I agree with Kickstart entirely when he says we should push scum reads over policy lynches. Truthfully I'm more worried about anybody who thinks we should lynch lurkers without second thought.
Newbie Mini Mafia XXXIII - Page 16
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OmniEulogy
Canada6591 Posts
I agree with Kickstart entirely when he says we should push scum reads over policy lynches. Truthfully I'm more worried about anybody who thinks we should lynch lurkers without second thought. | ||
Kickstart
United States1941 Posts
I don't think that is enough to make a case though, because that can be said for just about everyone. I think the best thing to do would be to see if later on he actually contributes, or if he tries to do like you said and posts walls of text that add nothing. His post doesn't make me lean one way or the other on him, will judge based on his future contributions. | ||
Mocsta
Australia9388 Posts
On December 19 2012 14:06 FatChunk wrote: Cakepie, I really liked your post regarding not being afraid to make mistakes as a townie. In this game of newbies, we will learn while asking questions and participating in discussion. I will be fearless. That being said I think at this point in the game, there is very little information available, but I see value in scoping out a possible lynch on the first day. I think we should be looking for players who promote environments where Mafia thrive. FatChunk, Please be fearless and share your thoughts on what you think promotes an environment for Mafia to thrive? | ||
Mocsta
Australia9388 Posts
Activity has dropped off a bit. Perhaps this time of day is bad for all timezones. Either way, FatChunk made me think a bit more about Day 1 proceedings. What do we all think about the current town environment? Is it conducive to scum hunting? I am stuck in the middle. There have been a few contributions, but ultimately, there is still too much inactivity. Does anyone in their experience with this game have suggestions on how to stimulate discussions Day 1? | ||
Aquanim
Australia2849 Posts
On December 19 2012 17:34 Mocsta wrote: @All Activity has dropped off a bit. Perhaps this time of day is bad for all timezones. Either way, FatChunk made me think a bit more about Day 1 proceedings. I am stuck in the middle. There have been a few contributions, but ultimately, there is still too much inactivity. Does anyone in their experience with this game have suggestions on how to stimulate discussions Day 1? I'm not stuck in the middle. This has been largely useless so far. As for the way discussion starts... someone throws down a vote. ##Vote: cDgCorazon His posts have been particularly useless so far. Hasn't really responded to anything unless directly asked. | ||
Mocsta
Australia9388 Posts
On December 19 2012 17:20 OmniEulogy wrote: Truthfully I'm more worried about anybody who thinks we should lynch lurkers without second thought. I definitely agree with this logic. I would like to add/re-enforce however; That lurkers should definitely come under scrutiny. Lurking is & will not be a free pass to fly under the radar. | ||
OmniEulogy
Canada6591 Posts
A player who doesn't want to add a lot to conversations or help scumhunt doesn't come across as being town to me, but I'm inexperienced so does anybody else have thoughts on the matter? Personally I'd love to know why he wants to lurk | ||
Mocsta
Australia9388 Posts
On December 19 2012 17:42 OmniEulogy wrote: Honestly the only idea I can come up with as much as I hate to admit it (I'm a total newbie) is to try and either put pressure on somebody who hasn't been very active with posting, even if they are town we could get some interesting replies from other players or target Theesr for his comments on lurking. A player who doesn't want to add a lot to conversations or help scumhunt doesn't come across as being town to me, but I'm inexperienced so does anybody else have thoughts on the matter? Personally I'd love to know why he wants to lurk agree 100% If i haphazard a guess i would say he is concerned about being outwitted. I.e. Mafia or even town intentionally misconstruing his comments | ||
OmniEulogy
Canada6591 Posts
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OmniEulogy
Canada6591 Posts
Sorry for the short posts I'm working off like 3 hours of sleep again and it's 4am ![]() | ||
Aquanim
Australia2849 Posts
We'll be making progress when we have two competing wagons, I think. | ||
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shz
Germany2686 Posts
I think we pretty much made it clear that we don't accept lurking as a playstyle for Town, so I don't think this will be much of a problem. If it is, we also made the consequences clear for everyone. Our focus should be to find null- & unconstructive posts which don't help us at all. That would be a pretty good starting point to pressure and get some more information. Corazon did indeed more or less only reacted to direct questions and was not that talkative in general. I don't think that is a huge tell, but why not investigate further? The interesting thing is that he/she kinda defended lurking and lying. I don't agree with the arguments at all, as they seem a bit weak and pointless. | ||
Aquanim
Australia2849 Posts
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shz
Germany2686 Posts
##Vote: Mocsta Why? He/She did start a discussion, but I don't think that was all that useful, other than proving him being active and establish an alibi. Questions like the seafood one waste time and distract from substantial discussion. Also he/she is quite fast on "reading" someone as Town. Additionally he/she asked repeatedly about Mafia strategies. This is no way a waterproof case, but I think its a start and something we could work with. | ||
Sylencia
Australia1057 Posts
I have played in 1 game - Newbie XXXII where I lost as a vanilla townie. I've now also caught up on the thread a little, but at this point in time I really can't get anything out of the group. Unlike the previous game in which I played, there was a lot of activity early on and so everyone had to kind of get involved and in the action, but this game seems to be the opposite, where no one seems that keen/willing to talk. This definitely brings the advantage to the scum since they currently don't feel pressure in needing to talk, so if they don't talk, they don't reveal anything to us. I guess what's happened is an attempted case to bring up stuff against Corazon, but with only 5 or so posts to go on, there's not too much to talk about. I'm not sure myself though where the topic could lead to, but I'll be here for a few hours if anyone wants to discuss anything. | ||
Spaghetticus
Australia451 Posts
On December 19 2012 18:33 shz wrote: So if we need another wagon to jump, or not, to jump on: ##Vote: Mocsta Why? He/She did start a discussion, but I don't think that was all that useful, other than proving him being active and establish an alibi. Questions like the seafood one waste time and distract from substantial discussion. Also he/she is quite fast on "reading" someone as Town. Additionally he/she asked repeatedly about Mafia strategies. This is no way a waterproof case, but I think its a start and something we could work with. I'm not sure they meant to actually throw in your vote, these things normally start with a niggle of suspicion. | ||
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shz
Germany2686 Posts
On December 19 2012 18:48 Spaghetticus wrote: I'm not sure they meant to actually throw in your vote, these things normally start with a niggle of suspicion. But we can change votes, right? So this should not be that big of deal. | ||
Aquanim
Australia2849 Posts
On December 19 2012 18:55 shz wrote: But we can change votes, right? So this should not be that big of deal. Quite right. We're not even a quarter of the way through day one, we're not locking in a lynch just yet. For that reason no-one should be afraid to vote their scumreads at this point (or even just players they think need to post better). Don't like to vote for Mocsta or Corazon? Vote for someone else. We need something to discuss, and votes are it. If you think either of the current targets are plausible scum, vote them (with some justification). If not, just vote for whoever you like. Get some activity going! At this point you're not going to be really hurting town by putting a vote on another townie... it only hurts if we lynch one. | ||
Mocsta
Australia9388 Posts
On December 19 2012 18:48 Spaghetticus wrote: I'm not sure they meant to actually throw in your vote, these things normally start with a niggle of suspicion. Thanks for the support! Always appreciated. I wasn't concerned about the vote. At some stage everyone will have a vote cast against them. Its the nature of the game. Ultimately, all the items he raised (I should say re-quoted...), I had already refuted in previous posts. My concern was over shz sheeping others comments. Not sure if bad/lazy townie play, or mafia motives. [i.e. Need to read filters] For all of the lurker discussions going to and fro. I think its disconcerting to throw accusations without either evidence, or bringing any new thought process to the table. Either way, as Cakepie referenced before in his awesome (and ?sole?) post. On December 19 2012 11:52 cakepie wrote: Town must never clam up for fear of making mistakes -- 1. it is through discussion that we may hope to correct errors in reasoning; and 2. more importantly, in the event of a mislynch, it would leave trail for others to follow. Hence, a silent townie is a far more useless than a bad townie. I agree with this sentiment, and do not want to discourage people from making comments. We need a town environment where people are willing to speak up (CONSTRUCTIVELY!) | ||
Aquanim
Australia2849 Posts
On December 19 2012 20:01 Mocsta wrote: ... For all of the lurker discussions going to and fro. I think its disconcerting to throw accusations without either evidence, or bringing any new thought process to the table. Which accusations are you referring to here? | ||
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