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Scum say they will deliver say they will deliver then never do. Scum often tend to distance themselves from one another by one arriving early and the other late. By sitting outside a discussion watching and jumping in and deflecting the heat if their partner is under pressure, They do that by raising some issue that is clearly less important. Than letting someone else apply pressure.
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Kickstart, what extremes? I was asking him when things will happen and he said at the end of day 1, so I assume he will have no scumreads so I was asking what he would do for the lynch.
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On December 04 2012 11:18 Oatsmaster wrote: so Day 1 is cycle 1? Are you proposing a no lynch? or a random shot in the dark
Um. I meant day 1 as whole 48hour daytime. For lynching part: I honestly don't know because some people might be an obvious scum and post wrecklessly or try to blend in. So it depends on the situation
The social parts of the discussion break the ice and get things going. The on topic parts, such as what is our plan and objective let you see if people are deflecting away from anything.
Yup. That's what I said. Talking about random things is a good way to start. Accusing people in D1 without any proof is plain stupid Not sure what you meant on second part. Is it supposed to be a question? o.o
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On December 04 2012 11:16 Rad wrote: @kick sorry missed the jkjk =/ I'm quick to jump on shit ideas ^^
What did Kick's "shit idea" tell you in terms of alignment? If Kick truly believed he wanted to lynch Oats for behavior last game, is that scum motivated?
@Sylencia
Come dip your feet in the water of discussion, it's fine once you get used to it.
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11589 Posts
Yeah Sylencia don't let us lynch you like Munk last game.
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chill out guys, the game only started 1.5 hours ago.
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What cheese just asked is what I was getting at Rad, I was being a bit more subtle but you just kind of brushed it away after I questioned you about it. I wanted to see if what I had said would have made you try and push me as a scum read.
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EBWOP
Maybe I should have just went along with it and pretended like I was serious to see what he would have said, now we will never know :[
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Why did you disclose your plan? Now he knows it.. .
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Oats you are being slow again :[
I thought about this plan after I already pointed out to him I was joking - the chance is no longer there.
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On December 04 2012 11:29 Mr. Cheesecake wrote:Show nested quote +On December 04 2012 11:16 Rad wrote: @kick sorry missed the jkjk =/ I'm quick to jump on shit ideas ^^ What did Kick's "shit idea" tell you in terms of alignment? If Kick truly believed he wanted to lynch Oats for behavior last game, is that scum motivated? @SylenciaCome dip your feet in the water of discussion, it's fine once you get used to it.
Yes, lynching someone strictly based on their play in a previous game seems stupid. Town wants to lynch scum, not shoot in the dark and hope. Scum wants to do stupid shit like lynch the easy target.
Do you read that idea differently? Would you be ok with the idea of lynching oats due to his play last game?
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On December 04 2012 11:36 Rad wrote:Show nested quote +On December 04 2012 11:29 Mr. Cheesecake wrote:On December 04 2012 11:16 Rad wrote: @kick sorry missed the jkjk =/ I'm quick to jump on shit ideas ^^ What did Kick's "shit idea" tell you in terms of alignment? If Kick truly believed he wanted to lynch Oats for behavior last game, is that scum motivated? @SylenciaCome dip your feet in the water of discussion, it's fine once you get used to it. Yes, lynching someone strictly based on their play in a previous game seems stupid. Town wants to lynch scum, not shoot in the dark and hope. Scum wants to do stupid shit like lynch the easy target. Do you read that idea differently? Would you be ok with the idea of lynching oats due to his play last game?
Of course we shouldn't lynch Oats for his play last game. But I would disagree on the scum motivation part. It makes no sense from either alignment because you'll be outcast for wanting to do it in the first place. Either way, the fact that you jumped on the joke idea made me lol on the inside.
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On December 04 2012 11:22 yamato77 wrote:Show nested quote +On December 04 2012 11:19 AxleGreaser wrote:On December 04 2012 11:09 jidolboy wrote:On December 04 2012 11:03 Mr. Cheesecake wrote: @jidolboy
What do you believe is the best thing for a good town atmosphere Day 1?
I'm not too sure but talking about random things is a good way to tart guess. I mean there is nothing else to talk about because nothing major had happened yet The social parts of the discussion break the ice and get things going. The on topic parts, such as what is our plan and objective let you see if people are deflecting away from anything. Not to badger you, but do you have thoughts on lurker lynching? Or any ideas about day 1 town plans?
The bit you quoted does not seem entirely related to the question asked which I find strange.
Every one starts off equally scummy. As inconsistencies and evidence mounts for a likely lynch candidate it get more and more scummy. Lurking longer and longer does too. Often if town plays town well enough pressure mounts and enough evidence mounts to lynch someone who has posted lot of inconsistent information.
Something i dont know is, if the better players can just push a weaker player into going all mixed up. This is where town comes in, I must trust the players who are better than me to watch one another, They will catch when the other ones are just cracking the weakest link, no matter what alignment they are. Indeed there are so many questions, int hat regard that I don't actually see the best way forward for me. There appear to be some rather a large gaps in skill level.
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I really dont understand what you are saying axle ![](/mirror/smilies/frown.gif) I dont know how you can change it but maybe reread the post before you post and see if it makes sense.
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And its a fucking stupid idea to lynch me for my play last game. Now stop discussing it.
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11589 Posts
On December 04 2012 11:40 AxleGreaser wrote:Show nested quote +On December 04 2012 11:22 yamato77 wrote:On December 04 2012 11:19 AxleGreaser wrote:On December 04 2012 11:09 jidolboy wrote:On December 04 2012 11:03 Mr. Cheesecake wrote: @jidolboy
What do you believe is the best thing for a good town atmosphere Day 1?
I'm not too sure but talking about random things is a good way to tart guess. I mean there is nothing else to talk about because nothing major had happened yet The social parts of the discussion break the ice and get things going. The on topic parts, such as what is our plan and objective let you see if people are deflecting away from anything. Not to badger you, but do you have thoughts on lurker lynching? Or any ideas about day 1 town plans? The bit you quoted does not seem entirely related to the question asked which I find strange. Every one starts off equally scummy. As inconsistencies and evidence mounts for a likely lynch candidate it get more and more scummy. Lurking longer and longer does too. Often if town plays town well enough pressure mounts and enough evidence mounts to lynch someone who has posted lot of inconsistent information. Something i dont know is, if the better players can just push a weaker player into going all mixed up. This is where town comes in, I must trust the players who are better than me to watch one another, They will catch when the other ones are just cracking the weakest link, no matter what alignment they are. Indeed there are so many questions, int hat regard that I don't actually see the best way forward for me. There appear to be some rather a large gaps in skill level. I only ask because I hadn't seen you answer that question before, but I see how you consider it in your evaluations.
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On December 04 2012 11:40 AxleGreaser wrote:Show nested quote +On December 04 2012 11:22 yamato77 wrote:On December 04 2012 11:19 AxleGreaser wrote:On December 04 2012 11:09 jidolboy wrote:On December 04 2012 11:03 Mr. Cheesecake wrote: @jidolboy
What do you believe is the best thing for a good town atmosphere Day 1?
I'm not too sure but talking about random things is a good way to tart guess. I mean there is nothing else to talk about because nothing major had happened yet The social parts of the discussion break the ice and get things going. The on topic parts, such as what is our plan and objective let you see if people are deflecting away from anything. Not to badger you, but do you have thoughts on lurker lynching? Or any ideas about day 1 town plans? The bit you quoted does not seem entirely related to the question asked which I find strange. Every one starts off equally scummy. As inconsistencies and evidence mounts for a likely lynch candidate it get more and more scummy. Lurking longer and longer does too. Often if town plays town well enough pressure mounts and enough evidence mounts to lynch someone who has posted lot of inconsistent information. Something i dont know is, if the better players can just push a weaker player into going all mixed up. This is where town comes in, I must trust the players who are better than me to watch one another,They will catch when the other ones are just cracking the weakest link, no matter what alignment they are. Indeed there are so many questions, int hat regard that I don't actually see the best way forward for me. There appear to be some rather a large gaps in skill level.
You made good reads from last NMM game, any reason you're announcing yourself as a lesser skilled player?
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been talking to coach for sec.
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On December 04 2012 11:42 Oatsmaster wrote:I really dont understand what you are saying axle ![](/mirror/smilies/frown.gif) I dont know how you can change it but maybe reread the post before you post and see if it makes sense.
Ta.
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[/QUOTE]
You made good reads from last NMM game, any reason you're announcing yourself as a lesser skilled player?[/QUOTE]
I cant think of good reason no.
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