily consider killing anybody that doesn't follow this. I also don't see many downsides to stating to the thread what you are playing before you do (if it's something unblockable, etc), so consider doing that. For instance: I'm playing BlooodStained Mire, a land card right now Has no effect at all for now (I'm not activating it until I consult with Prom) I don't like this post by Gonzaw (?) because he's saying people shouldn't defend themselves. This is like a townie who is getting lynched and not fighting it. You have to fight the lynch to save yourself and help town in the process. In this game, a lynch is like everyone attacking someone, so I think people should play their decks to the best of their ability and when we find scum, we all attack him because I doubt scum can withstand 7v1. I mean if scum can withstand that, how is this game balanced lol? On January 29 2013 14:27 Crossfire99 wrote: Show nested quote + On January 29 2013 14:23 (DontFear)ThePoster wrote: On January 29 2013 14:20 Crossfire99 wrote: On January 29 2013 08:53 (DontFear)ThePoster wrote: Also, if someone even dares to play a 0/X creature with no abilities, then I'll seriously have to consider "policy lynching" you Why 0/X creatures suck: If you are scum, then it means that you have 1 blockable and basically indestructible monster. Thus, town have to spend more effort/time to kill you, thus you survive longer If you are town, then it means that maybe a random scum won't attack you directly that easy....maybe? If you are town, try to establish your innocence (preferably following the commandments above). If you do, then no townie should attack you AT ALL the whole game. If scum want to attack you, they have to FoS you first. If they do it badly the rest of town will fuck him up, so don't worry, don't be afraid and put a 0/X beast just to "defend" yourself. If you do however, we also can't know if you are mafia or not, since 0/X creatures are good for mafia as well. So you basically confuse the hell out of town, and maybe even convince town to kill you If you have a 0/X beast to play, please tell us first, and most importantly tell us why you are playing it, so we don't try to "policy kill" you. I'll heavily consider killing anybody that doesn't follow this. I also don't see many downsides to stating to the thread what you are playing before you do (if it's something unblockable, etc), so consider doing that. For instance: I'm playing BlooodStained Mire, a land card right now Has no effect at all for now (I'm not activating it until I consult with Prom) I don't like this post by Gonzaw (?) because he's saying people shouldn't defend themselves. This is like a townie who is getting lynched and not fighting it. You have to fight the lynch to save yourself and help town in the process. In this game, a lynch is like everyone attacking someone, so I think people should play their decks to the best of their ability and when we find scum, we all attack him because I doubt scum can withstand 7v1. I mean if scum can withstand that, how is this game balanced lol? Wut U serious mate? Uh, yeah unless I'm not understanding the magic part correctly. Basically, what you seem to be advocating (feel free to correct me if I misunderstood you) is that people shouldn't play cards which can keep them alive longer. This would be the equivalent of someone fighting to survive a mislynch in a regular game. You don't just want to roll over and die. That only helps scum. On January 29 2013 14:38 Crossfire99 wrote: Show nested quote + On January 29 2013 14:30 (DontFear)ThePoster wrote: If you have the chance to put out a 2/0 creature, or a 0/6 creature (with no abilities either of them), then you put out the 2/0 one out to attack scumreads, use it to town's advantage, "take a stance" on someone, etc. Oh I understand what you mean now. Yeah people should definitely take a stance and attack a scum read if given the chance. I probably won't be as harsh as you in saying that no one should play defensive creatures, but if someone only defends himself and never attacks, that will definitely play an important part in how I view them. On January 31 2013 08:03 Crossfire99 wrote: Show nested quote + On January 31 2013 08:01 (DontFear)ThePoster wrote: Wow Crossfire. I didn't think it'd be possible for there to be a "ninja-vote" in this kind of game, but you rock my mind dude. You haven't even used mana for Join Forces. Yeah, I'm fine killing you; convince me otherwise /G YOu know what gonzaw: I just got home. I'm sorry that I don't have all the freaking time in the world to play this game. I need to catch up now. Stupid accusations like that...ah...seriously. Idk what to see. I already made my position clear on Join forces earlier On January 31 2013 08:19 Crossfire99 wrote: Show nested quote + On January 31 2013 08:01 (DontFear)ThePoster wrote: Wow Crossfire. I didn't think it'd be possible for there to be a "ninja-vote" in this kind of game, but you rock my mind dude. You haven't even used mana for Join Forces. Yeah, I'm fine killing you; convince me otherwise /G Seriously, you want me to use mana for Join Forces, when I think Clockwork is the most scummy as of right now. Oh hey what's this post by you to suck: Show nested quote + On January 30 2013 16:41 (DontFear)ThePoster wrote: Final question (sorry for spamming people ![]() @Suck: Why did you give 2 mana to Join Forces, if you know CH will use his Zombie thingy and use discarded cards to put zombies? You basically gave CH, your "top scumread", 1 zombie for free Why is this? /G This makes no sense seriously. I'm just...lask;dfjkl;sdjlakj.f...aaaaaarrrrrrgggggggggggggg...why are you attacking me for playing according to my reads...ajdsfljdfiopjdoajfp On January 31 2013 08:25 Crossfire99 wrote: Show nested quote + On January 31 2013 08:21 (DontFear)ThePoster wrote: I don't really give much of a crap you giving mana to Join Forces, but you could have done so "for the greater good", like apparently S&B did What I do give a crap is you not doing anything for like 24 hours and showing up right before the deadline to cast some anti-town cards (like that Shaman one), and get 3 damage when nobody has any monsters themselves and some not even a way to defend themselves. /G I have a freaking life and it is pretty busy right now. I played at night when the started 2 days when i had time. I played at night last night when i had time. Now i am playing just when i got home. I really really really really really lrajljafl;dsfjal; klaldsfj want to attack you right now just cause of the crap you just said, but I know that is just me not thinking clearly because of what you said, so I'm not going to decide rihgt now. ughguigho On January 31 2013 08:33 Crossfire99 wrote: Show nested quote + On January 31 2013 08:23 (DontFear)ThePoster wrote: On January 31 2013 08:19 Crossfire99 wrote: This makes no sense seriously. I'm just...lask;dfjkl;sdjlakj.f...aaaaaarrrrrrgggggggggggggg...why are you attacking me for playing according to my reads...ajdsfljdfiopjdoajfp That's the thing...you don't have any reads. You just posted some non-alignment-indicative shit about Clockwork in the closing paragraph of a behemot of a post where you just defended yourself, and that's as much as you had for "reads". I would have thought you didn't have enough time to actually figure out if CH was scum or not. Do you still think you have well formed "reads"? /G I'm according to my reads at this time, which happen to be the smae as the big last post because I haven't had time to play since then. Seriously. And thinking about it some more right now. Clockwork's whole be careful about powering invidual people up and then asking everyone to do it to him reminds way too much of strong from WLIIA, except here clockwork had the balls to tell everyone to be careful of just what he was doing this game. Strong in WLIIA at least didn't try to say bewware of the very thing he was doing. On January 31 2013 08:39 Crossfire99 wrote: Show nested quote + On January 31 2013 08:32 (DontFear)ThePoster wrote: CH, you better not use all those zombies willy-nilly. Most people can't even block, so don't go doing anything stupid this attack cycle Crossfire, that's all nice and dandy. I don't get why you are so angry at me though? I think you are scum, yet you go posting stuff like "iapdoujhoksjdfhnakjsdnaskdjn kjsdn" and shit I don't get it. Also why did you choose to cast that Shaman card? I hope to god you never use an instant nor sorcery this game. /G Your right Gonzaw. Sorry, for getting so angry. There's a lot of crap going on irl causing me to be stressed and i'm getting way too pissed off at people saying where's crossfire. crossfire isn't here. crossfire needs to post more becaues I know i am literally using every free moment to play this game. I hope we can have a clean start from here and i will try not to let me emotions get the best of me. Feel free to call me out again if I get too angry again. I don't want to play like that. On January 31 2013 08:44 Crossfire99 wrote: Show nested quote + On January 31 2013 08:32 (DontFear)ThePoster wrote: CH, you better not use all those zombies willy-nilly. Most people can't even block, so don't go doing anything stupid this attack cycle Crossfire, that's all nice and dandy. I don't get why you are so angry at me though? I think you are scum, yet you go posting stuff like "iapdoujhoksjdfhnakjsdnaskdjn kjsdn" and shit I don't get it. Also why did you choose to cast that Shaman card? I hope to god you never use an instant nor sorcery this game. /G I chose to cast the monsters I did because they were the only ones I could cast this turn (and I didn't want to give my mana towards minds aglow). You'll have to ask Risen why he put Shaman in the deck, but Shaman can do more than just do 2 damage to everyone. On January 31 2013 08:48 Crossfire99 wrote: Show nested quote + On January 31 2013 08:42 (DontFear)ThePoster wrote: Sorry for the condescending tone in that post...didn't see that post from yours above :/ /G Don't worry about it, I understand ![]() And then they're buddies again. I also don't know what to think as very recently this comes up: + Show Spoiler + On February 03 2013 04:06 (DontFear)ThePoster wrote: Anyways, I'm lazy so I'll post the "interesting" stuff I found about Xfire: 1)Yesterday he didn't attack with his 3 damage, nor defend himself against Clock's zombies. You might say he didn't defend so he'd have his shaman to do shit, but he could have defended with the goblin, specially since it relates to my next point. Also, since he did ninja-cast last day, I assume he was active in the Attack Phase at some point. I don't know if to believe his IRL busy shit or believe he was lurking every now and then. Even so he could have attacked with his 3 KP when he was active (if as scum he knew he wouldn't be active). It's weird how he didn't attack Clock, his "scumread" he was so pushing when he freaked out at me, which would be 3 free damage to a townie by scum. Unless he thought Clock would block with zombie tokens and destroy his Shaman? Dunno 2)As soon as this T2 started, Xfire claimed scum with the Soul Syphon and stuff. This was WAY too sudden if Soul Syphon was the card he drew this T2, you don't plan to out yourself as scum in 10 seconds like that after receiving that card. My point: Xfire and scum planned Xfire outing himself ever since the T1 Attack Phase, already having drawn Soul Syphon and maybe Soul Warden with Minds Aglow This bit may be interesting to see how the other scum would react in T1 AP. If they already planned on outing Xfire as scum, I'd think his scumbuddy would have no problem at all in instantly bussing him with all his might, considering they knew every townie would know he was scum just 1 cycle later. Or maybe not? Dunno, it's what I want to discuss with Prome, and might as well let you guys know to see what you think /G On February 03 2013 04:10 (DontFear)ThePoster wrote: I had this funny conspiracy theory about Clock being Xfire's scumbuddy setting himself up to a late-win. Xfire wouldn't attack him T1 since he's his scumbuddy. Xfire would WIFOM about him being scum today to confuse us and then say "lol I was telling the truth you dumb townies!" in post-game. Also maybe Clock didn't actually want to attack Xfire on T1, but when they figured out they could out Xfire as scum he posted the "Oh actually I'm not suspicious of Suck (who I said I wanted to attack this turn), in fact Xfire is like confirmed scum!" case late-T1. Also like half of the people were suspicious of Clock for some reason at some point (some reason I could never figure out), so hey maybe they were all right, right? And maybe I'm a dumb townie who just can't catch scum. It even seems to "fit" too much lol. It's funny if it's true though (if it is then I should be Town MVP for being the first one to figure it out ![]() /G At any rate, this has in fact made me more suspicious of Poster. Something about the exchange certainly seems weird. The other interaction was the XFire-CH case. + Show Spoiler + On January 30 2013 14:43 Crossfire99 wrote: -snip- Now onto some scum hunting. Let's take a look at Clockwork shall we. Look at the contradiction at how he responds to virtually the same question: + Show Spoiler + On January 30 2013 00:30 Clockwork Hydra wrote: -snipped- But the worst part is the last bit: Show nested quote + Oh, also can anyone that played in the first MTG Mafia summarize any hugely important things from it? Basically, I'm trying to think what is better, everyone attacking 1 person or everyone slowly whittling down everyone else, so they'll be easier to kill later. Typing that out makes me think that attacking 1 person is best because it will be as close to a normal lynch as possible, but I'm not sure with all this magic stuff, so I'm asking. 1. Can some over-eager townie please do all the hard work for me, by giving me a cliffnotes version of a long and complicated game? PS. All the time you spend summarizing that game for my lazy ass, you're not scumhunting, so doublescore one for me! 2. More MTG discussion, but this time with extra wishy wash! For the record: we focus down people. Why make it easier for the mafia creature to kill people? That is one of the mistakes made in the first game, which you would know if you had read it... like everybody has been telling you to. The entire post is completely useless. It contributes nothing, yet tries to sound as if he is actually contributing, with a "novel" point on the use of Minds Aglow and a pointless question about policy. If this post didn't put you on instant red alert, your scumdar needs fixing. On January 29 2013 08:59 Clockwork Hydra wrote: -snipped- Show nested quote + What do you think were the "mistakes" town did in the previous game and the "reason" scum won that game? Well, you mentioned quite a bit of it. They/you spent a LOT of time bickering about useless stuff (not just setup, but completely pointless stuff about setup) and town didn't play as a team (mainly due to everybody mistrusting each other for stupid shit). This game is fundamentally different from normal mafia games not just in that we kill with magic, but because we don't actually have a town-controlled KP. It is thus twice as important to be an active townie, because we are a town TEAM. We need to work together, because our strength is in numbers. This turn people may be able to play one creature, which is a bit of a wimp. But if next turn we can all attack one player with wimps, that will be a healthy chunk of damage. If everybody goes off attacking their own favourite target without reasoning it out properly (like happened in the first 3 turns or so of the previous game), then we have lots of players at 16 life and one dead townie due to mafia creature. That is pointless, and last game was in fact harmful, because the mafia creature could one-shot people sooner than should have been possible (although mafia derped too when they missed an attack). Yes, they're more elaborate forms of our own policies, with some stuff we forgot about. /Acro Also, look at this post where they advise caution when powering up a single person + Show Spoiler + On January 29 2013 09:07 Clockwork Hydra wrote: Show nested quote + On January 29 2013 08:42 (DontFear)ThePoster wrote: On January 29 2013 08:25 Clockwork Hydra wrote: I know we're all excited to get this started, but can we please get over the trolling phase? And, honestly, yes, signing IS important. Firstly there are umpteen hydras here and I don't even know which hydra belongs to whom. Secondly, your train of thought should be clear. It's unfair not just to me, but ot others in this game who may not be as familiar with most of you. Also, assuming the first game did things right is a gross misrepresentation of that game. I read it at the time, and it was a concatenation of mistakes. Partially because people got setup speculation wrong in the beginning, and partially due to just plain bad play. Scum won that game... and they won for a reason. Lets not repeat it. What trolling phase? Who is trolling right now? What do you think were the "mistakes" town did in the previous game and the "reason" scum won that game? Do you agree with my commandments or not? (short answer please) /GW Show nested quote + On January 29 2013 08:45 (DontFear)ThePoster wrote: Aperture, will you troll the whole game like this? If I want I could start fucking you up right now, I even have a card that can do it. BinOnFire, you there? Wanna post about something? rhetorical questions, already? huh. As for your points, they're fairly straightforward. The thing about #4 (also kinda applies to #5): Sure it's a townies job to establish his townieness - but if everybody did that properly, we wouldn't need any policies in the first place, now. I shall be reluctant to participate in plans when they result in a favorable position of somebody whose alignment I have no clue about. And I advise everybody to use the same caution in regards to this. On the other hand, I won't have any problems cooperating with people whose townieness I am sure of. (or at least if acro is, that's fine too) ~dandel On January 29 2013 11:00 Clockwork Hydra wrote: Okay so here's the thing: We are running Zombie Infestation. (this badboy right here:+ Show Spoiler + For that reason, we would have prefered Minds aglow next turn (and given all 3 mana, too!), but it seems like like it would be more beneficial to town in general this turn, than delaying until next turn ![]() So if it's going to be today, we would REALLY like to cast zombie infestation this turn (instead of contributing mana). And of course still ask everyone else to use as much mana as humanly possible! Not just the lurkers/scum! Everyone! Think of it as a group project! I promise we're not crazy (or scum) ~dandel (with acro's consent) Lastly, I already showed before how their attack on me was bad and all of this definitely has me thinking Clockwork is the first scum. On February 02 2013 00:17 Crossfire99 wrote: So here's where we stand, we need to find 2 mafia. It is turn 2. We acomplished nothing on turn 1. From all the reading of thread I came to the conclusion taht clockwork is the most obvious scum. He might have a strong position in the game, but if we really work together and focus him down, we have a chance of turning this game around. On February 02 2013 03:17 Crossfire99 wrote: Show nested quote + On February 02 2013 02:48 Clockwork Hydra wrote: Gonzethelax, you can't be last, as aperture needs to copy your spell. So you need to cast them before. Don't wait too long, don't want any "herpderp we were afk and didn't have time" BS. No need to rush either, though. Yes that is pretty much what we are waiting for. Read through nova's gy, it's pretty apparant what kind of deck he is running. ~dandel Not going to even defend yourself against my accusation, scum? I see how it is. On February 02 2013 05:03 Crossfire99 wrote: Show nested quote + On February 02 2013 05:01 Clockwork Hydra wrote: On February 02 2013 04:59 (DontFear)ThePoster wrote: Woot forgot he can sack his goblin+shaman to destroy other creatures... ....so, do we destroy both of them? Aperture, you can sack your Braid of Fire to destroy his Shaman, and Rock can sack a Walker to destroy his Goblin. He can't do anything else if we do that right? /G yeah. Artanis changed to non-land after all. Rock (and whoever else) do it now, before he comes back :O no taking chances. ~dandel Sorry, but I can't let scum kill me with his zombies after all. On February 02 2013 05:14 Crossfire99 wrote: Show nested quote + On February 02 2013 05:12 Clockwork Hydra wrote: Are we allowed to discard to create a Zombie in response? Didn't read the op, scum? On February 02 2013 05:22 Crossfire99 wrote: Show nested quote + On February 02 2013 05:17 Clockwork Hydra wrote: If you are allowed to SAC lands, then the change to the card is fucking stupid, because the first thing we thought of doing upon seeing that card was to sacrifice our lands. Also, STOP BEING A STUPID IDIOT AND GIVING XFIRE IDEAS. Thanks for that. Totally didn't realize that lol. Everything that crossfire does here seems fake... The thing is that i would have a hard time believing that he is THAT BAD of an actor. | ||
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On February 04 2013 02:54 Stutters695 wrote: Show nested quote + On February 03 2013 18:19 Nova_Terra wrote: Alright so gonzaw, you especially have found me to be more and more scummy, said that i pretty much blew off the case on aperture for XFire, correct? I dont see it that way, but i get the point, but i feel that this isnt scummy whatsoever, particularly with the massive chance of him flipping scum. Wait for his flip first. Stutters, you said that i felt townie to you, and then you posted a post from me where i replied to CH and said something anti- xfire. Could you explain to me what that had to do with what you said? I could be missing something, but it seemed to be irrelevant to what i had posted there I said its hypocritical for you to call out XFire and myself for lurking when you haven't said anything. Even now, you still haven't taken a stance on anything really. Thus I'm concerned that you're trying to appear active without actually doing anything. I called you guys out for lurking? | ||
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On February 04 2013 03:15 (DontFear)ThePoster wrote: Show nested quote + On February 04 2013 03:05 Nova_Terra wrote: No, I still find that there is a chance of him flipping town. Show nested quote + On February 01 2013 09:08 Crossfire99 wrote: On February 01 2013 09:05 Crossfire99 wrote: On February 01 2013 09:02 RockHydra wrote: dat WIFOM. Worst case, it forces App's hand into killing it. With FIRE! (i hope) You're not supposed to call out the wifom because now you drew attention to it. What did i tell you in our qt? seriously...get your head in the game. Crap, can I take this back? This hurts my chance of convincing you guys that Aperture is my scumbuddy cause he totally is. .... he could just be really pissed lol | ||
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On February 04 2013 04:28 (DontFear)ThePoster wrote: Nova doing that is indeed fucking weird. It's also weird how he thinks like one of me/Prome+Clock is scum based on.....something he didn't specify? And he ignores Aperture, Stutters and maybe even you or someone else. Like...he saw the people that attacked Xfire initially and wanted him dead, and thought those were suspicious? Wtf? Can he be this bad as town? I mean, if he actually made some good points about me/Clock, then maybe it'd be okay, but it seems he just posted that for the sake of posting something "new" and maybe not just "say something someone else has already said thus seem you have no new content". I dunno, but he's acting weird as fuck /G umm, no? I said it makes me slightly more suspicious of you and CH based on those encounters... | ||
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On February 04 2013 04:51 Stutters695 wrote: Show nested quote + On February 04 2013 04:28 (DontFear)ThePoster wrote: Nova doing that is indeed fucking weird. It's also weird how he thinks like one of me/Prome+Clock is scum based on.....something he didn't specify? And he ignores Aperture, Stutters and maybe even you or someone else. Like...he saw the people that attacked Xfire initially and wanted him dead, and thought those were suspicious? Wtf? Can he be this bad as town? I mean, if he actually made some good points about me/Clock, then maybe it'd be okay, but it seems he just posted that for the sake of posting something "new" and maybe not just "say something someone else has already said thus seem you have no new content". I dunno, but he's acting weird as fuck /G Go check his previous games. If he's town he's actively playing against his wincon because he's never this bad as town. To treat him as anything other than confirmed scum is wrong. We should be focusing on scum 2 instead of getting derailed by this. well im not actively playing against my wincon, and im still town. Trying to deal with RL issues and all, probably my last TL mafia game cause shit hit the fan. so is life, apparently. | ||
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No, i do not plan on going through any further on theposter or CH, partially because i dont think they're as scummy as others (aperture for example) and partially because i'll pretty much get laughed out again with a what are you smoking. After having read through aperture multiple times, i dunno what to feel. I'll try to sort it out. | ||
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On February 04 2013 10:25 (DontFear)ThePoster wrote: Show nested quote + On February 04 2013 10:24 Nova_Terra wrote: Good news guys! In theory, i can cast both Blades of Velis Vel and a Cryptoplasm this turn. Any requests for the Blades? Bad news guys! In theory, we haven't found the remaining scum yet to use all this cool shit in. Any requests for the 2nd scum? No need to be a dick... | ||
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On February 04 2013 11:01 Clockwork Hydra wrote: Oh and we can do about 11 damage tonight. ~dandel I can add another 4 if you want it | ||
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On February 04 2013 11:04 (DontFear)ThePoster wrote: If we can kill 2 guys tonight, it'll give townies a greater threat (of being killed), thus I hope they start giving more of a fuck. This goes to Suck, Aperture, Nova, and the like (at least one of those are town). So far we have 22 damage between me+Clock. The highest HP is 18, so that leaves 4 left-over KP. This means (at worst) we need 14 more KP to kill a 2nd guy. Keep throwing numbers guys /G So you give me a hard time about being tentative about xfire being scum and then you be tentative Cool | ||
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Can you honestly look at my filter and find a scum motivation? | ||
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On February 04 2013 18:57 RockHydra wrote: Easy, as town you want to analyse scum behavior. If you can be sure someone is scum, this helps in the analyzing of the other scum. If you hold this option open too long you limit yourself. Anyone that seriously want to analyse scum would assume xfire is scum by now. Only scum of course can really be sure who is scum. Scum knows this and might try to not appear too convinced of somebodys role. /zebezt Ok Thing is i do assume that hes scum, i just aknowledge the slight chance that he isnt (which is still growing smaller) | ||
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On February 04 2013 19:50 RockHydra wrote: Show nested quote + On February 04 2013 19:17 Nova_Terra wrote: On February 04 2013 18:57 RockHydra wrote: Easy, as town you want to analyse scum behavior. If you can be sure someone is scum, this helps in the analyzing of the other scum. If you hold this option open too long you limit yourself. Anyone that seriously want to analyse scum would assume xfire is scum by now. Only scum of course can really be sure who is scum. Scum knows this and might try to not appear too convinced of somebodys role. /zebezt Ok Thing is i do assume that hes scum, i just aknowledge the slight chance that he isnt (which is still growing smaller) What you say here does not match with what you wrote here: Show nested quote + On February 03 2013 18:45 Nova_Terra wrote: .. If Crossfire indeed flips scum, we need to take a look at these interactions: .. If you assume he is scum, you don't need to wait for a flip. is that burning smell coming from your pants? /zebezt PS: DFTP stop nagging! after work I said No, i do not see how that disagrees with what i said You can keep trying tho | ||
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On February 04 2013 23:53 Clockwork Hydra wrote: Possibilities of terrible terrible damage: Clockwork: minimum of 12. Poster: 11 Rock: 7 Stutters: 3 Nova: 4? Suck: 0 AS: 0 Total: 37. This is enough to kill AS and Suck assuming there is no life-gaining and Xfire doesn't fuck us over. Assuming SnB is a douche and uses his enchantress thingy to block, there is a total of 35 damage dealt. This is still enough to kill both. General mtg advice: @Stutters: by playing Gaea's Anthem and a bear now, you not only get +1 damage this turn, but +2 next turn. This game has probably ended by then. Also, you have no land at all in your hand? @Rock: you can attack anybody you like with your Phyrexian thingy, so attack us: we won't block it. Then ninja in your giant beasty to do 5 damage to the target you actually want to kill. @Nova: your creature pumping thing is an instant and can be cast in the attack phase. Phrase it conditionally to pump 2 creatures that are attacking and are not blocked. How do i do that? I'm still magic newbie. can you give me an example? | ||
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On February 05 2013 01:05 Clockwork Hydra wrote: Show nested quote + On February 05 2013 00:14 Nova_Terra wrote: On February 04 2013 23:53 Clockwork Hydra wrote: Possibilities of terrible terrible damage: Clockwork: minimum of 12. Poster: 11 Rock: 7 Stutters: 3 Nova: 4? Suck: 0 AS: 0 Total: 37. This is enough to kill AS and Suck assuming there is no life-gaining and Xfire doesn't fuck us over. Assuming SnB is a douche and uses his enchantress thingy to block, there is a total of 35 damage dealt. This is still enough to kill both. General mtg advice: @Stutters: by playing Gaea's Anthem and a bear now, you not only get +1 damage this turn, but +2 next turn. This game has probably ended by then. Also, you have no land at all in your hand? @Rock: you can attack anybody you like with your Phyrexian thingy, so attack us: we won't block it. Then ninja in your giant beasty to do 5 damage to the target you actually want to kill. @Nova: your creature pumping thing is an instant and can be cast in the attack phase. Phrase it conditionally to pump 2 creatures that are attacking and are not blocked. How do i do that? I'm still magic newbie. can you give me an example? Lets say I attack Suck with 4 zombies. You can then do the following (in the attack phase): ##tap lands ##cast Blades of Veling Vel after blockers are declared, but before damage goes on the stack (time 3 in OP). Target: 2 unblocked zombie tokens. Of course, if there are no unblocked zombies, you might have to do something different, but for now that looks unlikely. You also don't have to target my zombies, but can target any other unblocked creature if you disagree with who my zombies attack. Makes sense, thanks | ||
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This means that i find that we should kill Aperture or suck today. My issue with killing suck is that marv doesnt seem to give a shit and hes bitching like its no problem. would scum marv do this? I knoe its WIFOM, but i still doubt it. I would also be more apt to want to lynch RH over stutters as he is more of a danger in both deck and play. | ||
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On February 05 2013 22:42 Clockwork Hydra wrote: Okay, lets get this shit done. Poster, where are you? I took a brief flit over your filter and your activity was sky high on D1, moderate on D2 and D3 you have dropped off the face of the planet. Where are you? What are your current reads? AS, where's your Rock analysis? You promised us a Rock analysis, but I don't see it. I want to save you, but I need your help. Please be a productive member of town, rather than dropping away now that town does not necessarily want to kill you. Acro's reads The townies Clockwork -- flipping duh. Stutters -- in addition to the earlier town tell, he is pigheadedly stubborn. If scum, he is willfully angering the bear (hur hur hur) by playing the wrong cards. For what? Extra damage after the game has ended. Pointless. Aperture -- fork you. Yes, I went there ![]() Poster -- I may need to take a closer look at him, but I have no reason to doubt my D1 and D2 reads on him. Also, unleashed total annihilation on Xfire with 3 chain lightnings. I see no reason to claim 3 CLs (maybe 1) if he's scum. The may be scum if we're wrongies Rock, Nova. Not much to say yet, I have to filter them properly and kinda don't feel like it (so much work). They both gave D1 town impressions and have been doing jack since. We can't do enough damage to kill either of them anyway. I vote people distribute their damage over these targets, see plan below. The kill with fire-ies Suck -- Zombies snacking on his brains will be a feast for my eyes. Scumhunting by mutual destruction Damage potential: Suck: 0 AS: 0 Poster: 7 Clock: 11 Nova: 4 Rock: 7 Stutters: 2 Suck is at 18 life and has a blocker (assuming he is not following his own policy), so Rock's 2/2 Ninja, Poster's BL and my Zombie tokens attack Suck. Nova gives +2/+0 to 2 unblocked creatures (or the ball lightning and 1 unblocked creature). That should bring him down to 0. We then have a Lavamancer, a Ghoul, a Phyrexian Stalker and a Bear that can do an extra 11 damage. Tell me where that should go. My current opinion is that the stalker should hit Nova, allowing it to become a 5/5 Ninja and reanimating a 4/4 changeling. This also allows Nova's Cryptoplasm to become 5/5 next upkeep. The rest attacks Rock and does 6 damage. In compensation for Nova not blocking the Ninja, Rock does not block the incoming damage. Reasoning: if Suck inadvertently isn't scum, then I am pretty convinced Rock or Nova is. If Suck IS scum, then none of this damage matters. If Suck is NOT scum, then both are in a position to unleash destruction on each other next turn with big creatures AND both are sufficiently lowered so the big creatures can finish the job. An unearthed Ball Lightning, the rampaging horde of zombies and a 4/4 bear will all be around to help out. Hell, maybe AS goes off and kills us all. Nova: will you be around tomorrow during the blocking phase? If not, this all doesn't work, because we need you to block a Phyrexian Stalker if Rock decides to block damage-dealing beasties. Other objections: but this assumes Clockwork, Stutters, Poster, and to a certain extent AS, are town! Regarding myself, see the post above, read my filter and get comfortable with it. Regarding Stutters, see above. Regarding Poster, I am still comfortable with him being town, despite the dropoff in activity and regarding AS: it only assumes AS is town to the extent that it assumes he is either town, or won't go off tomorrow. There is no way of really assessing this risk, but I am currently comfortable with it (I think he's town). /Acro I should be here for maybe 15 minutes for the block phase. | ||
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On February 06 2013 02:04 (DontFear)ThePoster wrote: Well marv, the thing is that S&B going completely AFK and you guys being somewhat "lazy" does make me paranoid. Anyways: Nova Filter from the previous MTG game: http://www.teamliquid.net/forum/viewmessage.php?topic_id=345422&user=255225 Show nested quote + On January 30 2013 16:00 Nova_Terra wrote: On January 30 2013 15:54 (DontFear)ThePoster wrote: I find these 2 consecutive "fluffy" posts of Suck and Cross where both come out of seemingly nowhere to then go AFK, both attack CH for (IMO) weak reasons, yet neither of them even mention the other.....weird, and that's an understatement. /G This this this this 1000x. Bothers me way more than aperture/igrok and his pms or whatever. Im going to try to get a short analysis of why i find suck to be scummy during work. I found this post a little "townie" before, since he was so excited about making an analysis and the like.... ...but on suck Take a closer look, I say "I find these....posts by Suck and Cross....weird". But Nova says "This this this.....I'm going to make an analysis on suck". Why doesn't he mention Cross at all? He also goes on with his IRL excuses and posts his Suck case way late, and keeps ignoring Cross, when he said he was suspicious of Cross initially Specially after making this post: Show nested quote + On January 30 2013 07:06 Nova_Terra wrote: If there isnt muh additional posting and help made by crossfire and stutters by tomorrow, i will be significantly more worried about those two. Him ignoring Xfire..confirmed scum like that, is too convenient. Also, maybe it's me, but it is weird seeing Nova make "big" cases. I don't remember him doing any case at all last game. Here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=389088¤tpage=41#810 It strikes me as odd, compared to last game, and compared to Nova at least "trying" to appear like he did last game (with all his one-liners and the like) Also last game, he did have a time of 24 or so hours where he was AFK, but he was pretty active every other time. In this game I don't even know if he posted anything ever since T2...did he? In the previous game, he was carefree at all times. In this game it seemed he tried appearing so only initially, but now you can see some "serious" posts of his every now and then. Also, yeah, he said he'd "keep an eye out" on Cross, yet the first time he finds him suspicious is here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=389088¤tpage=47#924 T1 Attack Phase, when cases and cases against Xfire were made like 30 hours earlier or so, yet he ignored all of those to "make his Suck case". Show nested quote + On February 03 2013 02:55 Nova_Terra wrote: Alright, im here. Sucks that we cant kill xfre today, but in a way im glad that the talk is off dealing damage to him, cause frankly i have nothing to add to that conversation in both conversation and damage ._. i'm quite unsure as to the 2nd scum. I will read through stutters filter as a response to the current case, which i dont find to be damning but does have some valid points, for instance his contradictions. For a hydra scum, i'd be somewhere between aperture and rock. I'll think about it and let you guys know. Show nested quote + On February 05 2013 15:36 Nova_Terra wrote: Currently on my scumometer Aperture=Suck>Rockhydra=Stutters. This means that i find that we should kill Aperture or suck today. My issue with killing suck is that marv doesnt seem to give a shit and hes bitching like its no problem. would scum marv do this? I knoe its WIFOM, but i still doubt it. I would also be more apt to want to lynch RH over stutters as he is more of a danger in both deck and play. These are the only last post I remember him posting suspicions. And they don't seem Nova-like, with the "I'm quite unsure as to the 2nd scum" or "I'll think about it", and that kind of phrasing. That 1st post of his there seems all fluffy, posting summaries (about Xfire) and the like. I guess I can ignore the "thinks Xfire can flip town" thing that would be kind of dumb to do as scum. /G I'm not even going to try to defend this cause if you want to see it that way go ahead, im not gonna stop you. However I think that I can use a Marv defense here and say that my scum play is much better than what you give credit it for | ||
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On February 06 2013 03:08 Nova_Terra wrote: I'm not even going to try to defend this cause if you want to see it that way go ahead, im not gonna stop you. However I think that I can use a Marv defense here and say that my scum play is much better than what you give credit it for Oh and thats probably a scumslip to add to the case, you know give it credit for and all | ||
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On February 06 2013 03:52 (DontFear)ThePoster wrote: Eh Nova...you can really use marv's excuse like only if you like single-handily won a game as scum before and you have a super scum play (like marv). I don't even remember any game you being scum. /G You werent in them it was pretty sexy tho. | ||
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On February 06 2013 03:26 Clockwork Hydra wrote: Nova, you are okay with the part where you take 5 damage in the plan? taking 5 damage is fine, whatever as long as rockhydra dies when i do thats cool with me | ||
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2. I'd be cool with killing appy today and getting rid of a defender or two of RockHydra's | ||
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On February 06 2013 05:28 Nova_Terra wrote: Like, make him block or claim scum, actually derp, i dunno if the damage would even kill his blockers. they would have to for this to make sense tho | ||
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On February 06 2013 03:13 RockHydra wrote: Show nested quote + On February 06 2013 03:08 Nova_Terra wrote: I'm not even going to try to defend this cause if you want to see it that way go ahead, im not gonna stop you. However I think that I can use a Marv defense here and say that my scum play is much better than what you give credit it for If this is your town play, then your scum play probably sucks as well. ![]() /zebezt Didnt notice this You should go choke on a large cryptoplasm | ||
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On February 06 2013 06:06 Aperture Science wrote: Show nested quote + On February 06 2013 06:01 Nova_Terra wrote: On February 06 2013 03:13 RockHydra wrote: On February 06 2013 03:08 Nova_Terra wrote: I'm not even going to try to defend this cause if you want to see it that way go ahead, im not gonna stop you. However I think that I can use a Marv defense here and say that my scum play is much better than what you give credit it for If this is your town play, then your scum play probably sucks as well. ![]() /zebezt Didnt notice this You should go choke on a large cryptoplasm Perhaps... THE MIMEOPLASM Holy god thats sick | ||
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5/5 sounds good tho I could also champion my crypto next turn for a 7/7, but summoning sickness and all... | ||
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On February 06 2013 06:40 SuckMyTopdeck wrote: /snb ps i suck butts I wouldnt doubt it for a second | ||
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On February 06 2013 06:47 RockHydra wrote: lol @ nova still not knowing what is going on /zebezt I kinda miss things when im trying to keep my job, I'll admit ![]() | ||
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On February 06 2013 06:49 (DontFear)ThePoster wrote: Show nested quote + On February 06 2013 04:57 Nova_Terra wrote: On February 06 2013 03:52 (DontFear)ThePoster wrote: Eh Nova...you can really use marv's excuse like only if you like single-handily won a game as scum before and you have a super scum play (like marv). I don't even remember any game you being scum. /G You werent in them it was pretty sexy tho. So you think you play better as scum as you are playing this game? Why is that so? Why did you feel the need to pull a "marv defense" ? You say you are playing shitty this game or something? /G 1. i feel my scum is better than my town in general 2. I feel more motivated with a visible team, and feel that i can play better with any information 3. Dunno, cause it seemed fitting and to give him a feel of what it is the other way around 4. Im gonna go out on a limb here and say that this game wasnt my best ._____. | ||
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Since when is stutters as townie as Poster? I dont like it one bit ![]() | ||
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On February 06 2013 19:47 RockHydra wrote: Show nested quote + On February 06 2013 15:22 Nova_Terra wrote: Alright guys i now have another question: Since when is stutters as townie as Poster? I dont like it one bit ![]() 2 easy steps: 1: Don't post anything substantial 2: Ask people to read your posts and prove you are scum So for you that means you just have to follow step 2 ![]() /zebezt also good morning all I wish i had actually learned how to make a good deck and play so that i could actually hurt you | ||
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On February 07 2013 02:02 (DontFear)ThePoster wrote: Oh yeah....also anybody have a feeling Nova will AFK until deadline and both of you will still survive? Then either: -If he's town and fucked up, like he did last game, we'll kill him for it and lose -If he's scum and did it on purpose, we'll just let him go, and lose lol. ...or is one of you already dead? /G Nova not idiot Nova smart man! | ||
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